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21 KiB
HTML
<!DOCTYPE HTML PUBLIC "-//IETF//DTD HTML//EN">
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<HTML>
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<HEAD>
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<link rel="stylesheet" href="designstyle.css">
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<title>Gperftools Heap Leak Checker</title>
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</HEAD>
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<BODY>
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<p align=right>
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<i>Last modified
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<script type=text/javascript>
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var lm = new Date(document.lastModified);
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document.write(lm.toDateString());
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</script></i>
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</p>
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<p>This is the heap checker we use at Google to detect memory leaks in
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C++ programs. There are three parts to using it: linking the library
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into an application, running the code, and analyzing the output.</p>
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<H1>Linking in the Library</H1>
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<p>The heap-checker is part of tcmalloc, so to install the heap
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checker into your executable, add <code>-ltcmalloc</code> to the
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link-time step for your executable. Also, while we don't necessarily
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recommend this form of usage, it's possible to add in the profiler at
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run-time using <code>LD_PRELOAD</code>:</p>
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<pre>% env LD_PRELOAD="/usr/lib/libtcmalloc.so" <binary></pre>
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<p>This does <i>not</i> turn on heap checking; it just inserts the
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code. For that reason, it's practical to just always link
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<code>-ltcmalloc</code> into a binary while developing; that's what we
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do at Google. (However, since any user can turn on the profiler by
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setting an environment variable, it's not necessarily recommended to
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install heapchecker-linked binaries into a production, running
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system.) Note that if you wish to use the heap checker, you must
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also use the tcmalloc memory-allocation library. There is no way
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currently to use the heap checker separate from tcmalloc.</p>
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<h1>Running the Code</h1>
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<p>Note: For security reasons, heap profiling will not write to a file
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-- and is thus not usable -- for setuid programs.</p>
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<h2><a name="whole_program">Whole-program Heap Leak Checking</a></h2>
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<p>The recommended way to use the heap checker is in "whole program"
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mode. In this case, the heap-checker starts tracking memory
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allocations before the start of <code>main()</code>, and checks again
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at program-exit. If it finds any memory leaks -- that is, any memory
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not pointed to by objects that are still "live" at program-exit -- it
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aborts the program (via <code>exit(1)</code>) and prints a message
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describing how to track down the memory leak (using <A
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HREF="heapprofile.html#pprof">pprof</A>).</p>
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<p>The heap-checker records the stack trace for each allocation while
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it is active. This causes a significant increase in memory usage, in
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addition to slowing your program down.</p>
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<p>Here's how to run a program with whole-program heap checking:</p>
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<ol>
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<li> <p>Define the environment variable HEAPCHECK to the <A
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HREF="#types">type of heap-checking</A> to do. For instance,
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to heap-check
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<code>/usr/local/bin/my_binary_compiled_with_tcmalloc</code>:</p>
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<pre>% env HEAPCHECK=normal /usr/local/bin/my_binary_compiled_with_tcmalloc</pre>
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</ol>
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<p>No other action is required.</p>
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<p>Note that since the heap-checker uses the heap-profiling framework
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internally, it is not possible to run both the heap-checker and <A
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HREF="heapprofile.html">heap profiler</A> at the same time.</p>
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<h3><a name="types">Flavors of Heap Checking</a></h3>
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<p>These are the legal values when running a whole-program heap
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check:</p>
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<ol>
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<li> <code>minimal</code>
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<li> <code>normal</code>
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<li> <code>strict</code>
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<li> <code>draconian</code>
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</ol>
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<p>"Minimal" heap-checking starts as late as possible in a
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initialization, meaning you can leak some memory in your
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initialization routines (that run before <code>main()</code>, say),
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and not trigger a leak message. If you frequently (and purposefully)
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leak data in one-time global initializers, "minimal" mode is useful
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for you. Otherwise, you should avoid it for stricter modes.</p>
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<p>"Normal" heap-checking tracks <A HREF="#live">live objects</A> and
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reports a leak for any data that is not reachable via a live object
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when the program exits.</p>
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<p>"Strict" heap-checking is much like "normal" but has a few extra
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checks that memory isn't lost in global destructors. In particular,
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if you have a global variable that allocates memory during program
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execution, and then "forgets" about the memory in the global
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destructor (say, by setting the pointer to it to NULL) without freeing
