mirror of
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602 lines
19 KiB
C++
602 lines
19 KiB
C++
// Copyright 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/message_loop/message_loop.h"
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#include <algorithm>
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#include <utility>
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#include "base/bind.h"
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#include "base/compiler_specific.h"
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#include "base/logging.h"
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#include "base/memory/ptr_util.h"
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#include "base/message_loop/message_pump_default.h"
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#include "base/run_loop.h"
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#include "base/third_party/dynamic_annotations/dynamic_annotations.h"
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#include "base/threading/thread_id_name_manager.h"
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#include "base/threading/thread_local.h"
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#include "base/threading/thread_task_runner_handle.h"
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#include "base/trace_event/trace_event.h"
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#if defined(OS_MACOSX)
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#include "base/message_loop/message_pump_mac.h"
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#endif
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#if defined(OS_POSIX) && !defined(OS_IOS) && !defined(OS_FUCHSIA)
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#include "base/message_loop/message_pump_libevent.h"
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#endif
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#if defined(OS_FUCHSIA)
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#include "base/message_loop/message_pump_fuchsia.h"
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#endif
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#if defined(OS_ANDROID)
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#include "base/message_loop/message_pump_android.h"
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#endif
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#if defined(USE_GLIB)
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#include "base/message_loop/message_pump_glib.h"
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#endif
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namespace base {
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namespace {
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// A lazily created thread local storage for quick access to a thread's message
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// loop, if one exists.
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base::ThreadLocalPointer<MessageLoop>* GetTLSMessageLoop() {
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static auto* lazy_tls_ptr = new base::ThreadLocalPointer<MessageLoop>();
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return lazy_tls_ptr;
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}
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MessageLoop::MessagePumpFactory* message_pump_for_ui_factory_ = nullptr;
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#if defined(OS_IOS)
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using MessagePumpForIO = MessagePumpIOSForIO;
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#elif defined(OS_NACL_SFI)
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using MessagePumpForIO = MessagePumpDefault;
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#elif defined(OS_FUCHSIA)
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using MessagePumpForIO = MessagePumpFuchsia;
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#elif defined(OS_POSIX)
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using MessagePumpForIO = MessagePumpLibevent;
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#endif
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#if !defined(OS_NACL_SFI)
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MessagePumpForIO* ToPumpIO(MessagePump* pump) {
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return static_cast<MessagePumpForIO*>(pump);
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}
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#endif // !defined(OS_NACL_SFI)
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std::unique_ptr<MessagePump> ReturnPump(std::unique_ptr<MessagePump> pump) {
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return pump;
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}
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} // namespace
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//------------------------------------------------------------------------------
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MessageLoop::TaskObserver::TaskObserver() = default;
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MessageLoop::TaskObserver::~TaskObserver() = default;
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MessageLoop::DestructionObserver::~DestructionObserver() = default;
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//------------------------------------------------------------------------------
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MessageLoop::MessageLoop(Type type)
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: MessageLoop(type, MessagePumpFactoryCallback()) {
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BindToCurrentThread();
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}
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MessageLoop::MessageLoop(std::unique_ptr<MessagePump> pump)
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: MessageLoop(TYPE_CUSTOM, BindOnce(&ReturnPump, Passed(&pump))) {
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BindToCurrentThread();
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}
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MessageLoop::~MessageLoop() {
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// If |pump_| is non-null, this message loop has been bound and should be the
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// current one on this thread. Otherwise, this loop is being destructed before
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// it was bound to a thread, so a different message loop (or no loop at all)
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// may be current.
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DCHECK((pump_ && current() == this) || (!pump_ && current() != this));
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// iOS just attaches to the loop, it doesn't Run it.
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// TODO(stuartmorgan): Consider wiring up a Detach().
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#if !defined(OS_IOS)
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// There should be no active RunLoops on this thread, unless this MessageLoop
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// isn't bound to the current thread (see other condition at the top of this
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// method).
