mirror of
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555 lines
23 KiB
C++
555 lines
23 KiB
C++
// Copyright (c) 2018 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/allocator/partition_allocator/partition_bucket.h"
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#include "base/allocator/partition_allocator/oom.h"
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#include "base/allocator/partition_allocator/page_allocator.h"
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#include "base/allocator/partition_allocator/partition_alloc_constants.h"
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#include "base/allocator/partition_allocator/partition_direct_map_extent.h"
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#include "base/allocator/partition_allocator/partition_oom.h"
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#include "base/allocator/partition_allocator/partition_page.h"
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#include "base/allocator/partition_allocator/partition_root_base.h"
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#include "build/build_config.h"
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namespace base {
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namespace internal {
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namespace {
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ALWAYS_INLINE PartitionPage* PartitionDirectMap(PartitionRootBase* root,
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int flags,
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size_t raw_size) {
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size_t size = PartitionBucket::get_direct_map_size(raw_size);
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// Because we need to fake looking like a super page, we need to allocate
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// a bunch of system pages more than "size":
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// - The first few system pages are the partition page in which the super
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// page metadata is stored. We fault just one system page out of a partition
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// page sized clump.
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// - We add a trailing guard page on 32-bit (on 64-bit we rely on the
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// massive address space plus randomization instead).
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size_t map_size = size + kPartitionPageSize;
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#if !defined(ARCH_CPU_64_BITS)
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map_size += kSystemPageSize;
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#endif
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// Round up to the allocation granularity.
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map_size += kPageAllocationGranularityOffsetMask;
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map_size &= kPageAllocationGranularityBaseMask;
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// TODO: these pages will be zero-filled. Consider internalizing an
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// AllocZeroed() API so we can avoid a memset() entirely in this case.
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char* ptr = reinterpret_cast<char*>(
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AllocPages(nullptr, map_size, kSuperPageSize, PageReadWrite));
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if (UNLIKELY(!ptr))
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return nullptr;
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size_t committed_page_size = size + kSystemPageSize;
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root->total_size_of_direct_mapped_pages += committed_page_size;
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root->IncreaseCommittedPages(committed_page_size);
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char* slot = ptr + kPartitionPageSize;
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CHECK(SetSystemPagesAccess(ptr + (kSystemPageSize * 2),
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kPartitionPageSize - (kSystemPageSize * 2),
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PageInaccessible));
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#if !defined(ARCH_CPU_64_BITS)
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CHECK(SetSystemPagesAccess(ptr, kSystemPageSize, PageInaccessible));
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CHECK(SetSystemPagesAccess(slot + size, kSystemPageSize, PageInaccessible));
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#endif
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PartitionSuperPageExtentEntry* extent =
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reinterpret_cast<PartitionSuperPageExtentEntry*>(
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PartitionSuperPageToMetadataArea(ptr));
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extent->root = root;
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// The new structures are all located inside a fresh system page so they
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// will all be zeroed out. These DCHECKs are for documentation.
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DCHECK(!extent->super_page_base);
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DCHECK(!extent->super_pages_end);
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DCHECK(!extent->next);
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PartitionPage* page = PartitionPage::FromPointerNoAlignmentCheck(slot);
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PartitionBucket* bucket = reinterpret_cast<PartitionBucket*>(
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reinterpret_cast<char*>(page) + (kPageMetadataSize * 2));
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DCHECK(!page->next_page);
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DCHECK(!page->num_allocated_slots);
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DCHECK(!page->num_unprovisioned_slots);
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DCHECK(!page->page_offset);
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DCHECK(!page->empty_cache_index);
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page->bucket = bucket;
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page->freelist_head = reinterpret_cast<PartitionFreelistEntry*>(slot);
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PartitionFreelistEntry* next_entry =
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reinterpret_cast<PartitionFreelistEntry*>(slot);
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next_entry->next = PartitionFreelistEntry::Transform(nullptr);
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DCHECK(!bucket->active_pages_head);
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DCHECK(!bucket->empty_pages_head);
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DCHECK(!bucket->decommitted_pages_head);
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DCHECK(!bucket->num_system_pages_per_slot_span);
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DCHECK(!bucket->num_full_pages);
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bucket->slot_size = size;
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PartitionDirectMapExtent* map_extent =
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PartitionDirectMapExtent::FromPage(page);
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map_extent->map_size = map_size - kPartitionPageSize - kSystemPageSize;
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map_extent->bucket = bucket;
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// Maintain the doubly-linked list of all direct mappings.
