mirror of
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1186 lines
48 KiB
C++
1186 lines
48 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_LOGGING_H_
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#define BASE_LOGGING_H_
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#include <stddef.h>
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#include <cassert>
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#include <cstring>
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#include <sstream>
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#include <string>
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#include <type_traits>
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#include <utility>
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#include "base/base_export.h"
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#include "base/callback_forward.h"
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#include "base/compiler_specific.h"
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#include "base/debug/debugger.h"
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#include "base/macros.h"
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#include "base/strings/string_piece_forward.h"
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#include "base/template_util.h"
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#include "build/build_config.h"
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//
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// Optional message capabilities
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// -----------------------------
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// Assertion failed messages and fatal errors are displayed in a dialog box
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// before the application exits. However, running this UI creates a message
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// loop, which causes application messages to be processed and potentially
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// dispatched to existing application windows. Since the application is in a
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// bad state when this assertion dialog is displayed, these messages may not
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// get processed and hang the dialog, or the application might go crazy.
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//
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// Therefore, it can be beneficial to display the error dialog in a separate
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// process from the main application. When the logging system needs to display
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// a fatal error dialog box, it will look for a program called
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// "DebugMessage.exe" in the same directory as the application executable. It
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// will run this application with the message as the command line, and will
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// not include the name of the application as is traditional for easier
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// parsing.
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//
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// The code for DebugMessage.exe is only one line. In WinMain, do:
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// MessageBox(NULL, GetCommandLineW(), L"Fatal Error", 0);
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//
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// If DebugMessage.exe is not found, the logging code will use a normal
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// MessageBox, potentially causing the problems discussed above.
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// Instructions
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// ------------
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//
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// Make a bunch of macros for logging. The way to log things is to stream
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// things to LOG(<a particular severity level>). E.g.,
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//
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// LOG(INFO) << "Found " << num_cookies << " cookies";
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//
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// You can also do conditional logging:
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//
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// LOG_IF(INFO, num_cookies > 10) << "Got lots of cookies";
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//
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// The CHECK(condition) macro is active in both debug and release builds and
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// effectively performs a LOG(FATAL) which terminates the process and
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// generates a crashdump unless a debugger is attached.
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//
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// There are also "debug mode" logging macros like the ones above:
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//
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// DLOG(INFO) << "Found cookies";
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//
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// DLOG_IF(INFO, num_cookies > 10) << "Got lots of cookies";
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//
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// All "debug mode" logging is compiled away to nothing for non-debug mode
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// compiles. LOG_IF and development flags also work well together
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// because the code can be compiled away sometimes.
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//
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// We also have
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//
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// LOG_ASSERT(assertion);
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// DLOG_ASSERT(assertion);
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//
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// which is syntactic sugar for {,D}LOG_IF(FATAL, assert fails) << assertion;
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//
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// There are "verbose level" logging macros. They look like
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//
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// VLOG(1) << "I'm printed when you run the program with --v=1 or more";
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// VLOG(2) << "I'm printed when you run the program with --v=2 or more";
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//
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// These always log at the INFO log level (when they log at all).
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// The verbose logging can also be turned on module-by-module. For instance,
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// --vmodule=profile=2,icon_loader=1,browser_*=3,*/chromeos/*=4 --v=0
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// will cause:
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// a. VLOG(2) and lower messages to be printed from profile.{h,cc}
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// b. VLOG(1) and lower messages to be printed from icon_loader.{h,cc}
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// c. VLOG(3) and lower messages to be printed from files prefixed with
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// "browser"
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// d. VLOG(4) and lower messages to be printed from files under a
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// "chromeos" directory.
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// e. VLOG(0) and lower messages to be printed from elsewhere
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//
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// The wildcarding functionality shown by (c) supports both '*' (match
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// 0 or more characters) and '?' (match any single character)
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// wildcards. Any pattern containing a forward or backward slash will
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// be tested against the whole pathname and not just the module.
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// E.g., "*/foo/bar/*=2" would change the logging level for all code
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// in source files under a "foo/bar" directory.
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//
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// There's also VLOG_IS_ON(n) "verbose level" condition macro. To be used as
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//
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// if (VLOG_IS_ON(2)) {
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// // do some logging preparation and logging
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// // that can't be accomplished with just VLOG(2) << ...;
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// }
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//
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// There is also a VLOG_IF "verbose level" condition macro for sample
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// cases, when some extra computation and preparation for logs is not
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// needed.
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//
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// VLOG_IF(1, (size > 1024))
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// << "I'm printed when size is more than 1024 and when you run the "
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// "program with --v=1 or more";
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//
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// We also override the standard 'assert' to use 'DLOG_ASSERT'.
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//
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// Lastly, there is:
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//
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// PLOG(ERROR) << "Couldn't do foo";
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// DPLOG(ERROR) << "Couldn't do foo";
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// PLOG_IF(ERROR, cond) << "Couldn't do foo";
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// DPLOG_IF(ERROR, cond) << "Couldn't do foo";
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// PCHECK(condition) << "Couldn't do foo";
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// DPCHECK(condition) << "Couldn't do foo";
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//
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// which append the last system error to the message in string form (taken from
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// GetLastError() on Windows and errno on POSIX).
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//
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// The supported severity levels for macros that allow you to specify one
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// are (in increasing order of severity) INFO, WARNING, ERROR, and FATAL.
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//
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// Very important: logging a message at the FATAL severity level causes
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// the program to terminate (after the message is logged).
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//
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// There is the special severity of DFATAL, which logs FATAL in debug mode,
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// ERROR in normal mode.
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namespace logging {
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// TODO(avi): do we want to do a unification of character types here?
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#if defined(OS_WIN)
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typedef wchar_t PathChar;
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#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
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typedef char PathChar;
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#endif
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// Where to record logging output? A flat file and/or system debug log
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// via OutputDebugString.
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enum LoggingDestination {
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LOG_NONE = 0,
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LOG_TO_FILE = 1 << 0,
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LOG_TO_SYSTEM_DEBUG_LOG = 1 << 1,
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LOG_TO_ALL = LOG_TO_FILE | LOG_TO_SYSTEM_DEBUG_LOG,
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// On Windows, use a file next to the exe; on POSIX platforms, where
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// it may not even be possible to locate the executable on disk, use
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// stderr.
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#if defined(OS_WIN)
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LOG_DEFAULT = LOG_TO_FILE,
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#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
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LOG_DEFAULT = LOG_TO_SYSTEM_DEBUG_LOG,
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#endif
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};
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// Indicates that the log file should be locked when being written to.
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// Unless there is only one single-threaded process that is logging to
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// the log file, the file should be locked during writes to make each
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// log output atomic. Other writers will block.
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//
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// All processes writing to the log file must have their locking set for it to
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// work properly. Defaults to LOCK_LOG_FILE.
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enum LogLockingState { LOCK_LOG_FILE, DONT_LOCK_LOG_FILE };
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// On startup, should we delete or append to an existing log file (if any)?
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// Defaults to APPEND_TO_OLD_LOG_FILE.
