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612 lines
22 KiB
C++
612 lines
22 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/socket/transport_client_socket_pool.h"
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#include <algorithm>
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#include <utility>
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#include "base/compiler_specific.h"
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#include "base/logging.h"
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#include "base/metrics/histogram_macros.h"
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#include "base/strings/string_util.h"
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#include "base/synchronization/lock.h"
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#include "base/time/time.h"
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#include "base/trace_event/trace_event.h"
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#include "base/values.h"
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#include "net/base/ip_endpoint.h"
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#include "net/base/net_errors.h"
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#include "net/base/trace_constants.h"
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#include "net/log/net_log.h"
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#include "net/log/net_log_event_type.h"
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#include "net/log/net_log_source_type.h"
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#include "net/log/net_log_with_source.h"
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#include "net/socket/client_socket_factory.h"
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#include "net/socket/client_socket_handle.h"
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#include "net/socket/client_socket_pool_base.h"
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#include "net/socket/socket_net_log_params.h"
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#include "net/socket/socket_performance_watcher.h"
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#include "net/socket/socket_performance_watcher_factory.h"
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#include "net/socket/tcp_client_socket.h"
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using base::TimeDelta;
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namespace net {
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namespace {
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// Returns true iff all addresses in |list| are in the IPv6 family.
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bool AddressListOnlyContainsIPv6(const AddressList& list) {
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DCHECK(!list.empty());
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for (AddressList::const_iterator iter = list.begin(); iter != list.end();
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++iter) {
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if (iter->GetFamily() != ADDRESS_FAMILY_IPV6)
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return false;
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}
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return true;
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}
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} // namespace
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TransportSocketParams::TransportSocketParams(
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const HostPortPair& host_port_pair,
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bool disable_resolver_cache,
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const OnHostResolutionCallback& host_resolution_callback,
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CombineConnectAndWritePolicy combine_connect_and_write_if_supported)
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: destination_(host_port_pair),
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host_resolution_callback_(host_resolution_callback),
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combine_connect_and_write_(combine_connect_and_write_if_supported) {
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if (disable_resolver_cache)
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destination_.set_allow_cached_response(false);
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}
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TransportSocketParams::~TransportSocketParams() = default;
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// TODO(eroman): The use of this constant needs to be re-evaluated. The time
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// needed for TCPClientSocketXXX::Connect() can be arbitrarily long, since
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// the address list may contain many alternatives, and most of those may
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// timeout. Even worse, the per-connect timeout threshold varies greatly
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// between systems (anywhere from 20 seconds to 190 seconds).
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// See comment #12 at http://crbug.com/23364 for specifics.
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const int TransportConnectJob::kTimeoutInSeconds = 240; // 4 minutes.
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// TODO(willchan): Base this off RTT instead of statically setting it. Note we
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// choose a timeout that is different from the backup connect job timer so they
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// don't synchronize.
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const int TransportConnectJob::kIPv6FallbackTimerInMs = 300;
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TransportConnectJob::TransportConnectJob(
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const std::string& group_name,
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RequestPriority priority,
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const SocketTag& socket_tag,
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ClientSocketPool::RespectLimits respect_limits,
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const scoped_refptr<TransportSocketParams>& params,
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base::TimeDelta timeout_duration,
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ClientSocketFactory* client_socket_factory,
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SocketPerformanceWatcherFactory* socket_performance_watcher_factory,
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HostResolver* host_resolver,
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Delegate* delegate,
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NetLog* net_log)
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: ConnectJob(
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group_name,
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timeout_duration,
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priority,
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socket_tag,
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respect_limits,
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delegate,
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NetLogWithSource::Make(net_log,
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NetLogSourceType::TRANSPORT_CONNECT_JOB)),
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params_(params),
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resolver_(host_resolver),
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client_socket_factory_(client_socket_factory),
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next_state_(STATE_NONE),
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socket_performance_watcher_factory_(socket_performance_watcher_factory),
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resolve_result_(OK) {}
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TransportConnectJob::~TransportConnectJob() {
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// We don't worry about cancelling the host resolution and TCP connect, since
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// ~HostResolver::Request and ~StreamSocket will take care of it.
