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293 lines
11 KiB
C++
293 lines
11 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// NOTE: Header files that do not require the full definition of
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// base::{Once,Repeating}Callback or base::{Once,Repeating}Closure should
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// #include "base/callback_forward.h" instead of this file.
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#ifndef BASE_CALLBACK_H_
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#define BASE_CALLBACK_H_
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#include <stddef.h>
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#include <utility>
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#include "base/bind.h"
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#include "base/callback_forward.h"
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#include "base/callback_internal.h"
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#include "base/notreached.h"
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// -----------------------------------------------------------------------------
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// Usage documentation
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// -----------------------------------------------------------------------------
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//
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// Overview:
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// A callback is similar in concept to a function pointer: it wraps a runnable
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// object such as a function, method, lambda, or even another callback, allowing
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// the runnable object to be invoked later via the callback object.
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//
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// Unlike function pointers, callbacks are created with base::BindOnce() or
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// base::BindRepeating() and support partial function application.
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//
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// A base::OnceCallback may be Run() at most once; a base::RepeatingCallback may
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// be Run() any number of times. |is_null()| is guaranteed to return true for a
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// moved-from callback.
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//
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// // The lambda takes two arguments, but the first argument |x| is bound at
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// // callback creation.
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// base::OnceCallback<int(int)> cb = base::BindOnce([] (int x, int y) {
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// return x + y;
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// }, 1);
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// // Run() only needs the remaining unbound argument |y|.
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// printf("1 + 2 = %d\n", std::move(cb).Run(2)); // Prints 3
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// printf("cb is null? %s\n",
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// cb.is_null() ? "true" : "false"); // Prints true
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// std::move(cb).Run(2); // Crashes since |cb| has already run.
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//
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// Callbacks also support cancellation. A common use is binding the receiver
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// object as a WeakPtr<T>. If that weak pointer is invalidated, calling Run()
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// will be a no-op. Note that |IsCancelled()| and |is_null()| are distinct:
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// simply cancelling a callback will not also make it null.
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//
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// See //docs/callback.md for the full documentation.
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namespace base {
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namespace internal {
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struct NullCallbackTag {
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template <typename Signature>
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struct WithSignature {};
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};
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struct DoNothingCallbackTag {
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template <typename Signature>
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struct WithSignature {};
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};
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} // namespace internal
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template <typename R, typename... Args>
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class OnceCallback<R(Args...)> : public internal::CallbackBase {
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public:
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using ResultType = R;
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using RunType = R(Args...);
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using PolymorphicInvoke = R (*)(internal::BindStateBase*,
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internal::PassingType<Args>...);
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constexpr OnceCallback() = default;
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OnceCallback(std::nullptr_t) = delete;
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constexpr OnceCallback(internal::NullCallbackTag) : OnceCallback() {}
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constexpr OnceCallback& operator=(internal::NullCallbackTag) {
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*this = OnceCallback();
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return *this;
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}
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constexpr OnceCallback(internal::NullCallbackTag::WithSignature<RunType>)
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: OnceCallback(internal::NullCallbackTag()) {}
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constexpr OnceCallback& operator=(
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internal::NullCallbackTag::WithSignature<RunType>) {
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*this = internal::NullCallbackTag();
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return *this;
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}
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constexpr OnceCallback(internal::DoNothingCallbackTag)
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: OnceCallback(BindOnce([](Args... args) {})) {}
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constexpr OnceCallback& operator=(internal::DoNothingCallbackTag) {
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*this = BindOnce([](Args... args) {});
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return *this;
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}
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constexpr OnceCallback(internal::DoNothingCallbackTag::WithSignature<RunType>)
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: OnceCallback(internal::DoNothingCallbackTag()) {}
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constexpr OnceCallback& operator=(
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internal::DoNothingCallbackTag::WithSignature<RunType>) {
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*this = internal::DoNothingCallbackTag();
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return *this;
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}
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explicit OnceCallback(internal::BindStateBase* bind_state)
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: internal::CallbackBase(bind_state) {}
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OnceCallback(const OnceCallback&) = delete;
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OnceCallback& operator=(const OnceCallback&) = delete;
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OnceCallback(OnceCallback&&) noexcept = default;
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OnceCallback& operator=(OnceCallback&&) noexcept = default;
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OnceCallback(RepeatingCallback<RunType> other)
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: internal::CallbackBase(std::move(other)) {}
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OnceCallback& operator=(RepeatingCallback<RunType> other) {
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static_cast<internal::CallbackBase&>(*this) = std::move(other);
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return *this;
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}
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R Run(Args... args) const & {
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static_assert(!sizeof(*this),
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"OnceCallback::Run() may only be invoked on a non-const "
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"rvalue, i.e. std::move(callback).Run().");
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NOTREACHED();
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}
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R Run(Args... args) && {
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// Move the callback instance into a local variable before the invocation,
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// that ensures the internal state is cleared after the invocation.
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// It's not safe to touch |this| after the invocation, since running the
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// bound function may destroy |this|.
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OnceCallback cb = std::move(*this);
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PolymorphicInvoke f =
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reinterpret_cast<PolymorphicInvoke>(cb.polymorphic_invoke());
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return f(cb.bind_state_.get(), std::forward<Args>(args)...);
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}
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// Then() returns a new OnceCallback that receives the same arguments as
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// |this|, and with the return type of |then|. The returned callback will:
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// 1) Run the functor currently bound to |this| callback.
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// 2) Run the |then| callback with the result from step 1 as its single
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// argument.
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// 3) Return the value from running the |then| callback.
