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981 lines
39 KiB
C++
981 lines
39 KiB
C++
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_ALLOCATOR_PARTITION_ALLOCATOR_PARTITION_ALLOC_H_
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#define BASE_ALLOCATOR_PARTITION_ALLOCATOR_PARTITION_ALLOC_H_
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// DESCRIPTION
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// PartitionRoot::Alloc() / PartitionRootGeneric::Alloc() and PartitionFree() /
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// PartitionRootGeneric::Free() are approximately analagous to malloc() and
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// free().
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//
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// The main difference is that a PartitionRoot / PartitionRootGeneric object
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// must be supplied to these functions, representing a specific "heap partition"
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// that will be used to satisfy the allocation. Different partitions are
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// guaranteed to exist in separate address spaces, including being separate from
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// the main system heap. If the contained objects are all freed, physical memory
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// is returned to the system but the address space remains reserved.
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// See PartitionAlloc.md for other security properties PartitionAlloc provides.
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//
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// THE ONLY LEGITIMATE WAY TO OBTAIN A PartitionRoot IS THROUGH THE
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// SizeSpecificPartitionAllocator / PartitionAllocatorGeneric classes. To
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// minimize the instruction count to the fullest extent possible, the
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// PartitionRoot is really just a header adjacent to other data areas provided
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// by the allocator class.
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//
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// The PartitionRoot::Alloc() variant of the API has the following caveats:
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// - Allocations and frees against a single partition must be single threaded.
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// - Allocations must not exceed a max size, chosen at compile-time via a
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// templated parameter to PartitionAllocator.
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// - Allocation sizes must be aligned to the system pointer size.
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// - Allocations are bucketed exactly according to size.
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//
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// And for PartitionRootGeneric::Alloc():
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// - Multi-threaded use against a single partition is ok; locking is handled.
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// - Allocations of any arbitrary size can be handled (subject to a limit of
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// INT_MAX bytes for security reasons).
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// - Bucketing is by approximate size, for example an allocation of 4000 bytes
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// might be placed into a 4096-byte bucket. Bucket sizes are chosen to try and
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// keep worst-case waste to ~10%.
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//
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// The allocators are designed to be extremely fast, thanks to the following
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// properties and design:
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// - Just two single (reasonably predicatable) branches in the hot / fast path
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// for both allocating and (significantly) freeing.
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// - A minimal number of operations in the hot / fast path, with the slow paths
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// in separate functions, leading to the possibility of inlining.
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// - Each partition page (which is usually multiple physical pages) has a
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// metadata structure which allows fast mapping of free() address to an
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// underlying bucket.
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// - Supports a lock-free API for fast performance in single-threaded cases.
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// - The freelist for a given bucket is split across a number of partition
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// pages, enabling various simple tricks to try and minimize fragmentation.
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// - Fine-grained bucket sizes leading to less waste and better packing.
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//
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// The following security properties could be investigated in the future:
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// - Per-object bucketing (instead of per-size) is mostly available at the API,
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// but not used yet.
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// - No randomness of freelist entries or bucket position.
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// - Better checking for wild pointers in free().
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// - Better freelist masking function to guarantee fault on 32-bit.
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#include <limits.h>
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#include <string.h>
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#include "base/allocator/partition_allocator/page_allocator.h"
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#include "base/allocator/partition_allocator/spin_lock.h"
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#include "base/base_export.h"
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#include "base/bits.h"
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#include "base/compiler_specific.h"
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#include "base/logging.h"
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#include "base/macros.h"
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#include "base/sys_byteorder.h"
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#include "build/build_config.h"
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#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
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#include <stdlib.h>
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#endif
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namespace base {
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// Allocation granularity of sizeof(void*) bytes.
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static const size_t kAllocationGranularity = sizeof(void*);
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static const size_t kAllocationGranularityMask = kAllocationGranularity - 1;
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static const size_t kBucketShift = (kAllocationGranularity == 8) ? 3 : 2;
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// Underlying partition storage pages are a power-of-two size. It is typical
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// for a partition page to be based on multiple system pages. Most references to
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// "page" refer to partition pages.
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// We also have the concept of "super pages" -- these are the underlying system
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// allocations we make. Super pages contain multiple partition pages inside them
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// and include space for a small amount of metadata per partition page.
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// Inside super pages, we store "slot spans". A slot span is a continguous range
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// of one or more partition pages that stores allocations of the same size.
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// Slot span sizes are adjusted depending on the allocation size, to make sure
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// the packing does not lead to unused (wasted) space at the end of the last
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// system page of the span. For our current max slot span size of 64k and other
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// constant values, we pack _all_ PartitionRootGeneric::Alloc() sizes perfectly
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// up against the end of a system page.
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static const size_t kPartitionPageShift = 14; // 16KB
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static const size_t kPartitionPageSize = 1 << kPartitionPageShift;
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static const size_t kPartitionPageOffsetMask = kPartitionPageSize - 1;
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static const size_t kPartitionPageBaseMask = ~kPartitionPageOffsetMask;
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static const size_t kMaxPartitionPagesPerSlotSpan = 4;
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// To avoid fragmentation via never-used freelist entries, we hand out partition
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// freelist sections gradually, in units of the dominant system page size.
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// What we're actually doing is avoiding filling the full partition page (16 KB)
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// with freelist pointers right away. Writing freelist pointers will fault and
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// dirty a private page, which is very wasteful if we never actually store
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// objects there.
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static const size_t kNumSystemPagesPerPartitionPage =
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kPartitionPageSize / kSystemPageSize;
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static const size_t kMaxSystemPagesPerSlotSpan =
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kNumSystemPagesPerPartitionPage * kMaxPartitionPagesPerSlotSpan;
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// We reserve virtual address space in 2MB chunks (aligned to 2MB as well).
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// These chunks are called "super pages". We do this so that we can store
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// metadata in the first few pages of each 2MB aligned section. This leads to
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// a very fast free(). We specifically choose 2MB because this virtual address
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// block represents a full but single PTE allocation on ARM, ia32 and x64.
