mirror of
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375 lines
12 KiB
C++
375 lines
12 KiB
C++
// Copyright 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/message_loop/incoming_task_queue.h"
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#include <limits>
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#include <utility>
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#include "base/location.h"
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#include "base/message_loop/message_loop.h"
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#include "base/synchronization/waitable_event.h"
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#include "base/time/time.h"
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#include "build/build_config.h"
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namespace base {
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namespace internal {
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namespace {
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#if DCHECK_IS_ON()
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// Delays larger than this are often bogus, and a warning should be emitted in
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// debug builds to warn developers. http://crbug.com/450045
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constexpr TimeDelta kTaskDelayWarningThreshold = TimeDelta::FromDays(14);
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#endif
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// Returns true if MessagePump::ScheduleWork() must be called one
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// time for every task that is added to the MessageLoop incoming queue.
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bool AlwaysNotifyPump(MessageLoop::Type type) {
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#if defined(OS_ANDROID)
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// The Android UI message loop needs to get notified each time a task is
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// added
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// to the incoming queue.
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return type == MessageLoop::TYPE_UI || type == MessageLoop::TYPE_JAVA;
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#else
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return false;
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#endif
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}
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TimeTicks CalculateDelayedRuntime(TimeDelta delay) {
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TimeTicks delayed_run_time;
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if (delay > TimeDelta())
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delayed_run_time = TimeTicks::Now() + delay;
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else
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DCHECK_EQ(delay.InMilliseconds(), 0) << "delay should not be negative";
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return delayed_run_time;
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}
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} // namespace
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IncomingTaskQueue::IncomingTaskQueue(MessageLoop* message_loop)
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: always_schedule_work_(AlwaysNotifyPump(message_loop->type())),
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triage_tasks_(this),
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delayed_tasks_(this),
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deferred_tasks_(this),
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message_loop_(message_loop) {
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// The constructing sequence is not necessarily the running sequence in the
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// case of base::Thread.
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DETACH_FROM_SEQUENCE(sequence_checker_);
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}
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bool IncomingTaskQueue::AddToIncomingQueue(const Location& from_here,
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OnceClosure task,
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TimeDelta delay,
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Nestable nestable) {
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// Use CHECK instead of DCHECK to crash earlier. See http://crbug.com/711167
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// for details.
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CHECK(task);
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DLOG_IF(WARNING, delay > kTaskDelayWarningThreshold)
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<< "Requesting super-long task delay period of " << delay.InSeconds()
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<< " seconds from here: " << from_here.ToString();
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PendingTask pending_task(from_here, std::move(task),
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CalculateDelayedRuntime(delay), nestable);
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#if defined(OS_WIN)
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// We consider the task needs a high resolution timer if the delay is
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// more than 0 and less than 32ms. This caps the relative error to
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// less than 50% : a 33ms wait can wake at 48ms since the default
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// resolution on Windows is between 10 and 15ms.
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if (delay > TimeDelta() &&
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delay.InMilliseconds() < (2 * Time::kMinLowResolutionThresholdMs)) {
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pending_task.is_high_res = true;
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}
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#endif
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return PostPendingTask(&pending_task);
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}
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bool IncomingTaskQueue::IsIdleForTesting() {
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AutoLock lock(incoming_queue_lock_);
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return incoming_queue_.empty();
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}
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void IncomingTaskQueue::WillDestroyCurrentMessageLoop() {
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{
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AutoLock auto_lock(incoming_queue_lock_);
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accept_new_tasks_ = false;
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}
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{
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AutoLock auto_lock(message_loop_lock_);
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message_loop_ = nullptr;
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}
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}
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void IncomingTaskQueue::StartScheduling() {
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bool schedule_work;
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{
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AutoLock lock(incoming_queue_lock_);
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DCHECK(!is_ready_for_scheduling_);
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DCHECK(!message_loop_scheduled_);
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is_ready_for_scheduling_ = true;
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schedule_work = !incoming_queue_.empty();
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}
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if (schedule_work) {
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DCHECK(message_loop_);
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// Don't need to lock |message_loop_lock_| here because this function is
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// called by MessageLoop on its thread.
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message_loop_->ScheduleWork();
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}
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}
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IncomingTaskQueue::~IncomingTaskQueue() {
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// Verify that WillDestroyCurrentMessageLoop() has been called.
