mirror of
https://github.com/klzgrad/naiveproxy.git
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1525 lines
61 KiB
C++
1525 lines
61 KiB
C++
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/allocator/partition_allocator/partition_alloc.h"
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#include <string.h>
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#include <type_traits>
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#include "base/allocator/partition_allocator/oom.h"
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#include "base/allocator/partition_allocator/spin_lock.h"
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#include "base/compiler_specific.h"
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#include "base/lazy_instance.h"
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// Two partition pages are used as guard / metadata page so make sure the super
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// page size is bigger.
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static_assert(base::kPartitionPageSize * 4 <= base::kSuperPageSize,
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"ok super page size");
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static_assert(!(base::kSuperPageSize % base::kPartitionPageSize),
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"ok super page multiple");
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// Four system pages gives us room to hack out a still-guard-paged piece
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// of metadata in the middle of a guard partition page.
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static_assert(base::kSystemPageSize * 4 <= base::kPartitionPageSize,
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"ok partition page size");
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static_assert(!(base::kPartitionPageSize % base::kSystemPageSize),
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"ok partition page multiple");
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static_assert(sizeof(base::PartitionPage) <= base::kPageMetadataSize,
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"PartitionPage should not be too big");
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static_assert(sizeof(base::PartitionBucket) <= base::kPageMetadataSize,
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"PartitionBucket should not be too big");
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static_assert(sizeof(base::PartitionSuperPageExtentEntry) <=
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base::kPageMetadataSize,
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"PartitionSuperPageExtentEntry should not be too big");
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static_assert(base::kPageMetadataSize * base::kNumPartitionPagesPerSuperPage <=
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base::kSystemPageSize,
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"page metadata fits in hole");
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// Limit to prevent callers accidentally overflowing an int size.
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static_assert(base::kGenericMaxDirectMapped <= 1UL << 31,
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"maximum direct mapped allocation");
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// Check that some of our zanier calculations worked out as expected.
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static_assert(base::kGenericSmallestBucket == 8, "generic smallest bucket");
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static_assert(base::kGenericMaxBucketed == 983040, "generic max bucketed");
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static_assert(base::kMaxSystemPagesPerSlotSpan < (1 << 8),
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"System pages per slot span must be less than 128.");
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namespace base {
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namespace {
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// g_sentinel_page is used as a sentinel to indicate that there is no page
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// in the active page list. We can use nullptr, but in that case we need
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// to add a null-check branch to the hot allocation path. We want to avoid
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// that.
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PartitionPage g_sentinel_page;
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PartitionBucket g_sentinel_bucket;
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} // namespace
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PartitionPage* GetSentinelPageForTesting() {
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return &g_sentinel_page;
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}
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PartitionRootBase::PartitionRootBase() = default;
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PartitionRootBase::~PartitionRootBase() = default;
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PartitionRoot::PartitionRoot() = default;
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PartitionRoot::~PartitionRoot() = default;
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PartitionRootGeneric::PartitionRootGeneric() = default;
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PartitionRootGeneric::~PartitionRootGeneric() = default;
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PartitionAllocatorGeneric::PartitionAllocatorGeneric() = default;
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PartitionAllocatorGeneric::~PartitionAllocatorGeneric() = default;
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static LazyInstance<subtle::SpinLock>::Leaky g_initialized_lock =
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LAZY_INSTANCE_INITIALIZER;
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static bool g_initialized = false;
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void (*PartitionRootBase::gOomHandlingFunction)() = nullptr;
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PartitionAllocHooks::AllocationHook* PartitionAllocHooks::allocation_hook_ =
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nullptr;
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PartitionAllocHooks::FreeHook* PartitionAllocHooks::free_hook_ = nullptr;
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// Find the best number of System Pages to allocate for |size| to minimize
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// wasted space. Uses a heuristic that looks at number of bytes wasted after
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// the last slot and attempts to account for the PTE usage of each System Page.
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//
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// TODO(ajwong): This seems to interact badly with
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// PartitionBucketPartitionPages() which rounds the value from this up to a
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// multiple of kNumSystemPagesPerPartitionPage (aka 4) anyways.
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// http://crbug.com/776537
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//
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// TODO(ajwong): The waste calculation seems wrong. The PTE usage should cover
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// both used and unsed pages.
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// http://crbug.com/776537
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static uint8_t PartitionBucketNumSystemPages(size_t size) {
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// This works out reasonably for the current bucket sizes of the generic
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// allocator, and the current values of partition page size and constants.
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// Specifically, we have enough room to always pack the slots perfectly into
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// some number of system pages. The only waste is the waste associated with
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// unfaulted pages (i.e. wasted address space).
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// TODO: we end up using a lot of system pages for very small sizes. For
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// example, we'll use 12 system pages for slot size 24. The slot size is
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// so small that the waste would be tiny with just 4, or 1, system pages.
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// Later, we can investigate whether there are anti-fragmentation benefits
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// to using fewer system pages.
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double best_waste_ratio = 1.0f;
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uint16_t best_pages = 0;
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if (size > kMaxSystemPagesPerSlotSpan * kSystemPageSize) {
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// TODO(ajwong): Why is there a DCHECK here for this?
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// http://crbug.com/776537
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DCHECK(!(size % kSystemPageSize));
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best_pages = static_cast<uint16_t>(size / kSystemPageSize);
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// TODO(ajwong): Should this be checking against
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// kMaxSystemPagesPerSlotSpan or numeric_limits<uint8_t>::max?
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// http://crbug.com/776537
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CHECK(best_pages < (1 << 8));
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return static_cast<uint8_t>(best_pages);
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}
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DCHECK(size <= kMaxSystemPagesPerSlotSpan * kSystemPageSize);
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for (uint16_t i = kNumSystemPagesPerPartitionPage - 1;
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i <= kMaxSystemPagesPerSlotSpan; ++i) {
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size_t page_size = kSystemPageSize * i;
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size_t num_slots = page_size / size;
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size_t waste = page_size - (num_slots * size);
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// Leaving a page unfaulted is not free; the page will occupy an empty page
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// table entry. Make a simple attempt to account for that.
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//
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// TODO(ajwong): This looks wrong. PTEs are allocated for all pages
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// regardless of whether or not they are wasted. Should it just
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// be waste += i * sizeof(void*)?
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// http://crbug.com/776537
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size_t num_remainder_pages = i & (kNumSystemPagesPerPartitionPage - 1);
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size_t num_unfaulted_pages =
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num_remainder_pages
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? (kNumSystemPagesPerPartitionPage - num_remainder_pages)
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: 0;
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waste += sizeof(void*) * num_unfaulted_pages;
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double waste_ratio = (double)waste / (double)page_size;
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if (waste_ratio < best_waste_ratio) {
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best_waste_ratio = waste_ratio;
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best_pages = i;
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}
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}
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DCHECK(best_pages > 0);
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CHECK(best_pages <= kMaxSystemPagesPerSlotSpan);
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return static_cast<uint8_t>(best_pages);
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}
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static void PartitionAllocBaseInit(PartitionRootBase* root) {
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DCHECK(!root->initialized);
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{
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subtle::SpinLock::Guard guard(g_initialized_lock.Get());
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if (!g_initialized) {
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g_initialized = true;
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// We mark the sentinel bucket/page as free to make sure it is skipped by
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// our logic to find a new active page.
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g_sentinel_bucket.active_pages_head = &g_sentinel_page;
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}
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}
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root->initialized = true;
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// This is a "magic" value so we can test if a root pointer is valid.
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root->inverted_self = ~reinterpret_cast<uintptr_t>(root);
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}
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static void PartitionBucketInitBase(PartitionBucket* bucket,
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PartitionRootBase* root) {
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bucket->active_pages_head = &g_sentinel_page;
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bucket->empty_pages_head = nullptr;
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bucket->decommitted_pages_head = nullptr;
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bucket->num_full_pages = 0;
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bucket->num_system_pages_per_slot_span =
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PartitionBucketNumSystemPages(bucket->slot_size);
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}
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void PartitionAllocGlobalInit(void (*oom_handling_function)()) {
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DCHECK(oom_handling_function);
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PartitionRootBase::gOomHandlingFunction = oom_handling_function;
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}
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void PartitionRoot::Init(size_t num_buckets, size_t max_allocation) {
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PartitionAllocBaseInit(this);
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this->num_buckets = num_buckets;
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this->max_allocation = max_allocation;
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size_t i;
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for (i = 0; i < this->num_buckets; ++i) {
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PartitionBucket* bucket = &this->buckets()[i];
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if (!i)
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bucket->slot_size = kAllocationGranularity;
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else
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bucket->slot_size = i << kBucketShift;
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PartitionBucketInitBase(bucket, this);
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}
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}
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void PartitionRootGeneric::Init() {
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subtle::SpinLock::Guard guard(this->lock);
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PartitionAllocBaseInit(this);
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// Precalculate some shift and mask constants used in the hot path.
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// Example: malloc(41) == 101001 binary.
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// Order is 6 (1 << 6-1) == 32 is highest bit set.
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// order_index is the next three MSB == 010 == 2.
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// sub_order_index_mask is a mask for the remaining bits == 11 (masking to 01
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// for
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// the sub_order_index).