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//
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// The layout of the super page is as follows. The sizes below are the same
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// for 32 bit and 64 bit.
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//
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// | Guard page (4KB) |
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// | Metadata page (4KB) |
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// | Guard pages (8KB) |
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// | Slot span |
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// | Slot span |
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// | ... |
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// | Slot span |
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// | Guard page (4KB) |
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//
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// - Each slot span is a contiguous range of one or more PartitionPages.
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// - The metadata page has the following format. Note that the PartitionPage
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// that is not at the head of a slot span is "unused". In other words,
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// the metadata for the slot span is stored only in the first PartitionPage
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// of the slot span. Metadata accesses to other PartitionPages are
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// redirected to the first PartitionPage.
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//
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// | SuperPageExtentEntry (32B) |
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// | PartitionPage of slot span 1 (32B, used) |
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// | PartitionPage of slot span 1 (32B, unused) |
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// | PartitionPage of slot span 1 (32B, unused) |
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// | PartitionPage of slot span 2 (32B, used) |
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// | PartitionPage of slot span 3 (32B, used) |
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// | ... |
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// | PartitionPage of slot span N (32B, unused) |
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//
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// A direct mapped page has a similar layout to fake it looking like a super
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// page:
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//
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// | Guard page (4KB) |
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// | Metadata page (4KB) |
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// | Guard pages (8KB) |
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// | Direct mapped object |
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// | Guard page (4KB) |
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//
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// - The metadata page has the following layout:
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//
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// | SuperPageExtentEntry (32B) |
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// | PartitionPage (32B) |
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// | PartitionBucket (32B) |
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// | PartitionDirectMapExtent (8B) |
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static const size_t kSuperPageShift = 21; // 2MB
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static const size_t kSuperPageSize = 1 << kSuperPageShift;
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static const size_t kSuperPageOffsetMask = kSuperPageSize - 1;
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static const size_t kSuperPageBaseMask = ~kSuperPageOffsetMask;
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static const size_t kNumPartitionPagesPerSuperPage =
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kSuperPageSize / kPartitionPageSize;
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static const size_t kPageMetadataShift = 5; // 32 bytes per partition page.
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static const size_t kPageMetadataSize = 1 << kPageMetadataShift;
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// The following kGeneric* constants apply to the generic variants of the API.
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// The "order" of an allocation is closely related to the power-of-two size of
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// the allocation. More precisely, the order is the bit index of the
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// most-significant-bit in the allocation size, where the bit numbers starts
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// at index 1 for the least-significant-bit.
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// In terms of allocation sizes, order 0 covers 0, order 1 covers 1, order 2
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// covers 2->3, order 3 covers 4->7, order 4 covers 8->15.
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static const size_t kGenericMinBucketedOrder = 4; // 8 bytes.
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static const size_t kGenericMaxBucketedOrder =
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20; // Largest bucketed order is 1<<(20-1) (storing 512KB -> almost 1MB)
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static const size_t kGenericNumBucketedOrders =
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(kGenericMaxBucketedOrder - kGenericMinBucketedOrder) + 1;
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// Eight buckets per order (for the higher orders), e.g. order 8 is 128, 144,
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// 160, ..., 240:
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static const size_t kGenericNumBucketsPerOrderBits = 3;
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static const size_t kGenericNumBucketsPerOrder =
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1 << kGenericNumBucketsPerOrderBits;
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static const size_t kGenericNumBuckets =
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kGenericNumBucketedOrders * kGenericNumBucketsPerOrder;
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static const size_t kGenericSmallestBucket = 1
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<< (kGenericMinBucketedOrder - 1);
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static const size_t kGenericMaxBucketSpacing =
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1 << ((kGenericMaxBucketedOrder - 1) - kGenericNumBucketsPerOrderBits);
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static const size_t kGenericMaxBucketed =
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(1 << (kGenericMaxBucketedOrder - 1)) +
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((kGenericNumBucketsPerOrder - 1) * kGenericMaxBucketSpacing);
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static const size_t kGenericMinDirectMappedDownsize =
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kGenericMaxBucketed +
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1; // Limit when downsizing a direct mapping using realloc().
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static const size_t kGenericMaxDirectMapped = 1UL << 31; // 2 GiB
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static const size_t kBitsPerSizeT = sizeof(void*) * CHAR_BIT;
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// Constants for the memory reclaim logic.
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static const size_t kMaxFreeableSpans = 16;
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// If the total size in bytes of allocated but not committed pages exceeds this
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// value (probably it is a "out of virtual address space" crash),
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// a special crash stack trace is generated at |partitionOutOfMemory|.
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// This is to distinguish "out of virtual address space" from
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// "out of physical memory" in crash reports.
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static const size_t kReasonableSizeOfUnusedPages = 1024 * 1024 * 1024; // 1GiB
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#if DCHECK_IS_ON()
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// These two byte values match tcmalloc.
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static const unsigned char kUninitializedByte = 0xAB;
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static const unsigned char kFreedByte = 0xCD;
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static const size_t kCookieSize =
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16; // Handles alignment up to XMM instructions on Intel.
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static const unsigned char kCookieValue[kCookieSize] = {
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0xDE, 0xAD, 0xBE, 0xEF, 0xCA, 0xFE, 0xD0, 0x0D,
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0x13, 0x37, 0xF0, 0x05, 0xBA, 0x11, 0xAB, 0x1E};
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#endif
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class PartitionStatsDumper;
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struct PartitionBucket;
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struct PartitionRootBase;
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struct PartitionFreelistEntry {
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PartitionFreelistEntry* next;
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};
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// Some notes on page states. A page can be in one of four major states:
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// 1) Active.
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// 2) Full.
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// 3) Empty.
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// 4) Decommitted.
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// An active page has available free slots. A full page has no free slots. An
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// empty page has no free slots, and a decommitted page is an empty page that
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// had its backing memory released back to the system.
