mirror of
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994 lines
32 KiB
C++
994 lines
32 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/logging.h"
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#include <limits.h>
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#include <stdint.h>
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#include "base/macros.h"
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#include "build/build_config.h"
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#if defined(OS_WIN)
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#include <io.h>
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#include <windows.h>
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typedef HANDLE FileHandle;
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typedef HANDLE MutexHandle;
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// Windows warns on using write(). It prefers _write().
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#define write(fd, buf, count) _write(fd, buf, static_cast<unsigned int>(count))
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// Windows doesn't define STDERR_FILENO. Define it here.
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#define STDERR_FILENO 2
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#elif defined(OS_MACOSX)
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#include <asl.h>
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#include <CoreFoundation/CoreFoundation.h>
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#include <mach/mach.h>
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#include <mach/mach_time.h>
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#include <mach-o/dyld.h>
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#elif defined(OS_POSIX)
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#if defined(OS_NACL)
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#include <sys/time.h> // timespec doesn't seem to be in <time.h>
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#endif
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#include <time.h>
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#endif
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#if defined(OS_POSIX)
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#include <errno.h>
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#include <paths.h>
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#include <pthread.h>
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#include <stdio.h>
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#include <stdlib.h>
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#include <string.h>
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#include <sys/stat.h>
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#include <unistd.h>
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#define MAX_PATH PATH_MAX
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typedef FILE* FileHandle;
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typedef pthread_mutex_t* MutexHandle;
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#endif
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#include <algorithm>
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#include <cstring>
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#include <ctime>
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#include <iomanip>
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#include <ostream>
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#include <string>
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#include <utility>
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#include "base/base_switches.h"
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#include "base/callback.h"
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#include "base/command_line.h"
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#include "base/containers/stack.h"
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#include "base/debug/activity_tracker.h"
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#include "base/debug/alias.h"
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#include "base/debug/debugger.h"
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#include "base/debug/stack_trace.h"
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#include "base/lazy_instance.h"
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#include "base/posix/eintr_wrapper.h"
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#include "base/strings/string_piece.h"
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#include "base/strings/string_util.h"
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#include "base/strings/stringprintf.h"
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#include "base/strings/sys_string_conversions.h"
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#include "base/strings/utf_string_conversions.h"
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#include "base/synchronization/lock_impl.h"
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#include "base/threading/platform_thread.h"
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#include "base/vlog.h"
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#if defined(OS_POSIX)
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#include "base/posix/safe_strerror.h"
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#endif
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#if defined(OS_ANDROID)
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#include <android/log.h>
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#endif
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namespace logging {
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namespace {
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VlogInfo* g_vlog_info = nullptr;
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VlogInfo* g_vlog_info_prev = nullptr;
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const char* const log_severity_names[] = {"INFO", "WARNING", "ERROR", "FATAL"};
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static_assert(LOG_NUM_SEVERITIES == arraysize(log_severity_names),
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"Incorrect number of log_severity_names");
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const char* log_severity_name(int severity) {
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if (severity >= 0 && severity < LOG_NUM_SEVERITIES)
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return log_severity_names[severity];
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return "UNKNOWN";
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}
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int g_min_log_level = 0;
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LoggingDestination g_logging_destination = LOG_DEFAULT;
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// For LOG_ERROR and above, always print to stderr.
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const int kAlwaysPrintErrorLevel = LOG_ERROR;
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// Which log file to use? This is initialized by InitLogging or
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// will be lazily initialized to the default value when it is
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// first needed.
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#if defined(OS_WIN)
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typedef std::wstring PathString;
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#else
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typedef std::string PathString;
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#endif
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PathString* g_log_file_name = nullptr;
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// This file is lazily opened and the handle may be nullptr
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FileHandle g_log_file = nullptr;
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// What should be prepended to each message?
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bool g_log_process_id = false;
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bool g_log_thread_id = false;
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bool g_log_timestamp = true;
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bool g_log_tickcount = false;
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// Should we pop up fatal debug messages in a dialog?
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bool show_error_dialogs = false;
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// An assert handler override specified by the client to be called instead of
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// the debug message dialog and process termination. Assert handlers are stored
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// in stack to allow overriding and restoring.
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base::LazyInstance<base::stack<LogAssertHandlerFunction>>::Leaky
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log_assert_handler_stack = LAZY_INSTANCE_INITIALIZER;
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// A log message handler that gets notified of every log message we process.
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LogMessageHandlerFunction log_message_handler = nullptr;
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// Helper functions to wrap platform differences.
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int32_t CurrentProcessId() {
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#if defined(OS_WIN)
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return GetCurrentProcessId();
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#elif defined(OS_POSIX)
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return getpid();
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#endif
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}
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uint64_t TickCount() {
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#if defined(OS_WIN)
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return GetTickCount();
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#elif defined(OS_MACOSX)
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return mach_absolute_time();
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#elif defined(OS_NACL)
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// NaCl sadly does not have _POSIX_TIMERS enabled in sys/features.h
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// So we have to use clock() for now.
