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156 lines
6.1 KiB
C++
156 lines
6.1 KiB
C++
// Copyright 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_WEBSOCKETS_WEBSOCKET_HANDSHAKE_STREAM_BASE_H_
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#define NET_WEBSOCKETS_WEBSOCKET_HANDSHAKE_STREAM_BASE_H_
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// This file is included from net/http files.
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// Since net/http can be built without linking net/websockets code,
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// this file must not introduce any link-time dependencies on websockets.
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#include <memory>
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#include <string>
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#include <vector>
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#include "base/macros.h"
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#include "base/memory/weak_ptr.h"
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#include "base/supports_user_data.h"
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#include "net/base/net_export.h"
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#include "net/http/http_stream.h"
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#include "net/websockets/websocket_deflate_parameters.h"
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#include "net/websockets/websocket_stream.h"
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namespace net {
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class ClientSocketHandle;
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class SpdySession;
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class HttpRequestHeaders;
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class HttpResponseHeaders;
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class WebSocketEndpointLockManager;
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// WebSocketHandshakeStreamBase is the base class of
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// WebSocketBasicHandshakeStream. net/http code uses this interface to handle
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// WebSocketBasicHandshakeStream when it needs to be treated differently from
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// HttpStreamBase.
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class NET_EXPORT WebSocketHandshakeStreamBase : public HttpStream {
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public:
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// These entries must match histogram Net.WebSocket.HandshakeResult2.
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// Do not change or reuse values.
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enum class HandshakeResult {
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// Handshake not completed via Upgrade over HTTP/1 connection.
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INCOMPLETE = 0,
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// Server responded to Upgrade request with invalid status.
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INVALID_STATUS = 1,
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// Server responded to Upgrade request with empty response.
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EMPTY_RESPONSE = 2,
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// Server responded to Upgrade request with 101 status but there was some
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// other network error.
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FAILED_SWITCHING_PROTOCOLS = 3,
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// Server responded to Upgrade request with invalid Upgrade header.
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FAILED_UPGRADE = 4,
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// Server responded to Upgrade request with invalid Sec-WebSocket-Accept
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// header.
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FAILED_ACCEPT = 5,
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// Server responded to Upgrade request with invalid Connection header.
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FAILED_CONNECTION = 6,
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// Server responded to Upgrade request with invalid Sec-WebSocket-Protocol
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// header.
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FAILED_SUBPROTO = 7,
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// Server responded to Upgrade request with invalid Sec-WebSocket-Extensions
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// header.
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FAILED_EXTENSIONS = 8,
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// Upgrade request failed due to other network error.
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FAILED = 9,
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// Connected via Upgrade over HTTP/1 connection.
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CONNECTED = 10,
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// Handshake not completed over an HTTP/2 connection.
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HTTP2_INCOMPLETE = 11,
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// Server responded to WebSocket request over an HTTP/2 connection with
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// invalid status code.
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HTTP2_INVALID_STATUS = 12,
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// Server responded to WebSocket request over an HTTP/2 connection with
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// invalid sec-websocket-protocol header.
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HTTP2_FAILED_SUBPROTO = 13,
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// Server responded to WebSocket request over an HTTP/2 connection with
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// invalid sec-websocket-extensions header.
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HTTP2_FAILED_EXTENSIONS = 14,
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// WebSocket request over an HTTP/2 connection failed with some other error.
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HTTP2_FAILED = 15,
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// Connected over an HTTP/2 connection.
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HTTP2_CONNECTED = 16,
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NUM_HANDSHAKE_RESULT_TYPES = 17
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};
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WebSocketHandshakeStreamBase() = default;
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~WebSocketHandshakeStreamBase() override = default;
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// An object that stores data needed for the creation of a
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// WebSocketBasicHandshakeStream object. A new CreateHelper is used for each
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// WebSocket connection.
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class NET_EXPORT_PRIVATE CreateHelper : public base::SupportsUserData::Data {
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public:
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~CreateHelper() override {}
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// Create a WebSocketBasicHandshakeStream. This is called after the
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// underlying connection has been established but before any handshake data
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// has been transferred. This can be called more than once in the case that
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// HTTP authentication is needed.
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virtual std::unique_ptr<WebSocketHandshakeStreamBase> CreateBasicStream(
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std::unique_ptr<ClientSocketHandle> connection,
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bool using_proxy,
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WebSocketEndpointLockManager* websocket_endpoint_lock_manager) = 0;
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// Create a WebSocketHttp2HandshakeStream. This is called after the
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// underlying HTTP/2 connection has been established but before the stream
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// has been opened. This cannot be called more than once.
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virtual std::unique_ptr<WebSocketHandshakeStreamBase> CreateHttp2Stream(
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base::WeakPtr<SpdySession> session) = 0;
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};
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// After the handshake has completed, this method creates a WebSocketStream
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// (of the appropriate type) from the WebSocketHandshakeStreamBase object.
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// The WebSocketHandshakeStreamBase object is unusable after Upgrade() has
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// been called.
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virtual std::unique_ptr<WebSocketStream> Upgrade() = 0;
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void SetRequestHeadersCallback(RequestHeadersCallback callback) override {}
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static std::string MultipleHeaderValuesMessage(
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const std::string& header_name);
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protected:
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// TODO(ricea): If more extensions are added, replace this with a more general
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// mechanism.
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struct WebSocketExtensionParams {
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bool deflate_enabled = false;
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WebSocketDeflateParameters deflate_parameters;
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};
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static void AddVectorHeaderIfNonEmpty(const char* name,
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const std::vector<std::string>& value,
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HttpRequestHeaders* headers);
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static bool ValidateSubProtocol(
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const HttpResponseHeaders* headers,
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const std::vector<std::string>& requested_sub_protocols,
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std::string* sub_protocol,
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std::string* failure_message);
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static bool ValidateExtensions(const HttpResponseHeaders* headers,
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std::string* accepted_extensions_descriptor,
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std::string* failure_message,
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WebSocketExtensionParams* params);
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void RecordHandshakeResult(HandshakeResult result);
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void RecordDeflateMode(
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WebSocketDeflateParameters::ContextTakeOverMode deflate_mode);
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private:
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DISALLOW_COPY_AND_ASSIGN(WebSocketHandshakeStreamBase);
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};
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} // namespace net
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#endif // NET_WEBSOCKETS_WEBSOCKET_HANDSHAKE_STREAM_BASE_H_
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