naiveproxy/base/allocator/partition_allocator/partition_alloc.cc
2018-08-11 05:35:24 +00:00

728 lines
28 KiB
C++

// Copyright (c) 2013 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
#include "base/allocator/partition_allocator/partition_alloc.h"
#include <string.h>
#include <type_traits>
#include "base/allocator/partition_allocator/partition_direct_map_extent.h"
#include "base/allocator/partition_allocator/partition_oom.h"
#include "base/allocator/partition_allocator/partition_page.h"
#include "base/allocator/partition_allocator/spin_lock.h"
#include "base/compiler_specific.h"
#include "base/lazy_instance.h"
// Two partition pages are used as guard / metadata page so make sure the super
// page size is bigger.
static_assert(base::kPartitionPageSize * 4 <= base::kSuperPageSize,
"ok super page size");
static_assert(!(base::kSuperPageSize % base::kPartitionPageSize),
"ok super page multiple");
// Four system pages gives us room to hack out a still-guard-paged piece
// of metadata in the middle of a guard partition page.
static_assert(base::kSystemPageSize * 4 <= base::kPartitionPageSize,
"ok partition page size");
static_assert(!(base::kPartitionPageSize % base::kSystemPageSize),
"ok partition page multiple");
static_assert(sizeof(base::internal::PartitionPage) <= base::kPageMetadataSize,
"PartitionPage should not be too big");
static_assert(sizeof(base::internal::PartitionBucket) <=
base::kPageMetadataSize,
"PartitionBucket should not be too big");
static_assert(sizeof(base::internal::PartitionSuperPageExtentEntry) <=
base::kPageMetadataSize,
"PartitionSuperPageExtentEntry should not be too big");
static_assert(base::kPageMetadataSize * base::kNumPartitionPagesPerSuperPage <=
base::kSystemPageSize,
"page metadata fits in hole");
// Limit to prevent callers accidentally overflowing an int size.
static_assert(base::kGenericMaxDirectMapped <=
(1UL << 31) + base::kPageAllocationGranularity,
"maximum direct mapped allocation");
// Check that some of our zanier calculations worked out as expected.
static_assert(base::kGenericSmallestBucket == 8, "generic smallest bucket");
static_assert(base::kGenericMaxBucketed == 983040, "generic max bucketed");
static_assert(base::kMaxSystemPagesPerSlotSpan < (1 << 8),
"System pages per slot span must be less than 128.");
namespace base {
internal::PartitionRootBase::PartitionRootBase() = default;
internal::PartitionRootBase::~PartitionRootBase() = default;
PartitionRoot::PartitionRoot() = default;
PartitionRoot::~PartitionRoot() = default;
PartitionRootGeneric::PartitionRootGeneric() = default;
PartitionRootGeneric::~PartitionRootGeneric() = default;
PartitionAllocatorGeneric::PartitionAllocatorGeneric() = default;
PartitionAllocatorGeneric::~PartitionAllocatorGeneric() = default;
static LazyInstance<subtle::SpinLock>::Leaky g_initialized_lock =
LAZY_INSTANCE_INITIALIZER;
static bool g_initialized = false;
void (*internal::PartitionRootBase::gOomHandlingFunction)() = nullptr;
PartitionAllocHooks::AllocationHook* PartitionAllocHooks::allocation_hook_ =
nullptr;
PartitionAllocHooks::FreeHook* PartitionAllocHooks::free_hook_ = nullptr;
static void PartitionAllocBaseInit(internal::PartitionRootBase* root) {
DCHECK(!root->initialized);
{
subtle::SpinLock::Guard guard(g_initialized_lock.Get());
if (!g_initialized) {
g_initialized = true;
// We mark the sentinel bucket/page as free to make sure it is skipped by
// our logic to find a new active page.
internal::PartitionBucket::get_sentinel_bucket()->active_pages_head =
internal::PartitionPage::get_sentinel_page();
}
}
root->initialized = true;
// This is a "magic" value so we can test if a root pointer is valid.
root->inverted_self = ~reinterpret_cast<uintptr_t>(root);
}
void PartitionAllocGlobalInit(void (*oom_handling_function)()) {
DCHECK(oom_handling_function);
internal::PartitionRootBase::gOomHandlingFunction = oom_handling_function;
}
void PartitionRoot::Init(size_t num_buckets, size_t max_allocation) {
PartitionAllocBaseInit(this);
this->num_buckets = num_buckets;
this->max_allocation = max_allocation;
size_t i;
for (i = 0; i < this->num_buckets; ++i) {
internal::PartitionBucket* bucket = &this->buckets()[i];
if (!i)
bucket->Init(kAllocationGranularity);
else
bucket->Init(i << kBucketShift);
}
}
void PartitionRootGeneric::Init() {
subtle::SpinLock::Guard guard(this->lock);
PartitionAllocBaseInit(this);
// Precalculate some shift and mask constants used in the hot path.