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// There are two linked lists tracking the pages. The "active page" list is an
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// approximation of a list of active pages. It is an approximation because
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// full, empty and decommitted pages may briefly be present in the list until
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// we next do a scan over it.
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// The "empty page" list is an accurate list of pages which are either empty
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// or decommitted.
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//
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// The significant page transitions are:
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// - free() will detect when a full page has a slot free()'d and immediately
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// return the page to the head of the active list.
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// - free() will detect when a page is fully emptied. It _may_ add it to the
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// empty list or it _may_ leave it on the active list until a future list scan.
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// - malloc() _may_ scan the active page list in order to fulfil the request.
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// If it does this, full, empty and decommitted pages encountered will be
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// booted out of the active list. If there are no suitable active pages found,
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// an empty or decommitted page (if one exists) will be pulled from the empty
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// list on to the active list.
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//
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// TODO(ajwong): Evaluate if this should be named PartitionSlotSpanMetadata or
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// similar. If so, all uses of the term "page" in comments, member variables,
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// local variables, and documentation that refer to this concept should be
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// updated.
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struct PartitionPage {
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PartitionFreelistEntry* freelist_head;
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PartitionPage* next_page;
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PartitionBucket* bucket;
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// Deliberately signed, 0 for empty or decommitted page, -n for full pages:
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int16_t num_allocated_slots;
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uint16_t num_unprovisioned_slots;
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uint16_t page_offset;
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int16_t empty_cache_index; // -1 if not in the empty cache.
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// Public API
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// Note the matching Alloc() functions are in PartitionPage.
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BASE_EXPORT NOINLINE void FreeSlowPath();
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ALWAYS_INLINE void Free(void* ptr);
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// Pointer manipulation functions. These must be static as the input |page|
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// pointer may be the result of an offset calculation and therefore cannot
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// be trusted. The objective of these functions is to sanitize this input.
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ALWAYS_INLINE static void* ToPointer(const PartitionPage* page);
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ALWAYS_INLINE static PartitionPage* FromPointerNoAlignmentCheck(void* ptr);
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ALWAYS_INLINE static PartitionPage* FromPointer(void* ptr);
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ALWAYS_INLINE static bool IsPointerValid(PartitionPage* page);
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ALWAYS_INLINE const size_t* get_raw_size_ptr() const;
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ALWAYS_INLINE size_t* get_raw_size_ptr() {
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return const_cast<size_t*>(
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const_cast<const PartitionPage*>(this)->get_raw_size_ptr());
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}
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ALWAYS_INLINE size_t get_raw_size() const;
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};
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static_assert(sizeof(PartitionPage) <= kPageMetadataSize,
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"PartitionPage must be able to fit in a metadata slot");
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struct PartitionBucket {
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// Accessed most in hot path => goes first.
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PartitionPage* active_pages_head;
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PartitionPage* empty_pages_head;
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PartitionPage* decommitted_pages_head;
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uint32_t slot_size;
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unsigned num_system_pages_per_slot_span : 8;
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unsigned num_full_pages : 24;
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// Public API.
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// Note the matching Free() functions are in PartitionPage.
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BASE_EXPORT void* Alloc(PartitionRootBase* root, int flags, size_t size);
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BASE_EXPORT NOINLINE void* SlowPathAlloc(PartitionRootBase* root,
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int flags,
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size_t size);
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ALWAYS_INLINE bool is_direct_mapped() const {
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return !num_system_pages_per_slot_span;
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}
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ALWAYS_INLINE size_t get_bytes_per_span() const {
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// TODO(ajwong): Chagne to CheckedMul. https://crbug.com/787153
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return num_system_pages_per_slot_span * kSystemPageSize;
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}
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ALWAYS_INLINE uint16_t get_slots_per_span() const {
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// TODO(ajwong): Chagne to CheckedMul. https://crbug.com/787153
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return static_cast<uint16_t>(get_bytes_per_span() / slot_size);
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}
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};
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// An "extent" is a span of consecutive superpages. We link to the partition's
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// next extent (if there is one) to the very start of a superpage's metadata
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// area.
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struct PartitionSuperPageExtentEntry {
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PartitionRootBase* root;
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char* super_page_base;
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char* super_pages_end;
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PartitionSuperPageExtentEntry* next;
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};
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static_assert(
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sizeof(PartitionSuperPageExtentEntry) <= kPageMetadataSize,
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"PartitionSuperPageExtentEntry must be able to fit in a metadata slot");
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struct PartitionDirectMapExtent {
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PartitionDirectMapExtent* next_extent;
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PartitionDirectMapExtent* prev_extent;
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PartitionBucket* bucket;
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size_t map_size; // Mapped size, not including guard pages and meta-data.
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};
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struct BASE_EXPORT PartitionRootBase {
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PartitionRootBase();
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virtual ~PartitionRootBase();
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size_t total_size_of_committed_pages = 0;
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size_t total_size_of_super_pages = 0;
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size_t total_size_of_direct_mapped_pages = 0;
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// Invariant: total_size_of_committed_pages <=
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// total_size_of_super_pages +
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// total_size_of_direct_mapped_pages.
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unsigned num_buckets = 0;
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unsigned max_allocation = 0;
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bool initialized = false;
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char* next_super_page = nullptr;
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char* next_partition_page = nullptr;
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char* next_partition_page_end = nullptr;
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PartitionSuperPageExtentEntry* current_extent = nullptr;
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PartitionSuperPageExtentEntry* first_extent = nullptr;
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PartitionDirectMapExtent* direct_map_list = nullptr;
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PartitionPage* global_empty_page_ring[kMaxFreeableSpans] = {};
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int16_t global_empty_page_ring_index = 0;
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uintptr_t inverted_self = 0;
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// Pubic API
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// gOomHandlingFunction is invoked when ParitionAlloc hits OutOfMemory.