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return clock();
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#elif defined(OS_POSIX)
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struct timespec ts;
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clock_gettime(CLOCK_MONOTONIC, &ts);
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uint64_t absolute_micro = static_cast<int64_t>(ts.tv_sec) * 1000000 +
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static_cast<int64_t>(ts.tv_nsec) / 1000;
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return absolute_micro;
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#endif
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}
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void DeleteFilePath(const PathString& log_name) {
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#if defined(OS_WIN)
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DeleteFile(log_name.c_str());
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#elif defined(OS_NACL)
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// Do nothing; unlink() isn't supported on NaCl.
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#else
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unlink(log_name.c_str());
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#endif
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}
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PathString GetDefaultLogFile() {
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#if defined(OS_WIN)
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// On Windows we use the same path as the exe.
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wchar_t module_name[MAX_PATH];
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GetModuleFileName(nullptr, module_name, MAX_PATH);
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PathString log_name = module_name;
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PathString::size_type last_backslash = log_name.rfind('\\', log_name.size());
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if (last_backslash != PathString::npos)
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log_name.erase(last_backslash + 1);
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log_name += L"debug.log";
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return log_name;
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#elif defined(OS_POSIX)
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// On other platforms we just use the current directory.
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return PathString("debug.log");
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#endif
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}
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// We don't need locks on Windows for atomically appending to files. The OS
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// provides this functionality.
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#if !defined(OS_WIN)
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// This class acts as a wrapper for locking the logging files.
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// LoggingLock::Init() should be called from the main thread before any logging
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// is done. Then whenever logging, be sure to have a local LoggingLock
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// instance on the stack. This will ensure that the lock is unlocked upon
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// exiting the frame.
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// LoggingLocks can not be nested.
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class LoggingLock {
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public:
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LoggingLock() {
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LockLogging();
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}
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~LoggingLock() {
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UnlockLogging();
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}
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static void Init(LogLockingState lock_log, const PathChar* new_log_file) {
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if (initialized)
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return;
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lock_log_file = lock_log;
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if (lock_log_file != LOCK_LOG_FILE)
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log_lock = new base::internal::LockImpl();
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initialized = true;
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}
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private:
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static void LockLogging() {
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if (lock_log_file == LOCK_LOG_FILE) {
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#if defined(OS_POSIX)
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pthread_mutex_lock(&log_mutex);
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#endif
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} else {
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// use the lock
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log_lock->Lock();
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}
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}
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static void UnlockLogging() {
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if (lock_log_file == LOCK_LOG_FILE) {
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#if defined(OS_POSIX)
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pthread_mutex_unlock(&log_mutex);
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#endif
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} else {
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log_lock->Unlock();
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}
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}
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// The lock is used if log file locking is false. It helps us avoid problems
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// with multiple threads writing to the log file at the same time. Use
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// LockImpl directly instead of using Lock, because Lock makes logging calls.
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static base::internal::LockImpl* log_lock;
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// When we don't use a lock, we are using a global mutex. We need to do this
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// because LockFileEx is not thread safe.
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#if defined(OS_POSIX)
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static pthread_mutex_t log_mutex;
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#endif
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static bool initialized;
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static LogLockingState lock_log_file;
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};
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// static
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bool LoggingLock::initialized = false;
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// static
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base::internal::LockImpl* LoggingLock::log_lock = nullptr;
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// static
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LogLockingState LoggingLock::lock_log_file = LOCK_LOG_FILE;
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#if defined(OS_POSIX)
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pthread_mutex_t LoggingLock::log_mutex = PTHREAD_MUTEX_INITIALIZER;
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#endif
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#endif // OS_WIN
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// Called by logging functions to ensure that |g_log_file| is initialized
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// and can be used for writing. Returns false if the file could not be
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// initialized. |g_log_file| will be nullptr in this case.
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bool InitializeLogFileHandle() {
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if (g_log_file)
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return true;
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if (!g_log_file_name) {
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// Nobody has called InitLogging to specify a debug log file, so here we
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// initialize the log file name to a default.
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g_log_file_name = new PathString(GetDefaultLogFile());
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}
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if ((g_logging_destination & LOG_TO_FILE) != 0) {
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#if defined(OS_WIN)
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// The FILE_APPEND_DATA access mask ensures that the file is atomically
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// appended to across accesses from multiple threads.
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// https://msdn.microsoft.com/en-us/library/windows/desktop/aa364399(v=vs.85).aspx
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// https://msdn.microsoft.com/en-us/library/windows/desktop/aa363858(v=vs.85).aspx
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g_log_file = CreateFile(g_log_file_name->c_str(), FILE_APPEND_DATA,
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FILE_SHARE_READ | FILE_SHARE_WRITE, nullptr,
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OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
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if (g_log_file == INVALID_HANDLE_VALUE || g_log_file == nullptr) {
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// We are intentionally not using FilePath or FileUtil here to reduce the
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// dependencies of the logging implementation. For e.g. FilePath and
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// FileUtil depend on shell32 and user32.dll. This is not acceptable for
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// some consumers of base logging like chrome_elf, etc.
