mirror of
https://github.com/klzgrad/naiveproxy.git
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784 lines
28 KiB
C++
784 lines
28 KiB
C++
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "tools/gn/operators.h"
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#include <stddef.h>
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#include <algorithm>
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#include "base/strings/string_number_conversions.h"
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#include "tools/gn/err.h"
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#include "tools/gn/parse_tree.h"
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#include "tools/gn/scope.h"
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#include "tools/gn/token.h"
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#include "tools/gn/value.h"
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namespace {
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const char kSourcesName[] = "sources";
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// Helper class used for assignment operations: =, +=, and -= to generalize
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// writing to various types of destinations.
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class ValueDestination {
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public:
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ValueDestination();
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bool Init(Scope* exec_scope,
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const ParseNode* dest,
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const BinaryOpNode* op_node,
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Err* err);
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// Returns the value in the destination scope if it already exists, or null
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// if it doesn't. This is for validation and does not count as a "use".
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// Other nested scopes will be searched.
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const Value* GetExistingValue() const;
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// Returns an existing version of the output if it can be modified. This will
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// not search nested scopes since writes only go into the current scope.
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// Returns null if the value does not exist, or is not in the current scope
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// (meaning assignments won't go to this value and it's not mutable). This
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// is for implementing += and -=.
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//
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// If it exists, this will mark the origin of the value to be the passed-in
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// node, and the value will be also marked unused (if possible) under the
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// assumption that it will be modified in-place.
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Value* GetExistingMutableValueIfExists(const ParseNode* origin);
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// Returns the sources assignment filter if it exists for the current
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// scope and it should be applied to this assignment. Otherwise returns null.
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const PatternList* GetAssignmentFilter(const Scope* exec_scope) const;
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// Returns a pointer to the value that was set.
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Value* SetValue(Value value, const ParseNode* set_node);
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// Fills the Err with an undefined value error appropriate for modification
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// operators: += and -= (where the source is also the dest).
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void MakeUndefinedIdentifierForModifyError(Err* err);
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private:
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enum Type { UNINITIALIZED, SCOPE, LIST };
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Type type_;
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// Valid when type_ == SCOPE.
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Scope* scope_;
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const Token* name_token_;
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// Valid when type_ == LIST.
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Value* list_;
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size_t index_; // Guaranteed in-range when Init() succeeds.
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};
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ValueDestination::ValueDestination()
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: type_(UNINITIALIZED),
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scope_(nullptr),
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name_token_(nullptr),
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list_(nullptr),
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index_(0) {
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}
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bool ValueDestination::Init(Scope* exec_scope,
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const ParseNode* dest,
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const BinaryOpNode* op_node,
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Err* err) {
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// Check for standard variable set.
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const IdentifierNode* dest_identifier = dest->AsIdentifier();
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if (dest_identifier) {
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type_ = SCOPE;
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scope_ = exec_scope;
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name_token_ = &dest_identifier->value();
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return true;
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}
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// Check for array and scope accesses. The base (array or scope variable
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// name) must always be defined ahead of time.
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const AccessorNode* dest_accessor = dest->AsAccessor();
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if (!dest_accessor) {
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*err = Err(op_node, "Assignment requires a lvalue.",
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"This thing on the left is not an identifier or accessor.");
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err->AppendRange(dest->GetRange());
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return false;
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}
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// Known to be an accessor.
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base::StringPiece base_str = dest_accessor->base().value();
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Value* base = exec_scope->GetMutableValue(
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base_str, Scope::SEARCH_CURRENT, false);
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if (!base) {
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// Base is either undefined or it's defined but not in the current scope.
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// Make a good error message.
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if (exec_scope->GetValue(base_str, false)) {
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*err = Err(dest_accessor->base(), "Suspicious in-place modification.",
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"This variable exists in a containing scope. Normally, writing to it "
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"would\nmake a copy of it into the current scope with the modified "
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"version. But\nhere you're modifying only an element of a scope or "
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"list object. It's unlikely\nyou meant to copy the entire thing just "
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"to modify this part of it.\n"
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"\n"
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"If you really wanted to do this, do:\n"
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" " + base_str.as_string() + " = " + base_str.as_string() + "\n"
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"to copy it into the current scope before doing this operation.");
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} else {
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*err = Err(dest_accessor->base(), "Undefined identifier.");
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}
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return false;
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}
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if (dest_accessor->index()) {
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// List access with an index.
