mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-11-24 06:16:30 +03:00
6873a2807a
In the socket system, only WebSocket sockets are allowed to tunnel through HTTP/1 proxies. "Raw" sockets in the normal socket pool don't have it, and their CONNECT headers are not sent, instead the raw payload is sent as-is to the HTTP/1 proxy, breaking the proxying. The socket system works like this: - HTTP sockets via HTTP/1 proxies: normal pool, no tunneling. - HTTPS sockets via HTTP/1 proxies: normal pool, no tunneling, but does its own proxy encapsulation. - WS sockets via HTTP/1 proxies: WS pool, tunneling. In Naive, we need the normal pool because the WS pool has some extra restrictions but we also need tunneling to produce a client socket with proxy tunneling built in. Therefore force tunneling for all sockets and have them always send CONNECT headers. This will otherwise break regular HTTP client sockets via HTTP/1 proxies, but as we don't use this combination, it is ok. |
||
---|---|---|
.. | ||
base | ||
build | ||
build_overrides | ||
buildtools | ||
chrome | ||
components | ||
crypto | ||
ipc | ||
net | ||
testing/gtest/include/gtest | ||
third_party | ||
tools | ||
url | ||
.clang-format | ||
.gitattributes | ||
.gn | ||
AUTHORS | ||
BUILD.gn | ||
DEPS | ||
LICENSE |