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it, that will prompt a leak message in "strict" mode, though not in
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"normal" mode.</p>
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<p>"Draconian" heap-checking is appropriate for those who like to be
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very precise about their memory management, and want the heap-checker
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to help them enforce it. In "draconian" mode, the heap-checker does
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not do "live object" checking at all, so it reports a leak unless
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<i>all</i> allocated memory is freed before program exit. (However,
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you can use <A HREF="#disable">IgnoreObject()</A> to re-enable
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liveness-checking on an object-by-object basis.)</p>
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<p>"Normal" mode, as the name implies, is the one used most often at
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Google. It's appropriate for everyday heap-checking use.</p>
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<p>In addition, there are two other possible modes:</p>
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<ul>
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<li> <code>as-is</code>
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<li> <code>local</code>
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</ul>
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<p><code>as-is</code> is the most flexible mode; it allows you to
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specify the various <A HREF="#options">knobs</A> of the heap checker
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explicitly. <code>local</code> activates the <A
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HREF="#explicit">explicit heap-check instrumentation</A>, but does not
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turn on any whole-program leak checking.</p>
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<h3><A NAME="tweaking">Tweaking whole-program checking</A></h3>
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<p>In some cases you want to check the whole program for memory leaks,
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but waiting for after <code>main()</code> exits to do the first
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whole-program leak check is waiting too long: e.g. in a long-running
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server one might wish to simply periodically check for leaks while the
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server is running. In this case, you can call the static method
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<code>NoGlobalLeaks()</code>, to verify no global leaks have happened
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as of that point in the program.</p>
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<p>Alternately, doing the check after <code>main()</code> exits might
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be too late. Perhaps you have some objects that are known not to
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clean up properly at exit. You'd like to do the "at exit" check
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before those objects are destroyed (since while they're live, any
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memory they point to will not be considered a leak). In that case,
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you can call <code>NoGlobalLeaks()</code> manually, near the end of
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<code>main()</code>, and then call <code>CancelGlobalCheck()</code> to
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turn off the automatic post-<code>main()</code> check.</p>
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<p>Finally, there's a helper macro for "strict" and "draconian" modes,
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which require all global memory to be freed before program exit. This
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freeing can be time-consuming and is often unnecessary, since libc
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cleans up all memory at program-exit for you. If you want the
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benefits of "strict"/"draconian" modes without the cost of all that
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freeing, look at <code>REGISTER_HEAPCHECK_CLEANUP</code> (in
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<code>heap-checker.h</code>). This macro allows you to mark specific
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cleanup code as active only when the heap-checker is turned on.</p>
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<h2><a name="explicit">Explicit (Partial-program) Heap Leak Checking</h2>
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<p>Instead of whole-program checking, you can check certain parts of your
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code to verify they do not have memory leaks. This check verifies that
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between two parts of a program, no memory is allocated without being freed.</p>
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<p>To use this kind of checking code, bracket the code you want
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checked by creating a <code>HeapLeakChecker</code> object at the
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beginning of the code segment, and call
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<code>NoLeaks()</code> at the end. These functions, and all others
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referred to in this file, are declared in
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<code><gperftools/heap-checker.h></code>.
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</p>
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<p>Here's an example:</p>
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<pre>
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HeapLeakChecker heap_checker("test_foo");
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{
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code that exercises some foo functionality;
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this code should not leak memory;
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}
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if (!heap_checker.NoLeaks()) assert(NULL == "heap memory leak");
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</pre>
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<p>Note that adding in the <code>HeapLeakChecker</code> object merely
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instruments the code for leak-checking. To actually turn on this
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leak-checking on a particular run of the executable, you must still
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run with the heap-checker turned on:</p>
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<pre>% env HEAPCHECK=local /usr/local/bin/my_binary_compiled_with_tcmalloc</pre>
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<p>If you want to do whole-program leak checking in addition to this
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manual leak checking, you can run in <code>normal</code> or some other
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mode instead: they'll run the "local" checks in addition to the
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whole-program check.</p>
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<h2><a name="disable">Disabling Heap-checking of Known Leaks</a></h2>
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<p>Sometimes your code has leaks that you know about and are willing
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to accept. You would like the heap checker to ignore them when
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checking your program. You can do this by bracketing the code in
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question with an appropriate heap-checking construct:</p>
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<pre>
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...