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DCHECK((!pump_ && current() != this) || !RunLoop::IsRunningOnCurrentThread());
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#endif
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#if defined(OS_WIN)
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if (in_high_res_mode_)
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Time::ActivateHighResolutionTimer(false);
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#endif
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// Clean up any unprocessed tasks, but take care: deleting a task could
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// result in the addition of more tasks (e.g., via DeleteSoon). We set a
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// limit on the number of times we will allow a deleted task to generate more
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// tasks. Normally, we should only pass through this loop once or twice. If
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// we end up hitting the loop limit, then it is probably due to one task that
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// is being stubborn. Inspect the queues to see who is left.
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bool tasks_remain;
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for (int i = 0; i < 100; ++i) {
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DeletePendingTasks();
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// If we end up with empty queues, then break out of the loop.
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tasks_remain = incoming_task_queue_->triage_tasks().HasTasks();
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if (!tasks_remain)
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break;
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}
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DCHECK(!tasks_remain);
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// Let interested parties have one last shot at accessing this.
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for (auto& observer : destruction_observers_)
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observer.WillDestroyCurrentMessageLoop();
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thread_task_runner_handle_.reset();
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// Tell the incoming queue that we are dying.
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incoming_task_queue_->WillDestroyCurrentMessageLoop();
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incoming_task_queue_ = nullptr;
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unbound_task_runner_ = nullptr;
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task_runner_ = nullptr;
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// OK, now make it so that no one can find us.
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if (current() == this)
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GetTLSMessageLoop()->Set(nullptr);
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}
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// static
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MessageLoop* MessageLoop::current() {
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// TODO(darin): sadly, we cannot enable this yet since people call us even
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// when they have no intention of using us.
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// DCHECK(loop) << "Ouch, did you forget to initialize me?";
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return GetTLSMessageLoop()->Get();
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}
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// static
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bool MessageLoop::InitMessagePumpForUIFactory(MessagePumpFactory* factory) {
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if (message_pump_for_ui_factory_)
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return false;
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message_pump_for_ui_factory_ = factory;
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return true;
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}
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// static
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std::unique_ptr<MessagePump> MessageLoop::CreateMessagePumpForType(Type type) {
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// TODO(rvargas): Get rid of the OS guards.
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#if defined(USE_GLIB) && !defined(OS_NACL)
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using MessagePumpForUI = MessagePumpGlib;
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#elif (defined(OS_LINUX) && !defined(OS_NACL)) || defined(OS_BSD)
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using MessagePumpForUI = MessagePumpLibevent;
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#elif defined(OS_FUCHSIA)
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using MessagePumpForUI = MessagePumpFuchsia;
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#endif
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#if defined(OS_IOS) || defined(OS_MACOSX)
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#define MESSAGE_PUMP_UI std::unique_ptr<MessagePump>(MessagePumpMac::Create())
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#elif defined(OS_NACL) || defined(OS_AIX)
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// Currently NaCl and AIX don't have a UI MessageLoop.
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// TODO(abarth): Figure out if we need this.
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#define MESSAGE_PUMP_UI std::unique_ptr<MessagePump>()
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#else
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#define MESSAGE_PUMP_UI std::unique_ptr<MessagePump>(new MessagePumpForUI())
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#endif
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#if defined(OS_MACOSX)
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// Use an OS native runloop on Mac to support timer coalescing.