// Example: malloc(41) == 101001 binary.
// Order is 6 (1 << 6-1) == 32 is highest bit set.
// order_index is the next three MSB == 010 == 2.
// sub_order_index_mask is a mask for the remaining bits == 11 (masking to 01
// for
// the sub_order_index).
size_t order;
for (order = 0; order <= kBitsPerSizeT; ++order) {
size_t order_index_shift;
if (order < kGenericNumBucketsPerOrderBits + 1)
order_index_shift = 0;
else
order_index_shift = order - (kGenericNumBucketsPerOrderBits + 1);
this->order_index_shifts[order] = order_index_shift;
size_t sub_order_index_mask;
if (order == kBitsPerSizeT) {
// This avoids invoking undefined behavior for an excessive shift.
sub_order_index_mask =
static_cast<size_t>(-1) >> (kGenericNumBucketsPerOrderBits + 1);
} else {
sub_order_index_mask = ((static_cast<size_t>(1) << order) - 1) >>
(kGenericNumBucketsPerOrderBits + 1);
}
this->order_sub_index_masks[order] = sub_order_index_mask;
}
// Set up the actual usable buckets first.
// Note that typical values (i.e. min allocation size of 8) will result in
// pseudo buckets (size==9 etc. or more generally, size is not a multiple
// of the smallest allocation granularity).
// We avoid them in the bucket lookup map, but we tolerate them to keep the
// code simpler and the structures more generic.
size_t i, j;
size_t current_size = kGenericSmallestBucket;
size_t currentIncrement =
kGenericSmallestBucket >> kGenericNumBucketsPerOrderBits;
internal::PartitionBucket* bucket = &this->buckets[0];
for (i = 0; i < kGenericNumBucketedOrders; ++i) {
for (j = 0; j < kGenericNumBucketsPerOrder; ++j) {
bucket->Init(current_size);
// Disable psuedo buckets so that touching them faults.
if (current_size % kGenericSmallestBucket)
bucket->active_pages_head = nullptr;
current_size += currentIncrement;
++bucket;
}
currentIncrement <<= 1;
}
DCHECK(current_size == 1 << kGenericMaxBucketedOrder);
DCHECK(bucket == &this->buckets[0] + kGenericNumBuckets);
// Then set up the fast size -> bucket lookup table.
bucket = &this->buckets[0];
internal::PartitionBucket** bucketPtr = &this->bucket_lookups[0];
for (order = 0; order <= kBitsPerSizeT; ++order) {
for (j = 0; j < kGenericNumBucketsPerOrder; ++j) {
if (order < kGenericMinBucketedOrder) {
// Use the bucket of the finest granularity for malloc(0) etc.
*bucketPtr++ = &this->buckets[0];
} else if (order > kGenericMaxBucketedOrder) {
*bucketPtr++ = internal::PartitionBucket::get_sentinel_bucket();
} else {
internal::PartitionBucket* validBucket = bucket;
// Skip over invalid buckets.
while (validBucket->slot_size % kGenericSmallestBucket)
validBucket++;
*bucketPtr++ = validBucket;
bucket++;
}
}
}
DCHECK(bucket == &this->buckets[0] + kGenericNumBuckets);
DCHECK(bucketPtr == &this->bucket_lookups[0] +
((kBitsPerSizeT + 1) * kGenericNumBucketsPerOrder));
// And there's one last bucket lookup that will be hit for e.g. malloc(-1),
// which tries to overflow to a non-existant order.
