mirror of
https://github.com/klzgrad/naiveproxy.git
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1a7ea4073b
SpdyProxyClientSocket waits for 200 OK before returning OK for Connect. Change that behavior to returning OK immediately after CONNECT header. This feature is enabled by a "fastopen" header via the proxy delegate. Design notes: The current approach is better than the obvious TCP Fast Open style fake Connect(). Fast Open should not be used for preconnects as preconnects need actual connections set up. The Naive client does not use preconnects per se (using "...RawConnect") but the user agent will use preconnects and the Naive client has to infer that. Hence there is a need to check the incoming socket for available bytes right before Connect() and configure whether a socket should be connected with Fast Open. But fake Connect() make it difficult to check the incoming socket because it immediately returns and there is not enough time for the first read of the incoming socket to arrive. To check for preconnects it is best to push the first read of the incoming socket to as late as possible. The other (wrong) way of doing that is to pass in an early read callback and call it immediately after sending HEADERS and then send the available bytes right there. This way is wrong because it does not work with late binding, which assumes Connect() is idempotent and causes sockets opened in this way to be potentially bound to the wrong socket requests. The current approach is to return OK in Connect() right after sending HEADERS before getting the reply, which is to be received later. If the reply is received during a subsequent Read() and the reply indicates an error, the error is returned to the callback of the Read(); otherwise the error is ignored with the connection disconnected and subsequent Read() and Write() should discover the disconnection.
618 lines
20 KiB
C++
618 lines
20 KiB
C++
// Copyright 2012 The Chromium Authors
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/spdy/spdy_proxy_client_socket.h"
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#include <algorithm> // min
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#include <utility>
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#include "base/check_op.h"
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#include "base/functional/bind.h"
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#include "base/functional/callback_helpers.h"
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#include "base/location.h"
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#include "base/notreached.h"
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#include "base/strings/string_util.h"
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#include "base/task/single_thread_task_runner.h"
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#include "base/values.h"
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#include "net/base/auth.h"
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#include "net/base/io_buffer.h"
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#include "net/base/proxy_chain.h"
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#include "net/base/proxy_delegate.h"
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#include "net/http/http_auth_cache.h"
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#include "net/http/http_auth_handler_factory.h"
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#include "net/http/http_log_util.h"
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#include "net/http/http_request_info.h"
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#include "net/http/http_response_headers.h"
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#include "net/log/net_log_event_type.h"
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#include "net/log/net_log_source_type.h"
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#include "net/spdy/spdy_http_utils.h"
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#include "net/traffic_annotation/network_traffic_annotation.h"
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#include "url/gurl.h"
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namespace net {
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SpdyProxyClientSocket::SpdyProxyClientSocket(
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const base::WeakPtr<SpdyStream>& spdy_stream,
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const ProxyChain& proxy_chain,
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size_t proxy_chain_index,
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const std::string& user_agent,
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const HostPortPair& endpoint,
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const NetLogWithSource& source_net_log,
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scoped_refptr<HttpAuthController> auth_controller,
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ProxyDelegate* proxy_delegate)
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: spdy_stream_(spdy_stream),
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endpoint_(endpoint),
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auth_(std::move(auth_controller)),
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proxy_chain_(proxy_chain),
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proxy_chain_index_(proxy_chain_index),
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proxy_delegate_(proxy_delegate),
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user_agent_(user_agent),
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net_log_(NetLogWithSource::Make(spdy_stream->net_log().net_log(),
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NetLogSourceType::PROXY_CLIENT_SOCKET)),
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source_dependency_(source_net_log.source()) {
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request_.method = "CONNECT";
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request_.url = GURL("https://" + endpoint.ToString());
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net_log_.BeginEventReferencingSource(NetLogEventType::SOCKET_ALIVE,
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source_net_log.source());
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net_log_.AddEventReferencingSource(
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NetLogEventType::HTTP2_PROXY_CLIENT_SESSION,
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spdy_stream->net_log().source());
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spdy_stream_->SetDelegate(this);
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was_ever_used_ = spdy_stream_->WasEverUsed();
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}
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SpdyProxyClientSocket::~SpdyProxyClientSocket() {
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Disconnect();
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net_log_.EndEvent(NetLogEventType::SOCKET_ALIVE);
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}
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const HttpResponseInfo* SpdyProxyClientSocket::GetConnectResponseInfo() const {
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return response_.headers.get() ? &response_ : nullptr;
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}
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const scoped_refptr<HttpAuthController>&
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SpdyProxyClientSocket::GetAuthController() const {
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return auth_;
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}
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int SpdyProxyClientSocket::RestartWithAuth(CompletionOnceCallback callback) {
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// A SPDY Stream can only handle a single request, so the underlying
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// stream may not be reused and a new SpdyProxyClientSocket must be
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// created (possibly on top of the same SPDY Session).
