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65 lines
1.6 KiB
Plaintext
65 lines
1.6 KiB
Plaintext
# Copyright 2016 The SwiftShader Authors. All Rights Reserved.
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#
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# Licensed under the Apache License, Version 2.0 (the "License");
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# you may not use this file except in compliance with the License.
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# You may obtain a copy of the License at
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#
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# http://www.apache.org/licenses/LICENSE-2.0
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#
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# Unless required by applicable law or agreed to in writing, software
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# distributed under the License is distributed on an "AS IS" BASIS,
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# WITHOUT WARRANTIES OR CONDITIONS OF ANY KIND, either express or implied.
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# See the License for the specific language governing permissions and
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# limitations under the License.
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import("../swiftshader.gni")
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# Need a separate config to ensure the warnings are added to the end.
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config("swiftshader_renderer_private_config") {
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if (is_win) {
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cflags = [
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"/wd4201", # nameless struct/union
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"/wd4324", # structure was padded due to alignment specifier
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"/wd5030", # attribute is not recognized
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]
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} else {
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cflags = [
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"-msse2",
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"-Wno-sign-compare",
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]
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}
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}
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swiftshader_source_set("swiftshader_renderer") {
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deps = [
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"../Shader:swiftshader_shader",
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]
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sources = [
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"Blitter.cpp",
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"Clipper.cpp",
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"Color.cpp",
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"Context.cpp",
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"ETC_Decoder.cpp",
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"Matrix.cpp",
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"PixelProcessor.cpp",
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"Plane.cpp",
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"Point.cpp",
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"QuadRasterizer.cpp",
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"Renderer.cpp",
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"Sampler.cpp",
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"SetupProcessor.cpp",
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"Surface.cpp",
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"TextureStage.cpp",
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"Vector.cpp",
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"VertexProcessor.cpp",
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]
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configs = [ ":swiftshader_renderer_private_config" ]
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include_dirs = [
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".",
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"..",
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]
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}
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