*bucketPtr = internal::PartitionBucket::get_sentinel_bucket();
}
bool PartitionReallocDirectMappedInPlace(PartitionRootGeneric* root,
internal::PartitionPage* page,
size_t raw_size) {
DCHECK(page->bucket->is_direct_mapped());
raw_size = internal::PartitionCookieSizeAdjustAdd(raw_size);
// Note that the new size might be a bucketed size; this function is called
// whenever we're reallocating a direct mapped allocation.
size_t new_size = internal::PartitionBucket::get_direct_map_size(raw_size);
if (new_size < kGenericMinDirectMappedDownsize)
return false;
// bucket->slot_size is the current size of the allocation.
size_t current_size = page->bucket->slot_size;
if (new_size == current_size)
return true;
char* char_ptr = static_cast<char*>(internal::PartitionPage::ToPointer(page));
if (new_size < current_size) {
size_t map_size =
internal::PartitionDirectMapExtent::FromPage(page)->map_size;
// Don't reallocate in-place if new size is less than 80 % of the full
// map size, to avoid holding on to too much unused address space.
if ((new_size / kSystemPageSize) * 5 < (map_size / kSystemPageSize) * 4)
return false;
// Shrink by decommitting unneeded pages and making them inaccessible.
size_t decommitSize = current_size - new_size;
root->DecommitSystemPages(char_ptr + new_size, decommitSize);
CHECK(SetSystemPagesAccess(char_ptr + new_size, decommitSize,
PageInaccessible));
} else if (new_size <=
internal::PartitionDirectMapExtent::FromPage(page)->map_size) {
// Grow within the actually allocated memory. Just need to make the
// pages accessible again.
size_t recommit_size = new_size - current_size;
CHECK(SetSystemPagesAccess(char_ptr + current_size, recommit_size,
PageReadWrite));
root->RecommitSystemPages(char_ptr + current_size, recommit_size);
#if DCHECK_IS_ON()
memset(char_ptr + current_size, internal::kUninitializedByte,
recommit_size);
#endif
} else {
// We can't perform the realloc in-place.
// TODO: support this too when possible.
return false;
}
#if DCHECK_IS_ON()
// Write a new trailing cookie.
internal::PartitionCookieWriteValue(char_ptr + raw_size -
internal::kCookieSize);
#endif
page->set_raw_size(raw_size);
DCHECK(page->get_raw_size() == raw_size);
page->bucket->slot_size = new_size;
return true;
}
void* PartitionReallocGenericFlags(PartitionRootGeneric* root,
int flags,
void* ptr,
size_t new_size,
const char* type_name) {
#if defined(MEMORY_TOOL_REPLACES_ALLOCATOR)
void* result = realloc(ptr, new_size);
CHECK(result || flags & PartitionAllocReturnNull);
return result;
#else
if (UNLIKELY(!ptr))
return PartitionAllocGenericFlags(root, flags, new_size, type_name);
if (UNLIKELY(!new_size)) {
root->Free(ptr);
return nullptr;
}
if (new_size > kGenericMaxDirectMapped) {
if (flags & PartitionAllocReturnNull)
return nullptr;
else
internal::PartitionExcessiveAllocationSize();
}
internal::PartitionPage* page = internal::PartitionPage::FromPointer(
internal::PartitionCookieFreePointerAdjust(ptr));
// TODO(palmer): See if we can afford to make this a CHECK.
DCHECK(root->IsValidPage(page));
if (UNLIKELY(page->bucket->is_direct_mapped())) {
// We may be able to perform the realloc in place by changing the
// accessibility of memory pages and, if reducing the size, decommitting
// them.
if (PartitionReallocDirectMappedInPlace(root, page, new_size)) {
PartitionAllocHooks::ReallocHookIfEnabled(ptr, ptr, new_size, type_name);
return ptr;
}
}
size_t actual_new_size = root->ActualSize(new_size);
size_t actual_old_size = PartitionAllocGetSize(ptr);
// TODO: note that tcmalloc will "ignore" a downsizing realloc() unless the
// new size is a significant percentage smaller. We could do the same if we
// determine it is a win.
if (actual_new_size == actual_old_size) {
// Trying to allocate a block of size new_size would give us a block of
// the same size as the one we've already got, so re-use the allocation
// after updating statistics (and cookies, if present).
page->set_raw_size(internal::PartitionCookieSizeAdjustAdd(new_size));
#if DCHECK_IS_ON()
// Write a new trailing cookie when it is possible to keep track of
// |new_size| via the raw size pointer.
