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198 lines
6.9 KiB
C++
198 lines
6.9 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_WEBSOCKETS_WEBSOCKET_FRAME_H_
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#define NET_WEBSOCKETS_WEBSOCKET_FRAME_H_
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#include <stdint.h>
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#include <memory>
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#include <vector>
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#include "base/macros.h"
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#include "base/memory/scoped_refptr.h"
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#include "net/base/net_export.h"
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namespace net {
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class IOBuffer;
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class IOBufferWithSize;
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// Represents a WebSocket frame header.
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//
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// Members of this class correspond to each element in WebSocket frame header
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// (see http://tools.ietf.org/html/rfc6455#section-5.2).
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struct NET_EXPORT WebSocketFrameHeader {
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typedef int OpCode;
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// Originally these constants were static const int, but to make it possible
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// to use them in a switch statement they were changed to an enum.
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enum OpCodeEnum {
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kOpCodeContinuation = 0x0,
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kOpCodeText = 0x1,
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kOpCodeBinary = 0x2,
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kOpCodeDataUnused = 0x3,
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kOpCodeClose = 0x8,
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kOpCodePing = 0x9,
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kOpCodePong = 0xA,
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kOpCodeControlUnused = 0xB,
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};
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// Return true if |opcode| is one of the data opcodes known to this
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// implementation.
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static bool IsKnownDataOpCode(OpCode opcode) {
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return opcode == kOpCodeContinuation || opcode == kOpCodeText ||
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opcode == kOpCodeBinary;
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}
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// Return true if |opcode| is one of the control opcodes known to this
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// implementation.
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static bool IsKnownControlOpCode(OpCode opcode) {
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return opcode == kOpCodeClose || opcode == kOpCodePing ||
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opcode == kOpCodePong;
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}
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// These values must be a compile-time constant. "enum hack" is used here
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// to make MSVC happy.
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enum {
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kBaseHeaderSize = 2,
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kMaximumExtendedLengthSize = 8,
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kMaskingKeyLength = 4
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};
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// Constructor to avoid a lot of repetitive initialisation.
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explicit WebSocketFrameHeader(OpCode opCode)
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: final(false),
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reserved1(false),
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reserved2(false),
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reserved3(false),
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opcode(opCode),
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masked(false),
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payload_length(0) {}
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// Create a clone of this object on the heap.
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std::unique_ptr<WebSocketFrameHeader> Clone() const;
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// Overwrite this object with the fields from |source|.
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void CopyFrom(const WebSocketFrameHeader& source);
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// Members below correspond to each item in WebSocket frame header.
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// See <http://tools.ietf.org/html/rfc6455#section-5.2> for details.
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bool final;
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bool reserved1;
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bool reserved2;
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bool reserved3;
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OpCode opcode;
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bool masked;
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uint64_t payload_length;
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private:
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DISALLOW_COPY_AND_ASSIGN(WebSocketFrameHeader);
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};
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// Contains an entire WebSocket frame including payload. This is used by APIs
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// that are not concerned about retaining the original frame boundaries (because
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// frames may need to be split in order for the data to fit in memory).
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struct NET_EXPORT_PRIVATE WebSocketFrame {
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// A frame must always have an opcode, so this parameter is compulsory.
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explicit WebSocketFrame(WebSocketFrameHeader::OpCode opcode);
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~WebSocketFrame();
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// |header| is always present.
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WebSocketFrameHeader header;
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// |data| is always unmasked even if the frame is masked. The size of |data|
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// is given by |header.payload_length|.
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scoped_refptr<IOBuffer> data;
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};
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// Structure describing one chunk of a WebSocket frame.
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//
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// The payload of a WebSocket frame may be divided into multiple chunks.
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// You need to look at |final_chunk| member variable to detect the end of a
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// series of chunk objects of a WebSocket frame.
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//
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// Frame dissection is necessary to handle frames that are too large to store in
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// the browser memory without losing information about the frame boundaries. In
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// practice, most code does not need to worry about the original frame
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// boundaries and can use the WebSocketFrame type declared above.
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//
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// Users of this struct should treat WebSocket frames as a data stream; it's
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// important to keep the frame data flowing, especially in the browser process.
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// Users should not let the data stuck somewhere in the pipeline.
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//
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// This struct is used for reading WebSocket frame data (created by
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// WebSocketFrameParser). To construct WebSocket frames, use functions below.
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struct NET_EXPORT WebSocketFrameChunk {
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WebSocketFrameChunk();
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~WebSocketFrameChunk();
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// Non-null |header| is provided only if this chunk is the first part of
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// a series of chunks.
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std::unique_ptr<WebSocketFrameHeader> header;
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// Indicates this part is the last chunk of a frame.
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bool final_chunk;
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// |data| is always unmasked even if the frame is masked. |data| might be
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// null in the first chunk.
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scoped_refptr<IOBufferWithSize> data;
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};
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// Contains four-byte data representing "masking key" of WebSocket frames.
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struct WebSocketMaskingKey {
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char key[WebSocketFrameHeader::kMaskingKeyLength];
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};
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// Returns the size of WebSocket frame header. The size of WebSocket frame
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// header varies from 2 bytes to 14 bytes depending on the payload length
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// and maskedness.
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NET_EXPORT int GetWebSocketFrameHeaderSize(const WebSocketFrameHeader& header);
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// Writes wire format of a WebSocket frame header into |output|, and returns
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// the number of bytes written.
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//
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// WebSocket frame format is defined at:
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// <http://tools.ietf.org/html/rfc6455#section-5.2>. This function writes
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// everything but payload data in a WebSocket frame to |buffer|.
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//
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// If |header->masked| is true, |masking_key| must point to a valid
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// WebSocketMaskingKey object containing the masking key for that frame
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// (possibly generated by GenerateWebSocketMaskingKey() function below).
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// Otherwise, |masking_key| must be NULL.
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//
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// |buffer| should have enough size to contain the frame header.
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// GetWebSocketFrameHeaderSize() can be used to know the size of header
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// beforehand. If the size of |buffer| is insufficient, this function returns
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// ERR_INVALID_ARGUMENT and does not write any data to |buffer|.
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NET_EXPORT int WriteWebSocketFrameHeader(const WebSocketFrameHeader& header,
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const WebSocketMaskingKey* masking_key,
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char* buffer,
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int buffer_size);
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// Generates a masking key suitable for use in a new WebSocket frame.
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NET_EXPORT WebSocketMaskingKey GenerateWebSocketMaskingKey();
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// Masks WebSocket frame payload.
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//
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// A client must mask every WebSocket frame by XOR'ing the frame payload
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// with four-byte random data (masking key). This function applies the masking
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// to the given payload data.
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//
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// This function masks |data| with |masking_key|, assuming |data| is partial
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// data starting from |frame_offset| bytes from the beginning of the payload
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// data.
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//
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// Since frame masking is a reversible operation, this function can also be
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// used for unmasking a WebSocket frame.
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NET_EXPORT void MaskWebSocketFramePayload(
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const WebSocketMaskingKey& masking_key,
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uint64_t frame_offset,
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char* data,
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int data_size);
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} // namespace net
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#endif // NET_WEBSOCKETS_WEBSOCKET_FRAME_H_
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