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{
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HeapLeakChecker::Disabler disabler;
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<leaky code>
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}
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...
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</pre>
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Any objects allocated by <code>leaky code</code> (including inside any
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routines called by <code>leaky code</code>) and any objects reachable
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from such objects are not reported as leaks.
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<p>Alternately, you can use <code>IgnoreObject()</code>, which takes a
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pointer to an object to ignore. That memory, and everything reachable
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from it (by following pointers), is ignored for the purposes of leak
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checking. You can call <code>UnIgnoreObject()</code> to undo the
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effects of <code>IgnoreObject()</code>.</p>
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<h2><a name="options">Tuning the Heap Checker</h2>
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<p>The heap leak checker has many options, some that trade off running
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time and accuracy, and others that increase the sensitivity at the
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risk of returning false positives. For most uses, the range covered
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by the <A HREF="#types">heap-check flavors</A> is enough, but in
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specialized cases more control can be helpful.</p>
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<p>
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These options are specified via environment varaiables.
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</p>
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<p>This first set of options controls sensitivity and accuracy. These
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options are ignored unless you run the heap checker in <A
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HREF="#types">as-is</A> mode.
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<table frame=box rules=sides cellpadding=5 width=100%>
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<tr valign=top>
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<td><code>HEAP_CHECK_AFTER_DESTRUCTORS</code></td>
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<td>Default: false</td>
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<td>
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When true, do the final leak check after all other global
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destructors have run. When false, do it after all
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<code>REGISTER_HEAPCHECK_CLEANUP</code>, typically much earlier in
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the global-destructor process.
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</td>
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</tr>
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<tr valign=top>
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<td><code>HEAP_CHECK_IGNORE_THREAD_LIVE</code></td>
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<td>Default: true</td>
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<td>
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If true, ignore objects reachable from thread stacks and registers
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(that is, do not report them as leaks).
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</td>
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</tr>
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<tr valign=top>
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<td><code>HEAP_CHECK_IGNORE_GLOBAL_LIVE</code></td>
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<td>Default: true</td>
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<td>
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If true, ignore objects reachable from global variables and data
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(that is, do not report them as leaks).
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</td>
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</tr>
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</table>
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<p>These options modify the behavior of whole-program leak
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checking.</p>
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<table frame=box rules=sides cellpadding=5 width=100%>
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<tr valign=top>
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<td><code>HEAP_CHECK_MAX_LEAKS</code></td>
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<td>Default: 20</td>
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<td>
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The maximum number of leaks to be printed to stderr (all leaks are still
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emitted to file output for pprof to visualize). If negative or zero,
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print all the leaks found.
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</td>
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</tr>
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</table>
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<p>These options apply to all types of leak checking.</p>
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<table frame=box rules=sides cellpadding=5 width=100%>
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<tr valign=top>
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<td><code>HEAP_CHECK_IDENTIFY_LEAKS</code></td>
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<td>Default: false</td>
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<td>
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If true, generate the addresses of the leaked objects in the
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generated memory leak profile files.
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</td>
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</tr>
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<tr valign=top>
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<td><code>HEAP_CHECK_TEST_POINTER_ALIGNMENT</code></td>
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<td>Default: false</td>
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<td>
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If true, check all leaks to see if they might be due to the use
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of unaligned pointers.
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</td>
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</tr>
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<tr valign=top>
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<td><code>HEAP_CHECK_POINTER_SOURCE_ALIGNMENT</code></td>
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<td>Default: sizeof(void*)</td>
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<td>
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Alignment at which all pointers in memory are supposed to be located.
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Use 1 if any alignment is ok.
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</td>
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</tr>
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<tr valign=top>
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<td><code>PPROF_PATH</code></td>
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<td>Default: pprof</td>
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<td>
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The location of the <code>pprof</code> executable.
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</td>
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</tr>
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<tr valign=top>
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<td><code>HEAP_CHECK_DUMP_DIRECTORY</code></td>
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<td>Default: /tmp</td>
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<td>
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Where the heap-profile files are kept while the program is running.
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</td>
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</tr>
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</table>
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<h2>Tips for Handling Detected Leaks</h2>
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<p>What do you do when the heap leak checker detects a memory leak?
