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140 lines
4.3 KiB
C++
140 lines
4.3 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_SERVER_HTTP_CONNECTION_H_
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#define NET_SERVER_HTTP_CONNECTION_H_
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#include <memory>
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#include <string>
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#include "base/containers/queue.h"
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#include "base/macros.h"
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#include "base/memory/ref_counted.h"
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#include "net/base/io_buffer.h"
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namespace net {
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class StreamSocket;
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class WebSocket;
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// A container which has all information of an http connection. It includes
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// id, underlying socket, and pending read/write data.
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class HttpConnection {
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public:
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// IOBuffer for data read. It's a wrapper around GrowableIOBuffer, with more
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// functions for buffer management. It moves unconsumed data to the start of
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// buffer.
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class ReadIOBuffer : public IOBuffer {
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public:
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static const int kInitialBufSize = 1024;
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static const int kMinimumBufSize = 128;
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static const int kCapacityIncreaseFactor = 2;
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static const int kDefaultMaxBufferSize = 1 * 1024 * 1024; // 1 Mbytes.
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ReadIOBuffer();
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// Capacity.
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int GetCapacity() const;
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void SetCapacity(int capacity);
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// Increases capacity and returns true if capacity is not beyond the limit.
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bool IncreaseCapacity();
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// Start of read data.
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char* StartOfBuffer() const;
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// Returns the bytes of read data.
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int GetSize() const;
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// More read data was appended.
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void DidRead(int bytes);
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// Capacity for which more read data can be appended.
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int RemainingCapacity() const;
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// Removes consumed data and moves unconsumed data to the start of buffer.
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void DidConsume(int bytes);
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// Limit of how much internal capacity can increase.
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int max_buffer_size() const { return max_buffer_size_; }
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void set_max_buffer_size(int max_buffer_size) {
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max_buffer_size_ = max_buffer_size;
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}
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private:
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~ReadIOBuffer() override;
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scoped_refptr<GrowableIOBuffer> base_;
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int max_buffer_size_;
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DISALLOW_COPY_AND_ASSIGN(ReadIOBuffer);
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};
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// IOBuffer of pending data to write which has a queue of pending data. Each
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// pending data is stored in std::string. data() is the data of first
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// std::string stored.
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class QueuedWriteIOBuffer : public IOBuffer {
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public:
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static const int kDefaultMaxBufferSize = 1 * 1024 * 1024; // 1 Mbytes.
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QueuedWriteIOBuffer();
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// Whether or not pending data exists.
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bool IsEmpty() const;
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// Appends new pending data and returns true if total size doesn't exceed
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// the limit, |total_size_limit_|. It would change data() if new data is
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// the first pending data.
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bool Append(const std::string& data);
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// Consumes data and changes data() accordingly. It cannot be more than
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// GetSizeToWrite().
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void DidConsume(int size);
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// Gets size of data to write this time. It is NOT total data size.
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int GetSizeToWrite() const;
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// Total size of all pending data.
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int total_size() const { return total_size_; }
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// Limit of how much data can be pending.
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int max_buffer_size() const { return max_buffer_size_; }
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void set_max_buffer_size(int max_buffer_size) {
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max_buffer_size_ = max_buffer_size;
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}
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private:
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~QueuedWriteIOBuffer() override;
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// This needs to indirect since we need pointer stability for the payload
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// chunks, as they may be handed out via net::IOBuffer::data().
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base::queue<std::unique_ptr<std::string>> pending_data_;
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int total_size_;
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int max_buffer_size_;
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DISALLOW_COPY_AND_ASSIGN(QueuedWriteIOBuffer);
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};
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HttpConnection(int id, std::unique_ptr<StreamSocket> socket);
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~HttpConnection();
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int id() const { return id_; }
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StreamSocket* socket() const { return socket_.get(); }
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ReadIOBuffer* read_buf() const { return read_buf_.get(); }
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QueuedWriteIOBuffer* write_buf() const { return write_buf_.get(); }
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WebSocket* web_socket() const { return web_socket_.get(); }
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void SetWebSocket(std::unique_ptr<WebSocket> web_socket);
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private:
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const int id_;
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const std::unique_ptr<StreamSocket> socket_;
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const scoped_refptr<ReadIOBuffer> read_buf_;
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const scoped_refptr<QueuedWriteIOBuffer> write_buf_;
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std::unique_ptr<WebSocket> web_socket_;
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DISALLOW_COPY_AND_ASSIGN(HttpConnection);
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};
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} // namespace net
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#endif // NET_SERVER_HTTP_CONNECTION_H_
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