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201 lines
8.0 KiB
C++
201 lines
8.0 KiB
C++
// Copyright 2017 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_BASE_NTLM_BUFFER_WRITER_H_
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#define NET_BASE_NTLM_BUFFER_WRITER_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <memory>
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#include <string>
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#include "base/strings/string16.h"
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#include "base/strings/string_piece.h"
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#include "net/base/net_export.h"
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#include "net/ntlm/ntlm_constants.h"
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namespace net {
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namespace ntlm {
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// Supports various bounds checked low level buffer operations required by an
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// NTLM implementation.
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//
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// The class supports sequential write to an internally managed buffer. All
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// writes perform bounds checking to ensure enough space is remaining in the
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// buffer.
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//
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// The internal buffer is allocated in the constructor with size |buffer_len|
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// and owned by the class.
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//
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// Write* methods write the buffer at the current cursor position and perform
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// any necessary type conversion and provide the data in out params. After a
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// successful write the cursor position is advanced past the written field.
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//
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// Failed writes leave the internal cursor at the same position as before the
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// call.
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//
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// Based on [MS-NLMP]: NT LAN Manager (NTLM) Authentication Protocol
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// Specification version 28.0 [1]. Additional NTLM reference [2].
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//
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// [1] https://msdn.microsoft.com/en-us/library/cc236621.aspx
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// [2] http://davenport.sourceforge.net/ntlm.html
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class NET_EXPORT_PRIVATE NtlmBufferWriter {
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public:
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explicit NtlmBufferWriter(size_t buffer_len);
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~NtlmBufferWriter();
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size_t GetLength() const { return buffer_.size(); }
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size_t GetCursor() const { return cursor_; }
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bool IsEndOfBuffer() const { return cursor_ >= GetLength(); }
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const Buffer& GetBuffer() const { return buffer_; }
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Buffer Pass() const { return std::move(buffer_); }
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// Returns true if there are |len| more bytes between the current cursor
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// position and the end of the buffer.
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bool CanWrite(size_t len) const;
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// Writes a 16 bit unsigned value (little endian). If there are not 16
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// more bits available in the buffer, it returns false.
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bool WriteUInt16(uint16_t value) WARN_UNUSED_RESULT;
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// Writes a 32 bit unsigned value (little endian). If there are not 32
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// more bits available in the buffer, it returns false.
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bool WriteUInt32(uint32_t value) WARN_UNUSED_RESULT;
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// Writes a 64 bit unsigned value (little endian). If there are not 64
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// more bits available in the buffer, it returns false.
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bool WriteUInt64(uint64_t value) WARN_UNUSED_RESULT;
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// Writes flags as a 32 bit unsigned value (little endian).
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bool WriteFlags(NegotiateFlags flags) WARN_UNUSED_RESULT;
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// Writes |len| bytes from |buffer|. If there are not |len| more bytes in
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// the buffer, it returns false.
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bool WriteBytes(const uint8_t* buffer, size_t len) WARN_UNUSED_RESULT;
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// Writes the bytes from the |Buffer|. If there are not enough
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// bytes in the buffer, it returns false.
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bool WriteBytes(const Buffer& buffer) WARN_UNUSED_RESULT;
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// Writes |count| bytes of zeros to the buffer. If there are not |count|
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// more bytes in available in the buffer, it returns false.
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bool WriteZeros(size_t count) WARN_UNUSED_RESULT;
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// A security buffer is an 8 byte structure that defines the offset and
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// length of a payload (string, struct, or byte array) that appears after
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// the fixed part of the message.
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//
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// The structure in the NTLM message is (little endian fields):
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// uint16 - |length| Length of payload
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// uint16 - Allocation (ignored and always set to |length|)
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// uint32 - |offset| Offset from start of message
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bool WriteSecurityBuffer(SecurityBuffer sec_buf) WARN_UNUSED_RESULT;
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// Writes an AvPair header. See [MS-NLMP] Section 2.2.2.1.
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//
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// The header has the following structure:
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// uint16 - |avid| The identifier of the following payload.
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// uint16 - |avlen| The length of the following payload.
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bool WriteAvPairHeader(TargetInfoAvId avid,
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uint16_t avlen) WARN_UNUSED_RESULT;
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// Writes an AvPair header for an |AvPair|. See [MS-NLMP] Section 2.2.2.1.