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next_state_ = STATE_DISCONNECTED;
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return ERR_UNABLE_TO_REUSE_CONNECTION_FOR_PROXY_AUTH;
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}
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// Ignore priority changes, just use priority of initial request. Since multiple
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// requests are pooled on the SpdyProxyClientSocket, reprioritization doesn't
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// really work.
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//
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// TODO(mmenke): Use a single priority value for all SpdyProxyClientSockets,
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// regardless of what priority they're created with.
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void SpdyProxyClientSocket::SetStreamPriority(RequestPriority priority) {}
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// Sends a HEADERS frame to the proxy with a CONNECT request
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// for the specified endpoint. Waits for the server to send back
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// a HEADERS frame. OK will be returned if the status is 200.
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// ERR_TUNNEL_CONNECTION_FAILED will be returned for any other status.
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// In any of these cases, Read() may be called to retrieve the HTTP
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// response body. Any other return values should be considered fatal.
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// TODO(rch): handle 407 proxy auth requested correctly, perhaps
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// by creating a new stream for the subsequent request.
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// TODO(rch): create a more appropriate error code to disambiguate
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// the HTTPS Proxy tunnel failure from an HTTP Proxy tunnel failure.
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int SpdyProxyClientSocket::Connect(CompletionOnceCallback callback) {
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DCHECK(read_callback_.is_null());
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if (next_state_ == STATE_OPEN)
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return OK;
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DCHECK_EQ(STATE_DISCONNECTED, next_state_);
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next_state_ = STATE_GENERATE_AUTH_TOKEN;
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int rv = DoLoop(OK);
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if (rv == ERR_IO_PENDING)
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read_callback_ = std::move(callback);
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return rv;
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}
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void SpdyProxyClientSocket::Disconnect() {
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read_buffer_queue_.Clear();
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user_buffer_ = nullptr;
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user_buffer_len_ = 0;
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read_callback_.Reset();
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write_buffer_len_ = 0;
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write_callback_.Reset();
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next_state_ = STATE_DISCONNECTED;
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if (spdy_stream_.get()) {
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// This will cause OnClose to be invoked, which takes care of
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// cleaning up all the internal state.
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spdy_stream_->Cancel(ERR_ABORTED);
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DCHECK(!spdy_stream_.get());
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}
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}
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bool SpdyProxyClientSocket::IsConnected() const {
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return next_state_ == STATE_OPEN;
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}
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bool SpdyProxyClientSocket::IsConnectedAndIdle() const {
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return IsConnected() && read_buffer_queue_.IsEmpty() &&
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spdy_stream_->IsOpen();
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}
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const NetLogWithSource& SpdyProxyClientSocket::NetLog() const {
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return net_log_;
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}
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bool SpdyProxyClientSocket::WasEverUsed() const {
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return was_ever_used_ || (spdy_stream_.get() && spdy_stream_->WasEverUsed());
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}
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NextProto SpdyProxyClientSocket::GetNegotiatedProtocol() const {
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// Do not delegate to `spdy_stream_`. While `spdy_stream_` negotiated ALPN
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// with the proxy, this object represents the tunneled TCP connection to the
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// origin.
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return kProtoUnknown;
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}
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bool SpdyProxyClientSocket::GetSSLInfo(SSLInfo* ssl_info) {
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// Do not delegate to `spdy_stream_`. While `spdy_stream_` connected to the
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// proxy with TLS, this object represents the tunneled TCP connection to the
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// origin.
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return false;
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}
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int64_t SpdyProxyClientSocket::GetTotalReceivedBytes() const {
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NOTIMPLEMENTED();
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return 0;
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}
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void SpdyProxyClientSocket::ApplySocketTag(const SocketTag& tag) {
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// In the case of a connection to the proxy using HTTP/2 or HTTP/3 where the
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// underlying socket may multiplex multiple streams, applying this request's
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// socket tag to the multiplexed session would incorrectly apply the socket
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// tag to all mutliplexed streams. Fortunately socket tagging is only
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// supported on Android without the data reduction proxy, so only simple HTTP
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// proxies are supported, so proxies won't be using HTTP/2 or HTTP/3. Enforce
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// that a specific (non-default) tag isn't being applied.