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if (!base->VerifyTypeIs(Value::LIST, err)) {
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// Errors here will confusingly refer to the variable declaration (since
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// that's all Value knows) rather than the list access. So rewrite the
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// error location to refer to the base value's location.
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*err = Err(dest_accessor->base(), err->message(), err->help_text());
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return false;
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}
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type_ = LIST;
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list_ = base;
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return dest_accessor->ComputeAndValidateListIndex(
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exec_scope, base->list_value().size(), &index_, err);
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}
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// Scope access with a dot.
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if (!base->VerifyTypeIs(Value::SCOPE, err)) {
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// As the for the list index case above, rewrite the error location.
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*err = Err(dest_accessor->base(), err->message(), err->help_text());
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return false;
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}
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type_ = SCOPE;
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scope_ = base->scope_value();
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name_token_ = &dest_accessor->member()->value();
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return true;
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}
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const Value* ValueDestination::GetExistingValue() const {
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if (type_ == SCOPE)
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return scope_->GetValue(name_token_->value(), true);
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else if (type_ == LIST)
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return &list_->list_value()[index_];
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return nullptr;
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}
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Value* ValueDestination::GetExistingMutableValueIfExists(
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const ParseNode* origin) {
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if (type_ == SCOPE) {
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Value* value = scope_->GetMutableValue(
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name_token_->value(), Scope::SEARCH_CURRENT, false);
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if (value) {
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// The value will be written to, reset its tracking information.
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value->set_origin(origin);
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scope_->MarkUnused(name_token_->value());
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}
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}
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if (type_ == LIST)
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return &list_->list_value()[index_];
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return nullptr;
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}
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const PatternList* ValueDestination::GetAssignmentFilter(
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const Scope* exec_scope) const {
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if (type_ != SCOPE)
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return nullptr; // Destination can't be named, so no sources filtering.
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if (name_token_->value() != kSourcesName)
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return nullptr; // Destination not named "sources".
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const PatternList* filter = exec_scope->GetSourcesAssignmentFilter();
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if (!filter || filter->is_empty())
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return nullptr; // No filter or empty filter, don't need to do anything.
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return filter;
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}
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Value* ValueDestination::SetValue(Value value, const ParseNode* set_node) {
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if (type_ == SCOPE) {
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return scope_->SetValue(name_token_->value(), std::move(value), set_node);
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} else if (type_ == LIST) {
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Value* dest = &list_->list_value()[index_];
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*dest = std::move(value);
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return dest;
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}
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return nullptr;
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}
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void ValueDestination::MakeUndefinedIdentifierForModifyError(Err* err) {
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// When Init() succeeds, the base of any accessor has already been resolved
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// and that list indices are in-range. This means any undefined identifiers
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// are for scope accesses.
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DCHECK(type_ == SCOPE);
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*err = Err(*name_token_, "Undefined identifier.");
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}
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// Computes an error message for overwriting a nonempty list/scope with another.
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Err MakeOverwriteError(const BinaryOpNode* op_node,
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const Value& old_value) {
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std::string type_name;
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std::string empty_def;
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if (old_value.type() == Value::LIST) {
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type_name = "list";
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empty_def = "[]";
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} else if (old_value.type() == Value::SCOPE) {
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type_name = "scope";
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empty_def = "{}";
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} else {
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NOTREACHED();
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}
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Err result(op_node->left()->GetRange(),
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"Replacing nonempty " + type_name + ".",
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"This overwrites a previously-defined nonempty " + type_name +
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" with another nonempty " + type_name + ".");
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result.AppendSubErr(Err(old_value, "for previous definition",
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"Did you mean to append/modify instead? If you really want to overwrite, "
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"do:\n"
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" foo = " + empty_def + "\nbefore reassigning."));
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return result;
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}
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// -----------------------------------------------------------------------------
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Err MakeIncompatibleTypeError(const BinaryOpNode* op_node,
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const Value& left,
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const Value& right) {
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std::string msg =
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std::string("You can't do <") + Value::DescribeType(left.type()) + "> " +
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op_node->op().value().as_string() +
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" <" + Value::DescribeType(right.type()) + ">.";
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if (left.type() == Value::LIST) {
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// Append extra hint for list stuff.
