naiveproxy/net/socket/socket_posix.cc
2018-01-28 13:32:06 -05:00

606 lines
17 KiB
C++

// Copyright 2014 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "net/socket/socket_posix.h"
#include <errno.h>
#include <netinet/in.h>
#include <sys/socket.h>
#include <utility>
#include "base/callback_helpers.h"
#include "base/files/file_util.h"
#include "base/logging.h"
#include "base/posix/eintr_wrapper.h"
#include "base/trace_event/trace_event.h"
#include "build/build_config.h"
#include "net/base/io_buffer.h"
#include "net/base/ip_endpoint.h"
#include "net/base/net_errors.h"
#include "net/base/sockaddr_storage.h"
#include "net/base/trace_constants.h"
#if defined(OS_FUCHSIA)
#include <poll.h>
#include <sys/ioctl.h>
#endif // OS_FUCHSIA
namespace net {
namespace {
int MapAcceptError(int os_error) {
switch (os_error) {
// If the client aborts the connection before the server calls accept,
// POSIX specifies accept should fail with ECONNABORTED. The server can
// ignore the error and just call accept again, so we map the error to
// ERR_IO_PENDING. See UNIX Network Programming, Vol. 1, 3rd Ed., Sec.
// 5.11, "Connection Abort before accept Returns".
case ECONNABORTED:
return ERR_IO_PENDING;
default:
return MapSystemError(os_error);
}
}
int MapConnectError(int os_error) {
switch (os_error) {
case EINPROGRESS:
return ERR_IO_PENDING;
case EACCES:
return ERR_NETWORK_ACCESS_DENIED;
case ETIMEDOUT:
return ERR_CONNECTION_TIMED_OUT;
default: {
int net_error = MapSystemError(os_error);
if (net_error == ERR_FAILED)
return ERR_CONNECTION_FAILED; // More specific than ERR_FAILED.
return net_error;
}
}
}
} // namespace
SocketPosix::SocketPosix()
: socket_fd_(kInvalidSocket),
accept_socket_watcher_(FROM_HERE),
read_socket_watcher_(FROM_HERE),
read_buf_len_(0),
write_socket_watcher_(FROM_HERE),
write_buf_len_(0),
waiting_connect_(false) {}
SocketPosix::~SocketPosix() {
Close();
}
int SocketPosix::Open(int address_family) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_EQ(kInvalidSocket, socket_fd_);
DCHECK(address_family == AF_INET ||
address_family == AF_INET6 ||
address_family == AF_UNIX);
socket_fd_ = CreatePlatformSocket(
address_family,
SOCK_STREAM,
address_family == AF_UNIX ? 0 : IPPROTO_TCP);
if (socket_fd_ < 0) {
PLOG(ERROR) << "CreatePlatformSocket() returned an error, errno=" << errno;
return MapSystemError(errno);
}
if (!base::SetNonBlocking(socket_fd_)) {
int rv = MapSystemError(errno);
Close();
return rv;
}
return OK;
}
int SocketPosix::AdoptConnectedSocket(SocketDescriptor socket,
const SockaddrStorage& address) {
int rv = AdoptUnconnectedSocket(socket);
if (rv != OK)
return rv;
SetPeerAddress(address);
return OK;
}
int SocketPosix::AdoptUnconnectedSocket(SocketDescriptor socket) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_EQ(kInvalidSocket, socket_fd_);
socket_fd_ = socket;
if (!base::SetNonBlocking(socket_fd_)) {
int rv = MapSystemError(errno);
Close();
return rv;
}
return OK;
}
SocketDescriptor SocketPosix::ReleaseConnectedSocket() {
StopWatchingAndCleanUp();
SocketDescriptor socket_fd = socket_fd_;
socket_fd_ = kInvalidSocket;
return socket_fd;
}
int SocketPosix::Bind(const SockaddrStorage& address) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_NE(kInvalidSocket, socket_fd_);
int rv = bind(socket_fd_, address.addr, address.addr_len);
