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46 lines
1.8 KiB
C++
46 lines
1.8 KiB
C++
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "tools/gn/config_values.h"
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namespace {
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template<typename T>
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void VectorAppend(std::vector<T>* append_to,
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const std::vector<T>& append_this) {
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if (append_this.empty())
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return;
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append_to->insert(append_to->end(),append_this.begin(), append_this.end());
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}
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} // namespace
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ConfigValues::ConfigValues() = default;
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ConfigValues::~ConfigValues() = default;
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void ConfigValues::AppendValues(const ConfigValues& append) {
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VectorAppend(&asmflags_, append.asmflags_);
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VectorAppend(&arflags_, append.arflags_);
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VectorAppend(&cflags_, append.cflags_);
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VectorAppend(&cflags_c_, append.cflags_c_);
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VectorAppend(&cflags_cc_, append.cflags_cc_);
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VectorAppend(&cflags_objc_, append.cflags_objc_);
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VectorAppend(&cflags_objcc_, append.cflags_objcc_);
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VectorAppend(&defines_, append.defines_);
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VectorAppend(&include_dirs_, append.include_dirs_);
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VectorAppend(&ldflags_, append.ldflags_);
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VectorAppend(&lib_dirs_, append.lib_dirs_);
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VectorAppend(&libs_, append.libs_);
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// Only append precompiled header if there isn't one. It might be nice to
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// throw an error if there are conflicting precompiled headers, but that
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// requires piping through some context of the actual configs involved, and
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// conflicts here should be very unusual. Instead, use the first value.
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if (!append.precompiled_header_.empty() && !precompiled_header_.empty())
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precompiled_header_ = append.precompiled_header_;
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if (!append.precompiled_source_.is_null() && !precompiled_source_.is_null())
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precompiled_source_ = append.precompiled_source_;
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}
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