mirror of
https://github.com/klzgrad/naiveproxy.git
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539 lines
17 KiB
C++
539 lines
17 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_THREADING_THREAD_RESTRICTIONS_H_
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#define BASE_THREADING_THREAD_RESTRICTIONS_H_
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#include "base/base_export.h"
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#include "base/gtest_prod_util.h"
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#include "base/logging.h"
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#include "base/macros.h"
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class BrowserProcessImpl;
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class HistogramSynchronizer;
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class NativeBackendKWallet;
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class KeyStorageLinux;
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namespace android_webview {
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class AwFormDatabaseService;
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class CookieManager;
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class ScopedAllowInitGLBindings;
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}
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namespace audio {
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class OutputDevice;
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}
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namespace blink {
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class VideoFrameResourceProvider;
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}
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namespace cc {
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class CompletionEvent;
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class SingleThreadTaskGraphRunner;
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}
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namespace chromeos {
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class BlockingMethodCaller;
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namespace system {
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class StatisticsProviderImpl;
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}
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}
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namespace chrome_browser_net {
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class Predictor;
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}
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namespace content {
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class BrowserGpuChannelHostFactory;
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class BrowserMainLoop;
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class BrowserProcessSubThread;
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class BrowserShutdownProfileDumper;
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class BrowserTestBase;
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class CategorizedWorkerPool;
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class GpuProcessTransportFactory;
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class NestedMessagePumpAndroid;
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class ScopedAllowWaitForAndroidLayoutTests;
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class ScopedAllowWaitForDebugURL;
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class SessionStorageDatabase;
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class SoftwareOutputDeviceMus;
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class ServiceWorkerSubresourceLoader;
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class SynchronousCompositor;
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class SynchronousCompositorHost;
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class SynchronousCompositorSyncCallBridge;
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class TextInputClientMac;
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} // namespace content
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namespace cronet {
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class CronetPrefsManager;
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class CronetURLRequestContext;
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} // namespace cronet
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namespace dbus {
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class Bus;
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}
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namespace disk_cache {
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class BackendImpl;
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class InFlightIO;
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}
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namespace functions {
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class ExecScriptScopedAllowBaseSyncPrimitives;
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}
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namespace gpu {
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class GpuChannelHost;
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}
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namespace leveldb {
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class LevelDBMojoProxy;
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}
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namespace media {
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class AudioInputDevice;
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class BlockingUrlProtocol;
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}
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namespace midi {
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class TaskService; // https://crbug.com/796830
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}
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namespace mojo {
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class CoreLibraryInitializer;
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class SyncCallRestrictions;
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namespace core {
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class ScopedIPCSupport;
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}
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}
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namespace rlz_lib {
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class FinancialPing;
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}
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namespace ui {
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class CommandBufferClientImpl;
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class CommandBufferLocal;
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class GpuState;
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class MaterialDesignController;
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}
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namespace net {
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class MultiThreadedCertVerifierScopedAllowBaseSyncPrimitives;
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class NetworkChangeNotifierMac;
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namespace internal {
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class AddressTrackerLinux;
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}
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}
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namespace remoting {
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class AutoThread;
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}
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namespace resource_coordinator {
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class TabManagerDelegate;
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}
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namespace service_manager {
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class ServiceProcessLauncher;
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}
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namespace shell_integration_linux {
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class LaunchXdgUtilityScopedAllowBaseSyncPrimitives;
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}
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namespace ui {
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class WindowResizeHelperMac;
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}
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namespace viz {
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class HostGpuMemoryBufferManager;
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}
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namespace webrtc {
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class DesktopConfigurationMonitor;
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}
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namespace base {
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namespace android {
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class JavaHandlerThread;
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}
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namespace internal {
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class TaskTracker;
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}
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class AdjustOOMScoreHelper;
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class GetAppOutputScopedAllowBaseSyncPrimitives;
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class SimpleThread;
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class StackSamplingProfiler;
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class Thread;
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class ThreadTestHelper;
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#if DCHECK_IS_ON()
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#define INLINE_IF_DCHECK_IS_OFF BASE_EXPORT
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#define EMPTY_BODY_IF_DCHECK_IS_OFF
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#else
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#define INLINE_IF_DCHECK_IS_OFF inline
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#define EMPTY_BODY_IF_DCHECK_IS_OFF \
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{}
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#endif
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// A "blocking call" refers to any call that causes the calling thread to wait
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// off-CPU. It includes but is not limited to calls that wait on synchronous
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// file I/O operations: read or write a file from disk, interact with a pipe or
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// a socket, rename or delete a file, enumerate files in a directory, etc.