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msg += "\n\nHint: If you're attempting to add or remove a single item from "
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" a list, use \"foo + [ bar ]\".";
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}
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return Err(op_node, "Incompatible types for binary operator.", msg);
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}
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Value GetValueOrFillError(const BinaryOpNode* op_node,
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const ParseNode* node,
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const char* name,
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Scope* scope,
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Err* err) {
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Value value = node->Execute(scope, err);
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if (err->has_error())
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return Value();
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if (value.type() == Value::NONE) {
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*err = Err(op_node->op(),
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"Operator requires a value.",
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"This thing on the " + std::string(name) +
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" does not evaluate to a value.");
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err->AppendRange(node->GetRange());
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return Value();
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}
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return value;
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}
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void RemoveMatchesFromList(const BinaryOpNode* op_node,
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Value* list,
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const Value& to_remove,
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Err* err) {
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std::vector<Value>& v = list->list_value();
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switch (to_remove.type()) {
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case Value::BOOLEAN:
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case Value::INTEGER: // Filter out the individual int/string.
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case Value::STRING: {
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bool found_match = false;
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for (size_t i = 0; i < v.size(); /* nothing */) {
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if (v[i] == to_remove) {
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found_match = true;
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v.erase(v.begin() + i);
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} else {
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i++;
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}
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}
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if (!found_match) {
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*err = Err(to_remove.origin()->GetRange(), "Item not found",
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"You were trying to remove " + to_remove.ToString(true) +
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"\nfrom the list but it wasn't there.");
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}
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break;
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}
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case Value::LIST: // Filter out each individual thing.
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for (const auto& elem : to_remove.list_value()) {
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// TODO(brettw) if the nested item is a list, we may want to search
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// for the literal list rather than remote the items in it.
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RemoveMatchesFromList(op_node, list, elem, err);
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if (err->has_error())
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return;
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}
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break;
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default:
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break;
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}
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}
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// Assignment -----------------------------------------------------------------
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// We return a null value from this rather than the result of doing the append.
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// See ValuePlusEquals for rationale.
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Value ExecuteEquals(Scope* exec_scope,
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const BinaryOpNode* op_node,
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ValueDestination* dest,
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Value right,
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Err* err) {
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const Value* old_value = dest->GetExistingValue();
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if (old_value) {
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// Check for overwriting nonempty scopes or lists with other nonempty
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// scopes or lists. This prevents mistakes that clobber a value rather than
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// appending to it. For cases where a user meant to clear a value, allow
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// overwriting a nonempty list/scope with an empty one, which can then be
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// modified.
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if (old_value->type() == Value::LIST && right.type() == Value::LIST &&
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!old_value->list_value().empty() && !right.list_value().empty()) {
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*err = MakeOverwriteError(op_node, *old_value);
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return Value();
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} else if (old_value->type() == Value::SCOPE &&
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right.type() == Value::SCOPE &&
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old_value->scope_value()->HasValues(Scope::SEARCH_CURRENT) &&
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right.scope_value()->HasValues(Scope::SEARCH_CURRENT)) {
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*err = MakeOverwriteError(op_node, *old_value);
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return Value();
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}
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}
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Value* written_value = dest->SetValue(std::move(right), op_node->right());
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// Optionally apply the assignment filter in-place.
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const PatternList* filter = dest->GetAssignmentFilter(exec_scope);
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if (filter) {
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std::vector<Value>& list_value = written_value->list_value();
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auto first_deleted = std::remove_if(
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list_value.begin(), list_value.end(),
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[filter](const Value& v) {
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return filter->MatchesValue(v);
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});
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list_value.erase(first_deleted, list_value.end());
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}
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return Value();
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}
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// Plus/minus ------------------------------------------------------------------
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// allow_left_type_conversion indicates if we're allowed to change the type of
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// the left value. This is set to true when doing +, and false when doing +=.
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Value ExecutePlus(const BinaryOpNode* op_node,
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Value left,
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Value right,
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bool allow_left_type_conversion,
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Err* err) {
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// Left-hand-side integer.
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if (left.type() == Value::INTEGER) {
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if (right.type() == Value::INTEGER) {
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// Int + int -> addition.
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return Value(op_node, left.int_value() + right.int_value());
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} else if (right.type() == Value::STRING && allow_left_type_conversion) {
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// Int + string -> string concat.