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enum OldFileDeletionState { DELETE_OLD_LOG_FILE, APPEND_TO_OLD_LOG_FILE };
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struct BASE_EXPORT LoggingSettings {
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// The defaults values are:
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//
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// logging_dest: LOG_DEFAULT
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// log_file: NULL
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// lock_log: LOCK_LOG_FILE
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// delete_old: APPEND_TO_OLD_LOG_FILE
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LoggingSettings();
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LoggingDestination logging_dest;
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// The three settings below have an effect only when LOG_TO_FILE is
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// set in |logging_dest|.
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const PathChar* log_file;
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LogLockingState lock_log;
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OldFileDeletionState delete_old;
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};
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// Define different names for the BaseInitLoggingImpl() function depending on
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// whether NDEBUG is defined or not so that we'll fail to link if someone tries
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// to compile logging.cc with NDEBUG but includes logging.h without defining it,
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// or vice versa.
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#if defined(NDEBUG)
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#define BaseInitLoggingImpl BaseInitLoggingImpl_built_with_NDEBUG
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#else
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#define BaseInitLoggingImpl BaseInitLoggingImpl_built_without_NDEBUG
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#endif
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// Implementation of the InitLogging() method declared below. We use a
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// more-specific name so we can #define it above without affecting other code
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// that has named stuff "InitLogging".
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BASE_EXPORT bool BaseInitLoggingImpl(const LoggingSettings& settings);
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// Sets the log file name and other global logging state. Calling this function
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// is recommended, and is normally done at the beginning of application init.
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// If you don't call it, all the flags will be initialized to their default
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// values, and there is a race condition that may leak a critical section
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// object if two threads try to do the first log at the same time.
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// See the definition of the enums above for descriptions and default values.
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//
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// The default log file is initialized to "debug.log" in the application
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// directory. You probably don't want this, especially since the program
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// directory may not be writable on an enduser's system.
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//
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// This function may be called a second time to re-direct logging (e.g after
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// loging in to a user partition), however it should never be called more than
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// twice.
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inline bool InitLogging(const LoggingSettings& settings) {
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return BaseInitLoggingImpl(settings);
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}
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// Sets the log level. Anything at or above this level will be written to the
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// log file/displayed to the user (if applicable). Anything below this level
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// will be silently ignored. The log level defaults to 0 (everything is logged
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// up to level INFO) if this function is not called.
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// Note that log messages for VLOG(x) are logged at level -x, so setting
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// the min log level to negative values enables verbose logging.
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BASE_EXPORT void SetMinLogLevel(int level);
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// Gets the current log level.
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BASE_EXPORT int GetMinLogLevel();
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// Used by LOG_IS_ON to lazy-evaluate stream arguments.
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BASE_EXPORT bool ShouldCreateLogMessage(int severity);
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// Gets the VLOG default verbosity level.
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BASE_EXPORT int GetVlogVerbosity();
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// Note that |N| is the size *with* the null terminator.
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BASE_EXPORT int GetVlogLevelHelper(const char* file_start, size_t N);
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// Gets the current vlog level for the given file (usually taken from __FILE__).
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template <size_t N>
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int GetVlogLevel(const char (&file)[N]) {
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return GetVlogLevelHelper(file, N);
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}
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// Sets the common items you want to be prepended to each log message.
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// process and thread IDs default to off, the timestamp defaults to on.
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// If this function is not called, logging defaults to writing the timestamp
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// only.
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BASE_EXPORT void SetLogItems(bool enable_process_id, bool enable_thread_id,
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bool enable_timestamp, bool enable_tickcount);
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// Sets an optional prefix to add to each log message. |prefix| is not copied
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// and should be a raw string constant. |prefix| must only contain ASCII letters
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// to avoid confusion with PIDs and timestamps. Pass null to remove the prefix.
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// Logging defaults to no prefix.
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BASE_EXPORT void SetLogPrefix(const char* prefix);
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// Sets whether or not you'd like to see fatal debug messages popped up in
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// a dialog box or not.
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// Dialogs are not shown by default.
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BASE_EXPORT void SetShowErrorDialogs(bool enable_dialogs);
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// Sets the Log Assert Handler that will be used to notify of check failures.
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// Resets Log Assert Handler on object destruction.
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// The default handler shows a dialog box and then terminate the process,
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// however clients can use this function to override with their own handling
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// (e.g. a silent one for Unit Tests)
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using LogAssertHandlerFunction =
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base::Callback<void(const char* file,
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int line,
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const base::StringPiece message,
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const base::StringPiece stack_trace)>;
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class BASE_EXPORT ScopedLogAssertHandler {
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public:
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explicit ScopedLogAssertHandler(LogAssertHandlerFunction handler);
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~ScopedLogAssertHandler();
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private:
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DISALLOW_COPY_AND_ASSIGN(ScopedLogAssertHandler);
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};
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// Sets the Log Message Handler that gets passed every log message before
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// it's sent to other log destinations (if any).
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// Returns true to signal that it handled the message and the message
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// should not be sent to other log destinations.
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typedef bool (*LogMessageHandlerFunction)(int severity,
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const char* file, int line, size_t message_start, const std::string& str);
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BASE_EXPORT void SetLogMessageHandler(LogMessageHandlerFunction handler);
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BASE_EXPORT LogMessageHandlerFunction GetLogMessageHandler();
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// The ANALYZER_ASSUME_TRUE(bool arg) macro adds compiler-specific hints
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// to Clang which control what code paths are statically analyzed,
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// and is meant to be used in conjunction with assert & assert-like functions.
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// The expression is passed straight through if analysis isn't enabled.
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//
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// ANALYZER_SKIP_THIS_PATH() suppresses static analysis for the current
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// codepath and any other branching codepaths that might follow.
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#if defined(__clang_analyzer__)
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inline constexpr bool AnalyzerNoReturn() __attribute__((analyzer_noreturn)) {
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return false;
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}
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inline constexpr bool AnalyzerAssumeTrue(bool arg) {
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// AnalyzerNoReturn() is invoked and analysis is terminated if |arg| is
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// false.
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return arg || AnalyzerNoReturn();
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}
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#define ANALYZER_ASSUME_TRUE(arg) logging::AnalyzerAssumeTrue(!!(arg))
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#define ANALYZER_SKIP_THIS_PATH() \
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static_cast<void>(::logging::AnalyzerNoReturn())
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#define ANALYZER_ALLOW_UNUSED(var) static_cast<void>(var);
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#else // !defined(__clang_analyzer__)
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#define ANALYZER_ASSUME_TRUE(arg) (arg)
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#define ANALYZER_SKIP_THIS_PATH()
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#define ANALYZER_ALLOW_UNUSED(var) static_cast<void>(var);
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#endif // defined(__clang_analyzer__)
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typedef int LogSeverity;
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const LogSeverity LOG_VERBOSE = -1; // This is level 1 verbosity
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// Note: the log severities are used to index into the array of names,
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// see log_severity_names.
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const LogSeverity LOG_INFO = 0;
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const LogSeverity LOG_WARNING = 1;
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const LogSeverity LOG_ERROR = 2;
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const LogSeverity LOG_FATAL = 3;
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const LogSeverity LOG_NUM_SEVERITIES = 4;
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// LOG_DFATAL is LOG_FATAL in debug mode, ERROR in normal mode
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#if defined(NDEBUG)
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const LogSeverity LOG_DFATAL = LOG_ERROR;
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#else
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const LogSeverity LOG_DFATAL = LOG_FATAL;
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#endif
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// A few definitions of macros that don't generate much code. These are used
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// by LOG() and LOG_IF, etc. Since these are used all over our code, it's
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// better to have compact code for these operations.