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size_t order;
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for (order = 0; order <= kBitsPerSizeT; ++order) {
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size_t order_index_shift;
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if (order < kGenericNumBucketsPerOrderBits + 1)
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order_index_shift = 0;
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else
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order_index_shift = order - (kGenericNumBucketsPerOrderBits + 1);
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this->order_index_shifts[order] = order_index_shift;
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size_t sub_order_index_mask;
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if (order == kBitsPerSizeT) {
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// This avoids invoking undefined behavior for an excessive shift.
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sub_order_index_mask =
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static_cast<size_t>(-1) >> (kGenericNumBucketsPerOrderBits + 1);
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} else {
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sub_order_index_mask = ((static_cast<size_t>(1) << order) - 1) >>
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(kGenericNumBucketsPerOrderBits + 1);
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}
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this->order_sub_index_masks[order] = sub_order_index_mask;
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}
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// Set up the actual usable buckets first.
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// Note that typical values (i.e. min allocation size of 8) will result in
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// pseudo buckets (size==9 etc. or more generally, size is not a multiple
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// of the smallest allocation granularity).
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// We avoid them in the bucket lookup map, but we tolerate them to keep the
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// code simpler and the structures more generic.
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size_t i, j;
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size_t current_size = kGenericSmallestBucket;
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size_t currentIncrement =
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kGenericSmallestBucket >> kGenericNumBucketsPerOrderBits;
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PartitionBucket* bucket = &this->buckets[0];
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for (i = 0; i < kGenericNumBucketedOrders; ++i) {
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for (j = 0; j < kGenericNumBucketsPerOrder; ++j) {
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bucket->slot_size = current_size;
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PartitionBucketInitBase(bucket, this);
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// Disable psuedo buckets so that touching them faults.
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if (current_size % kGenericSmallestBucket)
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bucket->active_pages_head = nullptr;
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current_size += currentIncrement;
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++bucket;
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}
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currentIncrement <<= 1;
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}
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DCHECK(current_size == 1 << kGenericMaxBucketedOrder);
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DCHECK(bucket == &this->buckets[0] + kGenericNumBuckets);
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// Then set up the fast size -> bucket lookup table.
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bucket = &this->buckets[0];
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PartitionBucket** bucketPtr = &this->bucket_lookups[0];
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for (order = 0; order <= kBitsPerSizeT; ++order) {
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for (j = 0; j < kGenericNumBucketsPerOrder; ++j) {
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if (order < kGenericMinBucketedOrder) {
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// Use the bucket of the finest granularity for malloc(0) etc.
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*bucketPtr++ = &this->buckets[0];
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} else if (order > kGenericMaxBucketedOrder) {
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*bucketPtr++ = &g_sentinel_bucket;
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} else {
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PartitionBucket* validBucket = bucket;
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// Skip over invalid buckets.
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while (validBucket->slot_size % kGenericSmallestBucket)
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validBucket++;
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*bucketPtr++ = validBucket;
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bucket++;
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}
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}
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}
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DCHECK(bucket == &this->buckets[0] + kGenericNumBuckets);
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DCHECK(bucketPtr == &this->bucket_lookups[0] +
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((kBitsPerSizeT + 1) * kGenericNumBucketsPerOrder));
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// And there's one last bucket lookup that will be hit for e.g. malloc(-1),
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// which tries to overflow to a non-existant order.
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*bucketPtr = &g_sentinel_bucket;
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}
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#if !defined(ARCH_CPU_64_BITS)
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static NOINLINE void PartitionOutOfMemoryWithLotsOfUncommitedPages() {
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OOM_CRASH();
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}
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#endif
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static NOINLINE void PartitionOutOfMemory(const PartitionRootBase* root) {
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#if !defined(ARCH_CPU_64_BITS)
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// Check whether this OOM is due to a lot of super pages that are allocated
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// but not committed, probably due to http://crbug.com/421387.
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if (root->total_size_of_super_pages +
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root->total_size_of_direct_mapped_pages -
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root->total_size_of_committed_pages >
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kReasonableSizeOfUnusedPages) {
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PartitionOutOfMemoryWithLotsOfUncommitedPages();
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}
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#endif
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if (PartitionRootBase::gOomHandlingFunction)
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(*PartitionRootBase::gOomHandlingFunction)();
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OOM_CRASH();
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}
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static NOINLINE void PartitionExcessiveAllocationSize() {
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OOM_CRASH();
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}
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static NOINLINE void PartitionBucketFull() {
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OOM_CRASH();
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}
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// PartitionPageStateIs*
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// Note that it's only valid to call these functions on pages found on one of
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// the page lists. Specifically, you can't call these functions on full pages
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// that were detached from the active list.
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static bool ALWAYS_INLINE
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PartitionPageStateIsActive(const PartitionPage* page) {
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DCHECK(page != &g_sentinel_page);
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DCHECK(!page->page_offset);
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return (page->num_allocated_slots > 0 &&
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(page->freelist_head || page->num_unprovisioned_slots));
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}
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static bool ALWAYS_INLINE PartitionPageStateIsFull(const PartitionPage* page) {
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DCHECK(page != &g_sentinel_page);
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DCHECK(!page->page_offset);
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bool ret = (page->num_allocated_slots == page->bucket->get_slots_per_span());
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if (ret) {
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DCHECK(!page->freelist_head);
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DCHECK(!page->num_unprovisioned_slots);
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}
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return ret;
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}
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static bool ALWAYS_INLINE PartitionPageStateIsEmpty(const PartitionPage* page) {
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DCHECK(page != &g_sentinel_page);
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DCHECK(!page->page_offset);
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return (!page->num_allocated_slots && page->freelist_head);
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}
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static bool ALWAYS_INLINE
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PartitionPageStateIsDecommitted(const PartitionPage* page) {
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DCHECK(page != &g_sentinel_page);
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DCHECK(!page->page_offset);
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bool ret = (!page->num_allocated_slots && !page->freelist_head);
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if (ret) {
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DCHECK(!page->num_unprovisioned_slots);
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DCHECK(page->empty_cache_index == -1);
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}
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return ret;
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}
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static void PartitionIncreaseCommittedPages(PartitionRootBase* root,
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size_t len) {
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root->total_size_of_committed_pages += len;
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DCHECK(root->total_size_of_committed_pages <=
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root->total_size_of_super_pages +
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root->total_size_of_direct_mapped_pages);
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}
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static void PartitionDecreaseCommittedPages(PartitionRootBase* root,
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size_t len) {
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root->total_size_of_committed_pages -= len;
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DCHECK(root->total_size_of_committed_pages <=
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root->total_size_of_super_pages +
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root->total_size_of_direct_mapped_pages);
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}
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static ALWAYS_INLINE void PartitionDecommitSystemPages(PartitionRootBase* root,
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void* address,
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size_t length) {
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DecommitSystemPages(address, length);
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PartitionDecreaseCommittedPages(root, length);
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}
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static ALWAYS_INLINE void PartitionRecommitSystemPages(PartitionRootBase* root,
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void* address,
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size_t length) {
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CHECK(RecommitSystemPages(address, length, PageReadWrite));
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PartitionIncreaseCommittedPages(root, length);
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}
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static ALWAYS_INLINE void* PartitionAllocPartitionPages(
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PartitionRootBase* root,
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int flags,
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uint16_t num_partition_pages) {
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DCHECK(!(reinterpret_cast<uintptr_t>(root->next_partition_page) %
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kPartitionPageSize));
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DCHECK(!(reinterpret_cast<uintptr_t>(root->next_partition_page_end) %
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kPartitionPageSize));
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DCHECK(num_partition_pages <= kNumPartitionPagesPerSuperPage);
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size_t total_size = kPartitionPageSize * num_partition_pages;
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size_t num_partition_pages_left =
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(root->next_partition_page_end - root->next_partition_page) >>
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kPartitionPageShift;
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if (LIKELY(num_partition_pages_left >= num_partition_pages)) {
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// In this case, we can still hand out pages from the current super page
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// allocation.
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char* ret = root->next_partition_page;
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// Fresh System Pages in the SuperPages are decommited. Commit them
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// before vending them back.
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CHECK(SetSystemPagesAccess(ret, total_size, PageReadWrite));
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root->next_partition_page += total_size;
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PartitionIncreaseCommittedPages(root, total_size);
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return ret;
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}
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// Need a new super page. We want to allocate super pages in a continguous
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// address region as much as possible. This is important for not causing
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// page table bloat and not fragmenting address spaces in 32 bit
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// architectures.
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char* requestedAddress = root->next_super_page;
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char* super_page = reinterpret_cast<char*>(AllocPages(
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requestedAddress, kSuperPageSize, kSuperPageSize, PageReadWrite));
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if (UNLIKELY(!super_page))
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return nullptr;
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root->total_size_of_super_pages += kSuperPageSize;
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PartitionIncreaseCommittedPages(root, total_size);
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// |total_size| MUST be less than kSuperPageSize - (kPartitionPageSize*2).
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// This is a trustworthy value because num_partition_pages is not user
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// controlled.
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//
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// TODO(ajwong): Introduce a DCHECK.
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root->next_super_page = super_page + kSuperPageSize;
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char* ret = super_page + kPartitionPageSize;
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root->next_partition_page = ret + total_size;
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root->next_partition_page_end = root->next_super_page - kPartitionPageSize;
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// Make the first partition page in the super page a guard page, but leave a
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// hole in the middle.