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return Value(
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op_node,
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base::Int64ToString(left.int_value()) + right.string_value());
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}
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*err = MakeIncompatibleTypeError(op_node, left, right);
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return Value();
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}
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// Left-hand-side string.
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if (left.type() == Value::STRING) {
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if (right.type() == Value::INTEGER) {
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// String + int -> string concat.
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return Value(op_node,
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left.string_value() + base::Int64ToString(right.int_value()));
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} else if (right.type() == Value::STRING) {
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// String + string -> string concat. Since the left is passed by copy
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// we can avoid realloc if there is enough buffer by appending to left
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// and assigning.
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left.string_value().append(right.string_value());
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return left; // FIXME(brettw) des this copy?
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}
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*err = MakeIncompatibleTypeError(op_node, left, right);
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return Value();
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}
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// Left-hand-side list. The only valid thing is to add another list.
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if (left.type() == Value::LIST && right.type() == Value::LIST) {
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// Since left was passed by copy, avoid realloc by destructively appending
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// to it and using that as the result.
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for (Value& value : right.list_value())
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left.list_value().push_back(std::move(value));
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return left; // FIXME(brettw) does this copy?
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}
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*err = MakeIncompatibleTypeError(op_node, left, right);
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return Value();
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}
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// Left is passed by value because it will be modified in-place and returned
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// for the list case.
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Value ExecuteMinus(const BinaryOpNode* op_node,
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Value left,
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const Value& right,
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Err* err) {
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// Left-hand-side int. The only thing to do is subtract another int.
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if (left.type() == Value::INTEGER && right.type() == Value::INTEGER) {
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// Int - int -> subtraction.
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return Value(op_node, left.int_value() - right.int_value());
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}
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// Left-hand-side list. The only thing to do is subtract another list.
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if (left.type() == Value::LIST && right.type() == Value::LIST) {
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// In-place modify left and return it.
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RemoveMatchesFromList(op_node, &left, right, err);
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return left;
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}
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*err = MakeIncompatibleTypeError(op_node, left, right);
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return Value();
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}
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// In-place plus/minus ---------------------------------------------------------
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void ExecutePlusEquals(Scope* exec_scope,
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const BinaryOpNode* op_node,
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ValueDestination* dest,
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Value right,
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Err* err) {
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// There are several cases. Some things we can convert "foo += bar" to
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// "foo = foo + bar". Some cases we can't (the 'sources' variable won't
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// get the right filtering on the list). Some cases we don't want to (lists
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// and strings will get unnecessary copying so we can to optimize these).
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//
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// - Value is already mutable in the current scope:
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// 1. List/string append: use it.
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// 2. Other types: fall back to "foo = foo + bar"
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//
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// - Value is not mutable in the current scope:
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// 3. List/string append: copy into current scope and append to that.
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// 4. Other types: fall back to "foo = foo + bar"
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//
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// The common case is to use += for list and string appends in the local
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// scope, so this is written to avoid multiple variable lookups in that case.
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Value* mutable_dest = dest->GetExistingMutableValueIfExists(op_node);
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if (!mutable_dest) {
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const Value* existing_value = dest->GetExistingValue();
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if (!existing_value) {
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// Undefined left-hand-size for +=.
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dest->MakeUndefinedIdentifierForModifyError(err);
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return;
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}
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if (existing_value->type() != Value::STRING &&
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existing_value->type() != Value::LIST) {
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// Case #4 above.
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dest->SetValue(ExecutePlus(op_node, *existing_value,
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std::move(right), false, err), op_node);
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return;
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}
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// Case #3 above, copy to current scope and fall-through to appending.
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mutable_dest = dest->SetValue(*existing_value, op_node);
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} else if (mutable_dest->type() != Value::STRING &&
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mutable_dest->type() != Value::LIST) {
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// Case #2 above.
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dest->SetValue(ExecutePlus(op_node, *mutable_dest,
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std::move(right), false, err), op_node);
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return;
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} // "else" is case #1 above.