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#define COMPACT_GOOGLE_LOG_EX_INFO(ClassName, ...) \
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::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_INFO, ##__VA_ARGS__)
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#define COMPACT_GOOGLE_LOG_EX_WARNING(ClassName, ...) \
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::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_WARNING, \
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##__VA_ARGS__)
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#define COMPACT_GOOGLE_LOG_EX_ERROR(ClassName, ...) \
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::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_ERROR, ##__VA_ARGS__)
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#define COMPACT_GOOGLE_LOG_EX_FATAL(ClassName, ...) \
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::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_FATAL, ##__VA_ARGS__)
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#define COMPACT_GOOGLE_LOG_EX_DFATAL(ClassName, ...) \
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::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_DFATAL, ##__VA_ARGS__)
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#define COMPACT_GOOGLE_LOG_EX_DCHECK(ClassName, ...) \
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::logging::ClassName(__FILE__, __LINE__, ::logging::LOG_DCHECK, ##__VA_ARGS__)
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#define COMPACT_GOOGLE_LOG_INFO COMPACT_GOOGLE_LOG_EX_INFO(LogMessage)
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#define COMPACT_GOOGLE_LOG_WARNING COMPACT_GOOGLE_LOG_EX_WARNING(LogMessage)
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#define COMPACT_GOOGLE_LOG_ERROR COMPACT_GOOGLE_LOG_EX_ERROR(LogMessage)
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#define COMPACT_GOOGLE_LOG_FATAL COMPACT_GOOGLE_LOG_EX_FATAL(LogMessage)
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#define COMPACT_GOOGLE_LOG_DFATAL COMPACT_GOOGLE_LOG_EX_DFATAL(LogMessage)
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#define COMPACT_GOOGLE_LOG_DCHECK COMPACT_GOOGLE_LOG_EX_DCHECK(LogMessage)
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#if defined(OS_WIN)
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// wingdi.h defines ERROR to be 0. When we call LOG(ERROR), it gets
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// substituted with 0, and it expands to COMPACT_GOOGLE_LOG_0. To allow us
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// to keep using this syntax, we define this macro to do the same thing
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// as COMPACT_GOOGLE_LOG_ERROR, and also define ERROR the same way that
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// the Windows SDK does for consistency.
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#define ERROR 0
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#define COMPACT_GOOGLE_LOG_EX_0(ClassName, ...) \
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COMPACT_GOOGLE_LOG_EX_ERROR(ClassName , ##__VA_ARGS__)
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#define COMPACT_GOOGLE_LOG_0 COMPACT_GOOGLE_LOG_ERROR
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// Needed for LOG_IS_ON(ERROR).
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const LogSeverity LOG_0 = LOG_ERROR;
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#endif
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// As special cases, we can assume that LOG_IS_ON(FATAL) always holds. Also,
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// LOG_IS_ON(DFATAL) always holds in debug mode. In particular, CHECK()s will
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// always fire if they fail.
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#define LOG_IS_ON(severity) \
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(::logging::ShouldCreateLogMessage(::logging::LOG_##severity))
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// We can't do any caching tricks with VLOG_IS_ON() like the
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// google-glog version since it requires GCC extensions. This means
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// that using the v-logging functions in conjunction with --vmodule
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// may be slow.
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#define VLOG_IS_ON(verboselevel) \
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((verboselevel) <= ::logging::GetVlogLevel(__FILE__))
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// Helper macro which avoids evaluating the arguments to a stream if
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// the condition doesn't hold. Condition is evaluated once and only once.
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#define LAZY_STREAM(stream, condition) \
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!(condition) ? (void) 0 : ::logging::LogMessageVoidify() & (stream)
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// We use the preprocessor's merging operator, "##", so that, e.g.,
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// LOG(INFO) becomes the token COMPACT_GOOGLE_LOG_INFO. There's some funny
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// subtle difference between ostream member streaming functions (e.g.,
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// ostream::operator<<(int) and ostream non-member streaming functions
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// (e.g., ::operator<<(ostream&, string&): it turns out that it's
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// impossible to stream something like a string directly to an unnamed
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// ostream. We employ a neat hack by calling the stream() member
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// function of LogMessage which seems to avoid the problem.
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#define LOG_STREAM(severity) COMPACT_GOOGLE_LOG_ ## severity.stream()
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#define LOG(severity) LAZY_STREAM(LOG_STREAM(severity), LOG_IS_ON(severity))
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#define LOG_IF(severity, condition) \
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LAZY_STREAM(LOG_STREAM(severity), LOG_IS_ON(severity) && (condition))
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// The VLOG macros log with negative verbosities.
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#define VLOG_STREAM(verbose_level) \
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::logging::LogMessage(__FILE__, __LINE__, -verbose_level).stream()
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#define VLOG(verbose_level) \
|
|
LAZY_STREAM(VLOG_STREAM(verbose_level), VLOG_IS_ON(verbose_level))
|
|
|
|
#define VLOG_IF(verbose_level, condition) \
|
|
LAZY_STREAM(VLOG_STREAM(verbose_level), \
|
|
VLOG_IS_ON(verbose_level) && (condition))
|
|
|
|
#if defined (OS_WIN)
|
|
#define VPLOG_STREAM(verbose_level) \
|
|
::logging::Win32ErrorLogMessage(__FILE__, __LINE__, -verbose_level, \
|
|
::logging::GetLastSystemErrorCode()).stream()
|
|
#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
|
|
#define VPLOG_STREAM(verbose_level) \
|
|
::logging::ErrnoLogMessage(__FILE__, __LINE__, -verbose_level, \
|
|
::logging::GetLastSystemErrorCode()).stream()
|
|
#endif
|
|
|
|
#define VPLOG(verbose_level) \
|
|
LAZY_STREAM(VPLOG_STREAM(verbose_level), VLOG_IS_ON(verbose_level))
|
|
|
|
#define VPLOG_IF(verbose_level, condition) \
|
|
LAZY_STREAM(VPLOG_STREAM(verbose_level), \
|
|
VLOG_IS_ON(verbose_level) && (condition))
|
|
|
|
// TODO(akalin): Add more VLOG variants, e.g. VPLOG.
|
|
|
|
#define LOG_ASSERT(condition) \
|
|
LOG_IF(FATAL, !(ANALYZER_ASSUME_TRUE(condition))) \
|
|
<< "Assert failed: " #condition ". "
|
|
|
|
#if defined(OS_WIN)
|
|
#define PLOG_STREAM(severity) \
|
|
COMPACT_GOOGLE_LOG_EX_ ## severity(Win32ErrorLogMessage, \
|
|
::logging::GetLastSystemErrorCode()).stream()
|
|
#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
|
|
#define PLOG_STREAM(severity) \
|
|
COMPACT_GOOGLE_LOG_EX_ ## severity(ErrnoLogMessage, \
|
|
::logging::GetLastSystemErrorCode()).stream()
|
|
#endif
|
|
|
|
#define PLOG(severity) \
|
|
LAZY_STREAM(PLOG_STREAM(severity), LOG_IS_ON(severity))
|
|
|
|
#define PLOG_IF(severity, condition) \
|
|
LAZY_STREAM(PLOG_STREAM(severity), LOG_IS_ON(severity) && (condition))
|
|
|
|
BASE_EXPORT extern std::ostream* g_swallow_stream;
|
|
|
|
// Note that g_swallow_stream is used instead of an arbitrary LOG() stream to
|
|
// avoid the creation of an object with a non-trivial destructor (LogMessage).