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CHECK(tag == SocketTag());
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}
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int SpdyProxyClientSocket::Read(IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback) {
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int rv = ReadIfReady(buf, buf_len, std::move(callback));
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if (rv == ERR_IO_PENDING) {
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user_buffer_ = buf;
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user_buffer_len_ = static_cast<size_t>(buf_len);
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}
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return rv;
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}
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int SpdyProxyClientSocket::ReadIfReady(IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback) {
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DCHECK(!read_callback_);
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DCHECK(!user_buffer_);
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if (next_state_ == STATE_DISCONNECTED)
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return ERR_SOCKET_NOT_CONNECTED;
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if (next_state_ == STATE_CLOSED && read_buffer_queue_.IsEmpty()) {
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return 0;
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}
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DCHECK(next_state_ == STATE_OPEN || next_state_ == STATE_CLOSED);
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DCHECK(buf);
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size_t result = PopulateUserReadBuffer(buf->data(), buf_len);
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if (result == 0) {
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read_callback_ = std::move(callback);
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return ERR_IO_PENDING;
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}
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return result;
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}
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int SpdyProxyClientSocket::CancelReadIfReady() {
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// Only a pending ReadIfReady() can be canceled.
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DCHECK(!user_buffer_) << "Pending Read() cannot be canceled";
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read_callback_.Reset();
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return OK;
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}
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size_t SpdyProxyClientSocket::PopulateUserReadBuffer(char* data, size_t len) {
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return read_buffer_queue_.Dequeue(data, len);
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}
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int SpdyProxyClientSocket::Write(
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IOBuffer* buf,
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int buf_len,
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CompletionOnceCallback callback,
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const NetworkTrafficAnnotationTag& traffic_annotation) {
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DCHECK(write_callback_.is_null());
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if (next_state_ != STATE_OPEN)
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return ERR_SOCKET_NOT_CONNECTED;
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if (end_stream_state_ == EndStreamState::kEndStreamSent)
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return ERR_CONNECTION_CLOSED;
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DCHECK(spdy_stream_.get());
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spdy_stream_->SendData(buf, buf_len, MORE_DATA_TO_SEND);
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net_log_.AddByteTransferEvent(NetLogEventType::SOCKET_BYTES_SENT, buf_len,
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buf->data());
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write_callback_ = std::move(callback);
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write_buffer_len_ = buf_len;
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return ERR_IO_PENDING;
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}
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int SpdyProxyClientSocket::SetReceiveBufferSize(int32_t size) {
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// Since this StreamSocket sits on top of a shared SpdySession, it
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// is not safe for callers to change this underlying socket.
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return ERR_NOT_IMPLEMENTED;
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}
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int SpdyProxyClientSocket::SetSendBufferSize(int32_t size) {
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// Since this StreamSocket sits on top of a shared SpdySession, it
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// is not safe for callers to change this underlying socket.
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return ERR_NOT_IMPLEMENTED;
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}
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int SpdyProxyClientSocket::GetPeerAddress(IPEndPoint* address) const {
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if (!IsConnected())
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return ERR_SOCKET_NOT_CONNECTED;
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return spdy_stream_->GetPeerAddress(address);
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}
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int SpdyProxyClientSocket::GetLocalAddress(IPEndPoint* address) const {
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if (!IsConnected())
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return ERR_SOCKET_NOT_CONNECTED;
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return spdy_stream_->GetLocalAddress(address);
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}
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void SpdyProxyClientSocket::RunWriteCallback(int result) {
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base::WeakPtr<SpdyProxyClientSocket> weak_ptr = weak_factory_.GetWeakPtr();
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// `write_callback_` might be consumed by OnClose().
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if (write_callback_) {
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std::move(write_callback_).Run(result);
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}
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if (!weak_ptr) {
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// `this` was already destroyed while running `write_callback_`. Must
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// return immediately without touching any field member.