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bool WriteAvPairHeader(const AvPair& pair) WARN_UNUSED_RESULT {
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return WriteAvPairHeader(pair.avid, pair.avlen);
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}
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// Writes a special AvPair header with both fields equal to 0. This zero
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// length AvPair signals the end of the AvPair list.
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bool WriteAvPairTerminator() WARN_UNUSED_RESULT;
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// Writes an |AvPair| header and its payload to the buffer. If the |avid|
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// is of type |TargetInfoAvId::kFlags| the |flags| field of |pair| will be
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// used as the payload and the |buffer| field is ignored. In all other cases
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// |buffer| is used as the payload. See also
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// |NtlmBufferReader::ReadTargetInfo|.
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bool WriteAvPair(const AvPair& pair) WARN_UNUSED_RESULT;
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// Writes a string of 8 bit characters to the buffer.
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//
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// When Unicode was not negotiated only the hostname string will go through
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// this code path. The 8 bit bytes of the hostname are written to the buffer.
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// The encoding is not relevant.
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bool WriteUtf8String(const std::string& str) WARN_UNUSED_RESULT;
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// Converts the 16 bit characters to UTF8 and writes the resulting 8 bit
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// characters.
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//
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// If Unicode was not negotiated, the username and domain get converted to
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// UTF8 in the message. Since they are just treated as additional bytes
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// input to hash the encoding doesn't matter. In practice, only a very old or
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// non-Windows server might trigger this code path since we always attempt
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// to negotiate Unicode and servers are supposed to honor that request.
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bool WriteUtf16AsUtf8String(const base::string16& str) WARN_UNUSED_RESULT;
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// Treats |str| as UTF8, converts to UTF-16 and writes it with little-endian
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// byte order to the buffer.
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//
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// Two specific strings go through this code path.
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//
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// One case is the hostname. When the the Unicode flag has been set during
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// negotiation, the hostname needs to appear in the message with 16-bit
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// characters.
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//
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// The other case is the Service Principal Name (SPN). With Extended
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// Protection for Authentication (EPA) enabled, it appears in the target info
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// inside an AV Pair, where strings always have 16-bit characters.
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bool WriteUtf8AsUtf16String(const std::string& str) WARN_UNUSED_RESULT;
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// Writes UTF-16 LE characters to the buffer. For these strings, such as
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// username and the domain the actual encoding isn't important; they are just
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// treated as additional bytes of input to the hash.
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bool WriteUtf16String(const base::string16& str) WARN_UNUSED_RESULT;
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// Writes the 8 byte NTLM signature "NTLMSSP\0" into the buffer.
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bool WriteSignature() WARN_UNUSED_RESULT;
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// There are 3 message types Negotiate (sent by client), Challenge (sent by
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// server), and Authenticate (sent by client).
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//
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// This writes |message_type| as a uint32_t into the buffer.
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bool WriteMessageType(MessageType message_type) WARN_UNUSED_RESULT;
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// Performs |WriteSignature| then |WriteMessageType|.
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bool WriteMessageHeader(MessageType message_type) WARN_UNUSED_RESULT;
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private:
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// Writes |sizeof(T)| bytes little-endian of an integer type to the buffer.
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template <typename T>
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bool WriteUInt(T value);
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// Sets the cursor position. The caller should use |GetLength| or
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// |CanWrite| to verify the bounds before calling this method.
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void SetCursor(size_t cursor);
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// Advances the cursor by |count|. The caller should use |GetLength| or
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// |CanWrite| to verify the bounds before calling this method.
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void AdvanceCursor(size_t count) { SetCursor(GetCursor() + count); }
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// Returns a pointer to the start of the buffer.
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const uint8_t* GetBufferPtr() const { return &buffer_[0]; }
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uint8_t* GetBufferPtr() { return &buffer_[0]; }
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// Returns pointer into the buffer at the current cursor location.
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const uint8_t* GetBufferPtrAtCursor() const {
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return GetBufferPtr() + GetCursor();
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}
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uint8_t* GetBufferPtrAtCursor() { return GetBufferPtr() + GetCursor(); }
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Buffer buffer_;
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size_t cursor_;
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DISALLOW_COPY_AND_ASSIGN(NtlmBufferWriter);
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};
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} // namespace ntlm
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} // namespace net
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#endif // NET_BASE_NTLM_BUFFER_WRITER_H_
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