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#define MESSAGE_PUMP_DEFAULT \
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std::unique_ptr<MessagePump>(new MessagePumpCFRunLoop())
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#else
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#define MESSAGE_PUMP_DEFAULT \
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std::unique_ptr<MessagePump>(new MessagePumpDefault())
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#endif
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if (type == MessageLoop::TYPE_UI) {
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if (message_pump_for_ui_factory_)
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return message_pump_for_ui_factory_();
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return MESSAGE_PUMP_UI;
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}
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if (type == MessageLoop::TYPE_IO)
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return std::unique_ptr<MessagePump>(new MessagePumpForIO());
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#if defined(OS_ANDROID)
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if (type == MessageLoop::TYPE_JAVA)
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return std::unique_ptr<MessagePump>(new MessagePumpForUI());
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#endif
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DCHECK_EQ(MessageLoop::TYPE_DEFAULT, type);
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return MESSAGE_PUMP_DEFAULT;
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}
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void MessageLoop::AddDestructionObserver(
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DestructionObserver* destruction_observer) {
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DCHECK_EQ(this, current());
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destruction_observers_.AddObserver(destruction_observer);
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}
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void MessageLoop::RemoveDestructionObserver(
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DestructionObserver* destruction_observer) {
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DCHECK_EQ(this, current());
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destruction_observers_.RemoveObserver(destruction_observer);
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}
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bool MessageLoop::IsType(Type type) const {
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return type_ == type;
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}
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// static
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Closure MessageLoop::QuitWhenIdleClosure() {
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return Bind(&RunLoop::QuitCurrentWhenIdleDeprecated);
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}
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void MessageLoop::SetNestableTasksAllowed(bool allowed) {
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if (allowed) {
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CHECK(RunLoop::IsNestingAllowedOnCurrentThread());
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// Kick the native pump just in case we enter a OS-driven nested message
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// loop that does not go through RunLoop::Run().
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pump_->ScheduleWork();
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}
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task_execution_allowed_ = allowed;
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}
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bool MessageLoop::NestableTasksAllowed() const {
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return task_execution_allowed_;
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}
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// TODO(gab): Migrate TaskObservers to RunLoop as part of separating concerns
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// between MessageLoop and RunLoop and making MessageLoop a swappable
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// implementation detail. http://crbug.com/703346
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void MessageLoop::AddTaskObserver(TaskObserver* task_observer) {
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DCHECK_EQ(this, current());
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CHECK(allow_task_observers_);
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task_observers_.AddObserver(task_observer);
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}
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void MessageLoop::RemoveTaskObserver(TaskObserver* task_observer) {
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DCHECK_EQ(this, current());
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CHECK(allow_task_observers_);
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task_observers_.RemoveObserver(task_observer);
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}
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bool MessageLoop::IsIdleForTesting() {
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// We only check the incoming queue, since we don't want to lock the work
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// queue.
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return incoming_task_queue_->IsIdleForTesting();
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}
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//------------------------------------------------------------------------------
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// static
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std::unique_ptr<MessageLoop> MessageLoop::CreateUnbound(
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Type type,
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MessagePumpFactoryCallback pump_factory) {
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return WrapUnique(new MessageLoop(type, std::move(pump_factory)));
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}
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MessageLoop::MessageLoop(Type type, MessagePumpFactoryCallback pump_factory)
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: type_(type),
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pump_factory_(std::move(pump_factory)),
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incoming_task_queue_(new internal::IncomingTaskQueue(this)),
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unbound_task_runner_(
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new internal::MessageLoopTaskRunner(incoming_task_queue_)),
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task_runner_(unbound_task_runner_) {
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// If type is TYPE_CUSTOM non-null pump_factory must be given.