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// Please don't change the code below to use FilePath.
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// try the current directory
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wchar_t system_buffer[MAX_PATH];
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system_buffer[0] = 0;
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DWORD len = ::GetCurrentDirectory(arraysize(system_buffer),
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system_buffer);
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if (len == 0 || len > arraysize(system_buffer))
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return false;
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*g_log_file_name = system_buffer;
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// Append a trailing backslash if needed.
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if (g_log_file_name->back() != L'\\')
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*g_log_file_name += L"\\";
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*g_log_file_name += L"debug.log";
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g_log_file = CreateFile(g_log_file_name->c_str(), FILE_APPEND_DATA,
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FILE_SHARE_READ | FILE_SHARE_WRITE, nullptr,
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OPEN_ALWAYS, FILE_ATTRIBUTE_NORMAL, nullptr);
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if (g_log_file == INVALID_HANDLE_VALUE || g_log_file == nullptr) {
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g_log_file = nullptr;
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return false;
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}
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}
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#elif defined(OS_POSIX)
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g_log_file = fopen(g_log_file_name->c_str(), "a");
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if (g_log_file == nullptr)
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return false;
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#endif
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}
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return true;
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}
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void CloseFile(FileHandle log) {
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#if defined(OS_WIN)
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CloseHandle(log);
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#else
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fclose(log);
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#endif
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}
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void CloseLogFileUnlocked() {
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if (!g_log_file)
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return;
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CloseFile(g_log_file);
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g_log_file = nullptr;
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}
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} // namespace
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#if DCHECK_IS_ON() && defined(SYZYASAN)
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// In DCHECK-enabled SyzyASAN builds, allow the meaning of LOG_DCHECK to be
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// determined at run-time. We default it to INFO, to avoid it triggering
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// crashes before the run-time has explicitly chosen the behaviour.
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BASE_EXPORT logging::LogSeverity LOG_DCHECK = LOG_INFO;
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#endif
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// This is never instantiated, it's just used for EAT_STREAM_PARAMETERS to have
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// an object of the correct type on the LHS of the unused part of the ternary
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// operator.
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std::ostream* g_swallow_stream;
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LoggingSettings::LoggingSettings()
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: logging_dest(LOG_DEFAULT),
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log_file(nullptr),
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lock_log(LOCK_LOG_FILE),
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delete_old(APPEND_TO_OLD_LOG_FILE) {}
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bool BaseInitLoggingImpl(const LoggingSettings& settings) {
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#if defined(OS_NACL)
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// Can log only to the system debug log.
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CHECK_EQ(settings.logging_dest & ~LOG_TO_SYSTEM_DEBUG_LOG, 0);
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#endif
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base::CommandLine* command_line = base::CommandLine::ForCurrentProcess();
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// Don't bother initializing |g_vlog_info| unless we use one of the
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// vlog switches.
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if (command_line->HasSwitch(switches::kV) ||
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command_line->HasSwitch(switches::kVModule)) {
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// NOTE: If |g_vlog_info| has already been initialized, it might be in use
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// by another thread. Don't delete the old VLogInfo, just create a second
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// one. We keep track of both to avoid memory leak warnings.
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CHECK(!g_vlog_info_prev);
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g_vlog_info_prev = g_vlog_info;
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g_vlog_info =
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new VlogInfo(command_line->GetSwitchValueASCII(switches::kV),
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command_line->GetSwitchValueASCII(switches::kVModule),
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&g_min_log_level);
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}
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g_logging_destination = settings.logging_dest;
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// ignore file options unless logging to file is set.
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if ((g_logging_destination & LOG_TO_FILE) == 0)
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return true;
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#if !defined(OS_WIN)
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LoggingLock::Init(settings.lock_log, settings.log_file);
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LoggingLock logging_lock;
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#endif
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// Calling InitLogging twice or after some log call has already opened the
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// default log file will re-initialize to the new options.
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CloseLogFileUnlocked();
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if (!g_log_file_name)
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g_log_file_name = new PathString();
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*g_log_file_name = settings.log_file;
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if (settings.delete_old == DELETE_OLD_LOG_FILE)
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DeleteFilePath(*g_log_file_name);
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return InitializeLogFileHandle();
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}
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void SetMinLogLevel(int level) {
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g_min_log_level = std::min(LOG_FATAL, level);
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}
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int GetMinLogLevel() {
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return g_min_log_level;
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}
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bool ShouldCreateLogMessage(int severity) {
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if (severity < g_min_log_level)
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return false;
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// Return true here unless we know ~LogMessage won't do anything. Note that
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// ~LogMessage writes to stderr if severity_ >= kAlwaysPrintErrorLevel, even
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// when g_logging_destination is LOG_NONE.