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return;
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}
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if (end_stream_state_ == EndStreamState::kEndStreamReceived) {
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base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(
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FROM_HERE, base::BindOnce(&SpdyProxyClientSocket::MaybeSendEndStream,
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weak_factory_.GetMutableWeakPtr()));
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}
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}
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void SpdyProxyClientSocket::OnIOComplete(int result) {
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DCHECK_NE(STATE_DISCONNECTED, next_state_);
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int rv = DoLoop(result);
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if (rv != ERR_IO_PENDING) {
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std::move(read_callback_).Run(rv);
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}
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}
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int SpdyProxyClientSocket::DoLoop(int last_io_result) {
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DCHECK_NE(next_state_, STATE_DISCONNECTED);
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int rv = last_io_result;
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do {
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State state = next_state_;
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next_state_ = STATE_DISCONNECTED;
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switch (state) {
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case STATE_GENERATE_AUTH_TOKEN:
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DCHECK_EQ(OK, rv);
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rv = DoGenerateAuthToken();
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break;
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case STATE_GENERATE_AUTH_TOKEN_COMPLETE:
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rv = DoGenerateAuthTokenComplete(rv);
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break;
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case STATE_SEND_REQUEST:
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DCHECK_EQ(OK, rv);
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net_log_.BeginEvent(
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NetLogEventType::HTTP_TRANSACTION_TUNNEL_SEND_REQUEST);
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rv = DoSendRequest();
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break;
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case STATE_SEND_REQUEST_COMPLETE:
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net_log_.EndEventWithNetErrorCode(
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NetLogEventType::HTTP_TRANSACTION_TUNNEL_SEND_REQUEST, rv);
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rv = DoSendRequestComplete(rv);
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if (rv >= 0 || rv == ERR_IO_PENDING) {
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// Emit extra event so can use the same events as
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// HttpProxyClientSocket.
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net_log_.BeginEvent(
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NetLogEventType::HTTP_TRANSACTION_TUNNEL_READ_HEADERS);
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}
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break;
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case STATE_READ_REPLY_COMPLETE:
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rv = DoReadReplyComplete(rv);
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net_log_.EndEventWithNetErrorCode(
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NetLogEventType::HTTP_TRANSACTION_TUNNEL_READ_HEADERS, rv);
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if (use_fastopen_ && read_headers_pending_) {
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read_headers_pending_ = false;
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if (rv < 0) {
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// read_callback_ cannot be called.
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if (!read_callback_)
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rv = ERR_IO_PENDING;
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// read_callback_ will be called with this error and be reset.
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// Further data after that will be ignored.
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next_state_ = STATE_DISCONNECTED;
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} else {
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// Does not call read_callback_ from here if headers are OK.
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rv = ERR_IO_PENDING;
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}
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}
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break;
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default:
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NOTREACHED_IN_MIGRATION() << "bad state";
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rv = ERR_UNEXPECTED;
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break;
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}
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} while (rv != ERR_IO_PENDING && next_state_ != STATE_DISCONNECTED &&
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next_state_ != STATE_OPEN);
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return rv;
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}
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int SpdyProxyClientSocket::DoGenerateAuthToken() {
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next_state_ = STATE_GENERATE_AUTH_TOKEN_COMPLETE;
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return auth_->MaybeGenerateAuthToken(
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&request_,
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base::BindOnce(&SpdyProxyClientSocket::OnIOComplete,
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weak_factory_.GetWeakPtr()),
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net_log_);
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}
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int SpdyProxyClientSocket::DoGenerateAuthTokenComplete(int result) {
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DCHECK_NE(ERR_IO_PENDING, result);
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if (result == OK)
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next_state_ = STATE_SEND_REQUEST;
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return result;
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}
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int SpdyProxyClientSocket::DoSendRequest() {
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next_state_ = STATE_SEND_REQUEST_COMPLETE;
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// Add Proxy-Authentication header if necessary.
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HttpRequestHeaders authorization_headers;
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if (auth_->HaveAuth()) {
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auth_->AddAuthorizationHeader(&authorization_headers);
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}
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if (proxy_delegate_) {
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HttpRequestHeaders proxy_delegate_headers;
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int result = proxy_delegate_->OnBeforeTunnelRequest(
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proxy_chain_, proxy_chain_index_, &proxy_delegate_headers);
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if (result < 0) {
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return result;
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}
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if (proxy_delegate_headers.HasHeader("fastopen")) {
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proxy_delegate_headers.RemoveHeader("fastopen");
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use_fastopen_ = true;
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}
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request_.extra_headers.MergeFrom(proxy_delegate_headers);
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}
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std::string request_line;
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BuildTunnelRequest(endpoint_, authorization_headers, user_agent_,
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&request_line, &request_.extra_headers);
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NetLogRequestHeaders(net_log_,
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NetLogEventType::HTTP_TRANSACTION_SEND_TUNNEL_HEADERS,
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request_line, &request_.extra_headers);
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quiche::HttpHeaderBlock headers;
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CreateSpdyHeadersFromHttpRequest(request_, std::nullopt,
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request_.extra_headers, &headers);
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return spdy_stream_->SendRequestHeaders(std::move(headers),
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MORE_DATA_TO_SEND);
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}
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int SpdyProxyClientSocket::DoSendRequestComplete(int result) {
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if (result < 0)
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return result;
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if (use_fastopen_) {
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read_headers_pending_ = true;
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next_state_ = STATE_OPEN;
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return OK;
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}
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// Wait for HEADERS frame from the server
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next_state_ = STATE_READ_REPLY_COMPLETE;
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return ERR_IO_PENDING;
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}
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int SpdyProxyClientSocket::DoReadReplyComplete(int result) {
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// We enter this method directly from DoSendRequestComplete, since
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// we are notified by a callback when the HEADERS frame arrives.