|
|
// On MSVC x86 (checked on 2015 Update 3), this causes a few additional
|
|
// pointless instructions to be emitted even at full optimization level, even
|
|
// though the : arm of the ternary operator is clearly never executed. Using a
|
|
// simpler object to be &'d with Voidify() avoids these extra instructions.
|
|
// Using a simpler POD object with a templated operator<< also works to avoid
|
|
// these instructions. However, this causes warnings on statically defined
|
|
// implementations of operator<<(std::ostream, ...) in some .cc files, because
|
|
// they become defined-but-unreferenced functions. A reinterpret_cast of 0 to an
|
|
// ostream* also is not suitable, because some compilers warn of undefined
|
|
// behavior.
|
|
#define EAT_STREAM_PARAMETERS \
|
|
true ? (void)0 \
|
|
: ::logging::LogMessageVoidify() & (*::logging::g_swallow_stream)
|
|
|
|
// Captures the result of a CHECK_EQ (for example) and facilitates testing as a
|
|
// boolean.
|
|
class CheckOpResult {
|
|
public:
|
|
// |message| must be non-null if and only if the check failed.
|
|
CheckOpResult(std::string* message) : message_(message) {}
|
|
// Returns true if the check succeeded.
|
|
operator bool() const { return !message_; }
|
|
// Returns the message.
|
|
std::string* message() { return message_; }
|
|
|
|
private:
|
|
std::string* message_;
|
|
};
|
|
|
|
// Crashes in the fastest possible way with no attempt at logging.
|
|
// There are different constraints to satisfy here, see http://crbug.com/664209
|
|
// for more context:
|
|
// - The trap instructions, and hence the PC value at crash time, have to be
|
|
// distinct and not get folded into the same opcode by the compiler.
|
|
// On Linux/Android this is tricky because GCC still folds identical
|
|
// asm volatile blocks. The workaround is generating distinct opcodes for
|
|
// each CHECK using the __COUNTER__ macro.
|
|
// - The debug info for the trap instruction has to be attributed to the source
|
|
// line that has the CHECK(), to make crash reports actionable. This rules
|
|
// out the ability of using a inline function, at least as long as clang
|
|
// doesn't support attribute(artificial).
|
|
// - Failed CHECKs should produce a signal that is distinguishable from an
|
|
// invalid memory access, to improve the actionability of crash reports.
|
|
// - The compiler should treat the CHECK as no-return instructions, so that the
|
|
// trap code can be efficiently packed in the prologue of the function and
|
|
// doesn't interfere with the main execution flow.
|
|
// - When debugging, developers shouldn't be able to accidentally step over a
|
|
// CHECK. This is achieved by putting opcodes that will cause a non
|
|
// continuable exception after the actual trap instruction.
|
|
// - Don't cause too much binary bloat.
|
|
#if defined(COMPILER_GCC)
|
|
|
|
#if defined(ARCH_CPU_X86_FAMILY) && !defined(OS_NACL)
|
|
// int 3 will generate a SIGTRAP.
|
|
#define TRAP_SEQUENCE() \
|
|
asm volatile( \
|
|
"int3; ud2; push %0;" ::"i"(static_cast<unsigned char>(__COUNTER__)))
|
|
|
|
#elif defined(ARCH_CPU_ARMEL) && !defined(OS_NACL)
|
|
// bkpt will generate a SIGBUS when running on armv7 and a SIGTRAP when running
|
|
// as a 32 bit userspace app on arm64. There doesn't seem to be any way to
|
|
// cause a SIGTRAP from userspace without using a syscall (which would be a
|
|
// problem for sandboxing).
|
|
#define TRAP_SEQUENCE() \
|
|
asm volatile("bkpt #0; udf %0;" ::"i"(__COUNTER__ % 256))
|
|
|
|
#elif defined(ARCH_CPU_ARM64) && !defined(OS_NACL)
|
|
// This will always generate a SIGTRAP on arm64.
|
|
#define TRAP_SEQUENCE() \
|
|
asm volatile("brk #0; hlt %0;" ::"i"(__COUNTER__ % 65536))
|
|
|
|
#else
|
|
// Crash report accuracy will not be guaranteed on other architectures, but at
|
|
// least this will crash as expected.
|
|
#define TRAP_SEQUENCE() __builtin_trap()
|
|
#endif // ARCH_CPU_*
|
|
|
|
// CHECK() and the trap sequence can be invoked from a constexpr function.
|
|
// This could make compilation fail on GCC, as it forbids directly using inline
|
|
// asm inside a constexpr function. However, it allows calling a lambda
|
|
// expression including the same asm.
|
|
// The side effect is that the top of the stacktrace will not point to the
|
|
// calling function, but to this anonymous lambda. This is still useful as the
|
|
// full name of the lambda will typically include the name of the function that
|
|
// calls CHECK() and the debugger will still break at the right line of code.
|
|
#if !defined(__clang__)
|
|
#define WRAPPED_TRAP_SEQUENCE() \
|
|
do { \
|
|
[] { TRAP_SEQUENCE(); }(); \
|
|
} while (false)
|
|
#else
|
|
#define WRAPPED_TRAP_SEQUENCE() TRAP_SEQUENCE()
|
|
#endif
|
|
|
|
#define IMMEDIATE_CRASH() \
|
|
({ \
|
|
WRAPPED_TRAP_SEQUENCE(); \
|
|
__builtin_unreachable(); \
|
|
})
|
|
|
|
#elif defined(COMPILER_MSVC)
|
|
|
|
// Clang is cleverer about coalescing int3s, so we need to add a unique-ish
|
|
// instruction following the __debugbreak() to have it emit distinct locations
|
|
// for CHECKs rather than collapsing them all together. It would be nice to use
|
|
// a short intrinsic to do this (and perhaps have only one implementation for
|
|
// both clang and MSVC), however clang-cl currently does not support intrinsics.
|
|
// On the flip side, MSVC x64 doesn't support inline asm. So, we have to have
|
|
// two implementations. Normally clang-cl's version will be 5 bytes (1 for
|
|
// `int3`, 2 for `ud2`, 2 for `push byte imm`, however, TODO(scottmg):
|
|
// https://crbug.com/694670 clang-cl doesn't currently support %'ing
|
|
// __COUNTER__, so eventually it will emit the dword form of push.
|
|
// TODO(scottmg): Reinvestigate a short sequence that will work on both
|
|
// compilers once clang supports more intrinsics. See https://crbug.com/693713.