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return g_logging_destination != LOG_NONE || log_message_handler ||
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severity >= kAlwaysPrintErrorLevel;
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}
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int GetVlogVerbosity() {
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return std::max(-1, LOG_INFO - GetMinLogLevel());
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}
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int GetVlogLevelHelper(const char* file, size_t N) {
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DCHECK_GT(N, 0U);
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// Note: |g_vlog_info| may change on a different thread during startup
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// (but will always be valid or nullptr).
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VlogInfo* vlog_info = g_vlog_info;
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return vlog_info ?
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vlog_info->GetVlogLevel(base::StringPiece(file, N - 1)) :
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GetVlogVerbosity();
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}
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void SetLogItems(bool enable_process_id, bool enable_thread_id,
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bool enable_timestamp, bool enable_tickcount) {
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g_log_process_id = enable_process_id;
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g_log_thread_id = enable_thread_id;
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g_log_timestamp = enable_timestamp;
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g_log_tickcount = enable_tickcount;
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}
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void SetShowErrorDialogs(bool enable_dialogs) {
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show_error_dialogs = enable_dialogs;
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}
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ScopedLogAssertHandler::ScopedLogAssertHandler(
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LogAssertHandlerFunction handler) {
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log_assert_handler_stack.Get().push(std::move(handler));
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}
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ScopedLogAssertHandler::~ScopedLogAssertHandler() {
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log_assert_handler_stack.Get().pop();
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}
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void SetLogMessageHandler(LogMessageHandlerFunction handler) {
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log_message_handler = handler;
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}
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LogMessageHandlerFunction GetLogMessageHandler() {
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return log_message_handler;
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}
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// Explicit instantiations for commonly used comparisons.
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template std::string* MakeCheckOpString<int, int>(
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const int&, const int&, const char* names);
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template std::string* MakeCheckOpString<unsigned long, unsigned long>(
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const unsigned long&, const unsigned long&, const char* names);
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template std::string* MakeCheckOpString<unsigned long, unsigned int>(
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const unsigned long&, const unsigned int&, const char* names);
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template std::string* MakeCheckOpString<unsigned int, unsigned long>(
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const unsigned int&, const unsigned long&, const char* names);
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template std::string* MakeCheckOpString<std::string, std::string>(
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const std::string&, const std::string&, const char* name);
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void MakeCheckOpValueString(std::ostream* os, std::nullptr_t p) {
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(*os) << "nullptr";
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}
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#if !defined(NDEBUG)
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// Displays a message box to the user with the error message in it.
|
|
// Used for fatal messages, where we close the app simultaneously.
|
|
// This is for developers only; we don't use this in circumstances
|
|
// (like release builds) where users could see it, since users don't
|
|
// understand these messages anyway.
|
|
void DisplayDebugMessageInDialog(const std::string& str) {
|
|
if (str.empty())
|
|
return;
|
|
|
|
if (!show_error_dialogs)
|
|
return;
|
|
|
|
#if defined(OS_WIN)
|
|
MessageBoxW(nullptr, base::UTF8ToUTF16(str).c_str(), L"Fatal error",
|
|
MB_OK | MB_ICONHAND | MB_TOPMOST);
|
|
#else
|
|
// We intentionally don't implement a dialog on other platforms.
|
|
// You can just look at stderr.
|
|
#endif // defined(OS_WIN)
|
|
}
|
|
#endif // !defined(NDEBUG)
|
|
|
|
#if defined(OS_WIN)
|
|
LogMessage::SaveLastError::SaveLastError() : last_error_(::GetLastError()) {
|
|
}
|
|
|
|
LogMessage::SaveLastError::~SaveLastError() {
|
|
::SetLastError(last_error_);
|
|
}
|
|
#endif // defined(OS_WIN)
|
|
|
|
LogMessage::LogMessage(const char* file, int line, LogSeverity severity)
|
|
: severity_(severity), file_(file), line_(line) {
|
|
Init(file, line);
|
|
}
|
|
|
|
LogMessage::LogMessage(const char* file, int line, const char* condition)
|
|
: severity_(LOG_FATAL), file_(file), line_(line) {
|
|
Init(file, line);
|
|
stream_ << "Check failed: " << condition << ". ";
|
|
}
|
|
|
|
LogMessage::LogMessage(const char* file, int line, std::string* result)
|
|
: severity_(LOG_FATAL), file_(file), line_(line) {
|
|
Init(file, line);
|
|
stream_ << "Check failed: " << *result;
|
|
delete result;
|
|
}
|
|
|
|
LogMessage::LogMessage(const char* file, int line, LogSeverity severity,
|
|
std::string* result)
|
|
: severity_(severity), file_(file), line_(line) {
|
|
Init(file, line);
|
|
stream_ << "Check failed: " << *result;
|
|
delete result;
|
|
}
|
|
|
|
LogMessage::~LogMessage() {
|
|
size_t stack_start = stream_.tellp();
|
|
#if !defined(OFFICIAL_BUILD) && !defined(OS_NACL) && !defined(__UCLIBC__) && \
|
|
!defined(OS_AIX)
|
|
if (severity_ == LOG_FATAL && !base::debug::BeingDebugged()) {
|
|
// Include a stack trace on a fatal, unless a debugger is attached.
