naiveproxy/device/gamepad/public/cpp/BUILD.gn
2018-08-14 22:19:20 +00:00

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# Copyright 2017 The Chromium Authors. All rights reserved.
# Use of this source code is governed by a BSD-style license that can be
# found in the LICENSE file.
# This target contains only those files that are shared by the Device Gamepad
# implementation and all Device Gamepad clients, including Blink. Add a file
# here only if it meets the following constraints:
# (1) It is *necessary* to use the file to consume Device Gamepad (the
# current files define structs that are used as a consistent interpretation of
# shared memory by the Device Gamepad and its clients).
# (2) The file has no dependencies on the STL or Chromium code and will not
# grow them over time (the current files are POD structs and will necessarily
# stay that way due to their above-described purpose).
# Consult {platform-architecture-dev, services-dev}@chromium.org in the case
# of any uncertainty.
source_set("shared_with_blink") {
sources = [
"gamepad.cc",
"gamepad.h",
"gamepads.cc",
"gamepads.h",
]
# Do not add deps here per the above comment.
}
# Normally typemap traits sources should be build directly into mojom targets
# via the typemap file. This target is for typemapped types whose
# traits are shared between chromium and blink variants.
component("shared_typemap_traits") {
output_name = "gamepad_shared_typemap_traits"
sources = [
"gamepad_mojom_traits.cc",
"gamepad_mojom_traits.h",
]
defines = [ "IS_GAMEPAD_SHARED_TRAITS_IMPL" ]
public_deps = [
":shared_with_blink",
"//base",
"//device/gamepad/public/mojom:mojom_shared",
]
}
static_library("switches") {
sources = [
"gamepad_features.cc",
"gamepad_features.h",
"gamepad_switches.cc",
"gamepad_switches.h",
]
public_deps = [
"//base",
]
}