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DCHECK(!message_loop_);
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}
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void IncomingTaskQueue::RunTask(PendingTask* pending_task) {
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DCHECK_CALLED_ON_VALID_SEQUENCE(sequence_checker_);
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task_annotator_.RunTask("MessageLoop::PostTask", pending_task);
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}
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IncomingTaskQueue::TriageQueue::TriageQueue(IncomingTaskQueue* outer)
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: outer_(outer) {}
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IncomingTaskQueue::TriageQueue::~TriageQueue() = default;
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const PendingTask& IncomingTaskQueue::TriageQueue::Peek() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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ReloadFromIncomingQueueIfEmpty();
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DCHECK(!queue_.empty());
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return queue_.front();
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}
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PendingTask IncomingTaskQueue::TriageQueue::Pop() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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ReloadFromIncomingQueueIfEmpty();
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DCHECK(!queue_.empty());
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PendingTask pending_task = std::move(queue_.front());
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queue_.pop();
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if (pending_task.is_high_res)
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--outer_->pending_high_res_tasks_;
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return pending_task;
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}
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bool IncomingTaskQueue::TriageQueue::HasTasks() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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ReloadFromIncomingQueueIfEmpty();
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return !queue_.empty();
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}
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void IncomingTaskQueue::TriageQueue::Clear() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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// Previously, MessageLoop would delete all tasks including delayed and
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// deferred tasks in a single round before attempting to reload from the
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// incoming queue to see if more tasks remained. This gave it a chance to
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// assess whether or not clearing should continue. As a result, while
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// reloading is automatic for getting and seeing if tasks exist, it is not
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// automatic for Clear().
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while (!queue_.empty()) {
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PendingTask pending_task = std::move(queue_.front());
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queue_.pop();
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if (pending_task.is_high_res)
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--outer_->pending_high_res_tasks_;
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if (!pending_task.delayed_run_time.is_null()) {
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outer_->delayed_tasks().Push(std::move(pending_task));
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}
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}
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}
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void IncomingTaskQueue::TriageQueue::ReloadFromIncomingQueueIfEmpty() {
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if (queue_.empty()) {
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// TODO(robliao): Since these high resolution tasks aren't yet in the
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// delayed queue, they technically shouldn't trigger high resolution timers
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// until they are.
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outer_->pending_high_res_tasks_ += outer_->ReloadWorkQueue(&queue_);
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}
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}
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IncomingTaskQueue::DelayedQueue::DelayedQueue(IncomingTaskQueue* outer)
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: outer_(outer) {}
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IncomingTaskQueue::DelayedQueue::~DelayedQueue() = default;
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void IncomingTaskQueue::DelayedQueue::Push(PendingTask pending_task) {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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if (pending_task.is_high_res)
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++outer_->pending_high_res_tasks_;
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queue_.push(std::move(pending_task));
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}
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const PendingTask& IncomingTaskQueue::DelayedQueue::Peek() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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DCHECK(!queue_.empty());
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return queue_.top();
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}
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PendingTask IncomingTaskQueue::DelayedQueue::Pop() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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DCHECK(!queue_.empty());
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PendingTask delayed_task = std::move(const_cast<PendingTask&>(queue_.top()));
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queue_.pop();
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if (delayed_task.is_high_res)
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--outer_->pending_high_res_tasks_;
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return delayed_task;
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}
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bool IncomingTaskQueue::DelayedQueue::HasTasks() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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// TODO(robliao): The other queues don't check for IsCancelled(). Should they?
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while (!queue_.empty() && Peek().task.IsCancelled())
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Pop();
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return !queue_.empty();
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}
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void IncomingTaskQueue::DelayedQueue::Clear() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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while (!queue_.empty())
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Pop();
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}
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IncomingTaskQueue::DeferredQueue::DeferredQueue(IncomingTaskQueue* outer)
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: outer_(outer) {}
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IncomingTaskQueue::DeferredQueue::~DeferredQueue() = default;
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void IncomingTaskQueue::DeferredQueue::Push(PendingTask pending_task) {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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// TODO(robliao): These tasks should not count towards the high res task count
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// since they are no longer in the delayed queue.