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}
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LoadState TransportConnectJob::GetLoadState() const {
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switch (next_state_) {
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case STATE_RESOLVE_HOST:
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case STATE_RESOLVE_HOST_COMPLETE:
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return LOAD_STATE_RESOLVING_HOST;
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case STATE_TRANSPORT_CONNECT:
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case STATE_TRANSPORT_CONNECT_COMPLETE:
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return LOAD_STATE_CONNECTING;
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case STATE_NONE:
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return LOAD_STATE_IDLE;
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}
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NOTREACHED();
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return LOAD_STATE_IDLE;
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}
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void TransportConnectJob::GetAdditionalErrorState(ClientSocketHandle* handle) {
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// If hostname resolution failed, record an empty endpoint and the result.
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// Also record any attempts made on either of the sockets.
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ConnectionAttempts attempts;
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if (resolve_result_ != OK) {
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DCHECK_EQ(0u, addresses_.size());
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attempts.push_back(ConnectionAttempt(IPEndPoint(), resolve_result_));
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}
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attempts.insert(attempts.begin(), connection_attempts_.begin(),
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connection_attempts_.end());
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attempts.insert(attempts.begin(), fallback_connection_attempts_.begin(),
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fallback_connection_attempts_.end());
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handle->set_connection_attempts(attempts);
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}
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// static
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void TransportConnectJob::MakeAddressListStartWithIPv4(AddressList* list) {
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for (AddressList::iterator i = list->begin(); i != list->end(); ++i) {
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if (i->GetFamily() == ADDRESS_FAMILY_IPV4) {
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std::rotate(list->begin(), i, list->end());
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break;
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}
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}
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}
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// static
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void TransportConnectJob::HistogramDuration(
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const LoadTimingInfo::ConnectTiming& connect_timing,
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RaceResult race_result) {
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DCHECK(!connect_timing.connect_start.is_null());
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DCHECK(!connect_timing.dns_start.is_null());
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base::TimeTicks now = base::TimeTicks::Now();
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base::TimeDelta total_duration = now - connect_timing.dns_start;
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UMA_HISTOGRAM_CUSTOM_TIMES("Net.DNS_Resolution_And_TCP_Connection_Latency2",
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total_duration,
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base::TimeDelta::FromMilliseconds(1),
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base::TimeDelta::FromMinutes(10),
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100);
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base::TimeDelta connect_duration = now - connect_timing.connect_start;
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UMA_HISTOGRAM_CUSTOM_TIMES("Net.TCP_Connection_Latency",
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connect_duration,
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base::TimeDelta::FromMilliseconds(1),
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base::TimeDelta::FromMinutes(10),
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100);
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switch (race_result) {
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case RACE_IPV4_WINS:
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UMA_HISTOGRAM_CUSTOM_TIMES("Net.TCP_Connection_Latency_IPv4_Wins_Race",
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connect_duration,
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base::TimeDelta::FromMilliseconds(1),
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base::TimeDelta::FromMinutes(10),
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100);
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break;
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case RACE_IPV4_SOLO:
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UMA_HISTOGRAM_CUSTOM_TIMES("Net.TCP_Connection_Latency_IPv4_No_Race",
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connect_duration,
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base::TimeDelta::FromMilliseconds(1),
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base::TimeDelta::FromMinutes(10),
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100);
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break;
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case RACE_IPV6_WINS:
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UMA_HISTOGRAM_CUSTOM_TIMES("Net.TCP_Connection_Latency_IPv6_Raceable",
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connect_duration,
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base::TimeDelta::FromMilliseconds(1),
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base::TimeDelta::FromMinutes(10),
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100);
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break;
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case RACE_IPV6_SOLO:
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UMA_HISTOGRAM_CUSTOM_TIMES("Net.TCP_Connection_Latency_IPv6_Solo",
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connect_duration,
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base::TimeDelta::FromMilliseconds(1),
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base::TimeDelta::FromMinutes(10),
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100);
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break;
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default:
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NOTREACHED();