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DCHECK(type_ != TYPE_CUSTOM || !pump_factory_.is_null());
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}
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void MessageLoop::BindToCurrentThread() {
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DCHECK(!pump_);
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if (!pump_factory_.is_null())
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pump_ = std::move(pump_factory_).Run();
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else
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pump_ = CreateMessagePumpForType(type_);
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DCHECK(!current()) << "should only have one message loop per thread";
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GetTLSMessageLoop()->Set(this);
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incoming_task_queue_->StartScheduling();
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unbound_task_runner_->BindToCurrentThread();
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unbound_task_runner_ = nullptr;
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SetThreadTaskRunnerHandle();
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thread_id_ = PlatformThread::CurrentId();
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scoped_set_sequence_local_storage_map_for_current_thread_ = std::make_unique<
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internal::ScopedSetSequenceLocalStorageMapForCurrentThread>(
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&sequence_local_storage_map_);
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run_loop_client_ = RunLoop::RegisterDelegateForCurrentThread(this);
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}
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std::string MessageLoop::GetThreadName() const {
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DCHECK_NE(kInvalidThreadId, thread_id_)
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<< "GetThreadName() must only be called after BindToCurrentThread()'s "
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<< "side-effects have been synchronized with this thread.";
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return ThreadIdNameManager::GetInstance()->GetName(thread_id_);
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}
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void MessageLoop::SetTaskRunner(
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scoped_refptr<SingleThreadTaskRunner> task_runner) {
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DCHECK_EQ(this, current());
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DCHECK(task_runner);
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DCHECK(task_runner->BelongsToCurrentThread());
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DCHECK(!unbound_task_runner_);
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task_runner_ = std::move(task_runner);
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SetThreadTaskRunnerHandle();
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}
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void MessageLoop::ClearTaskRunnerForTesting() {
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DCHECK_EQ(this, current());
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DCHECK(!unbound_task_runner_);
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task_runner_ = nullptr;
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thread_task_runner_handle_.reset();
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}
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void MessageLoop::Run(bool application_tasks_allowed) {
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DCHECK_EQ(this, current());
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if (application_tasks_allowed && !task_execution_allowed_) {
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// Allow nested task execution as explicitly requested.
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DCHECK(run_loop_client_->IsNested());
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task_execution_allowed_ = true;
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pump_->Run(this);
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task_execution_allowed_ = false;
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} else {
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pump_->Run(this);
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}
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}
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void MessageLoop::Quit() {
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DCHECK_EQ(this, current());
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pump_->Quit();
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}
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void MessageLoop::EnsureWorkScheduled() {
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DCHECK_EQ(this, current());
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if (incoming_task_queue_->triage_tasks().HasTasks())
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pump_->ScheduleWork();
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}
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void MessageLoop::SetThreadTaskRunnerHandle() {
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DCHECK_EQ(this, current());
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// Clear the previous thread task runner first, because only one can exist at
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// a time.
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thread_task_runner_handle_.reset();
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thread_task_runner_handle_.reset(new ThreadTaskRunnerHandle(task_runner_));
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}
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bool MessageLoop::ProcessNextDelayedNonNestableTask() {
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if (run_loop_client_->IsNested())
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return false;
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while (incoming_task_queue_->deferred_tasks().HasTasks()) {
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PendingTask pending_task = incoming_task_queue_->deferred_tasks().Pop();
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if (!pending_task.task.IsCancelled()) {
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RunTask(&pending_task);
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return true;
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}
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}
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return false;
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}
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void MessageLoop::RunTask(PendingTask* pending_task) {
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DCHECK(task_execution_allowed_);
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current_pending_task_ = pending_task;
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// Execute the task and assume the worst: It is probably not reentrant.
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task_execution_allowed_ = false;
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TRACE_TASK_EXECUTION("MessageLoop::RunTask", *pending_task);
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for (auto& observer : task_observers_)
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observer.WillProcessTask(*pending_task);
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incoming_task_queue_->RunTask(pending_task);
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for (auto& observer : task_observers_)
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observer.DidProcessTask(*pending_task);
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task_execution_allowed_ = true;
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current_pending_task_ = nullptr;
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}
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bool MessageLoop::DeferOrRunPendingTask(PendingTask pending_task) {
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if (pending_task.nestable == Nestable::kNestable ||
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!run_loop_client_->IsNested()) {
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RunTask(&pending_task);
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// Show that we ran a task (Note: a new one might arrive as a
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// consequence!).
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return true;
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}
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// We couldn't run the task now because we're in a nested run loop
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// and the task isn't nestable.
