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70 lines
2.4 KiB
C++
70 lines
2.4 KiB
C++
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_FILE_VERSION_INFO_H_
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#define BASE_FILE_VERSION_INFO_H_
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#include <memory>
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#include <string>
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#include "build/build_config.h"
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#include "base/base_export.h"
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#if BUILDFLAG(IS_WIN)
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#include <windows.h>
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#endif
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namespace base {
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class FilePath;
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}
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// Provides an interface for accessing the version information for a file. This
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// is the information you access when you select a file in the Windows Explorer,
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// right-click select Properties, then click the Version tab, and on the Mac
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// when you select a file in the Finder and do a Get Info.
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//
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// This list of properties is straight out of Win32's VerQueryValue
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// <http://msdn.microsoft.com/en-us/library/ms647464.aspx> and the Mac
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// version returns values from the Info.plist as appropriate. TODO(avi): make
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// this a less-obvious Windows-ism.
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class BASE_EXPORT FileVersionInfo {
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public:
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virtual ~FileVersionInfo() {}
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#if BUILDFLAG(IS_WIN) || BUILDFLAG(IS_APPLE)
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// Creates a FileVersionInfo for the specified path. Returns nullptr if
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// something goes wrong (typically the file does not exit or cannot be
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// opened).
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static std::unique_ptr<FileVersionInfo> CreateFileVersionInfo(
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const base::FilePath& file_path);
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#endif // BUILDFLAG(IS_WIN) || BUILDFLAG(IS_APPLE)
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#if BUILDFLAG(IS_WIN)
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// Creates a FileVersionInfo for the specified module. Returns nullptr in
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// case of error.
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static std::unique_ptr<FileVersionInfo> CreateFileVersionInfoForModule(
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HMODULE module);
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#else
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// Creates a FileVersionInfo for the current module. Returns nullptr in case
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// of error.
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static std::unique_ptr<FileVersionInfo>
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CreateFileVersionInfoForCurrentModule();
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#endif // BUILDFLAG(IS_WIN)
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// Accessors to the different version properties.
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// Returns an empty string if the property is not found.
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virtual std::u16string company_name() = 0;
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virtual std::u16string company_short_name() = 0;
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virtual std::u16string product_name() = 0;
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virtual std::u16string product_short_name() = 0;
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virtual std::u16string internal_name() = 0;
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virtual std::u16string product_version() = 0;
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virtual std::u16string special_build() = 0;
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virtual std::u16string original_filename() = 0;
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virtual std::u16string file_description() = 0;
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virtual std::u16string file_version() = 0;
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};
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#endif // BASE_FILE_VERSION_INFO_H_
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