if (rv < 0) {
PLOG(ERROR) << "bind() returned an error, errno=" << errno;
return MapSystemError(errno);
}
return OK;
}
int SocketPosix::Listen(int backlog) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_NE(kInvalidSocket, socket_fd_);
DCHECK_LT(0, backlog);
int rv = listen(socket_fd_, backlog);
if (rv < 0) {
PLOG(ERROR) << "listen() returned an error, errno=" << errno;
return MapSystemError(errno);
}
return OK;
}
int SocketPosix::Accept(std::unique_ptr<SocketPosix>* socket,
const CompletionCallback& callback) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_NE(kInvalidSocket, socket_fd_);
DCHECK(accept_callback_.is_null());
DCHECK(socket);
DCHECK(!callback.is_null());
int rv = DoAccept(socket);
if (rv != ERR_IO_PENDING)
return rv;
if (!base::MessageLoopForIO::current()->WatchFileDescriptor(
socket_fd_, true, base::MessageLoopForIO::WATCH_READ,
&accept_socket_watcher_, this)) {
PLOG(ERROR) << "WatchFileDescriptor failed on accept, errno " << errno;
return MapSystemError(errno);
}
accept_socket_ = socket;
accept_callback_ = callback;
return ERR_IO_PENDING;
}
int SocketPosix::Connect(const SockaddrStorage& address,
const CompletionCallback& callback) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_NE(kInvalidSocket, socket_fd_);
DCHECK(!waiting_connect_);
DCHECK(!callback.is_null());
SetPeerAddress(address);
int rv = DoConnect();
if (rv != ERR_IO_PENDING)
return rv;
if (!base::MessageLoopForIO::current()->WatchFileDescriptor(
socket_fd_, true, base::MessageLoopForIO::WATCH_WRITE,
&write_socket_watcher_, this)) {
PLOG(ERROR) << "WatchFileDescriptor failed on connect, errno " << errno;
return MapSystemError(errno);
}
// There is a race-condition in the above code if the kernel receive a RST
// packet for the "connect" call before the registration of the socket file
// descriptor to the message loop pump. On most platform it is benign as the
// message loop pump is awakened for that socket in an error state, but on
// iOS this does not happens. Check the status of the socket at this point
// and if in error, consider the connection as failed.
int os_error = 0;
socklen_t len = sizeof(os_error);
if (getsockopt(socket_fd_, SOL_SOCKET, SO_ERROR, &os_error, &len) == 0) {
// TCPSocketPosix expects errno to be set.
errno = os_error;
}
rv = MapConnectError(errno);
if (rv != OK && rv != ERR_IO_PENDING) {
write_socket_watcher_.StopWatchingFileDescriptor();
return rv;
}
write_callback_ = callback;
waiting_connect_ = true;
return ERR_IO_PENDING;
}
bool SocketPosix::IsConnected() const {
DCHECK(thread_checker_.CalledOnValidThread());
if (socket_fd_ == kInvalidSocket || waiting_connect_)
return false;
#if !defined(OS_FUCHSIA)
// Checks if connection is alive.
char c;
int rv = HANDLE_EINTR(recv(socket_fd_, &c, 1, MSG_PEEK));
if (rv == 0)
return false;
if (rv == -1 && errno != EAGAIN && errno != EWOULDBLOCK)
return false;
return true;
#else // OS_FUCHSIA
// Fuchsia currently doesn't support MSG_PEEK flag in recv(), so the code
// above doesn't work on Fuchsia. IsConnected() must return true if the
// connection is alive or if it was terminated but there is still data pending
// in the incoming buffer.
// 1. Check if the connection is alive using poll(POLLRDHUP).
// 2. If closed, then use ioctl(FIONREAD) to check if there is data to be
// read.