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incoming_task_queue_->deferred_tasks().Push(std::move(pending_task));
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return false;
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}
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void MessageLoop::DeletePendingTasks() {
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incoming_task_queue_->triage_tasks().Clear();
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incoming_task_queue_->deferred_tasks().Clear();
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// TODO(robliao): Determine if we can move delayed task destruction before
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// deferred tasks to maintain the MessagePump DoWork, DoDelayedWork, and
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// DoIdleWork processing order.
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incoming_task_queue_->delayed_tasks().Clear();
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}
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void MessageLoop::ScheduleWork() {
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pump_->ScheduleWork();
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}
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bool MessageLoop::DoWork() {
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if (!task_execution_allowed_)
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return false;
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// Execute oldest task.
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while (incoming_task_queue_->triage_tasks().HasTasks()) {
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PendingTask pending_task = incoming_task_queue_->triage_tasks().Pop();
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if (pending_task.task.IsCancelled())
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continue;
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if (!pending_task.delayed_run_time.is_null()) {
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int sequence_num = pending_task.sequence_num;
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TimeTicks delayed_run_time = pending_task.delayed_run_time;
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incoming_task_queue_->delayed_tasks().Push(std::move(pending_task));
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// If we changed the topmost task, then it is time to reschedule.
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if (incoming_task_queue_->delayed_tasks().Peek().sequence_num ==
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sequence_num) {
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pump_->ScheduleDelayedWork(delayed_run_time);
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}
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} else if (DeferOrRunPendingTask(std::move(pending_task))) {
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return true;
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}
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}
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// Nothing happened.
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return false;
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}
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bool MessageLoop::DoDelayedWork(TimeTicks* next_delayed_work_time) {
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if (!task_execution_allowed_ ||
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!incoming_task_queue_->delayed_tasks().HasTasks()) {
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recent_time_ = *next_delayed_work_time = TimeTicks();
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return false;
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}
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// When we "fall behind", there will be a lot of tasks in the delayed work
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// queue that are ready to run. To increase efficiency when we fall behind,
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// we will only call Time::Now() intermittently, and then process all tasks
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// that are ready to run before calling it again. As a result, the more we
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// fall behind (and have a lot of ready-to-run delayed tasks), the more
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// efficient we'll be at handling the tasks.
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TimeTicks next_run_time =
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incoming_task_queue_->delayed_tasks().Peek().delayed_run_time;
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if (next_run_time > recent_time_) {
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recent_time_ = TimeTicks::Now(); // Get a better view of Now();
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if (next_run_time > recent_time_) {
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*next_delayed_work_time = next_run_time;
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return false;
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}
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}
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PendingTask pending_task = incoming_task_queue_->delayed_tasks().Pop();
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if (incoming_task_queue_->delayed_tasks().HasTasks()) {
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*next_delayed_work_time =
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incoming_task_queue_->delayed_tasks().Peek().delayed_run_time;
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}
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return DeferOrRunPendingTask(std::move(pending_task));
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}
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bool MessageLoop::DoIdleWork() {
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if (ProcessNextDelayedNonNestableTask())
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return true;
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|
if (run_loop_client_->ShouldQuitWhenIdle())
|
|
pump_->Quit();
|
|
|
|
// When we return we will do a kernel wait for more tasks.
|
|
#if defined(OS_WIN)
|
|
// On Windows we activate the high resolution timer so that the wait
|
|
// _if_ triggered by the timer happens with good resolution. If we don't
|
|
// do this the default resolution is 15ms which might not be acceptable
|
|
// for some tasks.
