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121 lines
6.2 KiB
Plaintext
121 lines
6.2 KiB
Plaintext
// Copyright 2016 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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module viz.mojom;
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import "gpu/ipc/common/surface_handle.mojom";
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import "mojo/common/time.mojom";
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import "services/viz/privileged/interfaces/compositing/display_private.mojom";
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import "services/viz/privileged/interfaces/compositing/renderer_settings.mojom";
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import "services/viz/public/interfaces/compositing/compositor_frame_sink.mojom";
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import "services/viz/public/interfaces/compositing/frame_sink_id.mojom";
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import "services/viz/public/interfaces/compositing/local_surface_id.mojom";
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import "services/viz/public/interfaces/compositing/surface_id.mojom";
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import "services/viz/public/interfaces/compositing/surface_info.mojom";
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import "ui/gfx/geometry/mojo/geometry.mojom";
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import "services/viz/public/interfaces/compositing/video_detector_observer.mojom";
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// The FrameSinkManager interface is a privileged interface that allows the
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// frame sink manager host (browser or window server) to create
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// CompositorFrameSinks. Clients acquire a CompositorFrameSink connection
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// through the frame sink manager host. Clients request a CompositorFrameSink
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// interface, and implement a CompositorFrameSinkClient interface. The frame
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// sink manager host holds one or more display CompositorFrameSinks that are
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// tied to a valid |surface_handle| and Display. All other
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// CompositorFrameSinks must be parented by another CompositorFrameSink.
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// FrameSinkIds are fixed for a given client and are determined ahead of time.
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// Thus, a client will typically simply request a CompositorFrameSink from the
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// frame sink manager host which will forward the request to the frame sink
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// manager.
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interface FrameSinkManager {
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// Starts the scope of temporary references tied to this |frame_sink_id|.
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// Temporary references tied to this |frame_sink_id| will be dropped on
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// InvalidateFrameSinkId.This must be called before Create(Root)
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// CompositorFrameSink() is called.
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RegisterFrameSinkId(FrameSinkId frame_sink_id);
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// Invalidates |frame_sink_id| which cleans up any unsatisified surface
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// sequences or dangling temporary references assigned to it. If there is a
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// CompositorFrameSink for |frame_sink_id| then it will be destroyed and the
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// message pipe to the client will be closed.
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InvalidateFrameSinkId(FrameSinkId frame_sink_id);
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// |debug_label| is used when printing out the surface hierarchy so we know
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// which clients are contributing which surfaces.
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SetFrameSinkDebugLabel(FrameSinkId frame_sink_id, string debug_label);
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// Create a CompositorFrameSink for a privileged client (e.g. WindowServer).
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// This is only used by privileged clients. The client can call methods that
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// talks to the Display (e.g. ResizeDisplay(), SetDisplayVisible(), etc)
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CreateRootCompositorFrameSink(
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FrameSinkId frame_sink_id,
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gpu.mojom.SurfaceHandle widget,
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RendererSettings renderer_settings,
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associated CompositorFrameSink& compositor_frame_sink,
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CompositorFrameSinkClient compositor_frame_sink_client,
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associated DisplayPrivate& display_private);
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// CreateCompositorFrameSink is used by unprivileged clients. This
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// CompositorFrameSink is not a root, and has to be parented by another
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// CompositorFrameSink in order to appear on screen.
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CreateCompositorFrameSink(
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FrameSinkId frame_sink_id,
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CompositorFrameSink& compositor_frame_sink,
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CompositorFrameSinkClient compositor_frame_sink_client);
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// Set up a BeginFrame relationship between two FrameSinkIds. In this case,
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// the child inherits the viz::BeginFrameSource from the parent if it doesn't
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// already have a viz::BeginFrameSource.
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RegisterFrameSinkHierarchy(FrameSinkId parent_frame_sink_id,
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FrameSinkId child_frame_sink_id);
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// Removes a BeginFrame relationship between two FrameSinkIds.
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UnregisterFrameSinkHierarchy(FrameSinkId parent_frame_sink_id,
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FrameSinkId child_frame_sink_id);
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// Assigns the temporary reference for |surface_id| to FrameSinkId |owner|.
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// If |owner| is invalidated before it converts the temporary reference to a
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// surface reference then the temporary reference will be dropped.
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AssignTemporaryReference(SurfaceId surface_id,
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FrameSinkId owner);
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// Drops the temporary reference for |surface_id|. This will get called when
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// the FrameSinkManagerClient doesn't think |surface_id| will be embedded.
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DropTemporaryReference(SurfaceId surface_id);
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// Requests viz to notify |observer| whenever video activity is detected in
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// one of the clients. See viz::VideoDetector.
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AddVideoDetectorObserver(VideoDetectorObserver observer);
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};
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// The FrameSinkManagerClient interface is implemented by the Display
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// Compositor Host, a stable, and privileged peer service to the display
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// compositor. The frame sink manager host is either the browser process in
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// Chrome or the window server process.
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interface FrameSinkManagerClient {
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// Called by the frame sink manager when a CompositorFrame with a new
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// SurfaceId activates for the first time.
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OnFirstSurfaceActivation(SurfaceInfo surface_info);
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// The CompositorFrameSink pipe for |frame_sink_id| was closed. The client
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// cannot submit any CompositorFrames to viz after this occurs.
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OnClientConnectionClosed(FrameSinkId frame_sink_id);
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// Sends |active_handle| and |idle_handle| along with their sizes to the
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// client when they are allocated or resized.
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OnAggregatedHitTestRegionListUpdated(FrameSinkId frame_sink_id,
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handle<shared_buffer> active_handle,
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uint32 active_handle_size,
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handle<shared_buffer> idle_handle,
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uint32 idle_handle_size);
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// Tells the client to update the currently active handle.
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SwitchActiveAggregatedHitTestRegionList(FrameSinkId frame_sink_id,
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uint8 active_handle_index);
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// Sends |frame_sink_id| and |frame_token| to the client when a surface
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// of the provided |frame_sink_id| activates.
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OnFrameTokenChanged(FrameSinkId frame_sink_id, uint32 frame_token);
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};
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