// TODO(bug 738275): Remove once MSG_PEEK is implemented on Fuchsia.
struct pollfd pollfd;
pollfd.fd = socket_fd_;
pollfd.events = POLLRDHUP;
pollfd.revents = 0;
const int poll_result = HANDLE_EINTR(poll(&pollfd, 1, 0));
if (poll_result == 1) {
int bytes_available;
int ioctl_result =
HANDLE_EINTR(ioctl(socket_fd_, FIONREAD, &bytes_available));
return ioctl_result == 0 && bytes_available > 0;
}
return poll_result == 0;
#endif // OS_FUCHSIA
}
bool SocketPosix::IsConnectedAndIdle() const {
DCHECK(thread_checker_.CalledOnValidThread());
if (socket_fd_ == kInvalidSocket || waiting_connect_)
return false;
#if !defined(OS_FUCHSIA)
// Check if connection is alive and we haven't received any data
// unexpectedly.
char c;
int rv = HANDLE_EINTR(recv(socket_fd_, &c, 1, MSG_PEEK));
if (rv >= 0)
return false;
if (errno != EAGAIN && errno != EWOULDBLOCK)
return false;
return true;
#else // OS_FUCHSIA
// Fuchsia currently doesn't support MSG_PEEK flag in recv(), so the code
// above doesn't work on Fuchsia. Use poll(POLLIN) to check state of the
// socket. POLLIN is signaled if the socket is readable or if it was closed by
// the peer, i.e. the socket is connected and idle if and only if POLLIN is
// not signaled.
// TODO(bug 738275): Remove once MSG_PEEK is implemented.
struct pollfd pollfd;
pollfd.fd = socket_fd_;
pollfd.events = POLLIN;
pollfd.revents = 0;
const int poll_result = HANDLE_EINTR(poll(&pollfd, 1, 0));
return poll_result == 0;
#endif // OS_FUCHSIA
}
int SocketPosix::Read(IOBuffer* buf,
int buf_len,
const CompletionCallback& callback) {
// Use base::Unretained() is safe here because OnFileCanReadWithoutBlocking()
// won't be called if |this| is gone.
int rv =
ReadIfReady(buf, buf_len,
base::Bind(&SocketPosix::RetryRead, base::Unretained(this)));
if (rv == ERR_IO_PENDING) {
read_buf_ = buf;
read_buf_len_ = buf_len;
read_callback_ = callback;
}
return rv;
}
int SocketPosix::ReadIfReady(IOBuffer* buf,
int buf_len,
const CompletionCallback& callback) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_NE(kInvalidSocket, socket_fd_);
DCHECK(!waiting_connect_);
CHECK(read_if_ready_callback_.is_null());
DCHECK(!callback.is_null());
DCHECK_LT(0, buf_len);
int rv = DoRead(buf, buf_len);
if (rv != ERR_IO_PENDING)
return rv;
if (!base::MessageLoopForIO::current()->WatchFileDescriptor(
socket_fd_, true, base::MessageLoopForIO::WATCH_READ,
&read_socket_watcher_, this)) {
PLOG(ERROR) << "WatchFileDescriptor failed on read, errno " << errno;
return MapSystemError(errno);
}
read_if_ready_callback_ = callback;
return ERR_IO_PENDING;
}
int SocketPosix::Write(IOBuffer* buf,
int buf_len,
const CompletionCallback& callback) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_NE(kInvalidSocket, socket_fd_);
DCHECK(!waiting_connect_);
CHECK(write_callback_.is_null());
// Synchronous operation not supported
DCHECK(!callback.is_null());
DCHECK_LT(0, buf_len);
int rv = DoWrite(buf, buf_len);
if (rv == ERR_IO_PENDING)
rv = WaitForWrite(buf, buf_len, callback);
return rv;
}
int SocketPosix::WaitForWrite(IOBuffer* buf,
int buf_len,
const CompletionCallback& callback) {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK_NE(kInvalidSocket, socket_fd_);
DCHECK(write_callback_.is_null());
// Synchronous operation not supported
DCHECK(!callback.is_null());
DCHECK_LT(0, buf_len);