if (page->get_raw_size_ptr())
internal::PartitionCookieWriteValue(static_cast<char*>(ptr) + new_size);
#endif
return ptr;
}
// This realloc cannot be resized in-place. Sadness.
void* ret = PartitionAllocGenericFlags(root, flags, new_size, type_name);
if (!ret) {
if (flags & PartitionAllocReturnNull)
return nullptr;
else
internal::PartitionExcessiveAllocationSize();
}
size_t copy_size = actual_old_size;
if (new_size < copy_size)
copy_size = new_size;
memcpy(ret, ptr, copy_size);
root->Free(ptr);
return ret;
#endif
}
void* PartitionRootGeneric::Realloc(void* ptr,
size_t new_size,
const char* type_name) {
return PartitionReallocGenericFlags(this, 0, ptr, new_size, type_name);
}
static size_t PartitionPurgePage(internal::PartitionPage* page, bool discard) {
const internal::PartitionBucket* bucket = page->bucket;
size_t slot_size = bucket->slot_size;
if (slot_size < kSystemPageSize || !page->num_allocated_slots)
return 0;
size_t bucket_num_slots = bucket->get_slots_per_span();
size_t discardable_bytes = 0;
size_t raw_size = page->get_raw_size();
if (raw_size) {
uint32_t usedBytes = static_cast<uint32_t>(RoundUpToSystemPage(raw_size));
discardable_bytes = bucket->slot_size - usedBytes;
if (discardable_bytes && discard) {
char* ptr =
reinterpret_cast<char*>(internal::PartitionPage::ToPointer(page));
ptr += usedBytes;
DiscardSystemPages(ptr, discardable_bytes);
}
return discardable_bytes;
}
constexpr size_t kMaxSlotCount =
(kPartitionPageSize * kMaxPartitionPagesPerSlotSpan) / kSystemPageSize;
DCHECK(bucket_num_slots <= kMaxSlotCount);
DCHECK(page->num_unprovisioned_slots < bucket_num_slots);
size_t num_slots = bucket_num_slots - page->num_unprovisioned_slots;
char slot_usage[kMaxSlotCount];
#if !defined(OS_WIN)
// The last freelist entry should not be discarded when using OS_WIN.
// DiscardVirtualMemory makes the contents of discarded memory undefined.
size_t last_slot = static_cast<size_t>(-1);
#endif
memset(slot_usage, 1, num_slots);
char* ptr = reinterpret_cast<char*>(internal::PartitionPage::ToPointer(page));
// First, walk the freelist for this page and make a bitmap of which slots
// are not in use.
for (internal::PartitionFreelistEntry* entry = page->freelist_head; entry;
/**/) {
size_t slotIndex = (reinterpret_cast<char*>(entry) - ptr) / slot_size;
DCHECK(slotIndex < num_slots);
slot_usage[slotIndex] = 0;
entry = internal::PartitionFreelistEntry::Transform(entry->next);
#if !defined(OS_WIN)
// If we have a slot where the masked freelist entry is 0, we can
// actually discard that freelist entry because touching a discarded
// page is guaranteed to return original content or 0.
// (Note that this optimization won't fire on big endian machines
// because the masking function is negation.)
if (!internal::PartitionFreelistEntry::Transform(entry))
last_slot = slotIndex;
#endif
}
// If the slot(s) at the end of the slot span are not in used, we can
// truncate them entirely and rewrite the freelist.
size_t truncated_slots = 0;
while (!slot_usage[num_slots - 1]) {
truncated_slots++;
num_slots--;
DCHECK(num_slots);
}
// First, do the work of calculating the discardable bytes. Don't actually
// discard anything unless the discard flag was passed in.
if (truncated_slots) {
size_t unprovisioned_bytes = 0;
char* begin_ptr = ptr + (num_slots * slot_size);
char* end_ptr = begin_ptr + (slot_size * truncated_slots);
begin_ptr = reinterpret_cast<char*>(
RoundUpToSystemPage(reinterpret_cast<size_t>(begin_ptr)));
// We round the end pointer here up and not down because we're at the
// end of a slot span, so we "own" all the way up the page boundary.