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// Acquiring a low contention lock is not considered a blocking call.
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// Asserts that blocking calls are allowed in the current scope.
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//
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// Style tip: It's best if you put AssertBlockingAllowed() checks as close to
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// the blocking call as possible. For example:
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//
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// void ReadFile() {
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// PreWork();
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//
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// base::AssertBlockingAllowed();
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// fopen(...);
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//
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// PostWork();
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// }
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//
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// void Bar() {
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// ReadFile();
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// }
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//
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// void Foo() {
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// Bar();
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// }
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INLINE_IF_DCHECK_IS_OFF void AssertBlockingAllowed()
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EMPTY_BODY_IF_DCHECK_IS_OFF;
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// Disallows blocking on the current thread.
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INLINE_IF_DCHECK_IS_OFF void DisallowBlocking() EMPTY_BODY_IF_DCHECK_IS_OFF;
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// Disallows blocking calls within its scope.
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class BASE_EXPORT ScopedDisallowBlocking {
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public:
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ScopedDisallowBlocking() EMPTY_BODY_IF_DCHECK_IS_OFF;
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~ScopedDisallowBlocking() EMPTY_BODY_IF_DCHECK_IS_OFF;
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private:
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#if DCHECK_IS_ON()
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const bool was_disallowed_;
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#endif
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DISALLOW_COPY_AND_ASSIGN(ScopedDisallowBlocking);
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};
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// ScopedAllowBlocking(ForTesting) allow blocking calls within a scope where
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// they are normally disallowed.
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//
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// Avoid using this. Prefer making blocking calls from tasks posted to
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// base::TaskScheduler with base::MayBlock().
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//
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// Where unavoidable, put ScopedAllow* instances in the narrowest scope possible
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// in the caller making the blocking call but no further down. That is: if a
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// Cleanup() method needs to do a blocking call, document Cleanup() as blocking
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// and add a ScopedAllowBlocking instance in callers that can't avoid making
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// this call from a context where blocking is banned, as such:
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// void Client::MyMethod() {
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// (...)
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// {
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// // Blocking is okay here because XYZ.
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// ScopedAllowBlocking allow_blocking;
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// my_foo_->Cleanup();
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// }
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// (...)
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// }
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//
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// // This method can block.
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// void Foo::Cleanup() {
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// // Do NOT add the ScopedAllowBlocking in Cleanup() directly as that hides
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// // its blocking nature from unknowing callers and defeats the purpose of
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// // these checks.
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// FlushStateToDisk();
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// }
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//
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// Note: In rare situations where the blocking call is an implementation detail
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// (i.e. the impl makes a call that invokes AssertBlockingAllowed() but it
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// somehow knows that in practice this will not block), it might be okay to hide
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// the ScopedAllowBlocking instance in the impl with a comment explaining why
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// that's okay.
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class BASE_EXPORT ScopedAllowBlocking {
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private:
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// This can only be instantiated by friends. Use ScopedAllowBlockingForTesting
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// in unit tests to avoid the friend requirement.