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if (mutable_dest->type() == Value::STRING) {
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|
if (right.type() == Value::INTEGER) {
|
|
// String + int -> string concat.
|
|
mutable_dest->string_value().append(
|
|
base::Int64ToString(right.int_value()));
|
|
} else if (right.type() == Value::STRING) {
|
|
// String + string -> string concat.
|
|
mutable_dest->string_value().append(right.string_value());
|
|
} else {
|
|
*err = MakeIncompatibleTypeError(op_node, *mutable_dest, right);
|
|
}
|
|
} else if (mutable_dest->type() == Value::LIST) {
|
|
// List concat.
|
|
if (right.type() == Value::LIST) {
|
|
// Note: don't reserve() the dest vector here since that actually hurts
|
|
// the allocation pattern when the build script is doing multiple small
|
|
// additions.
|
|
const PatternList* filter = dest->GetAssignmentFilter(exec_scope);
|
|
if (filter) {
|
|
// Filtered list concat.
|
|
for (Value& value : right.list_value()) {
|
|
if (!filter->MatchesValue(value))
|
|
mutable_dest->list_value().push_back(std::move(value));
|
|
}
|
|
} else {
|
|
// Normal list concat. This is a destructive move.
|
|
for (Value& value : right.list_value())
|
|
mutable_dest->list_value().push_back(std::move(value));
|
|
}
|
|
} else {
|
|
*err = Err(op_node->op(), "Incompatible types to add.",
|
|
"To append a single item to a list do \"foo += [ bar ]\".");
|
|
}
|
|
}
|
|
}
|
|
|
|
void ExecuteMinusEquals(const BinaryOpNode* op_node,
|
|
ValueDestination* dest,
|
|
const Value& right,
|
|
Err* err) {
|
|
// Like the += case, we can convert "foo -= bar" to "foo = foo - bar". Since
|
|
// there is no sources filtering, this is always semantically valid. The
|
|
// only case we don't do it is for lists in the current scope which is the
|
|
// most common case, and also the one that can be optimized the most by
|
|
// doing it in-place.
|
|
Value* mutable_dest = dest->GetExistingMutableValueIfExists(op_node);
|
|
if (!mutable_dest ||
|
|
(mutable_dest->type() != Value::LIST || right.type() != Value::LIST)) {
|
|
const Value* existing_value = dest->GetExistingValue();
|
|
if (!existing_value) {
|
|
// Undefined left-hand-size for -=.
|
|
dest->MakeUndefinedIdentifierForModifyError(err);
|
|
return;
|
|
}
|
|
dest->SetValue(ExecuteMinus(op_node, *existing_value, right, err), op_node);
|
|
return;
|
|
}
|
|
|
|
// In-place removal of items from "right".
|
|
RemoveMatchesFromList(op_node, mutable_dest, right, err);
|
|
}
|
|
|
|
// Comparison -----------------------------------------------------------------
|
|
|
|
Value ExecuteEqualsEquals(Scope* scope,
|
|
const BinaryOpNode* op_node,
|
|
const Value& left,
|
|
const Value& right,
|
|
Err* err) {
|
|
if (left == right)
|
|
return Value(op_node, true);
|
|
return Value(op_node, false);
|
|
}
|
|
|
|
Value ExecuteNotEquals(Scope* scope,
|
|
const BinaryOpNode* op_node,
|
|
const Value& left,
|
|
const Value& right,
|
|
Err* err) {
|
|
// Evaluate in terms of ==.