end_ptr = reinterpret_cast<char*>(
RoundUpToSystemPage(reinterpret_cast<size_t>(end_ptr)));
DCHECK(end_ptr <= ptr + bucket->get_bytes_per_span());
if (begin_ptr < end_ptr) {
unprovisioned_bytes = end_ptr - begin_ptr;
discardable_bytes += unprovisioned_bytes;
}
if (unprovisioned_bytes && discard) {
DCHECK(truncated_slots > 0);
size_t num_new_entries = 0;
page->num_unprovisioned_slots += static_cast<uint16_t>(truncated_slots);
// Rewrite the freelist.
internal::PartitionFreelistEntry** entry_ptr = &page->freelist_head;
for (size_t slotIndex = 0; slotIndex < num_slots; ++slotIndex) {
if (slot_usage[slotIndex])
continue;
auto* entry = reinterpret_cast<internal::PartitionFreelistEntry*>(
ptr + (slot_size * slotIndex));
*entry_ptr = internal::PartitionFreelistEntry::Transform(entry);
entry_ptr = reinterpret_cast<internal::PartitionFreelistEntry**>(entry);
num_new_entries++;
#if !defined(OS_WIN)
last_slot = slotIndex;
#endif
}
// Terminate the freelist chain.
*entry_ptr = nullptr;
// The freelist head is stored unmasked.
page->freelist_head =
internal::PartitionFreelistEntry::Transform(page->freelist_head);
DCHECK(num_new_entries == num_slots - page->num_allocated_slots);
// Discard the memory.
DiscardSystemPages(begin_ptr, unprovisioned_bytes);
}
}
// Next, walk the slots and for any not in use, consider where the system
// page boundaries occur. We can release any system pages back to the
// system as long as we don't interfere with a freelist pointer or an
// adjacent slot.
for (size_t i = 0; i < num_slots; ++i) {
if (slot_usage[i])
continue;
// The first address we can safely discard is just after the freelist
// pointer. There's one quirk: if the freelist pointer is actually a
// null, we can discard that pointer value too.
char* begin_ptr = ptr + (i * slot_size);
char* end_ptr = begin_ptr + slot_size;
#if !defined(OS_WIN)
if (i != last_slot)
begin_ptr += sizeof(internal::PartitionFreelistEntry);
#else
begin_ptr += sizeof(internal::PartitionFreelistEntry);
#endif
begin_ptr = reinterpret_cast<char*>(
RoundUpToSystemPage(reinterpret_cast<size_t>(begin_ptr)));
end_ptr = reinterpret_cast<char*>(
RoundDownToSystemPage(reinterpret_cast<size_t>(end_ptr)));
if (begin_ptr < end_ptr) {
size_t partial_slot_bytes = end_ptr - begin_ptr;
discardable_bytes += partial_slot_bytes;
if (discard)
DiscardSystemPages(begin_ptr, partial_slot_bytes);
}
}
return discardable_bytes;
}
static void PartitionPurgeBucket(internal::PartitionBucket* bucket) {
if (bucket->active_pages_head !=
internal::PartitionPage::get_sentinel_page()) {
for (internal::PartitionPage* page = bucket->active_pages_head; page;
page = page->next_page) {
DCHECK(page != internal::PartitionPage::get_sentinel_page());
PartitionPurgePage(page, true);
}
}
}
void PartitionRoot::PurgeMemory(int flags) {
if (flags & PartitionPurgeDecommitEmptyPages)
DecommitEmptyPages();
// We don't currently do anything for PartitionPurgeDiscardUnusedSystemPages
// here because that flag is only useful for allocations >= system page
// size. We only have allocations that large inside generic partitions
// at the moment.