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// This is where we put page metadata and also a tiny amount of extent
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// metadata.
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CHECK(SetSystemPagesAccess(super_page, kSystemPageSize, PageInaccessible));
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CHECK(SetSystemPagesAccess(super_page + (kSystemPageSize * 2),
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kPartitionPageSize - (kSystemPageSize * 2),
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PageInaccessible));
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// CHECK(SetSystemPagesAccess(super_page + (kSuperPageSize -
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// kPartitionPageSize),
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// kPartitionPageSize, PageInaccessible));
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// All remaining slotspans for the unallocated PartitionPages inside the
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// SuperPage are conceptually decommitted. Correctly set the state here
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|
// so they do not occupy resources.
|
|
//
|
|
// TODO(ajwong): Refactor Page Allocator API so the SuperPage comes in
|
|
// decommited initially.
|
|
CHECK(SetSystemPagesAccess(super_page + kPartitionPageSize + total_size,
|
|
(kSuperPageSize - kPartitionPageSize - total_size),
|
|
PageInaccessible));
|
|
|
|
// If we were after a specific address, but didn't get it, assume that
|
|
// the system chose a lousy address. Here most OS'es have a default
|
|
// algorithm that isn't randomized. For example, most Linux
|
|
// distributions will allocate the mapping directly before the last
|
|
// successful mapping, which is far from random. So we just get fresh
|
|
// randomness for the next mapping attempt.
|
|
if (requestedAddress && requestedAddress != super_page)
|
|
root->next_super_page = nullptr;
|
|
|
|
// We allocated a new super page so update super page metadata.
|
|
// First check if this is a new extent or not.
|
|
PartitionSuperPageExtentEntry* latest_extent =
|
|
reinterpret_cast<PartitionSuperPageExtentEntry*>(
|
|
PartitionSuperPageToMetadataArea(super_page));
|
|
// By storing the root in every extent metadata object, we have a fast way
|
|
// to go from a pointer within the partition to the root object.
|
|
latest_extent->root = root;
|
|
// Most new extents will be part of a larger extent, and these three fields
|
|
// are unused, but we initialize them to 0 so that we get a clear signal
|
|
// in case they are accidentally used.
|
|
latest_extent->super_page_base = nullptr;
|
|
latest_extent->super_pages_end = nullptr;
|
|
latest_extent->next = nullptr;
|
|
|
|
PartitionSuperPageExtentEntry* current_extent = root->current_extent;
|
|
bool isNewExtent = (super_page != requestedAddress);
|
|
if (UNLIKELY(isNewExtent)) {
|
|
if (UNLIKELY(!current_extent)) {
|
|
DCHECK(!root->first_extent);
|
|
root->first_extent = latest_extent;
|
|
} else {
|
|
DCHECK(current_extent->super_page_base);
|
|
current_extent->next = latest_extent;
|
|
}
|
|
root->current_extent = latest_extent;
|
|
latest_extent->super_page_base = super_page;
|
|
latest_extent->super_pages_end = super_page + kSuperPageSize;
|
|
} else {
|
|
// We allocated next to an existing extent so just nudge the size up a
|
|
// little.
|
|
DCHECK(current_extent->super_pages_end);
|
|
current_extent->super_pages_end += kSuperPageSize;
|
|
DCHECK(ret >= current_extent->super_page_base &&
|
|
ret < current_extent->super_pages_end);
|
|
}
|
|
return ret;
|
|
}
|
|
|
|
// Returns a natural number of PartitionPages (calculated by
|
|
// PartitionBucketNumSystemPages()) to allocate from the current SuperPage
|
|
// when the bucket runs out of slots.
|
|
static ALWAYS_INLINE uint16_t
|
|
PartitionBucketPartitionPages(const PartitionBucket* bucket) {
|
|
// Rounds up to nearest multiple of kNumSystemPagesPerPartitionPage.
|
|
return (bucket->num_system_pages_per_slot_span +
|
|
(kNumSystemPagesPerPartitionPage - 1)) /
|
|
kNumSystemPagesPerPartitionPage;
|
|
}
|
|
|
|
static ALWAYS_INLINE void PartitionPageReset(PartitionPage* page) {
|
|
DCHECK(PartitionPageStateIsDecommitted(page));
|
|
|
|
page->num_unprovisioned_slots = page->bucket->get_slots_per_span();
|
|
DCHECK(page->num_unprovisioned_slots);
|
|
|
|
page->next_page = nullptr;
|
|
}
|
|
|
|
// Each bucket allocates a slot span when it runs out of slots.
|
|
// A slot span's size is equal to PartitionBucketPartitionPages(bucket)
|
|
// number of PartitionPages. This function initializes all pages within the
|
|
// span.
|
|
static ALWAYS_INLINE void PartitionPageSetup(PartitionPage* page,
|
|
PartitionBucket* bucket) {
|
|
// The bucket never changes. We set it up once.
|
|
page->bucket = bucket;
|
|
page->empty_cache_index = -1;
|
|
|
|
PartitionPageReset(page);
|
|
|
|
// If this page has just a single slot, do not set up page offsets for any
|
|
// page metadata other than the first one. This ensures that attempts to
|
|
// touch invalid page metadata fail.
|
|
if (page->num_unprovisioned_slots == 1)
|
|
return;
|
|
|
|
uint16_t num_partition_pages = PartitionBucketPartitionPages(bucket);
|
|
char* page_char_ptr = reinterpret_cast<char*>(page);
|
|
for (uint16_t i = 1; i < num_partition_pages; ++i) {
|
|
page_char_ptr += kPageMetadataSize;
|
|
PartitionPage* secondary_page =
|
|
reinterpret_cast<PartitionPage*>(page_char_ptr);
|
|
secondary_page->page_offset = i;
|
|
}
|
|
}
|
|
|
|
static ALWAYS_INLINE char* PartitionPageAllocAndFillFreelist(
|
|
PartitionPage* page) {
|
|
DCHECK(page != &g_sentinel_page);
|
|
uint16_t num_slots = page->num_unprovisioned_slots;
|
|
DCHECK(num_slots);
|
|
PartitionBucket* bucket = page->bucket;
|
|
// We should only get here when _every_ slot is either used or unprovisioned.
|
|
// (The third state is "on the freelist". If we have a non-empty freelist, we
|
|
// should not get here.)
|
|
DCHECK(num_slots + page->num_allocated_slots == bucket->get_slots_per_span());
|
|
// Similarly, make explicitly sure that the freelist is empty.
|
|
DCHECK(!page->freelist_head);
|
|
DCHECK(page->num_allocated_slots >= 0);
|
|
|
|
size_t size = bucket->slot_size;
|
|
char* base = reinterpret_cast<char*>(PartitionPage::ToPointer(page));
|
|
char* return_object = base + (size * page->num_allocated_slots);
|
|
char* firstFreelistPointer = return_object + size;
|
|
char* firstFreelistPointerExtent =
|
|
firstFreelistPointer + sizeof(PartitionFreelistEntry*);
|
|
// Our goal is to fault as few system pages as possible. We calculate the
|
|
// page containing the "end" of the returned slot, and then allow freelist
|
|
// pointers to be written up to the end of that page.
|
|
char* sub_page_limit = reinterpret_cast<char*>(
|
|
RoundUpToSystemPage(reinterpret_cast<size_t>(firstFreelistPointer)));
|
|
char* slots_limit = return_object + (size * num_slots);
|
|
char* freelist_limit = sub_page_limit;
|
|
if (UNLIKELY(slots_limit < freelist_limit))
|
|
freelist_limit = slots_limit;
|
|
|
|
uint16_t num_new_freelist_entries = 0;
|
|
if (LIKELY(firstFreelistPointerExtent <= freelist_limit)) {
|
|
// Only consider used space in the slot span. If we consider wasted
|
|
// space, we may get an off-by-one when a freelist pointer fits in the
|
|
// wasted space, but a slot does not.
|
|
// We know we can fit at least one freelist pointer.
|
|
num_new_freelist_entries = 1;
|
|
// Any further entries require space for the whole slot span.
|
|
num_new_freelist_entries += static_cast<uint16_t>(
|
|
(freelist_limit - firstFreelistPointerExtent) / size);
|
|
}
|
|
|
|
// We always return an object slot -- that's the +1 below.
|
|
// We do not neccessarily create any new freelist entries, because we cross
|
|
// sub page boundaries frequently for large bucket sizes.
|
|
DCHECK(num_new_freelist_entries + 1 <= num_slots);
|
|
num_slots -= (num_new_freelist_entries + 1);
|
|
page->num_unprovisioned_slots = num_slots;
|
|
page->num_allocated_slots++;
|
|
|
|
if (LIKELY(num_new_freelist_entries)) {
|
|
char* freelist_pointer = firstFreelistPointer;
|
|
PartitionFreelistEntry* entry =
|
|
reinterpret_cast<PartitionFreelistEntry*>(freelist_pointer);
|
|
page->freelist_head = entry;
|
|
while (--num_new_freelist_entries) {
|
|
freelist_pointer += size;
|
|
PartitionFreelistEntry* next_entry =
|
|
reinterpret_cast<PartitionFreelistEntry*>(freelist_pointer);
|
|
entry->next = PartitionFreelistMask(next_entry);
|
|
entry = next_entry;
|
|
}
|
|
entry->next = PartitionFreelistMask(nullptr);
|
|
} else {
|
|
page->freelist_head = nullptr;
|
|
}
|
|
return return_object;
|
|
}
|
|
|
|
// This helper function scans a bucket's active page list for a suitable new
|
|
// active page.