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static void (*gOomHandlingFunction)();
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};
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enum PartitionPurgeFlags {
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// Decommitting the ring list of empty pages is reasonably fast.
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PartitionPurgeDecommitEmptyPages = 1 << 0,
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// Discarding unused system pages is slower, because it involves walking all
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// freelists in all active partition pages of all buckets >= system page
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// size. It often frees a similar amount of memory to decommitting the empty
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// pages, though.
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PartitionPurgeDiscardUnusedSystemPages = 1 << 1,
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};
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// Never instantiate a PartitionRoot directly, instead use PartitionAlloc.
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struct BASE_EXPORT PartitionRoot : public PartitionRootBase {
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PartitionRoot();
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~PartitionRoot() override;
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// This references the buckets OFF the edge of this struct. All uses of
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// PartitionRoot must have the bucket array come right after.
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//
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// The PartitionAlloc templated class ensures the following is correct.
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ALWAYS_INLINE PartitionBucket* buckets() {
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return reinterpret_cast<PartitionBucket*>(this + 1);
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}
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ALWAYS_INLINE const PartitionBucket* buckets() const {
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return reinterpret_cast<const PartitionBucket*>(this + 1);
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}
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void Init(size_t num_buckets, size_t max_allocation);
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ALWAYS_INLINE void* Alloc(size_t size, const char* type_name);
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void PurgeMemory(int flags);
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void DumpStats(const char* partition_name,
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bool is_light_dump,
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PartitionStatsDumper* dumper);
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};
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// Never instantiate a PartitionRootGeneric directly, instead use
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// PartitionAllocatorGeneric.
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struct BASE_EXPORT PartitionRootGeneric : public PartitionRootBase {
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PartitionRootGeneric();
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~PartitionRootGeneric() override;
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subtle::SpinLock lock;
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// Some pre-computed constants.
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size_t order_index_shifts[kBitsPerSizeT + 1] = {};
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size_t order_sub_index_masks[kBitsPerSizeT + 1] = {};
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// The bucket lookup table lets us map a size_t to a bucket quickly.
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// The trailing +1 caters for the overflow case for very large allocation
|
|
// sizes. It is one flat array instead of a 2D array because in the 2D
|
|
// world, we'd need to index array[blah][max+1] which risks undefined
|
|
// behavior.
|
|
PartitionBucket*
|
|
bucket_lookups[((kBitsPerSizeT + 1) * kGenericNumBucketsPerOrder) + 1] =
|
|
{};
|
|
PartitionBucket buckets[kGenericNumBuckets] = {};
|
|
|
|
// Public API.
|
|
void Init();
|
|
|
|
ALWAYS_INLINE void* Alloc(size_t size, const char* type_name);
|
|
ALWAYS_INLINE void Free(void* ptr);
|
|
|
|
NOINLINE void* Realloc(void* ptr, size_t new_size, const char* type_name);
|
|
|
|
ALWAYS_INLINE size_t ActualSize(size_t size);
|
|
|
|
void PurgeMemory(int flags);
|
|
|
|
void DumpStats(const char* partition_name,
|
|
bool is_light_dump,
|
|
PartitionStatsDumper* partition_stats_dumper);
|
|
};
|
|
|
|
// Flags for PartitionAllocGenericFlags.
|
|
enum PartitionAllocFlags {
|
|
PartitionAllocReturnNull = 1 << 0,
|
|
};
|
|
|
|
// Struct used to retrieve total memory usage of a partition. Used by
|
|
// PartitionStatsDumper implementation.
|
|
struct PartitionMemoryStats {
|
|
size_t total_mmapped_bytes; // Total bytes mmaped from the system.
|
|
size_t total_committed_bytes; // Total size of commmitted pages.
|
|
size_t total_resident_bytes; // Total bytes provisioned by the partition.
|
|
size_t total_active_bytes; // Total active bytes in the partition.
|
|
size_t total_decommittable_bytes; // Total bytes that could be decommitted.
|
|
size_t total_discardable_bytes; // Total bytes that could be discarded.
|
|
};
|
|
|
|
// Struct used to retrieve memory statistics about a partition bucket. Used by
|
|
// PartitionStatsDumper implementation.
|
|
struct PartitionBucketMemoryStats {
|
|
bool is_valid; // Used to check if the stats is valid.
|
|
bool is_direct_map; // True if this is a direct mapping; size will not be
|
|
// unique.
|
|
uint32_t bucket_slot_size; // The size of the slot in bytes.
|
|
uint32_t allocated_page_size; // Total size the partition page allocated from
|
|
// the system.
|
|
uint32_t active_bytes; // Total active bytes used in the bucket.
|
|
uint32_t resident_bytes; // Total bytes provisioned in the bucket.
|
|
uint32_t decommittable_bytes; // Total bytes that could be decommitted.
|
|
uint32_t discardable_bytes; // Total bytes that could be discarded.
|
|
uint32_t num_full_pages; // Number of pages with all slots allocated.
|
|
uint32_t num_active_pages; // Number of pages that have at least one
|
|
// provisioned slot.
|
|
uint32_t num_empty_pages; // Number of pages that are empty
|
|
// but not decommitted.
|
|
uint32_t num_decommitted_pages; // Number of pages that are empty
|
|
// and decommitted.
|
|
};
|
|
|
|
// Interface that is passed to PartitionDumpStats and
|
|
// PartitionDumpStatsGeneric for using the memory statistics.
|
|
class BASE_EXPORT PartitionStatsDumper {
|
|
public:
|
|
// Called to dump total memory used by partition, once per partition.
|
|
virtual void PartitionDumpTotals(const char* partition_name,
|
|
const PartitionMemoryStats*) = 0;
|
|
|
|
// Called to dump stats about buckets, for each bucket.