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FRIEND_TEST_ALL_PREFIXES(ThreadRestrictionsTest, ScopedAllowBlocking);
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friend class AdjustOOMScoreHelper;
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friend class android_webview::ScopedAllowInitGLBindings;
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friend class audio::OutputDevice;
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friend class content::BrowserProcessSubThread;
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friend class content::GpuProcessTransportFactory;
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friend class cronet::CronetPrefsManager;
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friend class cronet::CronetURLRequestContext;
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friend class media::AudioInputDevice;
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friend class mojo::CoreLibraryInitializer;
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friend class resource_coordinator::TabManagerDelegate; // crbug.com/778703
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friend class ui::MaterialDesignController;
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friend class ScopedAllowBlockingForTesting;
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friend class StackSamplingProfiler;
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ScopedAllowBlocking() EMPTY_BODY_IF_DCHECK_IS_OFF;
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~ScopedAllowBlocking() EMPTY_BODY_IF_DCHECK_IS_OFF;
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#if DCHECK_IS_ON()
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const bool was_disallowed_;
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#endif
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DISALLOW_COPY_AND_ASSIGN(ScopedAllowBlocking);
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};
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class ScopedAllowBlockingForTesting {
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public:
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ScopedAllowBlockingForTesting() {}
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~ScopedAllowBlockingForTesting() {}
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private:
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#if DCHECK_IS_ON()
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ScopedAllowBlocking scoped_allow_blocking_;
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#endif
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DISALLOW_COPY_AND_ASSIGN(ScopedAllowBlockingForTesting);
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};
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// "Waiting on a //base sync primitive" refers to calling one of these methods:
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// - base::WaitableEvent::*Wait*
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// - base::ConditionVariable::*Wait*
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// - base::Process::WaitForExit*
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// Disallows waiting on a //base sync primitive on the current thread.
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INLINE_IF_DCHECK_IS_OFF void DisallowBaseSyncPrimitives()
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EMPTY_BODY_IF_DCHECK_IS_OFF;
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// ScopedAllowBaseSyncPrimitives(ForTesting)(OutsideBlockingScope) allow waiting
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// on a //base sync primitive within a scope where this is normally disallowed.
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//
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// Avoid using this.
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//
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// Instead of waiting on a WaitableEvent or a ConditionVariable, put the work
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// that should happen after the wait in a callback and post that callback from
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// where the WaitableEvent or ConditionVariable would have been signaled. If
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// something needs to be scheduled after many tasks have executed, use
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// base::BarrierClosure.
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//
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// On Windows, join processes asynchronously using base::win::ObjectWatcher.
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// This can only be used in a scope where blocking is allowed.
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class BASE_EXPORT ScopedAllowBaseSyncPrimitives {
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private:
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// This can only be instantiated by friends. Use
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// ScopedAllowBaseSyncPrimitivesForTesting in unit tests to avoid the friend
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// requirement.
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FRIEND_TEST_ALL_PREFIXES(ThreadRestrictionsTest,
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ScopedAllowBaseSyncPrimitives);
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FRIEND_TEST_ALL_PREFIXES(ThreadRestrictionsTest,
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ScopedAllowBaseSyncPrimitivesResetsState);
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FRIEND_TEST_ALL_PREFIXES(ThreadRestrictionsTest,
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ScopedAllowBaseSyncPrimitivesWithBlockingDisallowed);
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friend class base::GetAppOutputScopedAllowBaseSyncPrimitives;
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friend class content::BrowserProcessSubThread;
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friend class content::SessionStorageDatabase;
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friend class functions::ExecScriptScopedAllowBaseSyncPrimitives;
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friend class leveldb::LevelDBMojoProxy;
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friend class media::BlockingUrlProtocol;
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friend class mojo::core::ScopedIPCSupport;
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friend class net::MultiThreadedCertVerifierScopedAllowBaseSyncPrimitives;
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friend class rlz_lib::FinancialPing;
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friend class shell_integration_linux::
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LaunchXdgUtilityScopedAllowBaseSyncPrimitives;
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friend class webrtc::DesktopConfigurationMonitor;
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friend class content::ServiceWorkerSubresourceLoader;
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friend class blink::VideoFrameResourceProvider;
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ScopedAllowBaseSyncPrimitives() EMPTY_BODY_IF_DCHECK_IS_OFF;
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~ScopedAllowBaseSyncPrimitives() EMPTY_BODY_IF_DCHECK_IS_OFF;
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#if DCHECK_IS_ON()
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const bool was_disallowed_;
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#endif
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DISALLOW_COPY_AND_ASSIGN(ScopedAllowBaseSyncPrimitives);
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};
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// This can be used in a scope where blocking is disallowed.
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class BASE_EXPORT ScopedAllowBaseSyncPrimitivesOutsideBlockingScope {
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private:
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// This can only be instantiated by friends. Use
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// ScopedAllowBaseSyncPrimitivesForTesting in unit tests to avoid the friend
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// requirement.