|
|
// When it finds a suitable new active page (one that has free slots and is not
|
|
// empty), it is set as the new active page. If there is no suitable new
|
|
// active page, the current active page is set to &g_sentinel_page.
|
|
// As potential pages are scanned, they are tidied up according to their state.
|
|
// Empty pages are swept on to the empty page list, decommitted pages on to the
|
|
// decommitted page list and full pages are unlinked from any list.
|
|
static bool PartitionSetNewActivePage(PartitionBucket* bucket) {
|
|
PartitionPage* page = bucket->active_pages_head;
|
|
if (page == &g_sentinel_page)
|
|
return false;
|
|
|
|
PartitionPage* next_page;
|
|
|
|
for (; page; page = next_page) {
|
|
next_page = page->next_page;
|
|
DCHECK(page->bucket == bucket);
|
|
DCHECK(page != bucket->empty_pages_head);
|
|
DCHECK(page != bucket->decommitted_pages_head);
|
|
|
|
// Deal with empty and decommitted pages.
|
|
if (LIKELY(PartitionPageStateIsActive(page))) {
|
|
// This page is usable because it has freelist entries, or has
|
|
// unprovisioned slots we can create freelist entries from.
|
|
bucket->active_pages_head = page;
|
|
return true;
|
|
}
|
|
if (LIKELY(PartitionPageStateIsEmpty(page))) {
|
|
page->next_page = bucket->empty_pages_head;
|
|
bucket->empty_pages_head = page;
|
|
} else if (LIKELY(PartitionPageStateIsDecommitted(page))) {
|
|
page->next_page = bucket->decommitted_pages_head;
|
|
bucket->decommitted_pages_head = page;
|
|
} else {
|
|
DCHECK(PartitionPageStateIsFull(page));
|
|
// If we get here, we found a full page. Skip over it too, and also
|
|
// tag it as full (via a negative value). We need it tagged so that
|
|
// free'ing can tell, and move it back into the active page list.
|
|
page->num_allocated_slots = -page->num_allocated_slots;
|
|
++bucket->num_full_pages;
|
|
// num_full_pages is a uint16_t for efficient packing so guard against
|
|
// overflow to be safe.
|
|
if (UNLIKELY(!bucket->num_full_pages))
|
|
PartitionBucketFull();
|
|
// Not necessary but might help stop accidents.
|
|
page->next_page = nullptr;
|
|
}
|
|
}
|
|
|
|
bucket->active_pages_head = &g_sentinel_page;
|
|
return false;
|
|
}
|
|
|
|
static ALWAYS_INLINE PartitionDirectMapExtent* partitionPageToDirectMapExtent(
|
|
PartitionPage* page) {
|
|
DCHECK(page->bucket->is_direct_mapped());
|
|
return reinterpret_cast<PartitionDirectMapExtent*>(
|
|
reinterpret_cast<char*>(page) + 3 * kPageMetadataSize);
|
|
}
|
|
|
|
static ALWAYS_INLINE void PartitionPageSetRawSize(PartitionPage* page,
|
|
size_t size) {
|
|
size_t* raw_size_ptr = page->get_raw_size_ptr();
|
|
if (UNLIKELY(raw_size_ptr != nullptr))
|
|
*raw_size_ptr = size;
|
|
}
|
|
|
|
static ALWAYS_INLINE PartitionPage* PartitionDirectMap(PartitionRootBase* root,
|
|
int flags,
|
|
size_t raw_size) {
|
|
size_t size = PartitionDirectMapSize(raw_size);
|
|
|
|
// Because we need to fake looking like a super page, we need to allocate
|
|
// a bunch of system pages more than "size":
|
|
// - The first few system pages are the partition page in which the super
|
|
// page metadata is stored. We fault just one system page out of a partition
|
|
// page sized clump.
|
|
// - We add a trailing guard page on 32-bit (on 64-bit we rely on the
|
|
// massive address space plus randomization instead).
|
|
size_t map_size = size + kPartitionPageSize;
|
|
#if !defined(ARCH_CPU_64_BITS)
|
|
map_size += kSystemPageSize;
|
|
#endif
|
|
// Round up to the allocation granularity.
|
|
map_size += kPageAllocationGranularityOffsetMask;
|
|
map_size &= kPageAllocationGranularityBaseMask;
|
|
|
|
// TODO: these pages will be zero-filled. Consider internalizing an
|
|
// allocZeroed() API so we can avoid a memset() entirely in this case.
|
|
char* ptr = reinterpret_cast<char*>(
|
|
AllocPages(nullptr, map_size, kSuperPageSize, PageReadWrite));
|
|
if (UNLIKELY(!ptr))
|
|
return nullptr;
|
|
|
|
size_t committed_page_size = size + kSystemPageSize;
|
|
root->total_size_of_direct_mapped_pages += committed_page_size;
|
|
PartitionIncreaseCommittedPages(root, committed_page_size);
|
|
|
|
char* slot = ptr + kPartitionPageSize;
|
|
CHECK(SetSystemPagesAccess(ptr + (kSystemPageSize * 2),
|
|
kPartitionPageSize - (kSystemPageSize * 2),
|
|
PageInaccessible));
|
|
#if !defined(ARCH_CPU_64_BITS)
|
|
CHECK(SetSystemPagesAccess(ptr, kSystemPageSize, PageInaccessible));
|
|
CHECK(SetSystemPagesAccess(slot + size, kSystemPageSize, PageInaccessible));
|
|
#endif
|
|
|
|
PartitionSuperPageExtentEntry* extent =
|
|
reinterpret_cast<PartitionSuperPageExtentEntry*>(
|
|
PartitionSuperPageToMetadataArea(ptr));
|
|
extent->root = root;
|
|
// The new structures are all located inside a fresh system page so they
|
|
// will all be zeroed out. These DCHECKs are for documentation.
|
|
DCHECK(!extent->super_page_base);
|
|
DCHECK(!extent->super_pages_end);
|
|
DCHECK(!extent->next);
|
|
PartitionPage* page = PartitionPage::FromPointerNoAlignmentCheck(slot);
|
|
PartitionBucket* bucket = reinterpret_cast<PartitionBucket*>(
|
|
reinterpret_cast<char*>(page) + (kPageMetadataSize * 2));
|
|
DCHECK(!page->next_page);
|
|
DCHECK(!page->num_allocated_slots);
|
|
DCHECK(!page->num_unprovisioned_slots);
|
|
DCHECK(!page->page_offset);
|
|
DCHECK(!page->empty_cache_index);
|
|
page->bucket = bucket;
|
|
page->freelist_head = reinterpret_cast<PartitionFreelistEntry*>(slot);
|
|
PartitionFreelistEntry* next_entry =
|
|
reinterpret_cast<PartitionFreelistEntry*>(slot);
|
|
next_entry->next = PartitionFreelistMask(nullptr);
|
|
|
|
DCHECK(!bucket->active_pages_head);
|
|
DCHECK(!bucket->empty_pages_head);
|
|
DCHECK(!bucket->decommitted_pages_head);
|
|
DCHECK(!bucket->num_system_pages_per_slot_span);
|
|
DCHECK(!bucket->num_full_pages);
|
|
bucket->slot_size = size;
|
|
|
|
PartitionDirectMapExtent* map_extent = partitionPageToDirectMapExtent(page);
|
|
map_extent->map_size = map_size - kPartitionPageSize - kSystemPageSize;
|
|
map_extent->bucket = bucket;
|
|
|
|
// Maintain the doubly-linked list of all direct mappings.
|
|
map_extent->next_extent = root->direct_map_list;
|
|
if (map_extent->next_extent)
|
|
map_extent->next_extent->prev_extent = map_extent;
|
|
map_extent->prev_extent = nullptr;
|
|
root->direct_map_list = map_extent;
|
|
|
|
return page;
|
|
}
|
|
|
|
static ALWAYS_INLINE void PartitionDirectUnmap(PartitionPage* page) {
|
|
PartitionRootBase* root = PartitionPageToRoot(page);
|
|
const PartitionDirectMapExtent* extent = partitionPageToDirectMapExtent(page);
|
|
size_t unmap_size = extent->map_size;
|
|
|
|
// Maintain the doubly-linked list of all direct mappings.
|
|
if (extent->prev_extent) {
|
|
DCHECK(extent->prev_extent->next_extent == extent);
|
|
extent->prev_extent->next_extent = extent->next_extent;
|
|
} else {
|
|
root->direct_map_list = extent->next_extent;
|
|
}
|
|
if (extent->next_extent) {
|
|
DCHECK(extent->next_extent->prev_extent == extent);
|
|
extent->next_extent->prev_extent = extent->prev_extent;
|
|
}
|
|
|
|
// Add on the size of the trailing guard page and preceeding partition
|
|
// page.