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break;
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}
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}
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void TransportConnectJob::OnIOComplete(int result) {
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result = DoLoop(result);
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if (result != ERR_IO_PENDING)
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NotifyDelegateOfCompletion(result); // Deletes |this|
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}
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int TransportConnectJob::DoLoop(int result) {
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DCHECK_NE(next_state_, STATE_NONE);
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int rv = result;
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do {
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State state = next_state_;
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next_state_ = STATE_NONE;
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switch (state) {
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case STATE_RESOLVE_HOST:
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DCHECK_EQ(OK, rv);
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rv = DoResolveHost();
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break;
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case STATE_RESOLVE_HOST_COMPLETE:
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rv = DoResolveHostComplete(rv);
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break;
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case STATE_TRANSPORT_CONNECT:
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DCHECK_EQ(OK, rv);
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rv = DoTransportConnect();
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break;
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case STATE_TRANSPORT_CONNECT_COMPLETE:
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rv = DoTransportConnectComplete(rv);
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break;
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default:
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NOTREACHED();
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rv = ERR_FAILED;
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break;
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}
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} while (rv != ERR_IO_PENDING && next_state_ != STATE_NONE);
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return rv;
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}
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int TransportConnectJob::DoResolveHost() {
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next_state_ = STATE_RESOLVE_HOST_COMPLETE;
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connect_timing_.dns_start = base::TimeTicks::Now();
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return resolver_->Resolve(
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params_->destination(), priority(), &addresses_,
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base::Bind(&TransportConnectJob::OnIOComplete, base::Unretained(this)),
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&request_, net_log());
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}
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int TransportConnectJob::DoResolveHostComplete(int result) {
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TRACE_EVENT0(kNetTracingCategory,
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"TransportConnectJob::DoResolveHostComplete");
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connect_timing_.dns_end = base::TimeTicks::Now();
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// Overwrite connection start time, since for connections that do not go
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// through proxies, |connect_start| should not include dns lookup time.
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connect_timing_.connect_start = connect_timing_.dns_end;
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resolve_result_ = result;
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if (result != OK)
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return result;
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// Invoke callback, and abort if it fails.
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if (!params_->host_resolution_callback().is_null()) {
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result = params_->host_resolution_callback().Run(addresses_, net_log());
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if (result != OK)
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return result;
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}
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next_state_ = STATE_TRANSPORT_CONNECT;
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return result;
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}
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int TransportConnectJob::DoTransportConnect() {
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next_state_ = STATE_TRANSPORT_CONNECT_COMPLETE;
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// Create a |SocketPerformanceWatcher|, and pass the ownership.
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std::unique_ptr<SocketPerformanceWatcher> socket_performance_watcher;
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if (socket_performance_watcher_factory_) {
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socket_performance_watcher =
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socket_performance_watcher_factory_->CreateSocketPerformanceWatcher(
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SocketPerformanceWatcherFactory::PROTOCOL_TCP, addresses_);
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}
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transport_socket_ = client_socket_factory_->CreateTransportClientSocket(
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addresses_, std::move(socket_performance_watcher), net_log().net_log(),
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net_log().source());
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// If the list contains IPv6 and IPv4 addresses, and the first address
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// is IPv6, the IPv4 addresses will be tried as fallback addresses, per
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// "Happy Eyeballs" (RFC 6555).
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bool try_ipv6_connect_with_ipv4_fallback =
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addresses_.front().GetFamily() == ADDRESS_FAMILY_IPV6 &&
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!AddressListOnlyContainsIPv6(addresses_);
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// Enable TCP FastOpen if indicated by transport socket params.
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// Note: We currently do not turn on TCP FastOpen for destinations where
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// we try a TCP connect over IPv6 with fallback to IPv4.