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First, you should run the reported <code>pprof</code> command;
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hopefully, that is enough to track down the location where the leak
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occurs.</p>
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<p>If the leak is a real leak, you should fix it!</p>
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<p>If you are sure that the reported leaks are not dangerous and there
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is no good way to fix them, then you can use
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<code>HeapLeakChecker::Disabler</code> and/or
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<code>HeapLeakChecker::IgnoreObject()</code> to disable heap-checking
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for certain parts of the codebase.</p>
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<p>In "strict" or "draconian" mode, leaks may be due to incomplete
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cleanup in the destructors of global variables. If you don't wish to
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augment the cleanup routines, but still want to run in "strict" or
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"draconian" mode, consider using <A
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HREF="#tweaking"><code>REGISTER_HEAPCHECK_CLEANUP</code></A>.</p>
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<h2>Hints for Debugging Detected Leaks</h2>
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<p>Sometimes it can be useful to not only know the exact code that
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allocates the leaked objects, but also the addresses of the leaked objects.
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Combining this e.g. with additional logging in the program
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one can then track which subset of the allocations
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made at a certain spot in the code are leaked.
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<br/>
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To get the addresses of all leaked objects
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define the environment variable <code>HEAP_CHECK_IDENTIFY_LEAKS</code>
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to be <code>1</code>.
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The object addresses will be reported in the form of addresses
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of fake immediate callers of the memory allocation routines.
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Note that the performance of doing leak-checking in this mode
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can be noticeably worse than the default mode.
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</p>
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<p>One relatively common class of leaks that don't look real
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is the case of multiple initialization.
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In such cases the reported leaks are typically things that are
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linked from some global objects,
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which are initialized and say never modified again.
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The non-obvious cause of the leak is frequently the fact that
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the initialization code for these objects executes more than once.
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<br/>
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E.g. if the code of some <code>.cc</code> file is made to be included twice
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into the binary, then the constructors for global objects defined in that file
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will execute twice thus leaking the things allocated on the first run.
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<br/>
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Similar problems can occur if object initialization is done more explicitly
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e.g. on demand by a slightly buggy code
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that does not always ensure only-once initialization.
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</p>
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<p>
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A more rare but even more puzzling problem can be use of not properly
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aligned pointers (maybe inside of not properly aligned objects).
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Normally such pointers are not followed by the leak checker,
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hence the objects reachable only via such pointers are reported as leaks.
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If you suspect this case
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define the environment variable <code>HEAP_CHECK_TEST_POINTER_ALIGNMENT</code>
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to be <code>1</code>
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and then look closely at the generated leak report messages.
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</p>
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<h1>How It Works</h1>
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<p>When a <code>HeapLeakChecker</code> object is constructed, it dumps
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a memory-usage profile named
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<code><prefix>.<name>-beg.heap</code> to a temporary
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directory. When <code>NoLeaks()</code>
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is called (for whole-program checking, this happens automatically at
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program-exit), it dumps another profile, named
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<code><prefix>.<name>-end.heap</code>.
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(<code><prefix></code> is typically determined automatically,
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and <code><name></code> is typically <code>argv[0]</code>.) It
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then compares the two profiles. If the second profile shows
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more memory use than the first, the
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<code>NoLeaks()</code> function will
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return false. For "whole program" profiling, this will cause the
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executable to abort (via <code>exit(1)</code>). In all cases, it will
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print a message on how to process the dumped profiles to locate
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leaks.</p>
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<h3><A name=live>Detecting Live Objects</A></h3>
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<p>At any point during a program's execution, all memory that is
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accessible at that time is considered "live." This includes global
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variables, and also any memory that is reachable by following pointers
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from a global variable. It also includes all memory reachable from
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the current stack frame and from current CPU registers (this captures
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local variables). Finally, it includes the thread equivalents of
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these: thread-local storage and thread heaps, memory reachable from
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thread-local storage and thread heaps, and memory reachable from
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thread CPU registers.</p>
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<p>In all modes except "draconian," live memory is not
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considered to be a leak. We detect this by doing a liveness flood,
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traversing pointers to heap objects starting from some initial memory
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regions we know to potentially contain live pointer data. Note that
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this flood might potentially not find some (global) live data region
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to start the flood from. If you find such, please file a bug.</p>
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<p>The liveness flood attempts to treat any properly aligned byte
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sequences as pointers to heap objects and thinks that it found a good
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pointer whenever the current heap memory map contains an object with
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the address whose byte representation we found. Some pointers into
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not-at-start of object will also work here.</p>
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<p>As a result of this simple approach, it's possible (though
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unlikely) for the flood to be inexact and occasionally result in
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leaked objects being erroneously determined to be live. For instance,
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random bit patterns can happen to look like pointers to leaked heap
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objects. More likely, stale pointer data not corresponding to any
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live program variables can be still present in memory regions,
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especially in thread stacks. For instance, depending on how the local
|
|
<code>malloc</code> is implemented, it may reuse a heap object
|
|
address:</p>
|
|
<pre>
|
|
char* p = new char[1]; // new might return 0x80000000, say.