|
|
unmap_size += kPartitionPageSize + kSystemPageSize;
|
|
|
|
size_t uncommitted_page_size = page->bucket->slot_size + kSystemPageSize;
|
|
PartitionDecreaseCommittedPages(root, uncommitted_page_size);
|
|
DCHECK(root->total_size_of_direct_mapped_pages >= uncommitted_page_size);
|
|
root->total_size_of_direct_mapped_pages -= uncommitted_page_size;
|
|
|
|
DCHECK(!(unmap_size & kPageAllocationGranularityOffsetMask));
|
|
|
|
char* ptr = reinterpret_cast<char*>(PartitionPage::ToPointer(page));
|
|
// Account for the mapping starting a partition page before the actual
|
|
// allocation address.
|
|
ptr -= kPartitionPageSize;
|
|
|
|
FreePages(ptr, unmap_size);
|
|
}
|
|
|
|
void* PartitionBucket::SlowPathAlloc(PartitionRootBase* root,
|
|
int flags,
|
|
size_t size) {
|
|
// The slow path is called when the freelist is empty.
|
|
DCHECK(!this->active_pages_head->freelist_head);
|
|
|
|
PartitionPage* new_page = nullptr;
|
|
|
|
// For the PartitionRootGeneric::Alloc() API, we have a bunch of buckets
|
|
// marked as special cases. We bounce them through to the slow path so that
|
|
// we can still have a blazing fast hot path due to lack of corner-case
|
|
// branches.
|
|
//
|
|
// Note: The ordering of the conditionals matter! In particular,
|
|
// PartitionSetNewActivePage() has a side-effect even when returning
|
|
// false where it sweeps the active page list and may move things into
|
|
// the empty or decommitted lists which affects the subsequent conditional.
|
|
bool returnNull = flags & PartitionAllocReturnNull;
|
|
if (UNLIKELY(this->is_direct_mapped())) {
|
|
DCHECK(size > kGenericMaxBucketed);
|
|
DCHECK(this == &g_sentinel_bucket);
|
|
DCHECK(this->active_pages_head == &g_sentinel_page);
|
|
if (size > kGenericMaxDirectMapped) {
|
|
if (returnNull)
|
|
return nullptr;
|
|
PartitionExcessiveAllocationSize();
|
|
}
|
|
new_page = PartitionDirectMap(root, flags, size);
|
|
} else if (LIKELY(PartitionSetNewActivePage(this))) {
|
|
// First, did we find an active page in the active pages list?
|
|
new_page = this->active_pages_head;
|
|
DCHECK(PartitionPageStateIsActive(new_page));
|
|
} else if (LIKELY(this->empty_pages_head != nullptr) ||
|
|
LIKELY(this->decommitted_pages_head != nullptr)) {
|
|
// Second, look in our lists of empty and decommitted pages.
|
|
// Check empty pages first, which are preferred, but beware that an
|
|
// empty page might have been decommitted.
|
|
while (LIKELY((new_page = this->empty_pages_head) != nullptr)) {
|
|
DCHECK(new_page->bucket == this);
|
|
DCHECK(PartitionPageStateIsEmpty(new_page) ||
|
|
PartitionPageStateIsDecommitted(new_page));
|
|
this->empty_pages_head = new_page->next_page;
|
|
// Accept the empty page unless it got decommitted.
|
|
if (new_page->freelist_head) {
|
|
new_page->next_page = nullptr;
|
|
break;
|
|
}
|
|
DCHECK(PartitionPageStateIsDecommitted(new_page));
|
|
new_page->next_page = this->decommitted_pages_head;
|
|
this->decommitted_pages_head = new_page;
|
|
}
|
|
if (UNLIKELY(!new_page) &&
|
|
LIKELY(this->decommitted_pages_head != nullptr)) {
|
|
new_page = this->decommitted_pages_head;
|
|
DCHECK(new_page->bucket == this);
|
|
DCHECK(PartitionPageStateIsDecommitted(new_page));
|
|
this->decommitted_pages_head = new_page->next_page;
|
|
void* addr = PartitionPage::ToPointer(new_page);
|
|
PartitionRecommitSystemPages(root, addr,
|
|
new_page->bucket->get_bytes_per_span());
|
|
PartitionPageReset(new_page);
|
|
}
|
|
DCHECK(new_page);
|
|
} else {
|
|
// Third. If we get here, we need a brand new page.
|
|
uint16_t num_partition_pages = PartitionBucketPartitionPages(this);
|
|
void* rawPages =
|
|
PartitionAllocPartitionPages(root, flags, num_partition_pages);
|
|
if (LIKELY(rawPages != nullptr)) {
|
|
new_page = PartitionPage::FromPointerNoAlignmentCheck(rawPages);
|
|
PartitionPageSetup(new_page, this);
|
|
}
|
|
}
|
|
|
|
// Bail if we had a memory allocation failure.
|
|
if (UNLIKELY(!new_page)) {
|
|
DCHECK(this->active_pages_head == &g_sentinel_page);
|
|
if (returnNull)
|
|
return nullptr;
|
|
PartitionOutOfMemory(root);
|
|
}
|
|
|
|
// TODO(ajwong): Is there a way to avoid the reading of bucket here?
|
|
// It seems like in many of the conditional branches above, |this| ==
|
|
// |new_page->bucket|. Maybe pull this into another function?
|
|
PartitionBucket* bucket = new_page->bucket;
|
|
DCHECK(bucket != &g_sentinel_bucket);
|
|
bucket->active_pages_head = new_page;
|
|
PartitionPageSetRawSize(new_page, size);
|
|
|
|
// If we found an active page with free slots, or an empty page, we have a
|
|
// usable freelist head.
|
|
if (LIKELY(new_page->freelist_head != nullptr)) {
|
|
PartitionFreelistEntry* entry = new_page->freelist_head;
|
|
PartitionFreelistEntry* new_head = PartitionFreelistMask(entry->next);
|
|
new_page->freelist_head = new_head;
|
|
new_page->num_allocated_slots++;
|
|
return entry;
|
|
}
|
|
// Otherwise, we need to build the freelist.
|
|
DCHECK(new_page->num_unprovisioned_slots);
|
|
return PartitionPageAllocAndFillFreelist(new_page);
|
|
}
|
|
|
|
static ALWAYS_INLINE void PartitionDecommitPage(PartitionRootBase* root,
|
|
PartitionPage* page) {
|
|
DCHECK(PartitionPageStateIsEmpty(page));
|
|
DCHECK(!page->bucket->is_direct_mapped());
|
|
void* addr = PartitionPage::ToPointer(page);
|
|
PartitionDecommitSystemPages(root, addr, page->bucket->get_bytes_per_span());
|
|
|
|
// We actually leave the decommitted page in the active list. We'll sweep
|
|
// it on to the decommitted page list when we next walk the active page
|
|
// list.
|
|
// Pulling this trick enables us to use a singly-linked page list for all
|
|
// cases, which is critical in keeping the page metadata structure down to
|
|
// 32 bytes in size.
|
|
page->freelist_head = nullptr;
|
|
page->num_unprovisioned_slots = 0;
|
|
DCHECK(PartitionPageStateIsDecommitted(page));
|
|
}
|
|
|
|
static void PartitionDecommitPageIfPossible(PartitionRootBase* root,
|
|
PartitionPage* page) {
|
|
DCHECK(page->empty_cache_index >= 0);
|
|
DCHECK(static_cast<unsigned>(page->empty_cache_index) < kMaxFreeableSpans);
|
|
DCHECK(page == root->global_empty_page_ring[page->empty_cache_index]);
|
|
page->empty_cache_index = -1;
|
|
if (PartitionPageStateIsEmpty(page))
|
|
PartitionDecommitPage(root, page);
|
|
}
|
|
|
|
static ALWAYS_INLINE void PartitionRegisterEmptyPage(PartitionPage* page) {
|
|
DCHECK(PartitionPageStateIsEmpty(page));
|
|
PartitionRootBase* root = PartitionPageToRoot(page);
|
|
|
|
// If the page is already registered as empty, give it another life.
|
|
if (page->empty_cache_index != -1) {
|
|
DCHECK(page->empty_cache_index >= 0);
|
|
DCHECK(static_cast<unsigned>(page->empty_cache_index) < kMaxFreeableSpans);
|
|
DCHECK(root->global_empty_page_ring[page->empty_cache_index] == page);
|
|
root->global_empty_page_ring[page->empty_cache_index] = nullptr;
|
|
}
|
|
|
|
int16_t current_index = root->global_empty_page_ring_index;
|
|
PartitionPage* pageToDecommit = root->global_empty_page_ring[current_index];
|
|
// The page might well have been re-activated, filled up, etc. before we get
|
|
// around to looking at it here.
|
|
if (pageToDecommit)
|
|
PartitionDecommitPageIfPossible(root, pageToDecommit);
|
|
|
|
// We put the empty slot span on our global list of "pages that were once
|
|
// empty". thus providing it a bit of breathing room to get re-used before
|
|
// we really free it. This improves performance, particularly on Mac OS X
|
|
// which has subpar memory management performance.