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FRIEND_TEST_ALL_PREFIXES(ThreadRestrictionsTest,
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ScopedAllowBaseSyncPrimitivesOutsideBlockingScope);
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FRIEND_TEST_ALL_PREFIXES(
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ThreadRestrictionsTest,
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ScopedAllowBaseSyncPrimitivesOutsideBlockingScopeResetsState);
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friend class ::KeyStorageLinux;
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friend class content::SynchronousCompositor;
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friend class content::SynchronousCompositorHost;
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friend class content::SynchronousCompositorSyncCallBridge;
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friend class midi::TaskService; // https://crbug.com/796830
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// Not used in production yet, https://crbug.com/844078.
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friend class service_manager::ServiceProcessLauncher;
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friend class viz::HostGpuMemoryBufferManager;
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ScopedAllowBaseSyncPrimitivesOutsideBlockingScope()
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EMPTY_BODY_IF_DCHECK_IS_OFF;
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~ScopedAllowBaseSyncPrimitivesOutsideBlockingScope()
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EMPTY_BODY_IF_DCHECK_IS_OFF;
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#if DCHECK_IS_ON()
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const bool was_disallowed_;
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#endif
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DISALLOW_COPY_AND_ASSIGN(ScopedAllowBaseSyncPrimitivesOutsideBlockingScope);
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};
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// This can be used in tests without being a friend of
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// ScopedAllowBaseSyncPrimitives(OutsideBlockingScope).
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class BASE_EXPORT ScopedAllowBaseSyncPrimitivesForTesting {
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public:
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ScopedAllowBaseSyncPrimitivesForTesting() EMPTY_BODY_IF_DCHECK_IS_OFF;
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~ScopedAllowBaseSyncPrimitivesForTesting() EMPTY_BODY_IF_DCHECK_IS_OFF;
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private:
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#if DCHECK_IS_ON()
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const bool was_disallowed_;
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#endif
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DISALLOW_COPY_AND_ASSIGN(ScopedAllowBaseSyncPrimitivesForTesting);
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};
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namespace internal {
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// Asserts that waiting on a //base sync primitive is allowed in the current
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// scope.
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INLINE_IF_DCHECK_IS_OFF void AssertBaseSyncPrimitivesAllowed()
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EMPTY_BODY_IF_DCHECK_IS_OFF;
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// Resets all thread restrictions on the current thread.
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INLINE_IF_DCHECK_IS_OFF void ResetThreadRestrictionsForTesting()
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EMPTY_BODY_IF_DCHECK_IS_OFF;
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} // namespace internal
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class BASE_EXPORT ThreadRestrictions {
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public:
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// Constructing a ScopedAllowIO temporarily allows IO for the current
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// thread. Doing this is almost certainly always incorrect.
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//
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// DEPRECATED. Use ScopedAllowBlocking(ForTesting).
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class BASE_EXPORT ScopedAllowIO {
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public:
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ScopedAllowIO() EMPTY_BODY_IF_DCHECK_IS_OFF;
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~ScopedAllowIO() EMPTY_BODY_IF_DCHECK_IS_OFF;
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private:
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#if DCHECK_IS_ON()
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const bool was_allowed_;
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#endif
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DISALLOW_COPY_AND_ASSIGN(ScopedAllowIO);
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};
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#if DCHECK_IS_ON()
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// Set whether the current thread to make IO calls.
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// Threads start out in the *allowed* state.
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// Returns the previous value.
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//
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// DEPRECATED. Use ScopedAllowBlocking(ForTesting) or ScopedDisallowBlocking.
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static bool SetIOAllowed(bool allowed);
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// Set whether the current thread can use singletons. Returns the previous
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// value.
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static bool SetSingletonAllowed(bool allowed);
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// Check whether the current thread is allowed to use singletons (Singleton /
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// LazyInstance). DCHECKs if not.
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static void AssertSingletonAllowed();
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// Disable waiting on the current thread. Threads start out in the *allowed*
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// state. Returns the previous value.
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//
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// DEPRECATED. Use DisallowBaseSyncPrimitives.