|
|
delete p;
|
|
new char[1]; // new might return 0x80000000 again
|
|
// This last new is a leak, but doesn't seem it: p looks like it points to it
|
|
</pre>
|
|
|
|
<p>In other words, imprecisions in the liveness flood mean that for
|
|
any heap leak check we might miss some memory leaks. This means that
|
|
for local leak checks, we might report a memory leak in the local
|
|
area, even though the leak actually happened before the
|
|
<code>HeapLeakChecker</code> object was constructed. Note that for
|
|
whole-program checks, a leak report <i>does</i> always correspond to a
|
|
real leak (since there's no "before" to have created a false-live
|
|
object).</p>
|
|
|
|
<p>While this liveness flood approach is not very portable and not
|
|
100% accurate, it works in most cases and saves us from writing a lot
|
|
of explicit clean up code and other hassles when dealing with thread
|
|
data.</p>
|
|
|
|
|
|
<h3>Visualizing Leak with <code>pprof</code></h3>
|
|
|
|
<p>
|
|
The heap checker automatically prints basic leak info with stack traces of
|
|
leaked objects' allocation sites, as well as a pprof command line that can be
|
|
used to visualize the call-graph involved in these allocations.
|
|
The latter can be much more useful for a human
|
|
to see where/why the leaks happened, especially if the leaks are numerous.
|
|
</p>
|
|
|
|
<h3>Leak-checking and Threads</h3>
|
|
|
|
<p>At the time of HeapLeakChecker's construction and during
|
|
<code>NoLeaks()</code> calls, we grab a lock
|
|
and then pause all other threads so other threads do not interfere
|
|
with recording or analyzing the state of the heap.</p>
|
|
|
|
<p>In general, leak checking works correctly in the presence of
|
|
threads. However, thread stack data liveness determination (via
|
|
<code>base/thread_lister.h</code>) does not work when the program is
|
|
running under GDB, because the ptrace functionality needed for finding
|
|
threads is already hooked to by GDB. Conversely, leak checker's
|
|
ptrace attempts might also interfere with GDB. As a result, GDB can
|
|
result in potentially false leak reports. For this reason, the
|
|
heap-checker turns itself off when running under GDB.</p>
|
|
|
|
<p>Also, <code>thread_lister</code> only works for Linux pthreads;
|
|
leak checking is unlikely to handle other thread implementations
|
|
correctly.</p>
|
|
|
|
<p>As mentioned in the discussion of liveness flooding, thread-stack
|
|
liveness determination might mis-classify as reachable objects that
|
|
very recently became unreachable (leaked). This can happen when the
|
|
pointers to now-logically-unreachable objects are present in the
|
|
active thread stack frame. In other words, trivial code like the
|
|
following might not produce the expected leak checking outcome
|
|
depending on how the compiled code works with the stack:</p>
|
|
<pre>
|
|
int* foo = new int [20];
|
|
HeapLeakChecker check("a_check");
|
|
foo = NULL;
|
|
// May fail to trigger.
|
|
if (!heap_checker.NoLeaks()) assert(NULL == "heap memory leak");
|
|
</pre>
|
|
|
|
|
|
<hr>
|
|
<address>Maxim Lifantsev<br>
|
|
<!-- Created: Tue Dec 19 10:43:14 PST 2000 -->
|
|
<!-- hhmts start -->
|
|
Last modified: Fri Jul 13 13:14:33 PDT 2007
|
|
<!-- hhmts end -->
|
|
</address>
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|
</body>
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</html>
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