|
|
root->global_empty_page_ring[current_index] = page;
|
|
page->empty_cache_index = current_index;
|
|
++current_index;
|
|
if (current_index == kMaxFreeableSpans)
|
|
current_index = 0;
|
|
root->global_empty_page_ring_index = current_index;
|
|
}
|
|
|
|
static void PartitionDecommitEmptyPages(PartitionRootBase* root) {
|
|
for (size_t i = 0; i < kMaxFreeableSpans; ++i) {
|
|
PartitionPage* page = root->global_empty_page_ring[i];
|
|
if (page)
|
|
PartitionDecommitPageIfPossible(root, page);
|
|
root->global_empty_page_ring[i] = nullptr;
|
|
}
|
|
}
|
|
|
|
void PartitionPage::FreeSlowPath() {
|
|
DCHECK(this != &g_sentinel_page);
|
|
if (LIKELY(this->num_allocated_slots == 0)) {
|
|
// Page became fully unused.
|
|
if (UNLIKELY(bucket->is_direct_mapped())) {
|
|
PartitionDirectUnmap(this);
|
|
return;
|
|
}
|
|
// If it's the current active page, change it. We bounce the page to
|
|
// the empty list as a force towards defragmentation.
|
|
if (LIKELY(this == bucket->active_pages_head))
|
|
PartitionSetNewActivePage(bucket);
|
|
DCHECK(bucket->active_pages_head != this);
|
|
|
|
PartitionPageSetRawSize(this, 0);
|
|
DCHECK(!get_raw_size());
|
|
|
|
PartitionRegisterEmptyPage(this);
|
|
} else {
|
|
DCHECK(!bucket->is_direct_mapped());
|
|
// Ensure that the page is full. That's the only valid case if we
|
|
// arrive here.
|
|
DCHECK(this->num_allocated_slots < 0);
|
|
// A transition of num_allocated_slots from 0 to -1 is not legal, and
|
|
// likely indicates a double-free.
|
|
CHECK(this->num_allocated_slots != -1);
|
|
this->num_allocated_slots = -this->num_allocated_slots - 2;
|
|
DCHECK(this->num_allocated_slots == bucket->get_slots_per_span() - 1);
|
|
// Fully used page became partially used. It must be put back on the
|
|
// non-full page list. Also make it the current page to increase the
|
|
// chances of it being filled up again. The old current page will be
|
|
// the next page.
|
|
DCHECK(!this->next_page);
|
|
if (LIKELY(bucket->active_pages_head != &g_sentinel_page))
|
|
this->next_page = bucket->active_pages_head;
|
|
bucket->active_pages_head = this;
|
|
--bucket->num_full_pages;
|
|
// Special case: for a partition page with just a single slot, it may
|
|
// now be empty and we want to run it through the empty logic.
|
|
if (UNLIKELY(this->num_allocated_slots == 0))
|
|
FreeSlowPath();
|
|
}
|
|
}
|
|
|
|
bool PartitionReallocDirectMappedInPlace(PartitionRootGeneric* root,
|
|
PartitionPage* page,
|
|
size_t raw_size) {
|
|
DCHECK(page->bucket->is_direct_mapped());
|
|
|
|
raw_size = PartitionCookieSizeAdjustAdd(raw_size);
|
|
|
|
// Note that the new size might be a bucketed size; this function is called
|
|
// whenever we're reallocating a direct mapped allocation.
|
|
size_t new_size = PartitionDirectMapSize(raw_size);
|
|
if (new_size < kGenericMinDirectMappedDownsize)
|
|
return false;
|
|
|
|
// bucket->slot_size is the current size of the allocation.
|
|
size_t current_size = page->bucket->slot_size;
|
|
if (new_size == current_size)
|
|
return true;
|
|
|
|
char* char_ptr = static_cast<char*>(PartitionPage::ToPointer(page));
|
|
|
|
if (new_size < current_size) {
|
|
size_t map_size = partitionPageToDirectMapExtent(page)->map_size;
|
|
|
|
// Don't reallocate in-place if new size is less than 80 % of the full
|
|
// map size, to avoid holding on to too much unused address space.
|
|
if ((new_size / kSystemPageSize) * 5 < (map_size / kSystemPageSize) * 4)
|
|
return false;
|
|
|
|
// Shrink by decommitting unneeded pages and making them inaccessible.
|
|
size_t decommitSize = current_size - new_size;
|
|
PartitionDecommitSystemPages(root, char_ptr + new_size, decommitSize);
|
|
CHECK(SetSystemPagesAccess(char_ptr + new_size, decommitSize,
|
|
PageInaccessible));
|
|
} else if (new_size <= partitionPageToDirectMapExtent(page)->map_size) {
|
|
// Grow within the actually allocated memory. Just need to make the
|
|
// pages accessible again.
|
|
size_t recommit_size = new_size - current_size;
|
|
CHECK(SetSystemPagesAccess(char_ptr + current_size, recommit_size,
|
|
PageReadWrite));
|
|
PartitionRecommitSystemPages(root, char_ptr + current_size, recommit_size);
|
|
|
|
#if DCHECK_IS_ON()
|
|
memset(char_ptr + current_size, kUninitializedByte, recommit_size);
|
|
#endif
|
|
} else {
|
|
// We can't perform the realloc in-place.
|
|
// TODO: support this too when possible.
|
|
return false;
|
|
}
|
|
|
|
#if DCHECK_IS_ON()
|
|
// Write a new trailing cookie.
|
|
PartitionCookieWriteValue(char_ptr + raw_size - kCookieSize);
|
|
#endif
|
|
|
|
PartitionPageSetRawSize(page, raw_size);
|
|
DCHECK(page->get_raw_size() == raw_size);
|
|
|
|
page->bucket->slot_size = new_size;
|
|
return true;
|
|
}
|
|
|
|
void* PartitionRootGeneric::Realloc(void* ptr,
|
|
size_t new_size,
|
|
const char* type_name) {
|
|
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
|
|
return realloc(ptr, new_size);
|
|
#else
|
|
if (UNLIKELY(!ptr))
|
|
return this->Alloc(new_size, type_name);
|
|
if (UNLIKELY(!new_size)) {
|
|
this->Free(ptr);
|
|
return nullptr;
|
|
}
|
|
|
|
if (new_size > kGenericMaxDirectMapped)
|
|
PartitionExcessiveAllocationSize();
|
|
|
|
PartitionPage* page =
|
|
PartitionPage::FromPointer(PartitionCookieFreePointerAdjust(ptr));
|
|
// TODO(palmer): See if we can afford to make this a CHECK.
|
|
DCHECK(PartitionPage::IsPointerValid(page));
|
|
|
|
if (UNLIKELY(page->bucket->is_direct_mapped())) {
|
|
// We may be able to perform the realloc in place by changing the
|
|
// accessibility of memory pages and, if reducing the size, decommitting
|
|
// them.
|
|
if (PartitionReallocDirectMappedInPlace(this, page, new_size)) {
|
|
PartitionAllocHooks::ReallocHookIfEnabled(ptr, ptr, new_size, type_name);
|
|
return ptr;
|
|
}
|
|
}
|
|
|
|
size_t actual_new_size = this->ActualSize(new_size);
|
|
size_t actual_old_size = PartitionAllocGetSize(ptr);
|
|
|
|
// TODO: note that tcmalloc will "ignore" a downsizing realloc() unless the
|
|
// new size is a significant percentage smaller. We could do the same if we
|
|
// determine it is a win.
|
|
if (actual_new_size == actual_old_size) {
|
|
// Trying to allocate a block of size new_size would give us a block of
|
|
// the same size as the one we've already got, so re-use the allocation
|
|
// after updating statistics (and cookies, if present).
|
|
PartitionPageSetRawSize(page, PartitionCookieSizeAdjustAdd(new_size));
|
|
#if DCHECK_IS_ON()
|
|
// Write a new trailing cookie when it is possible to keep track of
|
|
// |new_size| via the raw size pointer.
|
|
if (page->get_raw_size_ptr())
|
|
PartitionCookieWriteValue(static_cast<char*>(ptr) + new_size);
|
|
#endif
|
|
return ptr;
|
|
}
|
|
|
|
// This realloc cannot be resized in-place. Sadness.
|
|
void* ret = this->Alloc(new_size, type_name);
|
|
size_t copy_size = actual_old_size;
|
|
if (new_size < copy_size)
|
|
copy_size = new_size;
|
|
|
|
memcpy(ret, ptr, copy_size);
|
|
this->Free(ptr);
|
|
return ret;
|
|
#endif
|
|
}
|
|
|
|
static size_t PartitionPurgePage(PartitionPage* page, bool discard) {
|
|
const PartitionBucket* bucket = page->bucket;
|
|
size_t slot_size = bucket->slot_size;
|
|
if (slot_size < kSystemPageSize || !page->num_allocated_slots)
|
|
return 0;
|
|
|
|
size_t bucket_num_slots = bucket->get_slots_per_span();
|
|
size_t discardable_bytes = 0;
|
|
|
|
size_t raw_size = page->get_raw_size();
|
|
if (raw_size) {
|
|
uint32_t usedBytes = static_cast<uint32_t>(RoundUpToSystemPage(raw_size));
|
|
discardable_bytes = bucket->slot_size - usedBytes;
|
|
if (discardable_bytes && discard) {
|
|
char* ptr = reinterpret_cast<char*>(PartitionPage::ToPointer(page));
|
|
ptr += usedBytes;
|
|
DiscardSystemPages(ptr, discardable_bytes);
|
|
}
|
|
return discardable_bytes;
|
|
}
|
|
|
|
constexpr size_t kMaxSlotCount =
|
|
(kPartitionPageSize * kMaxPartitionPagesPerSlotSpan) / kSystemPageSize;
|
|
DCHECK(bucket_num_slots <= kMaxSlotCount);
|
|
DCHECK(page->num_unprovisioned_slots < bucket_num_slots);
|
|
size_t num_slots = bucket_num_slots - page->num_unprovisioned_slots;
|
|
char slot_usage[kMaxSlotCount];
|
|
#if !defined(OS_WIN)
|
|
// The last freelist entry should not be discarded when using OS_WIN.