|
|
#if defined(__clang__)
|
|
#define IMMEDIATE_CRASH() \
|
|
({ \
|
|
{__asm int 3 __asm ud2 __asm push __COUNTER__}; \
|
|
__builtin_unreachable(); \
|
|
})
|
|
#else
|
|
#define IMMEDIATE_CRASH() __debugbreak()
|
|
#endif // __clang__
|
|
|
|
#else
|
|
#error Port
|
|
#endif
|
|
|
|
// CHECK dies with a fatal error if condition is not true. It is *not*
|
|
// controlled by NDEBUG, so the check will be executed regardless of
|
|
// compilation mode.
|
|
//
|
|
// We make sure CHECK et al. always evaluates their arguments, as
|
|
// doing CHECK(FunctionWithSideEffect()) is a common idiom.
|
|
|
|
#if defined(OFFICIAL_BUILD) && defined(NDEBUG)
|
|
|
|
// Make all CHECK functions discard their log strings to reduce code bloat, and
|
|
// improve performance, for official release builds.
|
|
//
|
|
// This is not calling BreakDebugger since this is called frequently, and
|
|
// calling an out-of-line function instead of a noreturn inline macro prevents
|
|
// compiler optimizations.
|
|
#define CHECK(condition) \
|
|
UNLIKELY(!(condition)) ? IMMEDIATE_CRASH() : EAT_STREAM_PARAMETERS
|
|
|
|
// PCHECK includes the system error code, which is useful for determining
|
|
// why the condition failed. In official builds, preserve only the error code
|
|
// message so that it is available in crash reports. The stringified
|
|
// condition and any additional stream parameters are dropped.
|
|
#define PCHECK(condition) \
|
|
LAZY_STREAM(PLOG_STREAM(FATAL), UNLIKELY(!(condition))); \
|
|
EAT_STREAM_PARAMETERS
|
|
|
|
#define CHECK_OP(name, op, val1, val2) CHECK((val1) op (val2))
|
|
|
|
#else // !(OFFICIAL_BUILD && NDEBUG)
|
|
|
|
#if defined(_PREFAST_) && defined(OS_WIN)
|
|
// Use __analysis_assume to tell the VC++ static analysis engine that
|
|
// assert conditions are true, to suppress warnings. The LAZY_STREAM
|
|
// parameter doesn't reference 'condition' in /analyze builds because
|
|
// this evaluation confuses /analyze. The !! before condition is because
|
|
// __analysis_assume gets confused on some conditions:
|
|
// http://randomascii.wordpress.com/2011/09/13/analyze-for-visual-studio-the-ugly-part-5/
|
|
|
|
#define CHECK(condition) \
|
|
__analysis_assume(!!(condition)), \
|
|
LAZY_STREAM(LOG_STREAM(FATAL), false) \
|
|
<< "Check failed: " #condition ". "
|
|
|
|
#define PCHECK(condition) \
|
|
__analysis_assume(!!(condition)), \
|
|
LAZY_STREAM(PLOG_STREAM(FATAL), false) \
|
|
<< "Check failed: " #condition ". "
|
|
|
|
#else // _PREFAST_
|
|
|
|
// Do as much work as possible out of line to reduce inline code size.
|
|
#define CHECK(condition) \
|
|
LAZY_STREAM(::logging::LogMessage(__FILE__, __LINE__, #condition).stream(), \
|
|
!ANALYZER_ASSUME_TRUE(condition))
|
|
|
|
#define PCHECK(condition) \
|
|
LAZY_STREAM(PLOG_STREAM(FATAL), !ANALYZER_ASSUME_TRUE(condition)) \
|
|
<< "Check failed: " #condition ". "
|
|
|
|
#endif // _PREFAST_
|
|
|
|
// Helper macro for binary operators.
|
|
// Don't use this macro directly in your code, use CHECK_EQ et al below.
|
|
// The 'switch' is used to prevent the 'else' from being ambiguous when the
|
|
// macro is used in an 'if' clause such as:
|
|
// if (a == 1)
|
|
// CHECK_EQ(2, a);
|
|
#define CHECK_OP(name, op, val1, val2) \
|
|
switch (0) case 0: default: \
|
|
if (::logging::CheckOpResult true_if_passed = \
|
|
::logging::Check##name##Impl((val1), (val2), \
|
|
#val1 " " #op " " #val2)) \
|
|
; \
|
|
else \
|
|
::logging::LogMessage(__FILE__, __LINE__, true_if_passed.message()).stream()
|
|
|
|
#endif // !(OFFICIAL_BUILD && NDEBUG)
|
|
|
|
// This formats a value for a failing CHECK_XX statement. Ordinarily,
|
|
// it uses the definition for operator<<, with a few special cases below.
|
|
template <typename T>
|
|
inline typename std::enable_if<
|
|
base::internal::SupportsOstreamOperator<const T&>::value &&
|
|
!std::is_function<typename std::remove_pointer<T>::type>::value,
|
|
void>::type
|
|
MakeCheckOpValueString(std::ostream* os, const T& v) {
|
|
(*os) << v;
|
|
}
|
|
|
|
// Provide an overload for functions and function pointers. Function pointers
|
|
// don't implicitly convert to void* but do implicitly convert to bool, so
|
|
// without this function pointers are always printed as 1 or 0. (MSVC isn't
|
|
// standards-conforming here and converts function pointers to regular
|
|
// pointers, so this is a no-op for MSVC.)
|
|
template <typename T>
|
|
inline typename std::enable_if<
|
|
std::is_function<typename std::remove_pointer<T>::type>::value,
|
|
void>::type
|
|
MakeCheckOpValueString(std::ostream* os, const T& v) {
|
|
(*os) << reinterpret_cast<const void*>(v);
|
|
}
|
|
|
|
// We need overloads for enums that don't support operator<<.
|
|
// (i.e. scoped enums where no operator<< overload was declared).
|
|
template <typename T>
|
|
inline typename std::enable_if<
|
|
!base::internal::SupportsOstreamOperator<const T&>::value &&
|
|
std::is_enum<T>::value,
|
|
void>::type
|
|
MakeCheckOpValueString(std::ostream* os, const T& v) {
|
|
(*os) << static_cast<typename std::underlying_type<T>::type>(v);
|
|
}
|
|
|
|
// We need an explicit overload for std::nullptr_t.
|
|
BASE_EXPORT void MakeCheckOpValueString(std::ostream* os, std::nullptr_t p);
|
|
|
|
// Build the error message string. This is separate from the "Impl"
|
|
// function template because it is not performance critical and so can
|
|
// be out of line, while the "Impl" code should be inline. Caller
|
|
// takes ownership of the returned string.
|
|
template<class t1, class t2>
|
|
std::string* MakeCheckOpString(const t1& v1, const t2& v2, const char* names) {
|
|
std::ostringstream ss;
|
|
ss << names << " (";
|
|
MakeCheckOpValueString(&ss, v1);
|
|
ss << " vs. ";
|
|
MakeCheckOpValueString(&ss, v2);
|
|
ss << ")";
|
|
std::string* msg = new std::string(ss.str());
|
|
return msg;
|
|
}
|
|
|
|
// Commonly used instantiations of MakeCheckOpString<>. Explicitly instantiated
|
|
// in logging.cc.