|
|
virtual void PartitionsDumpBucketStats(const char* partition_name,
|
|
const PartitionBucketMemoryStats*) = 0;
|
|
};
|
|
|
|
BASE_EXPORT void PartitionAllocGlobalInit(void (*oom_handling_function)());
|
|
|
|
class BASE_EXPORT PartitionAllocHooks {
|
|
public:
|
|
typedef void AllocationHook(void* address, size_t, const char* type_name);
|
|
typedef void FreeHook(void* address);
|
|
|
|
// To unhook, call Set*Hook with nullptr.
|
|
static void SetAllocationHook(AllocationHook* hook) {
|
|
// Chained allocation hooks are not supported. Registering a non-null
|
|
// hook when a non-null hook is already registered indicates somebody is
|
|
// trying to overwrite a hook.
|
|
DCHECK(!hook || !allocation_hook_) << "Overwriting allocation hook";
|
|
allocation_hook_ = hook;
|
|
}
|
|
static void SetFreeHook(FreeHook* hook) {
|
|
DCHECK(!hook || !free_hook_) << "Overwriting free hook";
|
|
free_hook_ = hook;
|
|
}
|
|
|
|
static void AllocationHookIfEnabled(void* address,
|
|
size_t size,
|
|
const char* type_name) {
|
|
AllocationHook* hook = allocation_hook_;
|
|
if (UNLIKELY(hook != nullptr))
|
|
hook(address, size, type_name);
|
|
}
|
|
|
|
static void FreeHookIfEnabled(void* address) {
|
|
FreeHook* hook = free_hook_;
|
|
if (UNLIKELY(hook != nullptr))
|
|
hook(address);
|
|
}
|
|
|
|
static void ReallocHookIfEnabled(void* old_address,
|
|
void* new_address,
|
|
size_t size,
|
|
const char* type_name) {
|
|
// Report a reallocation as a free followed by an allocation.
|
|
AllocationHook* allocation_hook = allocation_hook_;
|
|
FreeHook* free_hook = free_hook_;
|
|
if (UNLIKELY(allocation_hook && free_hook)) {
|
|
free_hook(old_address);
|
|
allocation_hook(new_address, size, type_name);
|
|
}
|
|
}
|
|
|
|
private:
|
|
// Pointers to hook functions that PartitionAlloc will call on allocation and
|
|
// free if the pointers are non-null.
|
|
static AllocationHook* allocation_hook_;
|
|
static FreeHook* free_hook_;
|
|
};
|
|
|
|
ALWAYS_INLINE PartitionFreelistEntry* PartitionFreelistMask(
|
|
PartitionFreelistEntry* ptr) {
|
|
// We use bswap on little endian as a fast mask for two reasons:
|
|
// 1) If an object is freed and its vtable used where the attacker doesn't
|
|
// get the chance to run allocations between the free and use, the vtable
|
|
// dereference is likely to fault.
|
|
// 2) If the attacker has a linear buffer overflow and elects to try and
|
|
// corrupt a freelist pointer, partial pointer overwrite attacks are
|
|
// thwarted.
|
|
// For big endian, similar guarantees are arrived at with a negation.
|
|
#if defined(ARCH_CPU_BIG_ENDIAN)
|
|
uintptr_t masked = ~reinterpret_cast<uintptr_t>(ptr);
|
|
#else
|
|
uintptr_t masked = ByteSwapUintPtrT(reinterpret_cast<uintptr_t>(ptr));
|
|
#endif
|
|
return reinterpret_cast<PartitionFreelistEntry*>(masked);
|
|
}
|
|
|
|
ALWAYS_INLINE size_t PartitionCookieSizeAdjustAdd(size_t size) {
|
|
#if DCHECK_IS_ON()
|
|
// Add space for cookies, checking for integer overflow. TODO(palmer):
|
|
// Investigate the performance and code size implications of using
|
|
// CheckedNumeric throughout PA.
|
|
DCHECK(size + (2 * kCookieSize) > size);
|
|
size += 2 * kCookieSize;
|
|
#endif
|
|
return size;
|
|
}
|
|
|
|
ALWAYS_INLINE size_t PartitionCookieSizeAdjustSubtract(size_t size) {
|
|
#if DCHECK_IS_ON()
|
|
// Remove space for cookies.
|
|
DCHECK(size >= 2 * kCookieSize);
|
|
size -= 2 * kCookieSize;
|
|
#endif
|
|
return size;
|
|
}
|
|
|
|
ALWAYS_INLINE void* PartitionCookieFreePointerAdjust(void* ptr) {
|
|
#if DCHECK_IS_ON()
|
|
// The value given to the application is actually just after the cookie.
|
|
ptr = static_cast<char*>(ptr) - kCookieSize;
|
|
#endif
|
|
return ptr;
|
|
}
|
|
|
|
ALWAYS_INLINE void PartitionCookieWriteValue(void* ptr) {
|
|
#if DCHECK_IS_ON()
|
|
unsigned char* cookie_ptr = reinterpret_cast<unsigned char*>(ptr);
|
|
for (size_t i = 0; i < kCookieSize; ++i, ++cookie_ptr)
|
|
*cookie_ptr = kCookieValue[i];
|
|
#endif
|
|
}
|
|
|
|
ALWAYS_INLINE void PartitionCookieCheckValue(void* ptr) {
|
|
#if DCHECK_IS_ON()
|
|
unsigned char* cookie_ptr = reinterpret_cast<unsigned char*>(ptr);
|
|
for (size_t i = 0; i < kCookieSize; ++i, ++cookie_ptr)
|
|
DCHECK(*cookie_ptr == kCookieValue[i]);
|
|
#endif
|
|
}
|
|
|
|
ALWAYS_INLINE char* PartitionSuperPageToMetadataArea(char* ptr) {
|
|
uintptr_t pointer_as_uint = reinterpret_cast<uintptr_t>(ptr);
|
|
DCHECK(!(pointer_as_uint & kSuperPageOffsetMask));
|
|
// The metadata area is exactly one system page (the guard page) into the
|
|
// super page.