|
|
base::debug::StackTrace trace;
|
|
stream_ << std::endl; // Newline to separate from log message.
|
|
trace.OutputToStream(&stream_);
|
|
}
|
|
#endif
|
|
stream_ << std::endl;
|
|
std::string str_newline(stream_.str());
|
|
|
|
// Give any log message handler first dibs on the message.
|
|
if (log_message_handler &&
|
|
log_message_handler(severity_, file_, line_,
|
|
message_start_, str_newline)) {
|
|
// The handler took care of it, no further processing.
|
|
return;
|
|
}
|
|
|
|
if ((g_logging_destination & LOG_TO_SYSTEM_DEBUG_LOG) != 0) {
|
|
#if defined(OS_WIN)
|
|
OutputDebugStringA(str_newline.c_str());
|
|
#elif defined(OS_MACOSX)
|
|
// In LOG_TO_SYSTEM_DEBUG_LOG mode, log messages are always written to
|
|
// stderr. If stderr is /dev/null, also log via ASL (Apple System Log). If
|
|
// there's something weird about stderr, assume that log messages are going
|
|
// nowhere and log via ASL too. Messages logged via ASL show up in
|
|
// Console.app.
|
|
//
|
|
// Programs started by launchd, as UI applications normally are, have had
|
|
// stderr connected to /dev/null since OS X 10.8. Prior to that, stderr was
|
|
// a pipe to launchd, which logged what it received (see log_redirect_fd in
|
|
// 10.7.5 launchd-392.39/launchd/src/launchd_core_logic.c).
|
|
//
|
|
// Another alternative would be to determine whether stderr is a pipe to
|
|
// launchd and avoid logging via ASL only in that case. See 10.7.5
|
|
// CF-635.21/CFUtilities.c also_do_stderr(). This would result in logging to
|
|
// both stderr and ASL even in tests, where it's undesirable to log to the
|
|
// system log at all.
|
|
//
|
|
// Note that the ASL client by default discards messages whose levels are
|
|
// below ASL_LEVEL_NOTICE. It's possible to change that with
|
|
// asl_set_filter(), but this is pointless because syslogd normally applies
|
|
// the same filter.
|
|
const bool log_via_asl = []() {
|
|
struct stat stderr_stat;
|
|
if (fstat(fileno(stderr), &stderr_stat) == -1) {
|
|
return true;
|
|
}
|
|
if (!S_ISCHR(stderr_stat.st_mode)) {
|
|
return false;
|
|
}
|
|
|
|
struct stat dev_null_stat;
|
|
if (stat(_PATH_DEVNULL, &dev_null_stat) == -1) {
|
|
return true;
|
|
}
|
|
|
|
return !S_ISCHR(dev_null_stat.st_mode) ||
|
|
stderr_stat.st_rdev == dev_null_stat.st_rdev;
|
|
}();
|
|
|
|
if (log_via_asl) {
|
|
// Log roughly the same way that CFLog() and NSLog() would. See 10.10.5
|
|
// CF-1153.18/CFUtilities.c __CFLogCString().
|
|
//
|
|
// The ASL facility is set to the main bundle ID if available. Otherwise,
|
|
// "com.apple.console" is used.
|
|
CFBundleRef main_bundle = CFBundleGetMainBundle();
|
|
CFStringRef main_bundle_id_cf =
|
|
main_bundle ? CFBundleGetIdentifier(main_bundle) : nullptr;
|
|
std::string asl_facility =
|
|
main_bundle_id_cf ? base::SysCFStringRefToUTF8(main_bundle_id_cf)
|
|
: std::string("com.apple.console");
|
|
|
|
class ASLClient {
|
|
public:
|
|
explicit ASLClient(const std::string& asl_facility)
|
|
: client_(asl_open(nullptr,
|
|
asl_facility.c_str(),
|
|
ASL_OPT_NO_DELAY)) {}
|
|
~ASLClient() { asl_close(client_); }
|
|
|
|
aslclient get() const { return client_; }
|
|
|
|
private:
|
|
aslclient client_;
|
|
DISALLOW_COPY_AND_ASSIGN(ASLClient);
|
|
} asl_client(asl_facility);
|
|
|
|
class ASLMessage {
|
|
public:
|
|
ASLMessage() : message_(asl_new(ASL_TYPE_MSG)) {}
|
|
~ASLMessage() { asl_free(message_); }
|
|
|
|
aslmsg get() const { return message_; }
|
|
|
|
private:
|
|
aslmsg message_;
|
|
DISALLOW_COPY_AND_ASSIGN(ASLMessage);
|
|
} asl_message;
|
|
|
|
// By default, messages are only readable by the admin group. Explicitly
|
|
// make them readable by the user generating the messages.
