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140 lines
5.0 KiB
C++
140 lines
5.0 KiB
C++
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_DISK_CACHE_BLOCKFILE_BITMAP_H_
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#define NET_DISK_CACHE_BLOCKFILE_BITMAP_H_
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#include <stdint.h>
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#include <string.h>
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#include "base/macros.h"
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#include "net/base/net_export.h"
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namespace disk_cache {
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// This class provides support for simple maps of bits.
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class NET_EXPORT_PRIVATE Bitmap {
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public:
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Bitmap() : map_(NULL), num_bits_(0), array_size_(0), alloc_(false) {}
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// This constructor will allocate on a uint32_t boundary. If |clear_bits| is
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// false, the bitmap bits will not be initialized.
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Bitmap(int num_bits, bool clear_bits);
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// Constructs a Bitmap with the actual storage provided by the caller. |map|
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// has to be valid until this object destruction. |num_bits| is the number of
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// bits in the bitmap, and |num_words| is the size of |map| in 32-bit words.
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Bitmap(uint32_t* map, int num_bits, int num_words);
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~Bitmap();
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// Resizes the bitmap.
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// If |num_bits| < Size(), the extra bits will be discarded.
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// If |num_bits| > Size(), the extra bits will be filled with zeros if
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// |clear_bits| is true.
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// This object cannot be using memory provided during construction.
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void Resize(int num_bits, bool clear_bits);
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// Returns the number of bits in the bitmap.
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int Size() const { return num_bits_; }
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// Returns the number of 32-bit words in the bitmap.
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int ArraySize() const { return array_size_; }
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// Sets all the bits to true or false.
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void SetAll(bool value) {
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memset(map_, (value ? 0xFF : 0x00), array_size_ * sizeof(*map_));
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}
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// Clears all bits in the bitmap
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void Clear() { SetAll(false); }
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// Sets the value, gets the value or toggles the value of a given bit.
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void Set(int index, bool value);
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bool Get(int index) const;
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void Toggle(int index);
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// Directly sets an element of the internal map. Requires |array_index| <
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// ArraySize();
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void SetMapElement(int array_index, uint32_t value);
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// Gets an entry of the internal map. Requires array_index <
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// ArraySize()
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uint32_t GetMapElement(int array_index) const;
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// Directly sets the whole internal map. |size| is the number of 32-bit words
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// to set from |map|. If |size| > array_size(), it ignores the end of |map|.
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void SetMap(const uint32_t* map, int size);
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// Gets a pointer to the internal map.
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const uint32_t* GetMap() const { return map_; }
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// Sets a range of bits to |value|.
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void SetRange(int begin, int end, bool value);
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// Returns true if any bit between begin inclusive and end exclusive is set.
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// 0 <= |begin| <= |end| <= Size() is required.
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bool TestRange(int begin, int end, bool value) const;
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// Scans bits starting at bit *|index|, looking for a bit set to |value|. If
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// it finds that bit before reaching bit index |limit|, sets *|index| to the
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// bit index and returns true. Otherwise returns false.
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// Requires |limit| <= Size().
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//
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// Note that to use these methods in a loop you must increment the index
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// after each use, as in:
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//
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// for (int index = 0 ; map.FindNextBit(&index, limit, value) ; ++index) {
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// DoSomethingWith(index);
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// }
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bool FindNextBit(int* index, int limit, bool value) const;
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// Finds the first offset >= *|index| and < |limit| that has its bit set.
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// See FindNextBit() for more info.
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bool FindNextSetBitBeforeLimit(int* index, int limit) const {
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return FindNextBit(index, limit, true);
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}
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// Finds the first offset >= *|index| that has its bit set.
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// See FindNextBit() for more info.
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bool FindNextSetBit(int *index) const {
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return FindNextSetBitBeforeLimit(index, num_bits_);
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}
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// Scans bits starting at bit *|index|, looking for a bit set to |value|. If
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// it finds that bit before reaching bit index |limit|, sets *|index| to the
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// bit index and then counts the number of consecutive bits set to |value|
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// (before reaching |limit|), and returns that count. If no bit is found
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// returns 0. Requires |limit| <= Size().
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int FindBits(int* index, int limit, bool value) const;
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// Returns number of allocated words required for a bitmap of size |num_bits|.
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static int RequiredArraySize(int num_bits) {
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// Force at least one allocated word.
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if (num_bits <= kIntBits)
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return 1;
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return (num_bits + kIntBits - 1) >> kLogIntBits;
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}
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private:
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static const int kIntBits = sizeof(uint32_t) * 8;
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static const int kLogIntBits = 5; // 2^5 == 32 bits per word.
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// Sets |len| bits from |start| to |value|. All the bits to be set should be
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// stored in the same word, and len < kIntBits.
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void SetWordBits(int start, int len, bool value);
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uint32_t* map_; // The bitmap.
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int num_bits_; // The upper bound of the bitmap.
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int array_size_; // The physical size (in uint32s) of the bitmap.
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bool alloc_; // Whether or not we allocated the memory.
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DISALLOW_COPY_AND_ASSIGN(Bitmap);
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};
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} // namespace disk_cache
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#endif // NET_DISK_CACHE_BLOCKFILE_BITMAP_H_
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