if (!base::MessageLoopForIO::current()->WatchFileDescriptor(
socket_fd_, true, base::MessageLoopForIO::WATCH_WRITE,
&write_socket_watcher_, this)) {
PLOG(ERROR) << "WatchFileDescriptor failed on write, errno " << errno;
return MapSystemError(errno);
}
write_buf_ = buf;
write_buf_len_ = buf_len;
write_callback_ = callback;
return ERR_IO_PENDING;
}
int SocketPosix::GetLocalAddress(SockaddrStorage* address) const {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(address);
if (getsockname(socket_fd_, address->addr, &address->addr_len) < 0)
return MapSystemError(errno);
return OK;
}
int SocketPosix::GetPeerAddress(SockaddrStorage* address) const {
DCHECK(thread_checker_.CalledOnValidThread());
DCHECK(address);
if (!HasPeerAddress())
return ERR_SOCKET_NOT_CONNECTED;
*address = *peer_address_;
return OK;
}
void SocketPosix::SetPeerAddress(const SockaddrStorage& address) {
DCHECK(thread_checker_.CalledOnValidThread());
// |peer_address_| will be non-NULL if Connect() has been called. Unless
// Close() is called to reset the internal state, a second call to Connect()
// is not allowed.
// Please note that we don't allow a second Connect() even if the previous
// Connect() has failed. Connecting the same |socket_| again after a
// connection attempt failed results in unspecified behavior according to
// POSIX.
DCHECK(!peer_address_);
peer_address_.reset(new SockaddrStorage(address));
}
bool SocketPosix::HasPeerAddress() const {
DCHECK(thread_checker_.CalledOnValidThread());
return peer_address_ != NULL;
}
void SocketPosix::Close() {
DCHECK(thread_checker_.CalledOnValidThread());
StopWatchingAndCleanUp();
if (socket_fd_ != kInvalidSocket) {
if (IGNORE_EINTR(close(socket_fd_)) < 0)
PLOG(ERROR) << "close() returned an error, errno=" << errno;
socket_fd_ = kInvalidSocket;
}
}
void SocketPosix::DetachFromThread() {
thread_checker_.DetachFromThread();
}
void SocketPosix::OnFileCanReadWithoutBlocking(int fd) {
TRACE_EVENT0(kNetTracingCategory,
"SocketPosix::OnFileCanReadWithoutBlocking");
if (!accept_callback_.is_null()) {
AcceptCompleted();
} else {
DCHECK(!read_if_ready_callback_.is_null());
ReadCompleted();
}
}
void SocketPosix::OnFileCanWriteWithoutBlocking(int fd) {
DCHECK(!write_callback_.is_null());
if (waiting_connect_) {
ConnectCompleted();
} else {
WriteCompleted();
}
}
int SocketPosix::DoAccept(std::unique_ptr<SocketPosix>* socket) {
SockaddrStorage new_peer_address;
int new_socket = HANDLE_EINTR(accept(socket_fd_,
new_peer_address.addr,
&new_peer_address.addr_len));
if (new_socket < 0)
return MapAcceptError(errno);
std::unique_ptr<SocketPosix> accepted_socket(new SocketPosix);
int rv = accepted_socket->AdoptConnectedSocket(new_socket, new_peer_address);
if (rv != OK)
return rv;
*socket = std::move(accepted_socket);
return OK;
}
void SocketPosix::AcceptCompleted() {
DCHECK(accept_socket_);
int rv = DoAccept(accept_socket_);
if (rv == ERR_IO_PENDING)
return;
bool ok = accept_socket_watcher_.StopWatchingFileDescriptor();
DCHECK(ok);
accept_socket_ = NULL;
base::ResetAndReturn(&accept_callback_).Run(rv);
}
int SocketPosix::DoConnect() {
int rv = HANDLE_EINTR(connect(socket_fd_,
peer_address_->addr,
peer_address_->addr_len));
DCHECK_GE(0, rv);
return rv == 0 ? OK : MapConnectError(errno);
}
void SocketPosix::ConnectCompleted() {
// Get the error that connect() completed with.