}
void PartitionRootGeneric::PurgeMemory(int flags) {
subtle::SpinLock::Guard guard(this->lock);
if (flags & PartitionPurgeDecommitEmptyPages)
DecommitEmptyPages();
if (flags & PartitionPurgeDiscardUnusedSystemPages) {
for (size_t i = 0; i < kGenericNumBuckets; ++i) {
internal::PartitionBucket* bucket = &this->buckets[i];
if (bucket->slot_size >= kSystemPageSize)
PartitionPurgeBucket(bucket);
}
}
}
static void PartitionDumpPageStats(PartitionBucketMemoryStats* stats_out,
internal::PartitionPage* page) {
uint16_t bucket_num_slots = page->bucket->get_slots_per_span();
if (page->is_decommitted()) {
++stats_out->num_decommitted_pages;
return;
}
stats_out->discardable_bytes += PartitionPurgePage(page, false);
size_t raw_size = page->get_raw_size();
if (raw_size) {
stats_out->active_bytes += static_cast<uint32_t>(raw_size);
} else {
stats_out->active_bytes +=
(page->num_allocated_slots * stats_out->bucket_slot_size);
}
size_t page_bytes_resident =
RoundUpToSystemPage((bucket_num_slots - page->num_unprovisioned_slots) *
stats_out->bucket_slot_size);
stats_out->resident_bytes += page_bytes_resident;
if (page->is_empty()) {
stats_out->decommittable_bytes += page_bytes_resident;
++stats_out->num_empty_pages;
} else if (page->is_full()) {
++stats_out->num_full_pages;
} else {
DCHECK(page->is_active());
++stats_out->num_active_pages;
}
}
static void PartitionDumpBucketStats(PartitionBucketMemoryStats* stats_out,
const internal::PartitionBucket* bucket) {
DCHECK(!bucket->is_direct_mapped());
stats_out->is_valid = false;
// If the active page list is empty (==
// internal::PartitionPage::get_sentinel_page()),
// the bucket might still need to be reported if it has a list of empty,
// decommitted or full pages.
if (bucket->active_pages_head ==
internal::PartitionPage::get_sentinel_page() &&
!bucket->empty_pages_head && !bucket->decommitted_pages_head &&
!bucket->num_full_pages)
return;
memset(stats_out, '\0', sizeof(*stats_out));
stats_out->is_valid = true;
stats_out->is_direct_map = false;
stats_out->num_full_pages = static_cast<size_t>(bucket->num_full_pages);
stats_out->bucket_slot_size = bucket->slot_size;
uint16_t bucket_num_slots = bucket->get_slots_per_span();
size_t bucket_useful_storage = stats_out->bucket_slot_size * bucket_num_slots;
stats_out->allocated_page_size = bucket->get_bytes_per_span();
stats_out->active_bytes = bucket->num_full_pages * bucket_useful_storage;
stats_out->resident_bytes =
bucket->num_full_pages * stats_out->allocated_page_size;
for (internal::PartitionPage* page = bucket->empty_pages_head; page;
page = page->next_page) {
DCHECK(page->is_empty() || page->is_decommitted());
PartitionDumpPageStats(stats_out, page);
}
for (internal::PartitionPage* page = bucket->decommitted_pages_head; page;
page = page->next_page) {
DCHECK(page->is_decommitted());
PartitionDumpPageStats(stats_out, page);
}
if (bucket->active_pages_head !=
internal::PartitionPage::get_sentinel_page()) {
for (internal::PartitionPage* page = bucket->active_pages_head; page;
page = page->next_page) {
DCHECK(page != internal::PartitionPage::get_sentinel_page());
PartitionDumpPageStats(stats_out, page);
}
}
}
void PartitionRootGeneric::DumpStats(const char* partition_name,
bool is_light_dump,
PartitionStatsDumper* dumper) {
PartitionMemoryStats stats = {0};
stats.total_mmapped_bytes =
this->total_size_of_super_pages + this->total_size_of_direct_mapped_pages;
stats.total_committed_bytes = this->total_size_of_committed_pages;
size_t direct_mapped_allocations_total_size = 0;
static const size_t kMaxReportableDirectMaps = 4096;
// Allocate on the heap rather than on the stack to avoid stack overflow
// skirmishes (on Windows, in particular).
std::unique_ptr<uint32_t[]> direct_map_lengths = nullptr;
if (!is_light_dump) {
direct_map_lengths =
std::unique_ptr<uint32_t[]>(new uint32_t[kMaxReportableDirectMaps]);
}
PartitionBucketMemoryStats bucket_stats[kGenericNumBuckets];
size_t num_direct_mapped_allocations = 0;
{
subtle::SpinLock::Guard guard(this->lock);
for (size_t i = 0; i < kGenericNumBuckets; ++i) {
const internal::PartitionBucket* bucket = &this->buckets[i];
// Don't report the pseudo buckets that the generic allocator sets up in
// order to preserve a fast size->bucket map (see
// PartitionRootGeneric::Init() for details).