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map_extent->next_extent = root->direct_map_list;
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if (map_extent->next_extent)
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map_extent->next_extent->prev_extent = map_extent;
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map_extent->prev_extent = nullptr;
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root->direct_map_list = map_extent;
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return page;
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}
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} // namespace
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// static
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PartitionBucket PartitionBucket::sentinel_bucket_;
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PartitionBucket* PartitionBucket::get_sentinel_bucket() {
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return &sentinel_bucket_;
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}
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// TODO(ajwong): This seems to interact badly with
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// get_pages_per_slot_span() which rounds the value from this up to a
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// multiple of kNumSystemPagesPerPartitionPage (aka 4) anyways.
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// http://crbug.com/776537
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//
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// TODO(ajwong): The waste calculation seems wrong. The PTE usage should cover
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// both used and unsed pages.
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// http://crbug.com/776537
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uint8_t PartitionBucket::get_system_pages_per_slot_span() {
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// This works out reasonably for the current bucket sizes of the generic
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// allocator, and the current values of partition page size and constants.
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// Specifically, we have enough room to always pack the slots perfectly into
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// some number of system pages. The only waste is the waste associated with
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// unfaulted pages (i.e. wasted address space).
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// TODO: we end up using a lot of system pages for very small sizes. For
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// example, we'll use 12 system pages for slot size 24. The slot size is
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// so small that the waste would be tiny with just 4, or 1, system pages.
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// Later, we can investigate whether there are anti-fragmentation benefits
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// to using fewer system pages.
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double best_waste_ratio = 1.0f;
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uint16_t best_pages = 0;
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if (this->slot_size > kMaxSystemPagesPerSlotSpan * kSystemPageSize) {
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// TODO(ajwong): Why is there a DCHECK here for this?
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// http://crbug.com/776537
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DCHECK(!(this->slot_size % kSystemPageSize));
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best_pages = static_cast<uint16_t>(this->slot_size / kSystemPageSize);
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// TODO(ajwong): Should this be checking against
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// kMaxSystemPagesPerSlotSpan or numeric_limits<uint8_t>::max?
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// http://crbug.com/776537
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CHECK(best_pages < (1 << 8));
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return static_cast<uint8_t>(best_pages);
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}
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DCHECK(this->slot_size <= kMaxSystemPagesPerSlotSpan * kSystemPageSize);
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for (uint16_t i = kNumSystemPagesPerPartitionPage - 1;
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i <= kMaxSystemPagesPerSlotSpan; ++i) {
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size_t page_size = kSystemPageSize * i;
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size_t num_slots = page_size / this->slot_size;
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size_t waste = page_size - (num_slots * this->slot_size);
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// Leaving a page unfaulted is not free; the page will occupy an empty page
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// table entry. Make a simple attempt to account for that.
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//
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// TODO(ajwong): This looks wrong. PTEs are allocated for all pages
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// regardless of whether or not they are wasted. Should it just
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// be waste += i * sizeof(void*)?