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if (result < 0)
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return result;
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// Require the "HTTP/1.x" status line for SSL CONNECT.
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if (response_.headers->GetHttpVersion() < HttpVersion(1, 0))
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return ERR_TUNNEL_CONNECTION_FAILED;
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NetLogResponseHeaders(
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net_log_, NetLogEventType::HTTP_TRANSACTION_READ_TUNNEL_RESPONSE_HEADERS,
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response_.headers.get());
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if (proxy_delegate_) {
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int rv = proxy_delegate_->OnTunnelHeadersReceived(
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proxy_chain_, proxy_chain_index_, *response_.headers);
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if (rv != OK) {
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DCHECK_NE(ERR_IO_PENDING, rv);
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return rv;
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}
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}
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switch (response_.headers->response_code()) {
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case 200: // OK
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next_state_ = STATE_OPEN;
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return OK;
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case 407: // Proxy Authentication Required
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next_state_ = STATE_OPEN;
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SanitizeProxyAuth(response_);
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return HandleProxyAuthChallenge(auth_.get(), &response_, net_log_);
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default:
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// Ignore response to avoid letting the proxy impersonate the target
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// server. (See http://crbug.com/137891.)
|
|
return ERR_TUNNEL_CONNECTION_FAILED;
|
|
}
|
|
}
|
|
|
|
// SpdyStream::Delegate methods:
|
|
// Called when SYN frame has been sent.
|
|
// Returns true if no more data to be sent after SYN frame.
|
|
void SpdyProxyClientSocket::OnHeadersSent() {
|
|
DCHECK_EQ(next_state_, STATE_SEND_REQUEST_COMPLETE);
|
|
|
|
OnIOComplete(OK);
|
|
}
|
|
|
|
void SpdyProxyClientSocket::OnEarlyHintsReceived(
|
|
const quiche::HttpHeaderBlock& headers) {}
|
|
|
|
void SpdyProxyClientSocket::OnHeadersReceived(
|
|
const quiche::HttpHeaderBlock& response_headers) {
|
|
if (use_fastopen_ && read_headers_pending_ && next_state_ == STATE_OPEN) {
|
|
next_state_ = STATE_READ_REPLY_COMPLETE;
|
|
}
|
|
|
|
// If we've already received the reply, existing headers are too late.
|
|
// TODO(mbelshe): figure out a way to make HEADERS frames useful after the
|
|
// initial response.
|
|
if (next_state_ != STATE_READ_REPLY_COMPLETE)
|
|
return;
|
|
|
|
// Save the response
|
|
const int rv = SpdyHeadersToHttpResponse(response_headers, &response_);
|
|
DCHECK_NE(rv, ERR_INCOMPLETE_HTTP2_HEADERS);
|
|
|
|
OnIOComplete(OK);
|
|
}
|
|
|
|
// Called when data is received or on EOF (if `buffer is nullptr).
|
|
void SpdyProxyClientSocket::OnDataReceived(std::unique_ptr<SpdyBuffer> buffer) {
|
|
if (buffer) {
|
|
net_log_.AddByteTransferEvent(NetLogEventType::SOCKET_BYTES_RECEIVED,
|
|
buffer->GetRemainingSize(),
|
|
buffer->GetRemainingData());
|
|
read_buffer_queue_.Enqueue(std::move(buffer));
|
|
} else {
|
|
net_log_.AddByteTransferEvent(NetLogEventType::SOCKET_BYTES_RECEIVED, 0,
|
|
nullptr);
|
|
|
|
if (end_stream_state_ == EndStreamState::kNone) {
|
|
// The peer sent END_STREAM. Schedule a DATA frame with END_STREAM.