int os_error = 0;
socklen_t len = sizeof(os_error);
if (getsockopt(socket_fd_, SOL_SOCKET, SO_ERROR, &os_error, &len) == 0) {
// TCPSocketPosix expects errno to be set.
errno = os_error;
}
int rv = MapConnectError(errno);
if (rv == ERR_IO_PENDING)
return;
bool ok = write_socket_watcher_.StopWatchingFileDescriptor();
DCHECK(ok);
waiting_connect_ = false;
base::ResetAndReturn(&write_callback_).Run(rv);
}
int SocketPosix::DoRead(IOBuffer* buf, int buf_len) {
int rv = HANDLE_EINTR(read(socket_fd_, buf->data(), buf_len));
return rv >= 0 ? rv : MapSystemError(errno);
}
void SocketPosix::RetryRead(int rv) {
DCHECK(read_callback_);
DCHECK(read_buf_);
DCHECK_LT(0, read_buf_len_);
if (rv == OK) {
rv = ReadIfReady(
read_buf_.get(), read_buf_len_,
base::Bind(&SocketPosix::RetryRead, base::Unretained(this)));
if (rv == ERR_IO_PENDING)
return;
}
read_buf_ = nullptr;
read_buf_len_ = 0;
base::ResetAndReturn(&read_callback_).Run(rv);
}
void SocketPosix::ReadCompleted() {
DCHECK(read_if_ready_callback_);
bool ok = read_socket_watcher_.StopWatchingFileDescriptor();
DCHECK(ok);
base::ResetAndReturn(&read_if_ready_callback_).Run(OK);
}
int SocketPosix::DoWrite(IOBuffer* buf, int buf_len) {
#if defined(OS_LINUX) || defined(OS_ANDROID)
// Disable SIGPIPE for this write. Although Chromium globally disables
// SIGPIPE, the net stack may be used in other consumers which do not do
// this. MSG_NOSIGNAL is a Linux-only API. On OS X, this is a setsockopt on
// socket creation.
int rv = HANDLE_EINTR(send(socket_fd_, buf->data(), buf_len, MSG_NOSIGNAL));
#else
int rv = HANDLE_EINTR(write(socket_fd_, buf->data(), buf_len));
#endif
return rv >= 0 ? rv : MapSystemError(errno);
}
void SocketPosix::WriteCompleted() {
int rv = DoWrite(write_buf_.get(), write_buf_len_);
if (rv == ERR_IO_PENDING)
return;
bool ok = write_socket_watcher_.StopWatchingFileDescriptor();
DCHECK(ok);
write_buf_ = NULL;
write_buf_len_ = 0;
base::ResetAndReturn(&write_callback_).Run(rv);
}
void SocketPosix::StopWatchingAndCleanUp() {
bool ok = accept_socket_watcher_.StopWatchingFileDescriptor();
DCHECK(ok);
ok = read_socket_watcher_.StopWatchingFileDescriptor();
DCHECK(ok);
ok = write_socket_watcher_.StopWatchingFileDescriptor();
DCHECK(ok);
if (!accept_callback_.is_null()) {
accept_socket_ = NULL;
accept_callback_.Reset();
}
if (!read_callback_.is_null()) {
read_buf_ = NULL;
read_buf_len_ = 0;
read_callback_.Reset();
}
read_if_ready_callback_.Reset();
if (!write_callback_.is_null()) {
write_buf_ = NULL;
write_buf_len_ = 0;
write_callback_.Reset();
}
waiting_connect_ = false;
peer_address_.reset();
}
} // namespace net