|
|
// DiscardVirtualMemory makes the contents of discarded memory undefined.
|
|
size_t last_slot = static_cast<size_t>(-1);
|
|
#endif
|
|
memset(slot_usage, 1, num_slots);
|
|
char* ptr = reinterpret_cast<char*>(PartitionPage::ToPointer(page));
|
|
// First, walk the freelist for this page and make a bitmap of which slots
|
|
// are not in use.
|
|
for (PartitionFreelistEntry* entry = page->freelist_head; entry; /**/) {
|
|
size_t slotIndex = (reinterpret_cast<char*>(entry) - ptr) / slot_size;
|
|
DCHECK(slotIndex < num_slots);
|
|
slot_usage[slotIndex] = 0;
|
|
entry = PartitionFreelistMask(entry->next);
|
|
#if !defined(OS_WIN)
|
|
// If we have a slot where the masked freelist entry is 0, we can
|
|
// actually discard that freelist entry because touching a discarded
|
|
// page is guaranteed to return original content or 0.
|
|
// (Note that this optimization won't fire on big endian machines
|
|
// because the masking function is negation.)
|
|
if (!PartitionFreelistMask(entry))
|
|
last_slot = slotIndex;
|
|
#endif
|
|
}
|
|
|
|
// If the slot(s) at the end of the slot span are not in used, we can
|
|
// truncate them entirely and rewrite the freelist.
|
|
size_t truncated_slots = 0;
|
|
while (!slot_usage[num_slots - 1]) {
|
|
truncated_slots++;
|
|
num_slots--;
|
|
DCHECK(num_slots);
|
|
}
|
|
// First, do the work of calculating the discardable bytes. Don't actually
|
|
// discard anything unless the discard flag was passed in.
|
|
if (truncated_slots) {
|
|
size_t unprovisioned_bytes = 0;
|
|
char* begin_ptr = ptr + (num_slots * slot_size);
|
|
char* end_ptr = begin_ptr + (slot_size * truncated_slots);
|
|
begin_ptr = reinterpret_cast<char*>(
|
|
RoundUpToSystemPage(reinterpret_cast<size_t>(begin_ptr)));
|
|
// We round the end pointer here up and not down because we're at the
|
|
// end of a slot span, so we "own" all the way up the page boundary.
|
|
end_ptr = reinterpret_cast<char*>(
|
|
RoundUpToSystemPage(reinterpret_cast<size_t>(end_ptr)));
|
|
DCHECK(end_ptr <= ptr + bucket->get_bytes_per_span());
|
|
if (begin_ptr < end_ptr) {
|
|
unprovisioned_bytes = end_ptr - begin_ptr;
|
|
discardable_bytes += unprovisioned_bytes;
|
|
}
|
|
if (unprovisioned_bytes && discard) {
|
|
DCHECK(truncated_slots > 0);
|
|
size_t num_new_entries = 0;
|
|
page->num_unprovisioned_slots += static_cast<uint16_t>(truncated_slots);
|
|
// Rewrite the freelist.
|
|
PartitionFreelistEntry** entry_ptr = &page->freelist_head;
|
|
for (size_t slotIndex = 0; slotIndex < num_slots; ++slotIndex) {
|
|
if (slot_usage[slotIndex])
|
|
continue;
|
|
auto* entry = reinterpret_cast<PartitionFreelistEntry*>(
|
|
ptr + (slot_size * slotIndex));
|
|
*entry_ptr = PartitionFreelistMask(entry);
|
|
entry_ptr = reinterpret_cast<PartitionFreelistEntry**>(entry);
|
|
num_new_entries++;
|
|
#if !defined(OS_WIN)
|
|
last_slot = slotIndex;
|
|
#endif
|
|
}
|
|
// Terminate the freelist chain.
|
|
*entry_ptr = nullptr;
|
|
// The freelist head is stored unmasked.
|
|
page->freelist_head = PartitionFreelistMask(page->freelist_head);
|
|
DCHECK(num_new_entries == num_slots - page->num_allocated_slots);
|
|
// Discard the memory.
|
|
DiscardSystemPages(begin_ptr, unprovisioned_bytes);
|
|
}
|
|
}
|
|
|
|
// Next, walk the slots and for any not in use, consider where the system
|
|
// page boundaries occur. We can release any system pages back to the
|
|
// system as long as we don't interfere with a freelist pointer or an
|
|
// adjacent slot.
|
|
for (size_t i = 0; i < num_slots; ++i) {
|
|
if (slot_usage[i])
|
|
continue;
|
|
// The first address we can safely discard is just after the freelist
|
|
// pointer. There's one quirk: if the freelist pointer is actually a
|
|
// null, we can discard that pointer value too.
|
|
char* begin_ptr = ptr + (i * slot_size);
|
|
char* end_ptr = begin_ptr + slot_size;
|
|
#if !defined(OS_WIN)
|
|
if (i != last_slot)
|
|
begin_ptr += sizeof(PartitionFreelistEntry);
|
|
#else
|
|
begin_ptr += sizeof(PartitionFreelistEntry);
|
|
#endif
|
|
begin_ptr = reinterpret_cast<char*>(
|
|
RoundUpToSystemPage(reinterpret_cast<size_t>(begin_ptr)));
|
|
end_ptr = reinterpret_cast<char*>(
|
|
RoundDownToSystemPage(reinterpret_cast<size_t>(end_ptr)));
|
|
if (begin_ptr < end_ptr) {
|
|
size_t partial_slot_bytes = end_ptr - begin_ptr;
|
|
discardable_bytes += partial_slot_bytes;
|
|
if (discard)
|
|
DiscardSystemPages(begin_ptr, partial_slot_bytes);
|
|
}
|
|
}
|
|
return discardable_bytes;
|
|
}
|
|
|
|
static void PartitionPurgeBucket(PartitionBucket* bucket) {
|
|
if (bucket->active_pages_head != &g_sentinel_page) {
|
|
for (PartitionPage* page = bucket->active_pages_head; page;
|
|
page = page->next_page) {
|
|
DCHECK(page != &g_sentinel_page);
|
|
PartitionPurgePage(page, true);
|
|
}
|
|
}
|
|
}
|
|
|
|
void PartitionRoot::PurgeMemory(int flags) {
|
|
if (flags & PartitionPurgeDecommitEmptyPages)
|
|
PartitionDecommitEmptyPages(this);
|
|
// We don't currently do anything for PartitionPurgeDiscardUnusedSystemPages
|
|
// here because that flag is only useful for allocations >= system page
|
|
// size. We only have allocations that large inside generic partitions
|
|
// at the moment.
|
|
}
|
|
|
|
void PartitionRootGeneric::PurgeMemory(int flags) {
|
|
subtle::SpinLock::Guard guard(this->lock);
|
|
if (flags & PartitionPurgeDecommitEmptyPages)
|
|
PartitionDecommitEmptyPages(this);
|
|
if (flags & PartitionPurgeDiscardUnusedSystemPages) {
|
|
for (size_t i = 0; i < kGenericNumBuckets; ++i) {
|
|
PartitionBucket* bucket = &this->buckets[i];
|
|
if (bucket->slot_size >= kSystemPageSize)
|
|
PartitionPurgeBucket(bucket);
|
|
}
|
|
}
|
|
}
|
|
|
|
static void PartitionDumpPageStats(PartitionBucketMemoryStats* stats_out,
|
|
PartitionPage* page) {
|
|
uint16_t bucket_num_slots = page->bucket->get_slots_per_span();
|
|
|
|
if (PartitionPageStateIsDecommitted(page)) {
|
|
++stats_out->num_decommitted_pages;
|
|
return;
|
|
}
|
|
|
|
stats_out->discardable_bytes += PartitionPurgePage(page, false);
|
|
|
|
size_t raw_size = page->get_raw_size();
|
|
if (raw_size) {
|
|
stats_out->active_bytes += static_cast<uint32_t>(raw_size);
|
|
} else {
|
|
stats_out->active_bytes +=
|
|
(page->num_allocated_slots * stats_out->bucket_slot_size);
|
|
}
|
|
|
|
size_t page_bytes_resident =
|
|
RoundUpToSystemPage((bucket_num_slots - page->num_unprovisioned_slots) *
|
|
stats_out->bucket_slot_size);
|
|
stats_out->resident_bytes += page_bytes_resident;
|
|
if (PartitionPageStateIsEmpty(page)) {
|
|
stats_out->decommittable_bytes += page_bytes_resident;
|
|
++stats_out->num_empty_pages;
|
|
} else if (PartitionPageStateIsFull(page)) {
|
|
++stats_out->num_full_pages;
|
|
} else {
|
|
DCHECK(PartitionPageStateIsActive(page));
|
|
++stats_out->num_active_pages;
|
|
}
|
|
}
|
|
|
|
static void PartitionDumpBucketStats(PartitionBucketMemoryStats* stats_out,
|
|
const PartitionBucket* bucket) {
|
|
DCHECK(!bucket->is_direct_mapped());
|
|
stats_out->is_valid = false;
|
|
// If the active page list is empty (== &g_sentinel_page),
|
|
// the bucket might still need to be reported if it has a list of empty,
|
|
// decommitted or full pages.