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if (!try_ipv6_connect_with_ipv4_fallback &&
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params_->combine_connect_and_write() ==
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TransportSocketParams::COMBINE_CONNECT_AND_WRITE_DESIRED) {
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transport_socket_->EnableTCPFastOpenIfSupported();
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}
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transport_socket_->ApplySocketTag(socket_tag());
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int rv = transport_socket_->Connect(base::BindOnce(
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&TransportConnectJob::OnIOComplete, base::Unretained(this)));
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if (rv == ERR_IO_PENDING && try_ipv6_connect_with_ipv4_fallback) {
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fallback_timer_.Start(
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FROM_HERE, base::TimeDelta::FromMilliseconds(kIPv6FallbackTimerInMs),
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this, &TransportConnectJob::DoIPv6FallbackTransportConnect);
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}
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return rv;
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}
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int TransportConnectJob::DoTransportConnectComplete(int result) {
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if (result == OK) {
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// Success will be returned via the main socket, so also include connection
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// attempts made on the fallback socket up to this point. (Unfortunately,
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// the only simple way to return information in the success case is through
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// the successfully-connected socket.)
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if (fallback_transport_socket_) {
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ConnectionAttempts fallback_attempts;
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fallback_transport_socket_->GetConnectionAttempts(&fallback_attempts);
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transport_socket_->AddConnectionAttempts(fallback_attempts);
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}
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bool is_ipv4 = addresses_.front().GetFamily() == ADDRESS_FAMILY_IPV4;
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RaceResult race_result = RACE_UNKNOWN;
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if (is_ipv4)
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race_result = RACE_IPV4_SOLO;
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else if (AddressListOnlyContainsIPv6(addresses_))
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race_result = RACE_IPV6_SOLO;
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else
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race_result = RACE_IPV6_WINS;
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HistogramDuration(connect_timing_, race_result);
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SetSocket(std::move(transport_socket_));
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} else {
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// Failure will be returned via |GetAdditionalErrorState|, so save
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// connection attempts from both sockets for use there.
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CopyConnectionAttemptsFromSockets();
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transport_socket_.reset();
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}
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fallback_timer_.Stop();
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fallback_transport_socket_.reset();
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fallback_addresses_.reset();
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return result;
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}
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void TransportConnectJob::DoIPv6FallbackTransportConnect() {
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// The timer should only fire while we're waiting for the main connect to
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// succeed.
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if (next_state_ != STATE_TRANSPORT_CONNECT_COMPLETE) {
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NOTREACHED();
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return;
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}
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DCHECK(!fallback_transport_socket_.get());
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DCHECK(!fallback_addresses_.get());
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fallback_addresses_.reset(new AddressList(addresses_));
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MakeAddressListStartWithIPv4(fallback_addresses_.get());
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// Create a |SocketPerformanceWatcher|, and pass the ownership.
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std::unique_ptr<SocketPerformanceWatcher> socket_performance_watcher;
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if (socket_performance_watcher_factory_) {
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socket_performance_watcher =
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socket_performance_watcher_factory_->CreateSocketPerformanceWatcher(
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SocketPerformanceWatcherFactory::PROTOCOL_TCP,
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*fallback_addresses_);
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}
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fallback_transport_socket_ =
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client_socket_factory_->CreateTransportClientSocket(
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*fallback_addresses_, std::move(socket_performance_watcher),
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net_log().net_log(), net_log().source());
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fallback_connect_start_time_ = base::TimeTicks::Now();
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int rv = fallback_transport_socket_->Connect(base::BindOnce(
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&TransportConnectJob::DoIPv6FallbackTransportConnectComplete,
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base::Unretained(this)));
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if (rv != ERR_IO_PENDING)
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DoIPv6FallbackTransportConnectComplete(rv);
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}
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void TransportConnectJob::DoIPv6FallbackTransportConnectComplete(int result) {
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// This should only happen when we're waiting for the main connect to succeed.
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if (next_state_ != STATE_TRANSPORT_CONNECT_COMPLETE) {
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NOTREACHED();
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return;
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}
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DCHECK_NE(ERR_IO_PENDING, result);
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DCHECK(fallback_transport_socket_.get());
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DCHECK(fallback_addresses_.get());
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if (result == OK) {
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DCHECK(!fallback_connect_start_time_.is_null());
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// Success will be returned via the fallback socket, so also include
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// connection attempts made on the main socket up to this point.
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// (Unfortunately, the only simple way to return information in the success
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// case is through the successfully-connected socket.)
