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173 lines
5.8 KiB
C++
173 lines
5.8 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// See net/disk_cache/disk_cache.h for the public interface.
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#ifndef NET_DISK_CACHE_BLOCKFILE_BLOCK_FILES_H_
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#define NET_DISK_CACHE_BLOCKFILE_BLOCK_FILES_H_
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#include <stdint.h>
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#include <memory>
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#include <vector>
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#include "base/files/file_path.h"
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#include "base/gtest_prod_util.h"
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#include "base/macros.h"
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#include "base/memory/ref_counted.h"
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#include "net/base/net_export.h"
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#include "net/disk_cache/blockfile/addr.h"
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#include "net/disk_cache/blockfile/disk_format_base.h"
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#include "net/disk_cache/blockfile/mapped_file.h"
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namespace base {
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class ThreadChecker;
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}
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namespace disk_cache {
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// An instance of this class represents the header of a block file in memory.
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// Note that this class doesn't perform any file operation (as in it only deals
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// with entities in memory).
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// The header of a block file (and hence, this object) is all that is needed to
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// perform common operations like allocating or releasing space for storage;
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// actual access to that storage, however, is not performed through this class.
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class NET_EXPORT_PRIVATE BlockHeader {
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public:
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BlockHeader();
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explicit BlockHeader(BlockFileHeader* header);
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explicit BlockHeader(MappedFile* file);
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BlockHeader(const BlockHeader& other);
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~BlockHeader();
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// Creates a new entry of |size| blocks on the allocation map, updating the
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// apropriate counters.
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bool CreateMapBlock(int size, int* index);
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// Deletes the block pointed by |index|.
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void DeleteMapBlock(int index, int block_size);
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// Returns true if the specified block is used.
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bool UsedMapBlock(int index, int size);
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// Restores the "empty counters" and allocation hints.
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void FixAllocationCounters();
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// Returns true if the current block file should not be used as-is to store
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// more records. |block_count| is the number of blocks to allocate.
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bool NeedToGrowBlockFile(int block_count) const;
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// Returns true if this block file can be used to store an extra record of
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// size |block_count|.
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bool CanAllocate(int block_count) const;
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// Returns the number of empty blocks for this file.
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int EmptyBlocks() const;
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// Returns the minumum number of allocations that can be satisfied.
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int MinimumAllocations() const;
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// Returns the number of blocks that this file can store.
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int Capacity() const;
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// Returns true if the counters look OK.
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bool ValidateCounters() const;
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// Returns the identifiers of this and the next file (0 if there is none).
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int FileId() const;
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int NextFileId() const;
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// Returns the size of the wrapped structure (BlockFileHeader).
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int Size() const;
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// Returns a pointer to the underlying BlockFileHeader.
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BlockFileHeader* Header();
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private:
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BlockFileHeader* header_;
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};
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typedef std::vector<BlockHeader> BlockFilesBitmaps;
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// This class handles the set of block-files open by the disk cache.
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class NET_EXPORT_PRIVATE BlockFiles {
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public:
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explicit BlockFiles(const base::FilePath& path);
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~BlockFiles();
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// Performs the object initialization. create_files indicates if the backing
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// files should be created or just open.
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bool Init(bool create_files);
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// Returns the file that stores a given address.
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MappedFile* GetFile(Addr address);
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// Creates a new entry on a block file. block_type indicates the size of block
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// to be used (as defined on cache_addr.h), block_count is the number of
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// blocks to allocate, and block_address is the address of the new entry.
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bool CreateBlock(FileType block_type, int block_count, Addr* block_address);
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// Removes an entry from the block files. If deep is true, the storage is zero
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// filled; otherwise the entry is removed but the data is not altered (must be
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// already zeroed).
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void DeleteBlock(Addr address, bool deep);
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// Close all the files and set the internal state to be initializad again. The
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// cache is being purged.
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void CloseFiles();
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// Sends UMA stats.
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void ReportStats();
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// Returns true if the blocks pointed by a given address are currently used.
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// This method is only intended for debugging.
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bool IsValid(Addr address);
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private:
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// Set force to true to overwrite the file if it exists.
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bool CreateBlockFile(int index, FileType file_type, bool force);
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bool OpenBlockFile(int index);
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// Attemp to grow this file. Fails if the file cannot be extended anymore.
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bool GrowBlockFile(MappedFile* file, BlockFileHeader* header);
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// Returns the appropriate file to use for a new block.
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MappedFile* FileForNewBlock(FileType block_type, int block_count);
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// Returns the next block file on this chain, creating new files if needed.
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MappedFile* NextFile(MappedFile* file);
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// Creates an empty block file and returns its index.
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int16_t CreateNextBlockFile(FileType block_type);
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// Removes a chained block file that is now empty.
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bool RemoveEmptyFile(FileType block_type);
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// Restores the header of a potentially inconsistent file.
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bool FixBlockFileHeader(MappedFile* file);
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// Retrieves stats for the given file index.
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void GetFileStats(int index, int* used_count, int* load);
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// Returns the filename for a given file index.
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base::FilePath Name(int index);
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bool init_;
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char* zero_buffer_; // Buffer to speed-up cleaning deleted entries.
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base::FilePath path_; // Path to the backing folder.
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std::vector<scoped_refptr<MappedFile>> block_files_; // The actual files.
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std::unique_ptr<base::ThreadChecker> thread_checker_;
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FRIEND_TEST_ALL_PREFIXES(DiskCacheTest, BlockFiles_ZeroSizeFile);
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FRIEND_TEST_ALL_PREFIXES(DiskCacheTest, BlockFiles_TruncatedFile);
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FRIEND_TEST_ALL_PREFIXES(DiskCacheTest, BlockFiles_InvalidFile);
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FRIEND_TEST_ALL_PREFIXES(DiskCacheTest, BlockFiles_Stats);
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DISALLOW_COPY_AND_ASSIGN(BlockFiles);
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};
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} // namespace disk_cache
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#endif // NET_DISK_CACHE_BLOCKFILE_BLOCK_FILES_H_
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