|
|
extern template BASE_EXPORT std::string* MakeCheckOpString<int, int>(
|
|
const int&, const int&, const char* names);
|
|
extern template BASE_EXPORT
|
|
std::string* MakeCheckOpString<unsigned long, unsigned long>(
|
|
const unsigned long&, const unsigned long&, const char* names);
|
|
extern template BASE_EXPORT
|
|
std::string* MakeCheckOpString<unsigned long, unsigned int>(
|
|
const unsigned long&, const unsigned int&, const char* names);
|
|
extern template BASE_EXPORT
|
|
std::string* MakeCheckOpString<unsigned int, unsigned long>(
|
|
const unsigned int&, const unsigned long&, const char* names);
|
|
extern template BASE_EXPORT
|
|
std::string* MakeCheckOpString<std::string, std::string>(
|
|
const std::string&, const std::string&, const char* name);
|
|
|
|
// Helper functions for CHECK_OP macro.
|
|
// The (int, int) specialization works around the issue that the compiler
|
|
// will not instantiate the template version of the function on values of
|
|
// unnamed enum type - see comment below.
|
|
//
|
|
// The checked condition is wrapped with ANALYZER_ASSUME_TRUE, which under
|
|
// static analysis builds, blocks analysis of the current path if the
|
|
// condition is false.
|
|
#define DEFINE_CHECK_OP_IMPL(name, op) \
|
|
template <class t1, class t2> \
|
|
inline std::string* Check##name##Impl(const t1& v1, const t2& v2, \
|
|
const char* names) { \
|
|
if (ANALYZER_ASSUME_TRUE(v1 op v2)) \
|
|
return NULL; \
|
|
else \
|
|
return ::logging::MakeCheckOpString(v1, v2, names); \
|
|
} \
|
|
inline std::string* Check##name##Impl(int v1, int v2, const char* names) { \
|
|
if (ANALYZER_ASSUME_TRUE(v1 op v2)) \
|
|
return NULL; \
|
|
else \
|
|
return ::logging::MakeCheckOpString(v1, v2, names); \
|
|
}
|
|
DEFINE_CHECK_OP_IMPL(EQ, ==)
|
|
DEFINE_CHECK_OP_IMPL(NE, !=)
|
|
DEFINE_CHECK_OP_IMPL(LE, <=)
|
|
DEFINE_CHECK_OP_IMPL(LT, < )
|
|
DEFINE_CHECK_OP_IMPL(GE, >=)
|
|
DEFINE_CHECK_OP_IMPL(GT, > )
|
|
#undef DEFINE_CHECK_OP_IMPL
|
|
|
|
#define CHECK_EQ(val1, val2) CHECK_OP(EQ, ==, val1, val2)
|
|
#define CHECK_NE(val1, val2) CHECK_OP(NE, !=, val1, val2)
|
|
#define CHECK_LE(val1, val2) CHECK_OP(LE, <=, val1, val2)
|
|
#define CHECK_LT(val1, val2) CHECK_OP(LT, < , val1, val2)
|
|
#define CHECK_GE(val1, val2) CHECK_OP(GE, >=, val1, val2)
|
|
#define CHECK_GT(val1, val2) CHECK_OP(GT, > , val1, val2)
|
|
|
|
#if defined(NDEBUG) && !defined(DCHECK_ALWAYS_ON)
|
|
#define DCHECK_IS_ON() 0
|
|
#else
|
|
#define DCHECK_IS_ON() 1
|
|
#endif
|
|
|
|
// Definitions for DLOG et al.
|
|
|
|
#if DCHECK_IS_ON()
|
|
|
|
#define DLOG_IS_ON(severity) LOG_IS_ON(severity)
|
|
#define DLOG_IF(severity, condition) LOG_IF(severity, condition)
|
|
#define DLOG_ASSERT(condition) LOG_ASSERT(condition)
|
|
#define DPLOG_IF(severity, condition) PLOG_IF(severity, condition)
|
|
#define DVLOG_IF(verboselevel, condition) VLOG_IF(verboselevel, condition)
|
|
#define DVPLOG_IF(verboselevel, condition) VPLOG_IF(verboselevel, condition)
|
|
|
|
#else // DCHECK_IS_ON()
|
|
|
|
// If !DCHECK_IS_ON(), we want to avoid emitting any references to |condition|
|
|
// (which may reference a variable defined only if DCHECK_IS_ON()).
|
|
// Contrast this with DCHECK et al., which has different behavior.
|
|
|
|
#define DLOG_IS_ON(severity) false
|
|
#define DLOG_IF(severity, condition) EAT_STREAM_PARAMETERS
|
|
#define DLOG_ASSERT(condition) EAT_STREAM_PARAMETERS
|
|
#define DPLOG_IF(severity, condition) EAT_STREAM_PARAMETERS
|
|
#define DVLOG_IF(verboselevel, condition) EAT_STREAM_PARAMETERS
|
|
#define DVPLOG_IF(verboselevel, condition) EAT_STREAM_PARAMETERS
|
|
|
|
#endif // DCHECK_IS_ON()
|
|
|
|
#define DLOG(severity) \
|
|
LAZY_STREAM(LOG_STREAM(severity), DLOG_IS_ON(severity))
|
|
|
|
#define DPLOG(severity) \
|
|
LAZY_STREAM(PLOG_STREAM(severity), DLOG_IS_ON(severity))
|
|
|
|
#define DVLOG(verboselevel) DVLOG_IF(verboselevel, VLOG_IS_ON(verboselevel))
|
|
|
|
#define DVPLOG(verboselevel) DVPLOG_IF(verboselevel, VLOG_IS_ON(verboselevel))
|
|
|
|
// Definitions for DCHECK et al.
|
|
|
|
#if DCHECK_IS_ON()
|
|
|
|
#if DCHECK_IS_CONFIGURABLE
|
|
BASE_EXPORT extern LogSeverity LOG_DCHECK;
|
|
#else
|
|
const LogSeverity LOG_DCHECK = LOG_FATAL;
|
|
#endif
|
|
|
|
#else // DCHECK_IS_ON()
|
|
|
|
// There may be users of LOG_DCHECK that are enabled independently
|
|
// of DCHECK_IS_ON(), so default to FATAL logging for those.
|
|
const LogSeverity LOG_DCHECK = LOG_FATAL;
|
|
|
|
#endif // DCHECK_IS_ON()
|
|
|
|
// DCHECK et al. make sure to reference |condition| regardless of
|
|
// whether DCHECKs are enabled; this is so that we don't get unused
|
|
// variable warnings if the only use of a variable is in a DCHECK.
|
|
// This behavior is different from DLOG_IF et al.
|
|
//
|
|
// Note that the definition of the DCHECK macros depends on whether or not
|
|
// DCHECK_IS_ON() is true. When DCHECK_IS_ON() is false, the macros use
|
|
// EAT_STREAM_PARAMETERS to avoid expressions that would create temporaries.
|
|
|
|
#if defined(_PREFAST_) && defined(OS_WIN)
|
|
// See comments on the previous use of __analysis_assume.