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if (transport_socket_) {
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ConnectionAttempts attempts;
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transport_socket_->GetConnectionAttempts(&attempts);
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fallback_transport_socket_->AddConnectionAttempts(attempts);
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}
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connect_timing_.connect_start = fallback_connect_start_time_;
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HistogramDuration(connect_timing_, RACE_IPV4_WINS);
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SetSocket(std::move(fallback_transport_socket_));
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next_state_ = STATE_NONE;
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} else {
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// Failure will be returned via |GetAdditionalErrorState|, so save
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// connection attempts from both sockets for use there.
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CopyConnectionAttemptsFromSockets();
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fallback_transport_socket_.reset();
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fallback_addresses_.reset();
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}
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transport_socket_.reset();
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NotifyDelegateOfCompletion(result); // Deletes |this|
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}
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int TransportConnectJob::ConnectInternal() {
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next_state_ = STATE_RESOLVE_HOST;
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return DoLoop(OK);
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}
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void TransportConnectJob::CopyConnectionAttemptsFromSockets() {
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if (transport_socket_)
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transport_socket_->GetConnectionAttempts(&connection_attempts_);
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if (fallback_transport_socket_) {
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fallback_transport_socket_->GetConnectionAttempts(
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&fallback_connection_attempts_);
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}
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}
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std::unique_ptr<ConnectJob>
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TransportClientSocketPool::TransportConnectJobFactory::NewConnectJob(
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const std::string& group_name,
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const PoolBase::Request& request,
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ConnectJob::Delegate* delegate) const {
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return std::unique_ptr<ConnectJob>(new TransportConnectJob(
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group_name, request.priority(), request.socket_tag(),
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request.respect_limits(), request.params(), ConnectionTimeout(),
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client_socket_factory_, socket_performance_watcher_factory_,
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host_resolver_, delegate, net_log_));
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}
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base::TimeDelta
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TransportClientSocketPool::TransportConnectJobFactory::ConnectionTimeout()
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const {
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return base::TimeDelta::FromSeconds(TransportConnectJob::kTimeoutInSeconds);
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}
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TransportClientSocketPool::TransportClientSocketPool(
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int max_sockets,
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int max_sockets_per_group,
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HostResolver* host_resolver,
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ClientSocketFactory* client_socket_factory,
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SocketPerformanceWatcherFactory* socket_performance_watcher_factory,
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NetLog* net_log)
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: base_(NULL,
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max_sockets,
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max_sockets_per_group,
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ClientSocketPool::unused_idle_socket_timeout(),
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ClientSocketPool::used_idle_socket_timeout(),
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new TransportConnectJobFactory(client_socket_factory,
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host_resolver,
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socket_performance_watcher_factory,
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net_log)),
|
|
client_socket_factory_(client_socket_factory) {
|
|
base_.EnableConnectBackupJobs();
|
|
}
|
|
|
|
TransportClientSocketPool::~TransportClientSocketPool() = default;
|
|
|
|
int TransportClientSocketPool::RequestSocket(const std::string& group_name,
|
|
const void* params,
|
|
RequestPriority priority,
|
|
const SocketTag& socket_tag,
|
|
RespectLimits respect_limits,
|
|
ClientSocketHandle* handle,
|
|
const CompletionCallback& callback,
|
|
const NetLogWithSource& net_log) {
|
|
const scoped_refptr<TransportSocketParams>* casted_params =
|
|
static_cast<const scoped_refptr<TransportSocketParams>*>(params);
|
|
|
|
NetLogTcpClientSocketPoolRequestedSocket(net_log, casted_params);
|
|
|
|
return base_.RequestSocket(group_name, *casted_params, priority, socket_tag,
|
|
respect_limits, handle, callback, net_log);
|
|
}
|
|
|
|
void TransportClientSocketPool::NetLogTcpClientSocketPoolRequestedSocket(
|
|
const NetLogWithSource& net_log,
|
|
const scoped_refptr<TransportSocketParams>* casted_params) {
|
|
if (net_log.IsCapturing()) {
|
|
// TODO(eroman): Split out the host and port parameters.