|
|
Value result = ExecuteEqualsEquals(scope, op_node, left, right, err);
|
|
result.boolean_value() = !result.boolean_value();
|
|
return result;
|
|
}
|
|
|
|
Value FillNeedsTwoIntegersError(const BinaryOpNode* op_node,
|
|
const Value& left,
|
|
const Value& right,
|
|
Err* err) {
|
|
*err = Err(op_node, "Comparison requires two integers.",
|
|
"This operator can only compare two integers.");
|
|
err->AppendRange(left.origin()->GetRange());
|
|
err->AppendRange(right.origin()->GetRange());
|
|
return Value();
|
|
}
|
|
|
|
Value ExecuteLessEquals(Scope* scope,
|
|
const BinaryOpNode* op_node,
|
|
const Value& left,
|
|
const Value& right,
|
|
Err* err) {
|
|
if (left.type() != Value::INTEGER || right.type() != Value::INTEGER)
|
|
return FillNeedsTwoIntegersError(op_node, left, right, err);
|
|
return Value(op_node, left.int_value() <= right.int_value());
|
|
}
|
|
|
|
Value ExecuteGreaterEquals(Scope* scope,
|
|
const BinaryOpNode* op_node,
|
|
const Value& left,
|
|
const Value& right,
|
|
Err* err) {
|
|
if (left.type() != Value::INTEGER || right.type() != Value::INTEGER)
|
|
return FillNeedsTwoIntegersError(op_node, left, right, err);
|
|
return Value(op_node, left.int_value() >= right.int_value());
|
|
}
|
|
|
|
Value ExecuteGreater(Scope* scope,
|
|
const BinaryOpNode* op_node,
|
|
const Value& left,
|
|
const Value& right,
|
|
Err* err) {
|
|
if (left.type() != Value::INTEGER || right.type() != Value::INTEGER)
|
|
return FillNeedsTwoIntegersError(op_node, left, right, err);
|
|
return Value(op_node, left.int_value() > right.int_value());
|
|
}
|
|
|
|
Value ExecuteLess(Scope* scope,
|
|
const BinaryOpNode* op_node,
|
|
const Value& left,
|
|
const Value& right,
|
|
Err* err) {
|
|
if (left.type() != Value::INTEGER || right.type() != Value::INTEGER)
|
|
return FillNeedsTwoIntegersError(op_node, left, right, err);
|
|
return Value(op_node, left.int_value() < right.int_value());
|
|
}
|
|
|
|
// Binary ----------------------------------------------------------------------
|
|
|
|
Value ExecuteOr(Scope* scope,
|
|
const BinaryOpNode* op_node,
|
|
const ParseNode* left_node,
|
|
const ParseNode* right_node,
|
|
Err* err) {
|
|
Value left = GetValueOrFillError(op_node, left_node, "left", scope, err);
|
|
if (err->has_error())
|
|
return Value();
|
|
if (left.type() != Value::BOOLEAN) {
|
|
*err = Err(op_node->left(), "Left side of || operator is not a boolean.",
|
|
"Type is \"" + std::string(Value::DescribeType(left.type())) +
|
|
"\" instead.");
|
|
return Value();
|
|
}
|
|
if (left.boolean_value())
|
|
return Value(op_node, left.boolean_value());
|
|
|
|
Value right = GetValueOrFillError(op_node, right_node, "right", scope, err);
|
|
if (err->has_error())
|
|
return Value();
|
|
if (right.type() != Value::BOOLEAN) {
|
|
*err = Err(op_node->right(), "Right side of || operator is not a boolean.",
|
|
"Type is \"" + std::string(Value::DescribeType(right.type())) +
|
|
"\" instead.");
|
|
return Value();
|
|
}
|
|
|
|
return Value(op_node, left.boolean_value() || right.boolean_value());
|
|
}
|
|
|
|
Value ExecuteAnd(Scope* scope,
|
|
const BinaryOpNode* op_node,
|
|
const ParseNode* left_node,
|
|
const ParseNode* right_node,
|
|
Err* err) {
|
|
Value left = GetValueOrFillError(op_node, left_node, "left", scope, err);
|
|
if (err->has_error())
|
|
return Value();
|
|
if (left.type() != Value::BOOLEAN) {
|
|
*err = Err(op_node->left(), "Left side of && operator is not a boolean.",
|
|
"Type is \"" + std::string(Value::DescribeType(left.type())) +
|
|
"\" instead.");
|
|
return Value();
|
|
}
|
|
if (!left.boolean_value())
|
|
return Value(op_node, left.boolean_value());
|
|
|
|
Value right = GetValueOrFillError(op_node, right_node, "right", scope, err);
|
|
if (err->has_error())
|
|
return Value();
|
|
if (right.type() != Value::BOOLEAN) {
|
|
*err = Err(op_node->right(), "Right side of && operator is not a boolean.",
|
|
"Type is \"" + std::string(Value::DescribeType(right.type())) +
|
|
"\" instead.");
|
|
return Value();
|
|
}
|
|
return Value(op_node, left.boolean_value() && right.boolean_value());
|
|
}
|
|
|
|
} // namespace
|
|
|
|
// ----------------------------------------------------------------------------
|
|
|
|
Value ExecuteUnaryOperator(Scope* scope,
|
|
const UnaryOpNode* op_node,
|
|
const Value& expr,
|
|
Err* err) {
|
|
DCHECK(op_node->op().type() == Token::BANG);
|
|
|
|
if (expr.type() != Value::BOOLEAN) {
|
|
*err = Err(op_node, "Operand of ! operator is not a boolean.",
|
|
"Type is \"" + std::string(Value::DescribeType(expr.type())) +
|
|
"\" instead.");
|
|
return Value();
|
|
}
|
|
// TODO(scottmg): Why no unary minus?