|
|
bool high_res = incoming_task_queue_->HasPendingHighResolutionTasks();
|
|
if (high_res != in_high_res_mode_) {
|
|
in_high_res_mode_ = high_res;
|
|
Time::ActivateHighResolutionTimer(in_high_res_mode_);
|
|
}
|
|
#endif
|
|
return false;
|
|
}
|
|
|
|
#if !defined(OS_NACL)
|
|
//------------------------------------------------------------------------------
|
|
// MessageLoopForUI
|
|
|
|
MessageLoopForUI::MessageLoopForUI(std::unique_ptr<MessagePump> pump)
|
|
: MessageLoop(TYPE_UI, BindOnce(&ReturnPump, std::move(pump))) {}
|
|
|
|
#if defined(OS_ANDROID)
|
|
void MessageLoopForUI::Start() {
|
|
// No Histogram support for UI message loop as it is managed by Java side
|
|
static_cast<MessagePumpForUI*>(pump_.get())->Start(this);
|
|
}
|
|
|
|
void MessageLoopForUI::Abort() {
|
|
static_cast<MessagePumpForUI*>(pump_.get())->Abort();
|
|
}
|
|
#endif
|
|
|
|
#if defined(OS_IOS)
|
|
void MessageLoopForUI::Attach() {
|
|
static_cast<MessagePumpUIApplication*>(pump_.get())->Attach(this);
|
|
}
|
|
#endif
|
|
|
|
#if (defined(USE_OZONE) && !defined(OS_FUCHSIA)) || \
|
|
(defined(USE_X11) && !defined(USE_GLIB))
|
|
bool MessageLoopForUI::WatchFileDescriptor(
|
|
int fd,
|
|
bool persistent,
|
|
MessagePumpLibevent::Mode mode,
|
|
MessagePumpLibevent::FileDescriptorWatcher *controller,
|
|
MessagePumpLibevent::Watcher *delegate) {
|
|
return static_cast<MessagePumpLibevent*>(pump_.get())->WatchFileDescriptor(
|
|
fd,
|
|
persistent,
|
|
mode,
|
|
controller,
|
|
delegate);
|
|
}
|
|
#endif
|
|
|
|
#endif // !defined(OS_NACL)
|
|
|
|
//------------------------------------------------------------------------------
|
|
// MessageLoopForIO
|
|
|
|
#if !defined(OS_NACL_SFI)
|
|
|
|
#if defined(OS_WIN)
|
|
void MessageLoopForIO::RegisterIOHandler(HANDLE file, IOHandler* handler) {
|
|
ToPumpIO(pump_.get())->RegisterIOHandler(file, handler);
|
|
}
|
|
|
|
bool MessageLoopForIO::RegisterJobObject(HANDLE job, IOHandler* handler) {
|
|
return ToPumpIO(pump_.get())->RegisterJobObject(job, handler);
|
|
}
|
|
|
|
bool MessageLoopForIO::WaitForIOCompletion(DWORD timeout, IOHandler* filter) {
|
|
return ToPumpIO(pump_.get())->WaitForIOCompletion(timeout, filter);
|
|
}
|
|
#elif defined(OS_POSIX)
|
|
bool MessageLoopForIO::WatchFileDescriptor(int fd,
|
|
bool persistent,
|
|
Mode mode,
|
|
FileDescriptorWatcher* controller,
|
|
Watcher* delegate) {
|
|
return ToPumpIO(pump_.get())->WatchFileDescriptor(
|
|
fd,
|
|
persistent,
|
|
mode,
|
|
controller,
|
|
delegate);
|
|
}
|
|
#endif
|
|
|
|
#endif // !defined(OS_NACL_SFI)
|
|
|
|
#if defined(OS_FUCHSIA)
|
|
// Additional watch API for native platform resources.
|
|
bool MessageLoopForIO::WatchZxHandle(zx_handle_t handle,
|
|
bool persistent,
|
|
zx_signals_t signals,
|
|
ZxHandleWatchController* controller,
|
|
ZxHandleWatcher* delegate) {
|
|
return ToPumpIO(pump_.get())
|
|
->WatchZxHandle(handle, persistent, signals, controller, delegate);
|
|
}
|
|
#endif
|
|
|
|
} // namespace base
|