|
|
|
|
#define DCHECK(condition) \
|
|
__analysis_assume(!!(condition)), \
|
|
LAZY_STREAM(LOG_STREAM(DCHECK), false) \
|
|
<< "Check failed: " #condition ". "
|
|
|
|
#define DPCHECK(condition) \
|
|
__analysis_assume(!!(condition)), \
|
|
LAZY_STREAM(PLOG_STREAM(DCHECK), false) \
|
|
<< "Check failed: " #condition ". "
|
|
|
|
#else // !(defined(_PREFAST_) && defined(OS_WIN))
|
|
|
|
#if DCHECK_IS_ON()
|
|
|
|
#define DCHECK(condition) \
|
|
LAZY_STREAM(LOG_STREAM(DCHECK), !ANALYZER_ASSUME_TRUE(condition)) \
|
|
<< "Check failed: " #condition ". "
|
|
#define DPCHECK(condition) \
|
|
LAZY_STREAM(PLOG_STREAM(DCHECK), !ANALYZER_ASSUME_TRUE(condition)) \
|
|
<< "Check failed: " #condition ". "
|
|
|
|
#else // DCHECK_IS_ON()
|
|
|
|
#define DCHECK(condition) EAT_STREAM_PARAMETERS << !(condition)
|
|
#define DPCHECK(condition) EAT_STREAM_PARAMETERS << !(condition)
|
|
|
|
#endif // DCHECK_IS_ON()
|
|
|
|
#endif // defined(_PREFAST_) && defined(OS_WIN)
|
|
|
|
// Helper macro for binary operators.
|
|
// Don't use this macro directly in your code, use DCHECK_EQ et al below.
|
|
// The 'switch' is used to prevent the 'else' from being ambiguous when the
|
|
// macro is used in an 'if' clause such as:
|
|
// if (a == 1)
|
|
// DCHECK_EQ(2, a);
|
|
#if DCHECK_IS_ON()
|
|
|
|
#define DCHECK_OP(name, op, val1, val2) \
|
|
switch (0) case 0: default: \
|
|
if (::logging::CheckOpResult true_if_passed = \
|
|
::logging::Check##name##Impl((val1), (val2), \
|
|
#val1 " " #op " " #val2)) \
|
|
; \
|
|
else \
|
|
::logging::LogMessage(__FILE__, __LINE__, ::logging::LOG_DCHECK, \
|
|
true_if_passed.message()).stream()
|
|
|
|
#else // DCHECK_IS_ON()
|
|
|
|
// When DCHECKs aren't enabled, DCHECK_OP still needs to reference operator<<
|
|
// overloads for |val1| and |val2| to avoid potential compiler warnings about
|
|
// unused functions. For the same reason, it also compares |val1| and |val2|
|
|
// using |op|.
|
|
//
|
|
// Note that the contract of DCHECK_EQ, etc is that arguments are only evaluated
|
|
// once. Even though |val1| and |val2| appear twice in this version of the macro
|
|
// expansion, this is OK, since the expression is never actually evaluated.
|
|
#define DCHECK_OP(name, op, val1, val2) \
|
|
EAT_STREAM_PARAMETERS << (::logging::MakeCheckOpValueString( \
|
|
::logging::g_swallow_stream, val1), \
|
|
::logging::MakeCheckOpValueString( \
|
|
::logging::g_swallow_stream, val2), \
|
|
(val1)op(val2))
|
|
|
|
#endif // DCHECK_IS_ON()
|
|
|
|
// Equality/Inequality checks - compare two values, and log a
|
|
// LOG_DCHECK message including the two values when the result is not
|
|
// as expected. The values must have operator<<(ostream, ...)
|
|
// defined.
|
|
//
|
|
// You may append to the error message like so:
|
|
// DCHECK_NE(1, 2) << "The world must be ending!";
|
|
//
|
|
// We are very careful to ensure that each argument is evaluated exactly
|
|
// once, and that anything which is legal to pass as a function argument is
|
|
// legal here. In particular, the arguments may be temporary expressions
|
|
// which will end up being destroyed at the end of the apparent statement,
|
|
// for example:
|
|
// DCHECK_EQ(string("abc")[1], 'b');
|
|
//
|
|
// WARNING: These don't compile correctly if one of the arguments is a pointer
|
|
// and the other is NULL. In new code, prefer nullptr instead. To
|
|
// work around this for C++98, simply static_cast NULL to the type of the
|
|
// desired pointer.
|
|
|
|
#define DCHECK_EQ(val1, val2) DCHECK_OP(EQ, ==, val1, val2)
|
|
#define DCHECK_NE(val1, val2) DCHECK_OP(NE, !=, val1, val2)
|
|
#define DCHECK_LE(val1, val2) DCHECK_OP(LE, <=, val1, val2)
|
|
#define DCHECK_LT(val1, val2) DCHECK_OP(LT, < , val1, val2)
|
|
#define DCHECK_GE(val1, val2) DCHECK_OP(GE, >=, val1, val2)
|
|
#define DCHECK_GT(val1, val2) DCHECK_OP(GT, > , val1, val2)
|
|
|
|
#if !DCHECK_IS_ON() && defined(OS_CHROMEOS)
|
|
// Implement logging of NOTREACHED() as a dedicated function to get function
|
|
// call overhead down to a minimum.
|
|
void LogErrorNotReached(const char* file, int line);
|
|
#define NOTREACHED() \
|
|
true ? ::logging::LogErrorNotReached(__FILE__, __LINE__) \
|
|
: EAT_STREAM_PARAMETERS
|
|
#else
|
|
#define NOTREACHED() DCHECK(false)
|
|
#endif
|
|
|
|
// Redefine the standard assert to use our nice log files
|
|
#undef assert
|
|
#define assert(x) DLOG_ASSERT(x)
|
|
|
|
// This class more or less represents a particular log message. You
|
|
// create an instance of LogMessage and then stream stuff to it.
|
|
// When you finish streaming to it, ~LogMessage is called and the
|
|
// full message gets streamed to the appropriate destination.
|
|
//
|
|
// You shouldn't actually use LogMessage's constructor to log things,
|
|
// though. You should use the LOG() macro (and variants thereof)
|
|
// above.
|
|
class BASE_EXPORT LogMessage {
|
|
public:
|
|
// Used for LOG(severity).
|
|
LogMessage(const char* file, int line, LogSeverity severity);
|
|
|
|
// Used for CHECK(). Implied severity = LOG_FATAL.
|
|
LogMessage(const char* file, int line, const char* condition);
|
|
|
|
// Used for CHECK_EQ(), etc. Takes ownership of the given string.
|
|
// Implied severity = LOG_FATAL.
|
|
LogMessage(const char* file, int line, std::string* result);
|
|
|
|
// Used for DCHECK_EQ(), etc. Takes ownership of the given string.
|
|
LogMessage(const char* file, int line, LogSeverity severity,
|
|
std::string* result);
|
|
|
|
~LogMessage();
|
|
|
|
std::ostream& stream() { return stream_; }
|
|
|
|
LogSeverity severity() { return severity_; }
|
|
std::string str() { return stream_.str(); }
|
|
|
|
private:
|
|
void Init(const char* file, int line);
|
|
|
|
LogSeverity severity_;
|
|
std::ostringstream stream_;
|
|
size_t message_start_; // Offset of the start of the message (past prefix
|
|
// info).