|
|
return Value(op_node, !expr.boolean_value());
|
|
}
|
|
|
|
Value ExecuteBinaryOperator(Scope* scope,
|
|
const BinaryOpNode* op_node,
|
|
const ParseNode* left,
|
|
const ParseNode* right,
|
|
Err* err) {
|
|
const Token& op = op_node->op();
|
|
|
|
// First handle the ones that take an lvalue.
|
|
if (op.type() == Token::EQUAL ||
|
|
op.type() == Token::PLUS_EQUALS ||
|
|
op.type() == Token::MINUS_EQUALS) {
|
|
// Compute the left side.
|
|
ValueDestination dest;
|
|
if (!dest.Init(scope, left, op_node, err))
|
|
return Value();
|
|
|
|
// Compute the right side.
|
|
Value right_value = right->Execute(scope, err);
|
|
if (err->has_error())
|
|
return Value();
|
|
if (right_value.type() == Value::NONE) {
|
|
*err = Err(op, "Operator requires a rvalue.",
|
|
"This thing on the right does not evaluate to a value.");
|
|
err->AppendRange(right->GetRange());
|
|
return Value();
|
|
}
|
|
|
|
// "foo += bar" (same for "-=") is converted to "foo = foo + bar" here, but
|
|
// we pass the original value of "foo" by pointer to avoid a copy.
|
|
if (op.type() == Token::EQUAL) {
|
|
ExecuteEquals(scope, op_node, &dest, std::move(right_value), err);
|
|
} else if (op.type() == Token::PLUS_EQUALS) {
|
|
ExecutePlusEquals(scope, op_node, &dest, std::move(right_value), err);
|
|
} else if (op.type() == Token::MINUS_EQUALS) {
|
|
ExecuteMinusEquals(op_node, &dest, right_value, err);
|
|
} else {
|
|
NOTREACHED();
|
|
}
|
|
return Value();
|
|
}
|
|
|
|
// ||, &&. Passed the node instead of the value so that they can avoid
|
|
// evaluating the RHS on early-out.
|
|
if (op.type() == Token::BOOLEAN_OR)
|
|
return ExecuteOr(scope, op_node, left, right, err);
|
|
if (op.type() == Token::BOOLEAN_AND)
|
|
return ExecuteAnd(scope, op_node, left, right, err);
|
|
|
|
// Everything else works on the evaluated left and right values.
|
|
Value left_value = GetValueOrFillError(op_node, left, "left", scope, err);
|
|
if (err->has_error())
|
|
return Value();
|
|
Value right_value = GetValueOrFillError(op_node, right, "right", scope, err);
|
|
if (err->has_error())
|
|
return Value();
|
|
|
|
// +, -.
|
|
if (op.type() == Token::MINUS)
|
|
return ExecuteMinus(op_node, std::move(left_value), right_value, err);
|
|
if (op.type() == Token::PLUS) {
|
|
return ExecutePlus(op_node, std::move(left_value), std::move(right_value),
|
|
true, err);
|
|
}
|
|
|
|
// Comparisons.
|
|
if (op.type() == Token::EQUAL_EQUAL)
|
|
return ExecuteEqualsEquals(scope, op_node, left_value, right_value, err);
|
|
if (op.type() == Token::NOT_EQUAL)
|
|
return ExecuteNotEquals(scope, op_node, left_value, right_value, err);
|
|
if (op.type() == Token::GREATER_EQUAL)
|
|
return ExecuteGreaterEquals(scope, op_node, left_value, right_value, err);
|
|
if (op.type() == Token::LESS_EQUAL)
|
|
return ExecuteLessEquals(scope, op_node, left_value, right_value, err);
|
|
if (op.type() == Token::GREATER_THAN)
|
|
return ExecuteGreater(scope, op_node, left_value, right_value, err);
|
|
if (op.type() == Token::LESS_THAN)
|
|
return ExecuteLess(scope, op_node, left_value, right_value, err);
|
|
|
|
return Value();
|
|
}
|