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// http://crbug.com/776537
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size_t num_remainder_pages = i & (kNumSystemPagesPerPartitionPage - 1);
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size_t num_unfaulted_pages =
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num_remainder_pages
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? (kNumSystemPagesPerPartitionPage - num_remainder_pages)
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: 0;
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waste += sizeof(void*) * num_unfaulted_pages;
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double waste_ratio = (double)waste / (double)page_size;
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if (waste_ratio < best_waste_ratio) {
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best_waste_ratio = waste_ratio;
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best_pages = i;
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}
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}
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DCHECK(best_pages > 0);
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CHECK(best_pages <= kMaxSystemPagesPerSlotSpan);
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return static_cast<uint8_t>(best_pages);
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}
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void PartitionBucket::Init(uint32_t new_slot_size) {
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slot_size = new_slot_size;
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active_pages_head = PartitionPage::get_sentinel_page();
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empty_pages_head = nullptr;
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decommitted_pages_head = nullptr;
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num_full_pages = 0;
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num_system_pages_per_slot_span = get_system_pages_per_slot_span();
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}
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NOINLINE void PartitionBucket::OnFull() {
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OOM_CRASH();
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}
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ALWAYS_INLINE void* PartitionBucket::AllocNewSlotSpan(
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PartitionRootBase* root,
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int flags,
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uint16_t num_partition_pages) {
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DCHECK(!(reinterpret_cast<uintptr_t>(root->next_partition_page) %
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kPartitionPageSize));
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DCHECK(!(reinterpret_cast<uintptr_t>(root->next_partition_page_end) %
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kPartitionPageSize));
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DCHECK(num_partition_pages <= kNumPartitionPagesPerSuperPage);
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size_t total_size = kPartitionPageSize * num_partition_pages;
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size_t num_partition_pages_left =
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(root->next_partition_page_end - root->next_partition_page) >>
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kPartitionPageShift;
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if (LIKELY(num_partition_pages_left >= num_partition_pages)) {
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// In this case, we can still hand out pages from the current super page
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// allocation.
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char* ret = root->next_partition_page;
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// Fresh System Pages in the SuperPages are decommited. Commit them
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// before vending them back.
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CHECK(SetSystemPagesAccess(ret, total_size, PageReadWrite));
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root->next_partition_page += total_size;
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root->IncreaseCommittedPages(total_size);
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return ret;
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}
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// Need a new super page. We want to allocate super pages in a continguous
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// address region as much as possible. This is important for not causing
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// page table bloat and not fragmenting address spaces in 32 bit
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// architectures.
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char* requested_address = root->next_super_page;
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char* super_page = reinterpret_cast<char*>(AllocPages(
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requested_address, kSuperPageSize, kSuperPageSize, PageReadWrite));
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if (UNLIKELY(!super_page))
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return nullptr;
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root->total_size_of_super_pages += kSuperPageSize;
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root->IncreaseCommittedPages(total_size);
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// |total_size| MUST be less than kSuperPageSize - (kPartitionPageSize*2).
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// This is a trustworthy value because num_partition_pages is not user
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// controlled.
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//
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// TODO(ajwong): Introduce a DCHECK.
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root->next_super_page = super_page + kSuperPageSize;
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char* ret = super_page + kPartitionPageSize;
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root->next_partition_page = ret + total_size;
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root->next_partition_page_end = root->next_super_page - kPartitionPageSize;
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// Make the first partition page in the super page a guard page, but leave a
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// hole in the middle.
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// This is where we put page metadata and also a tiny amount of extent
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// metadata.
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CHECK(SetSystemPagesAccess(super_page, kSystemPageSize, PageInaccessible));
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CHECK(SetSystemPagesAccess(super_page + (kSystemPageSize * 2),
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kPartitionPageSize - (kSystemPageSize * 2),
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PageInaccessible));
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// CHECK(SetSystemPagesAccess(super_page + (kSuperPageSize -
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// kPartitionPageSize),
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// kPartitionPageSize, PageInaccessible));
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// All remaining slotspans for the unallocated PartitionPages inside the
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// SuperPage are conceptually decommitted. Correctly set the state here
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// so they do not occupy resources.
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//
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// TODO(ajwong): Refactor Page Allocator API so the SuperPage comes in
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// decommited initially.
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CHECK(SetSystemPagesAccess(super_page + kPartitionPageSize + total_size,
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(kSuperPageSize - kPartitionPageSize - total_size),
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PageInaccessible));
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// If we were after a specific address, but didn't get it, assume that
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// the system chose a lousy address. Here most OS'es have a default
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// algorithm that isn't randomized. For example, most Linux
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// distributions will allocate the mapping directly before the last
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// successful mapping, which is far from random. So we just get fresh
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// randomness for the next mapping attempt.
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if (requested_address && requested_address != super_page)
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root->next_super_page = nullptr;
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// We allocated a new super page so update super page metadata.
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// First check if this is a new extent or not.
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PartitionSuperPageExtentEntry* latest_extent =
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reinterpret_cast<PartitionSuperPageExtentEntry*>(
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PartitionSuperPageToMetadataArea(super_page));
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// By storing the root in every extent metadata object, we have a fast way
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// to go from a pointer within the partition to the root object.