|
|
return reinterpret_cast<char*>(pointer_as_uint + kSystemPageSize);
|
|
}
|
|
|
|
ALWAYS_INLINE PartitionPage* PartitionPage::FromPointerNoAlignmentCheck(
|
|
void* ptr) {
|
|
uintptr_t pointer_as_uint = reinterpret_cast<uintptr_t>(ptr);
|
|
char* super_page_ptr =
|
|
reinterpret_cast<char*>(pointer_as_uint & kSuperPageBaseMask);
|
|
uintptr_t partition_page_index =
|
|
(pointer_as_uint & kSuperPageOffsetMask) >> kPartitionPageShift;
|
|
// Index 0 is invalid because it is the metadata and guard area and
|
|
// the last index is invalid because it is a guard page.
|
|
DCHECK(partition_page_index);
|
|
DCHECK(partition_page_index < kNumPartitionPagesPerSuperPage - 1);
|
|
PartitionPage* page = reinterpret_cast<PartitionPage*>(
|
|
PartitionSuperPageToMetadataArea(super_page_ptr) +
|
|
(partition_page_index << kPageMetadataShift));
|
|
// Partition pages in the same slot span can share the same page object.
|
|
// Adjust for that.
|
|
size_t delta = page->page_offset << kPageMetadataShift;
|
|
page =
|
|
reinterpret_cast<PartitionPage*>(reinterpret_cast<char*>(page) - delta);
|
|
return page;
|
|
}
|
|
|
|
// Resturns start of the slot span for the PartitionPage.
|
|
ALWAYS_INLINE void* PartitionPage::ToPointer(const PartitionPage* page) {
|
|
uintptr_t pointer_as_uint = reinterpret_cast<uintptr_t>(page);
|
|
|
|
uintptr_t super_page_offset = (pointer_as_uint & kSuperPageOffsetMask);
|
|
|
|
// A valid |page| must be past the first guard System page and within
|
|
// the following metadata region.
|
|
DCHECK(super_page_offset > kSystemPageSize);
|
|
// Must be less than total metadata region.
|
|
DCHECK(super_page_offset < kSystemPageSize + (kNumPartitionPagesPerSuperPage *
|
|
kPageMetadataSize));
|
|
uintptr_t partition_page_index =
|
|
(super_page_offset - kSystemPageSize) >> kPageMetadataShift;
|
|
// Index 0 is invalid because it is the superpage extent metadata and the
|
|
// last index is invalid because the whole PartitionPage is set as guard
|
|
// pages for the metadata region.
|
|
DCHECK(partition_page_index);
|
|
DCHECK(partition_page_index < kNumPartitionPagesPerSuperPage - 1);
|
|
uintptr_t super_page_base = (pointer_as_uint & kSuperPageBaseMask);
|
|
void* ret = reinterpret_cast<void*>(
|
|
super_page_base + (partition_page_index << kPartitionPageShift));
|
|
return ret;
|
|
}
|
|
|
|
ALWAYS_INLINE PartitionPage* PartitionPage::FromPointer(void* ptr) {
|
|
PartitionPage* page = PartitionPage::FromPointerNoAlignmentCheck(ptr);
|
|
// Checks that the pointer is a multiple of bucket size.
|
|
DCHECK(!((reinterpret_cast<uintptr_t>(ptr) -
|
|
reinterpret_cast<uintptr_t>(PartitionPage::ToPointer(page))) %
|
|
page->bucket->slot_size));
|
|
return page;
|
|
}
|
|
|
|
ALWAYS_INLINE const size_t* PartitionPage::get_raw_size_ptr() const {
|
|
// For single-slot buckets which span more than one partition page, we
|
|
// have some spare metadata space to store the raw allocation size. We
|
|
// can use this to report better statistics.
|
|
if (bucket->slot_size <= kMaxSystemPagesPerSlotSpan * kSystemPageSize)
|
|
return nullptr;
|
|
|
|
DCHECK((bucket->slot_size % kSystemPageSize) == 0);
|
|
DCHECK(bucket->is_direct_mapped() || bucket->get_slots_per_span() == 1);
|
|
|
|
const PartitionPage* the_next_page = this + 1;
|
|
return reinterpret_cast<const size_t*>(&the_next_page->freelist_head);
|
|
}
|
|
|
|
ALWAYS_INLINE size_t PartitionPage::get_raw_size() const {
|
|
const size_t* ptr = get_raw_size_ptr();
|
|
if (UNLIKELY(ptr != nullptr))
|
|
return *ptr;
|
|
return 0;
|
|
}
|
|
|
|
ALWAYS_INLINE PartitionRootBase* PartitionPageToRoot(PartitionPage* page) {
|
|
PartitionSuperPageExtentEntry* extent_entry =
|
|
reinterpret_cast<PartitionSuperPageExtentEntry*>(
|
|
reinterpret_cast<uintptr_t>(page) & kSystemPageBaseMask);
|
|
return extent_entry->root;
|
|
}
|
|
|
|
ALWAYS_INLINE bool PartitionPage::IsPointerValid(PartitionPage* page) {
|
|
PartitionRootBase* root = PartitionPageToRoot(page);
|
|
return root->inverted_self == ~reinterpret_cast<uintptr_t>(root);
|
|
}
|
|
|
|
ALWAYS_INLINE void* PartitionBucket::Alloc(PartitionRootBase* root,
|
|
int flags,
|
|
size_t size) {
|
|
PartitionPage* page = this->active_pages_head;
|
|
// Check that this page is neither full nor freed.
|
|
DCHECK(page->num_allocated_slots >= 0);
|
|
void* ret = page->freelist_head;
|
|
if (LIKELY(ret != 0)) {
|
|
// If these DCHECKs fire, you probably corrupted memory.
|
|
// TODO(palmer): See if we can afford to make this a CHECK.
|
|
DCHECK(PartitionPage::IsPointerValid(page));
|
|
// All large allocations must go through the slow path to correctly
|
|
// update the size metadata.