|
|
// The file and line information passed in to the constructor.
|
|
const char* file_;
|
|
const int line_;
|
|
|
|
#if defined(OS_WIN)
|
|
// Stores the current value of GetLastError in the constructor and restores
|
|
// it in the destructor by calling SetLastError.
|
|
// This is useful since the LogMessage class uses a lot of Win32 calls
|
|
// that will lose the value of GLE and the code that called the log function
|
|
// will have lost the thread error value when the log call returns.
|
|
class SaveLastError {
|
|
public:
|
|
SaveLastError();
|
|
~SaveLastError();
|
|
|
|
unsigned long get_error() const { return last_error_; }
|
|
|
|
protected:
|
|
unsigned long last_error_;
|
|
};
|
|
|
|
SaveLastError last_error_;
|
|
#endif
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(LogMessage);
|
|
};
|
|
|
|
// This class is used to explicitly ignore values in the conditional
|
|
// logging macros. This avoids compiler warnings like "value computed
|
|
// is not used" and "statement has no effect".
|
|
class LogMessageVoidify {
|
|
public:
|
|
LogMessageVoidify() = default;
|
|
// This has to be an operator with a precedence lower than << but
|
|
// higher than ?:
|
|
void operator&(std::ostream&) { }
|
|
};
|
|
|
|
#if defined(OS_WIN)
|
|
typedef unsigned long SystemErrorCode;
|
|
#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
|
|
typedef int SystemErrorCode;
|
|
#endif
|
|
|
|
// Alias for ::GetLastError() on Windows and errno on POSIX. Avoids having to
|
|
// pull in windows.h just for GetLastError() and DWORD.
|
|
BASE_EXPORT SystemErrorCode GetLastSystemErrorCode();
|
|
BASE_EXPORT std::string SystemErrorCodeToString(SystemErrorCode error_code);
|
|
|
|
#if defined(OS_WIN)
|
|
// Appends a formatted system message of the GetLastError() type.
|
|
class BASE_EXPORT Win32ErrorLogMessage {
|
|
public:
|
|
Win32ErrorLogMessage(const char* file,
|
|
int line,
|
|
LogSeverity severity,
|
|
SystemErrorCode err);
|
|
|
|
// Appends the error message before destructing the encapsulated class.
|
|
~Win32ErrorLogMessage();
|
|
|
|
std::ostream& stream() { return log_message_.stream(); }
|
|
|
|
private:
|
|
SystemErrorCode err_;
|
|
LogMessage log_message_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(Win32ErrorLogMessage);
|
|
};
|
|
#elif defined(OS_POSIX) || defined(OS_FUCHSIA)
|
|
// Appends a formatted system message of the errno type
|
|
class BASE_EXPORT ErrnoLogMessage {
|
|
public:
|
|
ErrnoLogMessage(const char* file,
|
|
int line,
|
|
LogSeverity severity,
|
|
SystemErrorCode err);
|
|
|
|
// Appends the error message before destructing the encapsulated class.
|
|
~ErrnoLogMessage();
|
|
|
|
std::ostream& stream() { return log_message_.stream(); }
|
|
|
|
private:
|
|
SystemErrorCode err_;
|
|
LogMessage log_message_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(ErrnoLogMessage);
|
|
};
|
|
#endif // OS_WIN
|
|
|
|
// Closes the log file explicitly if open.
|
|
// NOTE: Since the log file is opened as necessary by the action of logging
|
|
// statements, there's no guarantee that it will stay closed
|
|
// after this call.
|
|
BASE_EXPORT void CloseLogFile();
|
|
|
|
// Async signal safe logging mechanism.
|
|
BASE_EXPORT void RawLog(int level, const char* message);
|
|
|
|
#define RAW_LOG(level, message) \
|
|
::logging::RawLog(::logging::LOG_##level, message)
|
|
|
|
#define RAW_CHECK(condition) \
|
|
do { \
|
|
if (!(condition)) \
|
|
::logging::RawLog(::logging::LOG_FATAL, \
|
|
"Check failed: " #condition "\n"); \
|
|
} while (0)
|
|
|
|
#if defined(OS_WIN)
|
|
// Returns true if logging to file is enabled.
|
|
BASE_EXPORT bool IsLoggingToFileEnabled();
|
|
|
|
// Returns the default log file path.
|
|
BASE_EXPORT std::wstring GetLogFileFullPath();
|
|
#endif
|
|
|
|
} // namespace logging
|
|
|
|
// Note that "The behavior of a C++ program is undefined if it adds declarations
|
|
// or definitions to namespace std or to a namespace within namespace std unless
|
|
// otherwise specified." --C++11[namespace.std]
|
|
//
|
|
// We've checked that this particular definition has the intended behavior on
|
|
// our implementations, but it's prone to breaking in the future, and please
|
|
// don't imitate this in your own definitions without checking with some
|
|
// standard library experts.
|
|
namespace std {
|
|
// These functions are provided as a convenience for logging, which is where we
|
|
// use streams (it is against Google style to use streams in other places). It
|
|
// is designed to allow you to emit non-ASCII Unicode strings to the log file,
|
|
// which is normally ASCII. It is relatively slow, so try not to use it for
|
|
// common cases. Non-ASCII characters will be converted to UTF-8 by these
|
|
// operators.
|
|
BASE_EXPORT std::ostream& operator<<(std::ostream& out, const wchar_t* wstr);
|
|
inline std::ostream& operator<<(std::ostream& out, const std::wstring& wstr) {
|
|
return out << wstr.c_str();
|
|
}
|
|
} // namespace std
|
|
|
|
// The NOTIMPLEMENTED() macro annotates codepaths which have not been
|
|
// implemented yet. If output spam is a serious concern,
|
|
// NOTIMPLEMENTED_LOG_ONCE can be used.
|
|
|
|
#if defined(COMPILER_GCC)
|
|
// On Linux, with GCC, we can use __PRETTY_FUNCTION__ to get the demangled name
|
|
// of the current function in the NOTIMPLEMENTED message.
|
|
#define NOTIMPLEMENTED_MSG "Not implemented reached in " << __PRETTY_FUNCTION__
|
|
#else
|
|
#define NOTIMPLEMENTED_MSG "NOT IMPLEMENTED"
|
|
#endif
|
|
|
|
#if defined(OS_ANDROID) && defined(OFFICIAL_BUILD)
|
|
#define NOTIMPLEMENTED() EAT_STREAM_PARAMETERS
|
|
#define NOTIMPLEMENTED_LOG_ONCE() EAT_STREAM_PARAMETERS
|
|
#else
|
|
#define NOTIMPLEMENTED() LOG(ERROR) << NOTIMPLEMENTED_MSG
|
|
#define NOTIMPLEMENTED_LOG_ONCE() \
|
|
do { \
|
|
static bool logged_once = false; \
|
|
LOG_IF(ERROR, !logged_once) << NOTIMPLEMENTED_MSG; \
|
|
logged_once = true; \
|
|
} while (0); \
|
|
EAT_STREAM_PARAMETERS
|
|
#endif
|
|
|
|
#endif // BASE_LOGGING_H_
|