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latest_extent->root = root;
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// Most new extents will be part of a larger extent, and these three fields
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// are unused, but we initialize them to 0 so that we get a clear signal
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// in case they are accidentally used.
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latest_extent->super_page_base = nullptr;
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latest_extent->super_pages_end = nullptr;
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latest_extent->next = nullptr;
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PartitionSuperPageExtentEntry* current_extent = root->current_extent;
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bool is_new_extent = (super_page != requested_address);
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if (UNLIKELY(is_new_extent)) {
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if (UNLIKELY(!current_extent)) {
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DCHECK(!root->first_extent);
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root->first_extent = latest_extent;
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} else {
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DCHECK(current_extent->super_page_base);
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current_extent->next = latest_extent;
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}
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root->current_extent = latest_extent;
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latest_extent->super_page_base = super_page;
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latest_extent->super_pages_end = super_page + kSuperPageSize;
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} else {
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// We allocated next to an existing extent so just nudge the size up a
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// little.
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DCHECK(current_extent->super_pages_end);
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current_extent->super_pages_end += kSuperPageSize;
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DCHECK(ret >= current_extent->super_page_base &&
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ret < current_extent->super_pages_end);
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}
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return ret;
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}
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ALWAYS_INLINE uint16_t PartitionBucket::get_pages_per_slot_span() {
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// Rounds up to nearest multiple of kNumSystemPagesPerPartitionPage.
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return (num_system_pages_per_slot_span +
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(kNumSystemPagesPerPartitionPage - 1)) /
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kNumSystemPagesPerPartitionPage;
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}
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ALWAYS_INLINE void PartitionBucket::InitializeSlotSpan(PartitionPage* page) {
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// The bucket never changes. We set it up once.
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page->bucket = this;
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page->empty_cache_index = -1;
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page->Reset();
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// If this page has just a single slot, do not set up page offsets for any
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// page metadata other than the first one. This ensures that attempts to
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// touch invalid page metadata fail.
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if (page->num_unprovisioned_slots == 1)
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return;
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uint16_t num_partition_pages = get_pages_per_slot_span();
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char* page_char_ptr = reinterpret_cast<char*>(page);
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for (uint16_t i = 1; i < num_partition_pages; ++i) {
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page_char_ptr += kPageMetadataSize;
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PartitionPage* secondary_page =
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reinterpret_cast<PartitionPage*>(page_char_ptr);
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secondary_page->page_offset = i;
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}
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}
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ALWAYS_INLINE char* PartitionBucket::AllocAndFillFreelist(PartitionPage* page) {
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DCHECK(page != PartitionPage::get_sentinel_page());
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uint16_t num_slots = page->num_unprovisioned_slots;
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DCHECK(num_slots);
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// We should only get here when _every_ slot is either used or unprovisioned.
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// (The third state is "on the freelist". If we have a non-empty freelist, we
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// should not get here.)
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DCHECK(num_slots + page->num_allocated_slots == this->get_slots_per_span());
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// Similarly, make explicitly sure that the freelist is empty.
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DCHECK(!page->freelist_head);
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DCHECK(page->num_allocated_slots >= 0);
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size_t size = this->slot_size;
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char* base = reinterpret_cast<char*>(PartitionPage::ToPointer(page));
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char* return_object = base + (size * page->num_allocated_slots);
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char* first_freelist_pointer = return_object + size;
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char* first_freelist_pointer_extent =
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first_freelist_pointer + sizeof(PartitionFreelistEntry*);
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// Our goal is to fault as few system pages as possible. We calculate the
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// page containing the "end" of the returned slot, and then allow freelist
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// pointers to be written up to the end of that page.
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char* sub_page_limit = reinterpret_cast<char*>(
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RoundUpToSystemPage(reinterpret_cast<size_t>(first_freelist_pointer)));
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char* slots_limit = return_object + (size * num_slots);
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char* freelist_limit = sub_page_limit;
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if (UNLIKELY(slots_limit < freelist_limit))
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freelist_limit = slots_limit;
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uint16_t num_new_freelist_entries = 0;
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if (LIKELY(first_freelist_pointer_extent <= freelist_limit)) {
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// Only consider used space in the slot span. If we consider wasted
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// space, we may get an off-by-one when a freelist pointer fits in the
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// wasted space, but a slot does not.