|
|
char euid_string[12];
|
|
snprintf(euid_string, arraysize(euid_string), "%d", geteuid());
|
|
asl_set(asl_message.get(), ASL_KEY_READ_UID, euid_string);
|
|
|
|
// Map Chrome log severities to ASL log levels.
|
|
const char* const asl_level_string = [](LogSeverity severity) {
|
|
// ASL_LEVEL_* are ints, but ASL needs equivalent strings. This
|
|
// non-obvious two-step macro trick achieves what's needed.
|
|
// https://gcc.gnu.org/onlinedocs/cpp/Stringification.html
|
|
#define ASL_LEVEL_STR(level) ASL_LEVEL_STR_X(level)
|
|
#define ASL_LEVEL_STR_X(level) #level
|
|
switch (severity) {
|
|
case LOG_INFO:
|
|
return ASL_LEVEL_STR(ASL_LEVEL_INFO);
|
|
case LOG_WARNING:
|
|
return ASL_LEVEL_STR(ASL_LEVEL_WARNING);
|
|
case LOG_ERROR:
|
|
return ASL_LEVEL_STR(ASL_LEVEL_ERR);
|
|
case LOG_FATAL:
|
|
return ASL_LEVEL_STR(ASL_LEVEL_CRIT);
|
|
default:
|
|
return severity < 0 ? ASL_LEVEL_STR(ASL_LEVEL_DEBUG)
|
|
: ASL_LEVEL_STR(ASL_LEVEL_NOTICE);
|
|
}
|
|
#undef ASL_LEVEL_STR
|
|
#undef ASL_LEVEL_STR_X
|
|
}(severity_);
|
|
asl_set(asl_message.get(), ASL_KEY_LEVEL, asl_level_string);
|
|
|
|
asl_set(asl_message.get(), ASL_KEY_MSG, str_newline.c_str());
|
|
|
|
asl_send(asl_client.get(), asl_message.get());
|
|
}
|
|
#elif defined(OS_ANDROID)
|
|
android_LogPriority priority =
|
|
(severity_ < 0) ? ANDROID_LOG_VERBOSE : ANDROID_LOG_UNKNOWN;
|
|
switch (severity_) {
|
|
case LOG_INFO:
|
|
priority = ANDROID_LOG_INFO;
|
|
break;
|
|
case LOG_WARNING:
|
|
priority = ANDROID_LOG_WARN;
|
|
break;
|
|
case LOG_ERROR:
|
|
priority = ANDROID_LOG_ERROR;
|
|
break;
|
|
case LOG_FATAL:
|
|
priority = ANDROID_LOG_FATAL;
|
|
break;
|
|
}
|
|
__android_log_write(priority, "chromium", str_newline.c_str());
|
|
#endif
|
|
ignore_result(fwrite(str_newline.data(), str_newline.size(), 1, stderr));
|
|
fflush(stderr);
|
|
} else if (severity_ >= kAlwaysPrintErrorLevel) {
|
|
// When we're only outputting to a log file, above a certain log level, we
|
|
// should still output to stderr so that we can better detect and diagnose
|
|
// problems with unit tests, especially on the buildbots.
|
|
ignore_result(fwrite(str_newline.data(), str_newline.size(), 1, stderr));
|
|
fflush(stderr);
|
|
}
|
|
|
|
// write to log file
|
|
if ((g_logging_destination & LOG_TO_FILE) != 0) {
|
|
// We can have multiple threads and/or processes, so try to prevent them
|
|
// from clobbering each other's writes.
|
|
// If the client app did not call InitLogging, and the lock has not
|
|
// been created do it now. We do this on demand, but if two threads try
|
|
// to do this at the same time, there will be a race condition to create
|
|
// the lock. This is why InitLogging should be called from the main
|
|
// thread at the beginning of execution.
|
|
#if !defined(OS_WIN)
|
|
LoggingLock::Init(LOCK_LOG_FILE, nullptr);
|
|
LoggingLock logging_lock;
|
|
#endif
|
|
if (InitializeLogFileHandle()) {
|
|
#if defined(OS_WIN)
|
|
DWORD num_written;
|
|
WriteFile(g_log_file,
|
|
static_cast<const void*>(str_newline.c_str()),
|
|
static_cast<DWORD>(str_newline.length()),
|
|
&num_written,
|
|
nullptr);
|
|
#else
|
|
ignore_result(fwrite(
|
|
str_newline.data(), str_newline.size(), 1, g_log_file));
|
|
fflush(g_log_file);
|
|
#endif
|
|
}
|
|
}
|
|
|
|
if (severity_ == LOG_FATAL) {
|
|
// Write the log message to the global activity tracker, if running.
|
|
base::debug::GlobalActivityTracker* tracker =
|
|
base::debug::GlobalActivityTracker::Get();
|
|
if (tracker)
|
|
tracker->RecordLogMessage(str_newline);
|
|
|
|
// Ensure the first characters of the string are on the stack so they
|
|
// are contained in minidumps for diagnostic purposes.