|
|
end_stream_state_ = EndStreamState::kEndStreamReceived;
|
|
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(
|
|
FROM_HERE, base::BindOnce(&SpdyProxyClientSocket::MaybeSendEndStream,
|
|
weak_factory_.GetWeakPtr()));
|
|
}
|
|
}
|
|
|
|
if (read_callback_) {
|
|
if (user_buffer_) {
|
|
int rv = PopulateUserReadBuffer(user_buffer_->data(), user_buffer_len_);
|
|
user_buffer_ = nullptr;
|
|
user_buffer_len_ = 0;
|
|
std::move(read_callback_).Run(rv);
|
|
} else {
|
|
// If ReadIfReady() is used instead of Read(), tell the caller that data
|
|
// is available for reading.
|
|
std::move(read_callback_).Run(OK);
|
|
}
|
|
}
|
|
}
|
|
|
|
void SpdyProxyClientSocket::OnDataSent() {
|
|
if (end_stream_state_ == EndStreamState::kEndStreamSent) {
|
|
CHECK(write_callback_.is_null());
|
|
return;
|
|
}
|
|
|
|
DCHECK(!write_callback_.is_null());
|
|
|
|
int rv = write_buffer_len_;
|
|
write_buffer_len_ = 0;
|
|
|
|
// Proxy write callbacks result in deep callback chains. Post to allow the
|
|
// stream's write callback chain to unwind (see crbug.com/355511).
|
|
base::SingleThreadTaskRunner::GetCurrentDefault()->PostTask(
|
|
FROM_HERE, base::BindOnce(&SpdyProxyClientSocket::RunWriteCallback,
|
|
weak_factory_.GetWeakPtr(), rv));
|
|
}
|
|
|
|
void SpdyProxyClientSocket::OnTrailers(
|
|
const quiche::HttpHeaderBlock& trailers) {
|
|
// |spdy_stream_| is of type SPDY_BIDIRECTIONAL_STREAM, so trailers are
|
|
// combined with response headers and this method will not be calld.
|
|
NOTREACHED_IN_MIGRATION();
|
|
}
|
|
|
|
void SpdyProxyClientSocket::OnClose(int status) {
|
|
was_ever_used_ = spdy_stream_->WasEverUsed();
|
|
spdy_stream_.reset();
|
|
|
|
bool connecting = next_state_ != STATE_DISCONNECTED &&
|
|
next_state_ < STATE_OPEN;
|
|
if (next_state_ == STATE_OPEN)
|
|
next_state_ = STATE_CLOSED;
|
|
else
|
|
next_state_ = STATE_DISCONNECTED;
|
|
|
|
base::WeakPtr<SpdyProxyClientSocket> weak_ptr = weak_factory_.GetWeakPtr();
|
|
CompletionOnceCallback write_callback = std::move(write_callback_);
|
|
write_buffer_len_ = 0;
|
|
|
|
// If we're in the middle of connecting, we need to make sure
|
|
// we invoke the connect callback.
|
|
if (connecting) {
|
|
DCHECK(!read_callback_.is_null());
|
|
std::move(read_callback_).Run(status);
|
|
} else if (!read_callback_.is_null()) {
|
|
// If we have a read_callback_, the we need to make sure we call it back.
|
|
OnDataReceived(std::unique_ptr<SpdyBuffer>());
|
|
}
|
|
// This may have been deleted by read_callback_, so check first.
|
|
if (weak_ptr.get() && !write_callback.is_null())
|
|
std::move(write_callback).Run(ERR_CONNECTION_CLOSED);
|
|
}
|
|
|
|
bool SpdyProxyClientSocket::CanGreaseFrameType() const {
|
|
return false;
|
|
}
|
|
|
|
NetLogSource SpdyProxyClientSocket::source_dependency() const {
|
|
return source_dependency_;
|
|
}
|
|
|
|
void SpdyProxyClientSocket::MaybeSendEndStream() {
|
|
DCHECK_NE(end_stream_state_, EndStreamState::kNone);
|
|
if (end_stream_state_ == EndStreamState::kEndStreamSent)
|
|
return;
|
|
|
|
if (!spdy_stream_)
|
|
return;
|
|
|
|
// When there is a pending write, wait until the write completes.
|
|
if (write_callback_)
|
|
return;
|
|
|
|
auto buffer = base::MakeRefCounted<IOBufferWithSize>(/*buffer_size=*/0);
|
|
spdy_stream_->SendData(buffer.get(), /*length=*/0, NO_MORE_DATA_TO_SEND);
|
|
end_stream_state_ = EndStreamState::kEndStreamSent;
|
|
}
|
|
|
|
} // namespace net
|