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static void DisallowWaiting();
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#else
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// Inline the empty definitions of these functions so that they can be
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// compiled out.
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static bool SetIOAllowed(bool allowed) { return true; }
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static bool SetSingletonAllowed(bool allowed) { return true; }
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static void AssertSingletonAllowed() {}
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static void DisallowWaiting() {}
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#endif
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private:
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// DO NOT ADD ANY OTHER FRIEND STATEMENTS.
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// BEGIN ALLOWED USAGE.
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friend class android_webview::AwFormDatabaseService;
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friend class android_webview::CookieManager;
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friend class base::StackSamplingProfiler;
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friend class content::BrowserMainLoop;
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friend class content::BrowserShutdownProfileDumper;
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friend class content::BrowserTestBase;
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friend class content::NestedMessagePumpAndroid;
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friend class content::ScopedAllowWaitForAndroidLayoutTests;
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friend class content::ScopedAllowWaitForDebugURL;
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friend class ::HistogramSynchronizer;
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friend class internal::TaskTracker;
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friend class cc::CompletionEvent;
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friend class cc::SingleThreadTaskGraphRunner;
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friend class content::CategorizedWorkerPool;
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friend class remoting::AutoThread;
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friend class ui::WindowResizeHelperMac;
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friend class MessagePumpDefault;
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friend class SimpleThread;
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friend class Thread;
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friend class ThreadTestHelper;
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friend class PlatformThread;
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friend class android::JavaHandlerThread;
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friend class mojo::SyncCallRestrictions;
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friend class ui::CommandBufferClientImpl;
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friend class ui::CommandBufferLocal;
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friend class ui::GpuState;
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// END ALLOWED USAGE.
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// BEGIN USAGE THAT NEEDS TO BE FIXED.
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friend class ::chromeos::BlockingMethodCaller; // http://crbug.com/125360
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friend class ::chromeos::system::StatisticsProviderImpl; // http://crbug.com/125385
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friend class chrome_browser_net::Predictor; // http://crbug.com/78451
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friend class
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content::BrowserGpuChannelHostFactory; // http://crbug.com/125248
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friend class content::TextInputClientMac; // http://crbug.com/121917
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friend class dbus::Bus; // http://crbug.com/125222
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friend class disk_cache::BackendImpl; // http://crbug.com/74623
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friend class disk_cache::InFlightIO; // http://crbug.com/74623
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friend class gpu::GpuChannelHost; // http://crbug.com/125264
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friend class net::internal::AddressTrackerLinux; // http://crbug.com/125097
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friend class net::NetworkChangeNotifierMac; // http://crbug.com/125097
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friend class ::BrowserProcessImpl; // http://crbug.com/125207
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friend class ::NativeBackendKWallet; // http://crbug.com/125331
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#if !defined(OFFICIAL_BUILD)
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friend class content::SoftwareOutputDeviceMus; // Interim non-production code
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#endif
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// END USAGE THAT NEEDS TO BE FIXED.
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#if DCHECK_IS_ON()
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// DEPRECATED. Use ScopedAllowBaseSyncPrimitives.
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static bool SetWaitAllowed(bool allowed);
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#else
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static bool SetWaitAllowed(bool allowed) { return true; }
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#endif
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// Constructing a ScopedAllowWait temporarily allows waiting on the current
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// thread. Doing this is almost always incorrect, which is why we limit who
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// can use this through friend.
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//
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// DEPRECATED. Use ScopedAllowBaseSyncPrimitives.
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class BASE_EXPORT ScopedAllowWait {
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public:
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ScopedAllowWait() EMPTY_BODY_IF_DCHECK_IS_OFF;
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~ScopedAllowWait() EMPTY_BODY_IF_DCHECK_IS_OFF;
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private:
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#if DCHECK_IS_ON()
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const bool was_allowed_;
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#endif
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DISALLOW_COPY_AND_ASSIGN(ScopedAllowWait);
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};
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DISALLOW_IMPLICIT_CONSTRUCTORS(ThreadRestrictions);
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};
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} // namespace base
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#endif // BASE_THREADING_THREAD_RESTRICTIONS_H_
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