|
|
net_log.AddEvent(
|
|
NetLogEventType::TCP_CLIENT_SOCKET_POOL_REQUESTED_SOCKET,
|
|
CreateNetLogHostPortPairCallback(
|
|
&casted_params->get()->destination().host_port_pair()));
|
|
}
|
|
}
|
|
|
|
void TransportClientSocketPool::RequestSockets(
|
|
const std::string& group_name,
|
|
const void* params,
|
|
int num_sockets,
|
|
const NetLogWithSource& net_log) {
|
|
const scoped_refptr<TransportSocketParams>* casted_params =
|
|
static_cast<const scoped_refptr<TransportSocketParams>*>(params);
|
|
|
|
if (net_log.IsCapturing()) {
|
|
// TODO(eroman): Split out the host and port parameters.
|
|
net_log.AddEvent(
|
|
NetLogEventType::TCP_CLIENT_SOCKET_POOL_REQUESTED_SOCKETS,
|
|
CreateNetLogHostPortPairCallback(
|
|
&casted_params->get()->destination().host_port_pair()));
|
|
}
|
|
|
|
base_.RequestSockets(group_name, *casted_params, num_sockets, net_log);
|
|
}
|
|
|
|
void TransportClientSocketPool::SetPriority(const std::string& group_name,
|
|
ClientSocketHandle* handle,
|
|
RequestPriority priority) {
|
|
base_.SetPriority(group_name, handle, priority);
|
|
}
|
|
|
|
void TransportClientSocketPool::CancelRequest(
|
|
const std::string& group_name,
|
|
ClientSocketHandle* handle) {
|
|
base_.CancelRequest(group_name, handle);
|
|
}
|
|
|
|
void TransportClientSocketPool::ReleaseSocket(
|
|
const std::string& group_name,
|
|
std::unique_ptr<StreamSocket> socket,
|
|
int id) {
|
|
base_.ReleaseSocket(group_name, std::move(socket), id);
|
|
}
|
|
|
|
void TransportClientSocketPool::FlushWithError(int error) {
|
|
base_.FlushWithError(error);
|
|
}
|
|
|
|
void TransportClientSocketPool::CloseIdleSockets() {
|
|
base_.CloseIdleSockets();
|
|
}
|
|
|
|
void TransportClientSocketPool::CloseIdleSocketsInGroup(
|
|
const std::string& group_name) {
|
|
base_.CloseIdleSocketsInGroup(group_name);
|
|
}
|
|
|
|
int TransportClientSocketPool::IdleSocketCount() const {
|
|
return base_.idle_socket_count();
|
|
}
|
|
|
|
int TransportClientSocketPool::IdleSocketCountInGroup(
|
|
const std::string& group_name) const {
|
|
return base_.IdleSocketCountInGroup(group_name);
|
|
}
|
|
|
|
LoadState TransportClientSocketPool::GetLoadState(
|
|
const std::string& group_name, const ClientSocketHandle* handle) const {
|
|
return base_.GetLoadState(group_name, handle);
|
|
}
|
|
|
|
std::unique_ptr<base::DictionaryValue>
|
|
TransportClientSocketPool::GetInfoAsValue(const std::string& name,
|
|
const std::string& type,
|
|
bool include_nested_pools) const {
|
|
return base_.GetInfoAsValue(name, type);
|
|
}
|
|
|
|
base::TimeDelta TransportClientSocketPool::ConnectionTimeout() const {
|
|
return base_.ConnectionTimeout();
|
|
}
|
|
|
|
bool TransportClientSocketPool::IsStalled() const {
|
|
return base_.IsStalled();
|
|
}
|
|
|
|
void TransportClientSocketPool::AddHigherLayeredPool(
|
|
HigherLayeredPool* higher_pool) {
|
|
base_.AddHigherLayeredPool(higher_pool);
|
|
}
|
|
|
|
void TransportClientSocketPool::RemoveHigherLayeredPool(
|
|
HigherLayeredPool* higher_pool) {
|
|
base_.RemoveHigherLayeredPool(higher_pool);
|
|
}
|
|
|
|
} // namespace net
|