if (!bucket->active_pages_head)
bucket_stats[i].is_valid = false;
else
PartitionDumpBucketStats(&bucket_stats[i], bucket);
if (bucket_stats[i].is_valid) {
stats.total_resident_bytes += bucket_stats[i].resident_bytes;
stats.total_active_bytes += bucket_stats[i].active_bytes;
stats.total_decommittable_bytes += bucket_stats[i].decommittable_bytes;
stats.total_discardable_bytes += bucket_stats[i].discardable_bytes;
}
}
for (internal::PartitionDirectMapExtent *extent = this->direct_map_list;
extent && num_direct_mapped_allocations < kMaxReportableDirectMaps;
extent = extent->next_extent, ++num_direct_mapped_allocations) {
DCHECK(!extent->next_extent ||
extent->next_extent->prev_extent == extent);
size_t slot_size = extent->bucket->slot_size;
direct_mapped_allocations_total_size += slot_size;
if (is_light_dump)
continue;
direct_map_lengths[num_direct_mapped_allocations] = slot_size;
}
}
if (!is_light_dump) {
// Call |PartitionsDumpBucketStats| after collecting stats because it can
// try to allocate using |PartitionRootGeneric::Alloc()| and it can't
// obtain the lock.
for (size_t i = 0; i < kGenericNumBuckets; ++i) {
if (bucket_stats[i].is_valid)
dumper->PartitionsDumpBucketStats(partition_name, &bucket_stats[i]);
}
for (size_t i = 0; i < num_direct_mapped_allocations; ++i) {
uint32_t size = direct_map_lengths[i];
PartitionBucketMemoryStats mapped_stats = {};
mapped_stats.is_valid = true;
mapped_stats.is_direct_map = true;
mapped_stats.num_full_pages = 1;
mapped_stats.allocated_page_size = size;
mapped_stats.bucket_slot_size = size;
mapped_stats.active_bytes = size;
mapped_stats.resident_bytes = size;
dumper->PartitionsDumpBucketStats(partition_name, &mapped_stats);
}
}
stats.total_resident_bytes += direct_mapped_allocations_total_size;
stats.total_active_bytes += direct_mapped_allocations_total_size;
dumper->PartitionDumpTotals(partition_name, &stats);
}
void PartitionRoot::DumpStats(const char* partition_name,
bool is_light_dump,
PartitionStatsDumper* dumper) {
PartitionMemoryStats stats = {0};
stats.total_mmapped_bytes = this->total_size_of_super_pages;
stats.total_committed_bytes = this->total_size_of_committed_pages;
DCHECK(!this->total_size_of_direct_mapped_pages);
static const size_t kMaxReportableBuckets = 4096 / sizeof(void*);
std::unique_ptr<PartitionBucketMemoryStats[]> memory_stats;
if (!is_light_dump)
memory_stats = std::unique_ptr<PartitionBucketMemoryStats[]>(
new PartitionBucketMemoryStats[kMaxReportableBuckets]);
const size_t partitionNumBuckets = this->num_buckets;
DCHECK(partitionNumBuckets <= kMaxReportableBuckets);
for (size_t i = 0; i < partitionNumBuckets; ++i) {
PartitionBucketMemoryStats bucket_stats = {0};
PartitionDumpBucketStats(&bucket_stats, &this->buckets()[i]);
if (bucket_stats.is_valid) {
stats.total_resident_bytes += bucket_stats.resident_bytes;
stats.total_active_bytes += bucket_stats.active_bytes;
stats.total_decommittable_bytes += bucket_stats.decommittable_bytes;
stats.total_discardable_bytes += bucket_stats.discardable_bytes;
}
if (!is_light_dump) {
if (bucket_stats.is_valid)
memory_stats[i] = bucket_stats;
else
memory_stats[i].is_valid = false;
}
}
if (!is_light_dump) {
// PartitionsDumpBucketStats is called after collecting stats because it
// can use PartitionRoot::Alloc() to allocate and this can affect the
// statistics.
for (size_t i = 0; i < partitionNumBuckets; ++i) {
if (memory_stats[i].is_valid)
dumper->PartitionsDumpBucketStats(partition_name, &memory_stats[i]);
}
}
dumper->PartitionDumpTotals(partition_name, &stats);
}
} // namespace base