|
|
DCHECK(page->get_raw_size() == 0);
|
|
PartitionFreelistEntry* new_head =
|
|
PartitionFreelistMask(static_cast<PartitionFreelistEntry*>(ret)->next);
|
|
page->freelist_head = new_head;
|
|
page->num_allocated_slots++;
|
|
} else {
|
|
ret = this->SlowPathAlloc(root, flags, size);
|
|
// TODO(palmer): See if we can afford to make this a CHECK.
|
|
DCHECK(!ret ||
|
|
PartitionPage::IsPointerValid(PartitionPage::FromPointer(ret)));
|
|
}
|
|
#if DCHECK_IS_ON()
|
|
if (!ret)
|
|
return 0;
|
|
// Fill the uninitialized pattern, and write the cookies.
|
|
page = PartitionPage::FromPointer(ret);
|
|
// TODO(ajwong): Can |page->bucket| ever not be |this|? If not, can this just
|
|
// be this->slot_size?
|
|
size_t new_slot_size = page->bucket->slot_size;
|
|
size_t raw_size = page->get_raw_size();
|
|
if (raw_size) {
|
|
DCHECK(raw_size == size);
|
|
new_slot_size = raw_size;
|
|
}
|
|
size_t no_cookie_size = PartitionCookieSizeAdjustSubtract(new_slot_size);
|
|
char* char_ret = static_cast<char*>(ret);
|
|
// The value given to the application is actually just after the cookie.
|
|
ret = char_ret + kCookieSize;
|
|
|
|
// Debug fill region kUninitializedByte and surround it with 2 cookies.
|
|
PartitionCookieWriteValue(char_ret);
|
|
memset(ret, kUninitializedByte, no_cookie_size);
|
|
PartitionCookieWriteValue(char_ret + kCookieSize + no_cookie_size);
|
|
#endif
|
|
return ret;
|
|
}
|
|
|
|
ALWAYS_INLINE void* PartitionRoot::Alloc(size_t size, const char* type_name) {
|
|
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
|
|
void* result = malloc(size);
|
|
CHECK(result);
|
|
return result;
|
|
#else
|
|
size_t requested_size = size;
|
|
size = PartitionCookieSizeAdjustAdd(size);
|
|
DCHECK(this->initialized);
|
|
size_t index = size >> kBucketShift;
|
|
DCHECK(index < this->num_buckets);
|
|
DCHECK(size == index << kBucketShift);
|
|
PartitionBucket* bucket = &this->buckets()[index];
|
|
void* result = bucket->Alloc(this, 0, size);
|
|
PartitionAllocHooks::AllocationHookIfEnabled(result, requested_size,
|
|
type_name);
|
|
return result;
|
|
#endif // defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
|
|
}
|
|
|
|
ALWAYS_INLINE void PartitionPage::Free(void* ptr) {
|
|
// If these asserts fire, you probably corrupted memory.
|
|
#if DCHECK_IS_ON()
|
|
size_t slot_size = this->bucket->slot_size;
|
|
size_t raw_size = get_raw_size();
|
|
if (raw_size)
|
|
slot_size = raw_size;
|
|
PartitionCookieCheckValue(ptr);
|
|
PartitionCookieCheckValue(reinterpret_cast<char*>(ptr) + slot_size -
|
|
kCookieSize);
|
|
memset(ptr, kFreedByte, slot_size);
|
|
#endif
|
|
DCHECK(this->num_allocated_slots);
|
|
// TODO(palmer): See if we can afford to make this a CHECK.
|
|
DCHECK(!freelist_head || PartitionPage::IsPointerValid(
|
|
PartitionPage::FromPointer(freelist_head)));
|
|
CHECK(ptr != freelist_head); // Catches an immediate double free.
|
|
// Look for double free one level deeper in debug.
|
|
DCHECK(!freelist_head || ptr != PartitionFreelistMask(freelist_head->next));
|
|
PartitionFreelistEntry* entry = static_cast<PartitionFreelistEntry*>(ptr);
|
|
entry->next = PartitionFreelistMask(freelist_head);
|
|
freelist_head = entry;
|
|
--this->num_allocated_slots;
|
|
if (UNLIKELY(this->num_allocated_slots <= 0)) {
|
|
FreeSlowPath();
|
|
} else {
|
|
// All single-slot allocations must go through the slow path to
|
|
// correctly update the size metadata.
|
|
DCHECK(get_raw_size() == 0);
|
|
}
|
|
}
|
|
|
|
ALWAYS_INLINE void PartitionFree(void* ptr) {
|
|
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
|
|
free(ptr);
|
|
#else
|
|
// TODO(palmer): Check ptr alignment before continuing. Shall we do the check
|
|
// inside PartitionCookieFreePointerAdjust?
|
|
PartitionAllocHooks::FreeHookIfEnabled(ptr);
|
|
ptr = PartitionCookieFreePointerAdjust(ptr);
|
|
PartitionPage* page = PartitionPage::FromPointer(ptr);
|
|
// TODO(palmer): See if we can afford to make this a CHECK.
|
|
DCHECK(PartitionPage::IsPointerValid(page));
|
|
page->Free(ptr);
|
|
#endif
|
|
}
|
|
|
|
ALWAYS_INLINE PartitionBucket* PartitionGenericSizeToBucket(
|
|
PartitionRootGeneric* root,
|
|
size_t size) {
|
|
size_t order = kBitsPerSizeT - bits::CountLeadingZeroBitsSizeT(size);
|
|
// The order index is simply the next few bits after the most significant bit.
|
|
size_t order_index = (size >> root->order_index_shifts[order]) &
|
|
(kGenericNumBucketsPerOrder - 1);
|
|
// And if the remaining bits are non-zero we must bump the bucket up.