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if (pending_task.is_high_res)
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++outer_->pending_high_res_tasks_;
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queue_.push(std::move(pending_task));
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}
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const PendingTask& IncomingTaskQueue::DeferredQueue::Peek() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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DCHECK(!queue_.empty());
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return queue_.front();
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}
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PendingTask IncomingTaskQueue::DeferredQueue::Pop() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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DCHECK(!queue_.empty());
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PendingTask deferred_task = std::move(queue_.front());
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queue_.pop();
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if (deferred_task.is_high_res)
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--outer_->pending_high_res_tasks_;
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return deferred_task;
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}
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bool IncomingTaskQueue::DeferredQueue::HasTasks() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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return !queue_.empty();
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}
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void IncomingTaskQueue::DeferredQueue::Clear() {
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DCHECK_CALLED_ON_VALID_SEQUENCE(outer_->sequence_checker_);
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while (!queue_.empty())
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Pop();
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}
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bool IncomingTaskQueue::PostPendingTask(PendingTask* pending_task) {
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// Warning: Don't try to short-circuit, and handle this thread's tasks more
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// directly, as it could starve handling of foreign threads. Put every task
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// into this queue.
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bool accept_new_tasks;
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bool schedule_work = false;
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{
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AutoLock auto_lock(incoming_queue_lock_);
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accept_new_tasks = accept_new_tasks_;
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if (accept_new_tasks)
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schedule_work = PostPendingTaskLockRequired(pending_task);
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}
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if (!accept_new_tasks) {
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// Clear the pending task outside of |incoming_queue_lock_| to prevent any
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// chance of self-deadlock if destroying a task also posts a task to this
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// queue.
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DCHECK(!schedule_work);
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pending_task->task.Reset();
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return false;
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}
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// Wake up the message loop and schedule work. This is done outside
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// |incoming_queue_lock_| to allow for multiple post tasks to occur while
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// ScheduleWork() is running. For platforms (e.g. Android) that require one
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// call to ScheduleWork() for each task, all pending tasks may serialize
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// within the ScheduleWork() call. As a result, holding a lock to maintain the
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// lifetime of |message_loop_| is less of a concern.
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if (schedule_work) {
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// Ensures |message_loop_| isn't destroyed while running.
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AutoLock auto_lock(message_loop_lock_);
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if (message_loop_)
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message_loop_->ScheduleWork();
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}
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return true;
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}
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bool IncomingTaskQueue::PostPendingTaskLockRequired(PendingTask* pending_task) {
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incoming_queue_lock_.AssertAcquired();
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#if defined(OS_WIN)
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if (pending_task->is_high_res)
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++high_res_task_count_;
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#endif
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// Initialize the sequence number. The sequence number is used for delayed
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// tasks (to facilitate FIFO sorting when two tasks have the same
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// delayed_run_time value) and for identifying the task in about:tracing.
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pending_task->sequence_num = next_sequence_num_++;
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task_annotator_.DidQueueTask("MessageLoop::PostTask", *pending_task);
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bool was_empty = incoming_queue_.empty();
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incoming_queue_.push(std::move(*pending_task));
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if (is_ready_for_scheduling_ &&
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(always_schedule_work_ || (!message_loop_scheduled_ && was_empty))) {
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// After we've scheduled the message loop, we do not need to do so again
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// until we know it has processed all of the work in our queue and is
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// waiting for more work again. The message loop will always attempt to
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// reload from the incoming queue before waiting again so we clear this
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// flag in ReloadWorkQueue().
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message_loop_scheduled_ = true;
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return true;
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}
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return false;
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}
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int IncomingTaskQueue::ReloadWorkQueue(TaskQueue* work_queue) {
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// Make sure no tasks are lost.
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DCHECK(work_queue->empty());
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// Acquire all we can from the inter-thread queue with one lock acquisition.
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AutoLock lock(incoming_queue_lock_);
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if (incoming_queue_.empty()) {
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// If the loop attempts to reload but there are no tasks in the incoming
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// queue, that means it will go to sleep waiting for more work. If the
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// incoming queue becomes nonempty we need to schedule it again.
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message_loop_scheduled_ = false;
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} else {
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incoming_queue_.swap(*work_queue);
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}
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// Reset the count of high resolution tasks since our queue is now empty.
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int high_res_tasks = high_res_task_count_;
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high_res_task_count_ = 0;
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return high_res_tasks;
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}
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} // namespace internal
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} // namespace base
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