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// We know we can fit at least one freelist pointer.
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num_new_freelist_entries = 1;
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// Any further entries require space for the whole slot span.
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num_new_freelist_entries += static_cast<uint16_t>(
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(freelist_limit - first_freelist_pointer_extent) / size);
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}
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// We always return an object slot -- that's the +1 below.
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// We do not neccessarily create any new freelist entries, because we cross
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// sub page boundaries frequently for large bucket sizes.
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DCHECK(num_new_freelist_entries + 1 <= num_slots);
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num_slots -= (num_new_freelist_entries + 1);
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page->num_unprovisioned_slots = num_slots;
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page->num_allocated_slots++;
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if (LIKELY(num_new_freelist_entries)) {
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char* freelist_pointer = first_freelist_pointer;
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PartitionFreelistEntry* entry =
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reinterpret_cast<PartitionFreelistEntry*>(freelist_pointer);
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page->freelist_head = entry;
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while (--num_new_freelist_entries) {
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freelist_pointer += size;
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PartitionFreelistEntry* next_entry =
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reinterpret_cast<PartitionFreelistEntry*>(freelist_pointer);
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entry->next = PartitionFreelistEntry::Transform(next_entry);
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entry = next_entry;
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}
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entry->next = PartitionFreelistEntry::Transform(nullptr);
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} else {
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page->freelist_head = nullptr;
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}
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return return_object;
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}
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bool PartitionBucket::SetNewActivePage() {
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PartitionPage* page = this->active_pages_head;
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if (page == PartitionPage::get_sentinel_page())
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return false;
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PartitionPage* next_page;
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for (; page; page = next_page) {
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next_page = page->next_page;
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DCHECK(page->bucket == this);
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DCHECK(page != this->empty_pages_head);
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DCHECK(page != this->decommitted_pages_head);
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if (LIKELY(page->is_active())) {
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// This page is usable because it has freelist entries, or has
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// unprovisioned slots we can create freelist entries from.
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this->active_pages_head = page;
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return true;
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}
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// Deal with empty and decommitted pages.
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if (LIKELY(page->is_empty())) {
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page->next_page = this->empty_pages_head;
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this->empty_pages_head = page;
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} else if (LIKELY(page->is_decommitted())) {
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page->next_page = this->decommitted_pages_head;
|
|
this->decommitted_pages_head = page;
|
|
} else {
|
|
DCHECK(page->is_full());
|
|
// If we get here, we found a full page. Skip over it too, and also
|
|
// tag it as full (via a negative value). We need it tagged so that
|
|
// free'ing can tell, and move it back into the active page list.
|
|
page->num_allocated_slots = -page->num_allocated_slots;
|
|
++this->num_full_pages;
|
|
// num_full_pages is a uint16_t for efficient packing so guard against
|
|
// overflow to be safe.
|
|
if (UNLIKELY(!this->num_full_pages))
|
|
OnFull();
|
|
// Not necessary but might help stop accidents.
|
|
page->next_page = nullptr;
|
|
}
|
|
}
|
|
|
|
this->active_pages_head = PartitionPage::get_sentinel_page();
|
|
return false;
|
|
}
|
|
|
|
void* PartitionBucket::SlowPathAlloc(PartitionRootBase* root,
|
|
int flags,
|
|
size_t size) {
|
|
// The slow path is called when the freelist is empty.
|
|
DCHECK(!this->active_pages_head->freelist_head);
|
|
|
|
PartitionPage* new_page = nullptr;
|
|
|
|
// For the PartitionRootGeneric::Alloc() API, we have a bunch of buckets
|
|
// marked as special cases. We bounce them through to the slow path so that
|
|
// we can still have a blazing fast hot path due to lack of corner-case
|
|
// branches.
|
|
//
|
|
// Note: The ordering of the conditionals matter! In particular,
|
|
// SetNewActivePage() has a side-effect even when returning
|
|
// false where it sweeps the active page list and may move things into
|
|
// the empty or decommitted lists which affects the subsequent conditional.