|
|
if (bucket->active_pages_head == &g_sentinel_page &&
|
|
!bucket->empty_pages_head && !bucket->decommitted_pages_head &&
|
|
!bucket->num_full_pages)
|
|
return;
|
|
|
|
memset(stats_out, '\0', sizeof(*stats_out));
|
|
stats_out->is_valid = true;
|
|
stats_out->is_direct_map = false;
|
|
stats_out->num_full_pages = static_cast<size_t>(bucket->num_full_pages);
|
|
stats_out->bucket_slot_size = bucket->slot_size;
|
|
uint16_t bucket_num_slots = bucket->get_slots_per_span();
|
|
size_t bucket_useful_storage = stats_out->bucket_slot_size * bucket_num_slots;
|
|
stats_out->allocated_page_size = bucket->get_bytes_per_span();
|
|
stats_out->active_bytes = bucket->num_full_pages * bucket_useful_storage;
|
|
stats_out->resident_bytes =
|
|
bucket->num_full_pages * stats_out->allocated_page_size;
|
|
|
|
for (PartitionPage* page = bucket->empty_pages_head; page;
|
|
page = page->next_page) {
|
|
DCHECK(PartitionPageStateIsEmpty(page) ||
|
|
PartitionPageStateIsDecommitted(page));
|
|
PartitionDumpPageStats(stats_out, page);
|
|
}
|
|
for (PartitionPage* page = bucket->decommitted_pages_head; page;
|
|
page = page->next_page) {
|
|
DCHECK(PartitionPageStateIsDecommitted(page));
|
|
PartitionDumpPageStats(stats_out, page);
|
|
}
|
|
|
|
if (bucket->active_pages_head != &g_sentinel_page) {
|
|
for (PartitionPage* page = bucket->active_pages_head; page;
|
|
page = page->next_page) {
|
|
DCHECK(page != &g_sentinel_page);
|
|
PartitionDumpPageStats(stats_out, page);
|
|
}
|
|
}
|
|
}
|
|
|
|
void PartitionRootGeneric::DumpStats(const char* partition_name,
|
|
bool is_light_dump,
|
|
PartitionStatsDumper* dumper) {
|
|
PartitionMemoryStats stats = {0};
|
|
stats.total_mmapped_bytes =
|
|
this->total_size_of_super_pages + this->total_size_of_direct_mapped_pages;
|
|
stats.total_committed_bytes = this->total_size_of_committed_pages;
|
|
|
|
size_t direct_mapped_allocations_total_size = 0;
|
|
|
|
static const size_t kMaxReportableDirectMaps = 4096;
|
|
|
|
// Allocate on the heap rather than on the stack to avoid stack overflow
|
|
// skirmishes (on Windows, in particular).
|
|
std::unique_ptr<uint32_t[]> direct_map_lengths = nullptr;
|
|
if (!is_light_dump) {
|
|
direct_map_lengths =
|
|
std::unique_ptr<uint32_t[]>(new uint32_t[kMaxReportableDirectMaps]);
|
|
}
|
|
|
|
PartitionBucketMemoryStats bucket_stats[kGenericNumBuckets];
|
|
size_t num_direct_mapped_allocations = 0;
|
|
{
|
|
subtle::SpinLock::Guard guard(this->lock);
|
|
|
|
for (size_t i = 0; i < kGenericNumBuckets; ++i) {
|
|
const PartitionBucket* bucket = &this->buckets[i];
|
|
// Don't report the pseudo buckets that the generic allocator sets up in
|
|
// order to preserve a fast size->bucket map (see
|
|
// PartitionRootGeneric::Init() for details).
|
|
if (!bucket->active_pages_head)
|
|
bucket_stats[i].is_valid = false;
|
|
else
|
|
PartitionDumpBucketStats(&bucket_stats[i], bucket);
|
|
if (bucket_stats[i].is_valid) {
|
|
stats.total_resident_bytes += bucket_stats[i].resident_bytes;
|
|
stats.total_active_bytes += bucket_stats[i].active_bytes;
|
|
stats.total_decommittable_bytes += bucket_stats[i].decommittable_bytes;
|
|
stats.total_discardable_bytes += bucket_stats[i].discardable_bytes;
|
|
}
|
|
}
|
|
|
|
for (PartitionDirectMapExtent *extent = this->direct_map_list;
|
|
extent && num_direct_mapped_allocations < kMaxReportableDirectMaps;
|
|
extent = extent->next_extent, ++num_direct_mapped_allocations) {
|
|
DCHECK(!extent->next_extent ||
|
|
extent->next_extent->prev_extent == extent);
|
|
size_t slot_size = extent->bucket->slot_size;
|
|
direct_mapped_allocations_total_size += slot_size;
|
|
if (is_light_dump)
|
|
continue;
|
|
direct_map_lengths[num_direct_mapped_allocations] = slot_size;
|
|
}
|
|
}
|
|
|
|
if (!is_light_dump) {
|
|
// Call |PartitionsDumpBucketStats| after collecting stats because it can
|
|
// try to allocate using |PartitionRootGeneric::Alloc()| and it can't
|
|
// obtain the lock.
|
|
for (size_t i = 0; i < kGenericNumBuckets; ++i) {
|
|
if (bucket_stats[i].is_valid)
|
|
dumper->PartitionsDumpBucketStats(partition_name, &bucket_stats[i]);
|
|
}
|
|
|
|
for (size_t i = 0; i < num_direct_mapped_allocations; ++i) {
|
|
uint32_t size = direct_map_lengths[i];
|
|
|
|
PartitionBucketMemoryStats mapped_stats = {};
|
|
mapped_stats.is_valid = true;
|
|
mapped_stats.is_direct_map = true;
|
|
mapped_stats.num_full_pages = 1;
|
|
mapped_stats.allocated_page_size = size;
|
|
mapped_stats.bucket_slot_size = size;
|
|
mapped_stats.active_bytes = size;
|
|
mapped_stats.resident_bytes = size;
|
|
dumper->PartitionsDumpBucketStats(partition_name, &mapped_stats);
|
|
}
|
|
}
|
|
|
|
stats.total_resident_bytes += direct_mapped_allocations_total_size;
|
|
stats.total_active_bytes += direct_mapped_allocations_total_size;
|
|
dumper->PartitionDumpTotals(partition_name, &stats);
|
|
}
|
|
|
|
void PartitionRoot::DumpStats(const char* partition_name,
|
|
bool is_light_dump,
|
|
PartitionStatsDumper* dumper) {
|
|
PartitionMemoryStats stats = {0};
|
|
stats.total_mmapped_bytes = this->total_size_of_super_pages;
|
|
stats.total_committed_bytes = this->total_size_of_committed_pages;
|
|
DCHECK(!this->total_size_of_direct_mapped_pages);
|
|
|
|
static const size_t kMaxReportableBuckets = 4096 / sizeof(void*);
|
|
std::unique_ptr<PartitionBucketMemoryStats[]> memory_stats;
|
|
if (!is_light_dump)
|
|
memory_stats = std::unique_ptr<PartitionBucketMemoryStats[]>(
|
|
new PartitionBucketMemoryStats[kMaxReportableBuckets]);
|
|
|
|
const size_t partitionNumBuckets = this->num_buckets;
|
|
DCHECK(partitionNumBuckets <= kMaxReportableBuckets);
|
|
|
|
for (size_t i = 0; i < partitionNumBuckets; ++i) {
|
|
PartitionBucketMemoryStats bucket_stats = {0};
|
|
PartitionDumpBucketStats(&bucket_stats, &this->buckets()[i]);
|
|
if (bucket_stats.is_valid) {
|
|
stats.total_resident_bytes += bucket_stats.resident_bytes;
|
|
stats.total_active_bytes += bucket_stats.active_bytes;
|
|
stats.total_decommittable_bytes += bucket_stats.decommittable_bytes;
|
|
stats.total_discardable_bytes += bucket_stats.discardable_bytes;
|
|
}
|
|
if (!is_light_dump) {
|
|
if (bucket_stats.is_valid)
|
|
memory_stats[i] = bucket_stats;
|
|
else
|
|
memory_stats[i].is_valid = false;
|
|
}
|
|
}
|
|
if (!is_light_dump) {
|
|
// PartitionsDumpBucketStats is called after collecting stats because it
|
|
// can use PartitionRoot::Alloc() to allocate and this can affect the
|
|
// statistics.
|
|
for (size_t i = 0; i < partitionNumBuckets; ++i) {
|
|
if (memory_stats[i].is_valid)
|
|
dumper->PartitionsDumpBucketStats(partition_name, &memory_stats[i]);
|
|
}
|
|
}
|
|
dumper->PartitionDumpTotals(partition_name, &stats);
|
|
}
|
|
|
|
} // namespace base
|