|
|
char str_stack[1024];
|
|
str_newline.copy(str_stack, arraysize(str_stack));
|
|
base::debug::Alias(str_stack);
|
|
|
|
if (!(log_assert_handler_stack == nullptr) &&
|
|
!log_assert_handler_stack.Get().empty()) {
|
|
LogAssertHandlerFunction log_assert_handler =
|
|
log_assert_handler_stack.Get().top();
|
|
|
|
if (log_assert_handler) {
|
|
log_assert_handler.Run(
|
|
file_, line_,
|
|
base::StringPiece(str_newline.c_str() + message_start_,
|
|
stack_start - message_start_),
|
|
base::StringPiece(str_newline.c_str() + stack_start));
|
|
}
|
|
} else {
|
|
// Don't use the string with the newline, get a fresh version to send to
|
|
// the debug message process. We also don't display assertions to the
|
|
// user in release mode. The enduser can't do anything with this
|
|
// information, and displaying message boxes when the application is
|
|
// hosed can cause additional problems.
|
|
#ifndef NDEBUG
|
|
if (!base::debug::BeingDebugged()) {
|
|
// Displaying a dialog is unnecessary when debugging and can complicate
|
|
// debugging.
|
|
DisplayDebugMessageInDialog(stream_.str());
|
|
}
|
|
#endif
|
|
// Crash the process to generate a dump.
|
|
base::debug::BreakDebugger();
|
|
}
|
|
}
|
|
}
|
|
|
|
// writes the common header info to the stream
|
|
void LogMessage::Init(const char* file, int line) {
|
|
base::StringPiece filename(file);
|
|
size_t last_slash_pos = filename.find_last_of("\\/");
|
|
if (last_slash_pos != base::StringPiece::npos)
|
|
filename.remove_prefix(last_slash_pos + 1);
|
|
|
|
// TODO(darin): It might be nice if the columns were fixed width.
|
|
|
|
stream_ << '[';
|
|
if (g_log_process_id)
|
|
stream_ << CurrentProcessId() << ':';
|
|
if (g_log_thread_id)
|
|
stream_ << base::PlatformThread::CurrentId() << ':';
|
|
if (g_log_timestamp) {
|
|
#if defined(OS_POSIX)
|
|
timeval tv;
|
|
gettimeofday(&tv, nullptr);
|
|
time_t t = tv.tv_sec;
|
|
struct tm local_time;
|
|
localtime_r(&t, &local_time);
|
|
struct tm* tm_time = &local_time;
|
|
stream_ << std::setfill('0')
|
|
<< std::setw(2) << 1 + tm_time->tm_mon
|
|
<< std::setw(2) << tm_time->tm_mday
|
|
<< '/'
|
|
<< std::setw(2) << tm_time->tm_hour
|
|
<< std::setw(2) << tm_time->tm_min
|
|
<< std::setw(2) << tm_time->tm_sec
|
|
<< '.'
|
|
<< std::setw(6) << tv.tv_usec
|
|
<< ':';
|
|
#elif defined(OS_WIN)
|
|
SYSTEMTIME local_time;
|
|
GetLocalTime(&local_time);
|
|
stream_ << std::setfill('0')
|
|
<< std::setw(2) << local_time.wMonth
|
|
<< std::setw(2) << local_time.wDay
|
|
<< '/'
|
|
<< std::setw(2) << local_time.wHour
|
|
<< std::setw(2) << local_time.wMinute
|
|
<< std::setw(2) << local_time.wSecond
|
|
<< '.'
|
|
<< std::setw(3) << local_time.wMilliseconds
|
|
<< ':';
|
|
#endif
|
|
}
|
|
if (g_log_tickcount)
|
|
stream_ << TickCount() << ':';
|
|
if (severity_ >= 0)
|
|
stream_ << log_severity_name(severity_);
|
|
else
|
|
stream_ << "VERBOSE" << -severity_;
|
|
|
|
stream_ << ":" << filename << "(" << line << ")] ";
|
|
|
|
message_start_ = stream_.str().length();
|
|
}
|
|
|
|
#if defined(OS_WIN)
|
|
// This has already been defined in the header, but defining it again as DWORD
|
|
// ensures that the type used in the header is equivalent to DWORD. If not,
|
|
// the redefinition is a compile error.
|
|
typedef DWORD SystemErrorCode;
|
|
#endif
|
|
|
|
SystemErrorCode GetLastSystemErrorCode() {
|
|
#if defined(OS_WIN)
|
|
return ::GetLastError();
|
|
#elif defined(OS_POSIX)
|
|
return errno;
|
|
#else
|
|
#error Not implemented
|
|
#endif
|
|
}
|
|
|
|
#if defined(OS_WIN)
|
|
BASE_EXPORT std::string SystemErrorCodeToString(SystemErrorCode error_code) {
|
|
const int kErrorMessageBufferSize = 256;
|
|
char msgbuf[kErrorMessageBufferSize];
|
|
DWORD flags = FORMAT_MESSAGE_FROM_SYSTEM | FORMAT_MESSAGE_IGNORE_INSERTS;
|
|
DWORD len = FormatMessageA(flags, nullptr, error_code, 0, msgbuf,
|
|
arraysize(msgbuf), nullptr);
|
|
if (len) {
|
|
// Messages returned by system end with line breaks.