|
|
bool return_null = flags & PartitionAllocReturnNull;
|
|
if (UNLIKELY(this->is_direct_mapped())) {
|
|
DCHECK(size > kGenericMaxBucketed);
|
|
DCHECK(this == get_sentinel_bucket());
|
|
DCHECK(this->active_pages_head == PartitionPage::get_sentinel_page());
|
|
if (size > kGenericMaxDirectMapped) {
|
|
if (return_null)
|
|
return nullptr;
|
|
PartitionExcessiveAllocationSize();
|
|
}
|
|
new_page = PartitionDirectMap(root, flags, size);
|
|
} else if (LIKELY(this->SetNewActivePage())) {
|
|
// First, did we find an active page in the active pages list?
|
|
new_page = this->active_pages_head;
|
|
DCHECK(new_page->is_active());
|
|
} else if (LIKELY(this->empty_pages_head != nullptr) ||
|
|
LIKELY(this->decommitted_pages_head != nullptr)) {
|
|
// Second, look in our lists of empty and decommitted pages.
|
|
// Check empty pages first, which are preferred, but beware that an
|
|
// empty page might have been decommitted.
|
|
while (LIKELY((new_page = this->empty_pages_head) != nullptr)) {
|
|
DCHECK(new_page->bucket == this);
|
|
DCHECK(new_page->is_empty() || new_page->is_decommitted());
|
|
this->empty_pages_head = new_page->next_page;
|
|
// Accept the empty page unless it got decommitted.
|
|
if (new_page->freelist_head) {
|
|
new_page->next_page = nullptr;
|
|
break;
|
|
}
|
|
DCHECK(new_page->is_decommitted());
|
|
new_page->next_page = this->decommitted_pages_head;
|
|
this->decommitted_pages_head = new_page;
|
|
}
|
|
if (UNLIKELY(!new_page) &&
|
|
LIKELY(this->decommitted_pages_head != nullptr)) {
|
|
new_page = this->decommitted_pages_head;
|
|
DCHECK(new_page->bucket == this);
|
|
DCHECK(new_page->is_decommitted());
|
|
this->decommitted_pages_head = new_page->next_page;
|
|
void* addr = PartitionPage::ToPointer(new_page);
|
|
root->RecommitSystemPages(addr, new_page->bucket->get_bytes_per_span());
|
|
new_page->Reset();
|
|
}
|
|
DCHECK(new_page);
|
|
} else {
|
|
// Third. If we get here, we need a brand new page.
|
|
uint16_t num_partition_pages = this->get_pages_per_slot_span();
|
|
void* raw_pages = AllocNewSlotSpan(root, flags, num_partition_pages);
|
|
if (LIKELY(raw_pages != nullptr)) {
|
|
new_page = PartitionPage::FromPointerNoAlignmentCheck(raw_pages);
|
|
InitializeSlotSpan(new_page);
|
|
}
|
|
}
|
|
|
|
// Bail if we had a memory allocation failure.
|
|
if (UNLIKELY(!new_page)) {
|
|
DCHECK(this->active_pages_head == PartitionPage::get_sentinel_page());
|
|
if (return_null)
|
|
return nullptr;
|
|
root->OutOfMemory();
|
|
}
|
|
|
|
// TODO(ajwong): Is there a way to avoid the reading of bucket here?
|
|
// It seems like in many of the conditional branches above, |this| ==
|
|
// |new_page->bucket|. Maybe pull this into another function?
|
|
PartitionBucket* bucket = new_page->bucket;
|
|
DCHECK(bucket != get_sentinel_bucket());
|
|
bucket->active_pages_head = new_page;
|
|
new_page->set_raw_size(size);
|
|
|
|
// If we found an active page with free slots, or an empty page, we have a
|
|
// usable freelist head.
|
|
if (LIKELY(new_page->freelist_head != nullptr)) {
|
|
PartitionFreelistEntry* entry = new_page->freelist_head;
|
|
PartitionFreelistEntry* new_head =
|
|
PartitionFreelistEntry::Transform(entry->next);
|
|
new_page->freelist_head = new_head;
|
|
new_page->num_allocated_slots++;
|
|
return entry;
|
|
}
|
|
// Otherwise, we need to build the freelist.
|
|
DCHECK(new_page->num_unprovisioned_slots);
|
|
return AllocAndFillFreelist(new_page);
|
|
}
|
|
|
|
} // namespace internal
|
|
} // namespace base
|