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//
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// Since this method generates a callback that is a replacement for `this`,
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// `this` will be consumed and reset to a null callback to ensure the
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// originally-bound functor can be run at most once.
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template <typename ThenR, typename... ThenArgs>
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OnceCallback<ThenR(Args...)> Then(OnceCallback<ThenR(ThenArgs...)> then) && {
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CHECK(then);
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return BindOnce(
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internal::ThenHelper<
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OnceCallback, OnceCallback<ThenR(ThenArgs...)>>::CreateTrampoline(),
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std::move(*this), std::move(then));
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}
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// This overload is required; even though RepeatingCallback is implicitly
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// convertible to OnceCallback, that conversion will not used when matching
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// for template argument deduction.
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template <typename ThenR, typename... ThenArgs>
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OnceCallback<ThenR(Args...)> Then(
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RepeatingCallback<ThenR(ThenArgs...)> then) && {
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CHECK(then);
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return BindOnce(
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internal::ThenHelper<
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OnceCallback,
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RepeatingCallback<ThenR(ThenArgs...)>>::CreateTrampoline(),
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std::move(*this), std::move(then));
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}
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};
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template <typename R, typename... Args>
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class RepeatingCallback<R(Args...)> : public internal::CallbackBaseCopyable {
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public:
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using ResultType = R;
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using RunType = R(Args...);
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using PolymorphicInvoke = R (*)(internal::BindStateBase*,
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internal::PassingType<Args>...);
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constexpr RepeatingCallback() = default;
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RepeatingCallback(std::nullptr_t) = delete;
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constexpr RepeatingCallback(internal::NullCallbackTag)
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: RepeatingCallback() {}
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constexpr RepeatingCallback& operator=(internal::NullCallbackTag) {
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*this = RepeatingCallback();
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return *this;
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}
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constexpr RepeatingCallback(internal::NullCallbackTag::WithSignature<RunType>)
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: RepeatingCallback(internal::NullCallbackTag()) {}
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constexpr RepeatingCallback& operator=(
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internal::NullCallbackTag::WithSignature<RunType>) {
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*this = internal::NullCallbackTag();
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return *this;
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}
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constexpr RepeatingCallback(internal::DoNothingCallbackTag)
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: RepeatingCallback(BindRepeating([](Args... args) {})) {}
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constexpr RepeatingCallback& operator=(internal::DoNothingCallbackTag) {
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*this = BindRepeating([](Args... args) {});
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return *this;
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}
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constexpr RepeatingCallback(
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internal::DoNothingCallbackTag::WithSignature<RunType>)
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: RepeatingCallback(internal::DoNothingCallbackTag()) {}
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constexpr RepeatingCallback& operator=(
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internal::DoNothingCallbackTag::WithSignature<RunType>) {
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*this = internal::DoNothingCallbackTag();
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return *this;
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}
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explicit RepeatingCallback(internal::BindStateBase* bind_state)
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: internal::CallbackBaseCopyable(bind_state) {}
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// Copyable and movable.
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RepeatingCallback(const RepeatingCallback&) = default;
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RepeatingCallback& operator=(const RepeatingCallback&) = default;
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RepeatingCallback(RepeatingCallback&&) noexcept = default;
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RepeatingCallback& operator=(RepeatingCallback&&) noexcept = default;
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bool operator==(const RepeatingCallback& other) const {
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return EqualsInternal(other);
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}
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bool operator!=(const RepeatingCallback& other) const {
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return !operator==(other);
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}
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R Run(Args... args) const & {
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PolymorphicInvoke f =
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reinterpret_cast<PolymorphicInvoke>(this->polymorphic_invoke());
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return f(this->bind_state_.get(), std::forward<Args>(args)...);
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}
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R Run(Args... args) && {
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// Move the callback instance into a local variable before the invocation,
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// that ensures the internal state is cleared after the invocation.
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// It's not safe to touch |this| after the invocation, since running the
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// bound function may destroy |this|.
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RepeatingCallback cb = std::move(*this);
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PolymorphicInvoke f =
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reinterpret_cast<PolymorphicInvoke>(cb.polymorphic_invoke());
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return f(std::move(cb).bind_state_.get(), std::forward<Args>(args)...);
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}
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// Then() returns a new RepeatingCallback that receives the same arguments as
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// |this|, and with the return type of |then|. The
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// returned callback will:
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// 1) Run the functor currently bound to |this| callback.
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// 2) Run the |then| callback with the result from step 1 as its single
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// argument.
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// 3) Return the value from running the |then| callback.
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//
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// If called on an rvalue (e.g. std::move(cb).Then(...)), this method
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// generates a callback that is a replacement for `this`. Therefore, `this`
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// will be consumed and reset to a null callback to ensure the
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// originally-bound functor will be run at most once.
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template <typename ThenR, typename... ThenArgs>
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RepeatingCallback<ThenR(Args...)> Then(
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RepeatingCallback<ThenR(ThenArgs...)> then) const& {
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CHECK(then);
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return BindRepeating(
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internal::ThenHelper<
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RepeatingCallback,
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RepeatingCallback<ThenR(ThenArgs...)>>::CreateTrampoline(),
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*this, std::move(then));
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}
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template <typename ThenR, typename... ThenArgs>
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RepeatingCallback<ThenR(Args...)> Then(
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RepeatingCallback<ThenR(ThenArgs...)> then) && {
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CHECK(then);
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return BindRepeating(
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internal::ThenHelper<
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RepeatingCallback,
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RepeatingCallback<ThenR(ThenArgs...)>>::CreateTrampoline(),
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std::move(*this), std::move(then));
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}
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};
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} // namespace base
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#endif // BASE_CALLBACK_H_
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