|
|
return base::CollapseWhitespaceASCII(msgbuf, true) +
|
|
base::StringPrintf(" (0x%lX)", error_code);
|
|
}
|
|
return base::StringPrintf("Error (0x%lX) while retrieving error. (0x%lX)",
|
|
GetLastError(), error_code);
|
|
}
|
|
#elif defined(OS_POSIX)
|
|
BASE_EXPORT std::string SystemErrorCodeToString(SystemErrorCode error_code) {
|
|
return base::safe_strerror(error_code) +
|
|
base::StringPrintf(" (%d)", error_code);
|
|
}
|
|
#else
|
|
#error Not implemented
|
|
#endif // defined(OS_WIN)
|
|
|
|
|
|
#if defined(OS_WIN)
|
|
Win32ErrorLogMessage::Win32ErrorLogMessage(const char* file,
|
|
int line,
|
|
LogSeverity severity,
|
|
SystemErrorCode err)
|
|
: err_(err),
|
|
log_message_(file, line, severity) {
|
|
}
|
|
|
|
Win32ErrorLogMessage::~Win32ErrorLogMessage() {
|
|
stream() << ": " << SystemErrorCodeToString(err_);
|
|
// We're about to crash (CHECK). Put |err_| on the stack (by placing it in a
|
|
// field) and use Alias in hopes that it makes it into crash dumps.
|
|
DWORD last_error = err_;
|
|
base::debug::Alias(&last_error);
|
|
}
|
|
#elif defined(OS_POSIX)
|
|
ErrnoLogMessage::ErrnoLogMessage(const char* file,
|
|
int line,
|
|
LogSeverity severity,
|
|
SystemErrorCode err)
|
|
: err_(err),
|
|
log_message_(file, line, severity) {
|
|
}
|
|
|
|
ErrnoLogMessage::~ErrnoLogMessage() {
|
|
stream() << ": " << SystemErrorCodeToString(err_);
|
|
// We're about to crash (CHECK). Put |err_| on the stack (by placing it in a
|
|
// field) and use Alias in hopes that it makes it into crash dumps.
|
|
int last_error = err_;
|
|
base::debug::Alias(&last_error);
|
|
}
|
|
#endif // defined(OS_WIN)
|
|
|
|
void CloseLogFile() {
|
|
#if !defined(OS_WIN)
|
|
LoggingLock logging_lock;
|
|
#endif
|
|
CloseLogFileUnlocked();
|
|
}
|
|
|
|
void RawLog(int level, const char* message) {
|
|
if (level >= g_min_log_level && message) {
|
|
size_t bytes_written = 0;
|
|
const size_t message_len = strlen(message);
|
|
int rv;
|
|
while (bytes_written < message_len) {
|
|
rv = HANDLE_EINTR(
|
|
write(STDERR_FILENO, message + bytes_written,
|
|
message_len - bytes_written));
|
|
if (rv < 0) {
|
|
// Give up, nothing we can do now.
|
|
break;
|
|
}
|
|
bytes_written += rv;
|
|
}
|
|
|
|
if (message_len > 0 && message[message_len - 1] != '\n') {
|
|
do {
|
|
rv = HANDLE_EINTR(write(STDERR_FILENO, "\n", 1));
|
|
if (rv < 0) {
|
|
// Give up, nothing we can do now.
|
|
break;
|
|
}
|
|
} while (rv != 1);
|
|
}
|
|
}
|
|
|
|
if (level == LOG_FATAL)
|
|
base::debug::BreakDebugger();
|
|
}
|
|
|
|
// This was defined at the beginning of this file.
|
|
#undef write
|
|
|
|
#if defined(OS_WIN)
|
|
bool IsLoggingToFileEnabled() {
|
|
return g_logging_destination & LOG_TO_FILE;
|
|
}
|
|
|
|
std::wstring GetLogFileFullPath() {
|
|
if (g_log_file_name)
|
|
return *g_log_file_name;
|
|
return std::wstring();
|
|
}
|
|
#endif
|
|
|
|
BASE_EXPORT void LogErrorNotReached(const char* file, int line) {
|
|
LogMessage(file, line, LOG_ERROR).stream()
|
|
<< "NOTREACHED() hit.";
|
|
}
|
|
|
|
} // namespace logging
|
|
|
|
std::ostream& std::operator<<(std::ostream& out, const wchar_t* wstr) {
|
|
return out << (wstr ? base::WideToUTF8(wstr) : std::string());
|
|
}
|