|
|
size_t sub_order_index = size & root->order_sub_index_masks[order];
|
|
PartitionBucket* bucket =
|
|
root->bucket_lookups[(order << kGenericNumBucketsPerOrderBits) +
|
|
order_index + !!sub_order_index];
|
|
DCHECK(!bucket->slot_size || bucket->slot_size >= size);
|
|
DCHECK(!(bucket->slot_size % kGenericSmallestBucket));
|
|
return bucket;
|
|
}
|
|
|
|
ALWAYS_INLINE void* PartitionAllocGenericFlags(PartitionRootGeneric* root,
|
|
int flags,
|
|
size_t size,
|
|
const char* type_name) {
|
|
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
|
|
void* result = malloc(size);
|
|
CHECK(result || flags & PartitionAllocReturnNull);
|
|
return result;
|
|
#else
|
|
DCHECK(root->initialized);
|
|
size_t requested_size = size;
|
|
size = PartitionCookieSizeAdjustAdd(size);
|
|
PartitionBucket* bucket = PartitionGenericSizeToBucket(root, size);
|
|
void* ret = nullptr;
|
|
{
|
|
subtle::SpinLock::Guard guard(root->lock);
|
|
ret = bucket->Alloc(root, flags, size);
|
|
}
|
|
PartitionAllocHooks::AllocationHookIfEnabled(ret, requested_size, type_name);
|
|
return ret;
|
|
#endif
|
|
}
|
|
|
|
ALWAYS_INLINE void* PartitionRootGeneric::Alloc(size_t size,
|
|
const char* type_name) {
|
|
return PartitionAllocGenericFlags(this, 0, size, type_name);
|
|
}
|
|
|
|
ALWAYS_INLINE void PartitionRootGeneric::Free(void* ptr) {
|
|
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
|
|
free(ptr);
|
|
#else
|
|
DCHECK(this->initialized);
|
|
|
|
if (UNLIKELY(!ptr))
|
|
return;
|
|
|
|
PartitionAllocHooks::FreeHookIfEnabled(ptr);
|
|
ptr = PartitionCookieFreePointerAdjust(ptr);
|
|
PartitionPage* page = PartitionPage::FromPointer(ptr);
|
|
// TODO(palmer): See if we can afford to make this a CHECK.
|
|
DCHECK(PartitionPage::IsPointerValid(page));
|
|
{
|
|
subtle::SpinLock::Guard guard(this->lock);
|
|
page->Free(ptr);
|
|
}
|
|
#endif
|
|
}
|
|
|
|
ALWAYS_INLINE size_t PartitionDirectMapSize(size_t size) {
|
|
// Caller must check that the size is not above the kGenericMaxDirectMapped
|
|
// limit before calling. This also guards against integer overflow in the
|
|
// calculation here.
|
|
DCHECK(size <= kGenericMaxDirectMapped);
|
|
return (size + kSystemPageOffsetMask) & kSystemPageBaseMask;
|
|
}
|
|
|
|
ALWAYS_INLINE size_t PartitionRootGeneric::ActualSize(size_t size) {
|
|
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
|
|
return size;
|
|
#else
|
|
DCHECK(this->initialized);
|
|
size = PartitionCookieSizeAdjustAdd(size);
|
|
PartitionBucket* bucket = PartitionGenericSizeToBucket(this, size);
|
|
if (LIKELY(!bucket->is_direct_mapped())) {
|
|
size = bucket->slot_size;
|
|
} else if (size > kGenericMaxDirectMapped) {
|
|
// Too large to allocate => return the size unchanged.
|
|
} else {
|
|
size = PartitionDirectMapSize(size);
|
|
}
|
|
return PartitionCookieSizeAdjustSubtract(size);
|
|
#endif
|
|
}
|
|
|
|
ALWAYS_INLINE bool PartitionAllocSupportsGetSize() {
|
|
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
|
|
return false;
|
|
#else
|
|
return true;
|
|
#endif
|
|
}
|
|
|
|
ALWAYS_INLINE size_t PartitionAllocGetSize(void* ptr) {
|
|
// No need to lock here. Only |ptr| being freed by another thread could
|
|
// cause trouble, and the caller is responsible for that not happening.
|
|
DCHECK(PartitionAllocSupportsGetSize());
|
|
ptr = PartitionCookieFreePointerAdjust(ptr);
|
|
PartitionPage* page = PartitionPage::FromPointer(ptr);
|
|
// TODO(palmer): See if we can afford to make this a CHECK.
|
|
DCHECK(PartitionPage::IsPointerValid(page));
|
|
size_t size = page->bucket->slot_size;
|
|
return PartitionCookieSizeAdjustSubtract(size);
|
|
}
|
|
|
|
template <size_t N>
|
|
class SizeSpecificPartitionAllocator {
|
|
public:
|
|
SizeSpecificPartitionAllocator() {
|
|
memset(actual_buckets_, 0,
|
|
sizeof(PartitionBucket) * arraysize(actual_buckets_));
|
|
}
|
|
~SizeSpecificPartitionAllocator() = default;
|
|
static const size_t kMaxAllocation = N - kAllocationGranularity;
|
|
static const size_t kNumBuckets = N / kAllocationGranularity;
|
|
void init() { partition_root_.Init(kNumBuckets, kMaxAllocation); }
|
|
ALWAYS_INLINE PartitionRoot* root() { return &partition_root_; }
|
|
|
|
private:
|
|
PartitionRoot partition_root_;
|
|
PartitionBucket actual_buckets_[kNumBuckets];
|
|
};
|
|
|
|
class BASE_EXPORT PartitionAllocatorGeneric {
|
|
public:
|
|
PartitionAllocatorGeneric();
|
|
~PartitionAllocatorGeneric();
|
|
|
|
void init() { partition_root_.Init(); }
|
|
ALWAYS_INLINE PartitionRootGeneric* root() { return &partition_root_; }
|
|
|
|
private:
|
|
PartitionRootGeneric partition_root_;
|
|
};
|
|
|
|
BASE_EXPORT PartitionPage* GetSentinelPageForTesting();
|
|
|
|
} // namespace base
|
|
|
|
#endif // BASE_ALLOCATOR_PARTITION_ALLOCATOR_PARTITION_ALLOC_H_
|