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341 lines
11 KiB
C++
341 lines
11 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/timer/timer.h"
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#include <stddef.h>
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#include <utility>
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#include "base/logging.h"
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#include "base/memory/ptr_util.h"
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#include "base/memory/ref_counted.h"
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#include "base/threading/platform_thread.h"
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#include "base/threading/sequenced_task_runner_handle.h"
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#include "base/time/tick_clock.h"
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namespace base {
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namespace internal {
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// BaseTimerTaskInternal is a simple delegate for scheduling a callback to Timer
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// on the current sequence. It also handles the following edge cases:
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// - deleted by the task runner.
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// - abandoned (orphaned) by Timer.
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class BaseTimerTaskInternal {
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public:
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explicit BaseTimerTaskInternal(TimerBase* timer) : timer_(timer) {}
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~BaseTimerTaskInternal() {
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// This task may be getting cleared because the task runner has been
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// destructed. If so, don't leave Timer with a dangling pointer
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// to this.
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if (timer_)
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timer_->AbandonAndStop();
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}
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void Run() {
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// |timer_| is nullptr if we were abandoned.
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if (!timer_)
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return;
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// |this| will be deleted by the task runner, so Timer needs to forget us:
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timer_->scheduled_task_ = nullptr;
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// Although Timer should not call back into |this|, let's clear |timer_|
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// first to be pedantic.
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TimerBase* timer = timer_;
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timer_ = nullptr;
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timer->RunScheduledTask();
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}
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// The task remains in the queue, but nothing will happen when it runs.
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void Abandon() { timer_ = nullptr; }
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private:
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TimerBase* timer_;
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DISALLOW_COPY_AND_ASSIGN(BaseTimerTaskInternal);
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};
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TimerBase::TimerBase() : TimerBase(nullptr) {}
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TimerBase::TimerBase(const TickClock* tick_clock)
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: scheduled_task_(nullptr), tick_clock_(tick_clock), is_running_(false) {
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// It is safe for the timer to be created on a different thread/sequence than
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// the one from which the timer APIs are called. The first call to the
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// checker's CalledOnValidSequence() method will re-bind the checker, and
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// later calls will verify that the same task runner is used.
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origin_sequence_checker_.DetachFromSequence();
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}
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TimerBase::TimerBase(const Location& posted_from, TimeDelta delay)
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: TimerBase(posted_from, delay, nullptr) {}
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TimerBase::TimerBase(const Location& posted_from,
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TimeDelta delay,
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const TickClock* tick_clock)
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: scheduled_task_(nullptr),
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posted_from_(posted_from),
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delay_(delay),
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tick_clock_(tick_clock),
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is_running_(false) {
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// See comment in other constructor.
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origin_sequence_checker_.DetachFromSequence();
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}
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TimerBase::~TimerBase() {
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DCHECK(origin_sequence_checker_.CalledOnValidSequence());
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AbandonScheduledTask();
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}
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bool TimerBase::IsRunning() const {
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DCHECK(origin_sequence_checker_.CalledOnValidSequence());
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return is_running_;
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}
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TimeDelta TimerBase::GetCurrentDelay() const {
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DCHECK(origin_sequence_checker_.CalledOnValidSequence());
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return delay_;
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}
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void TimerBase::SetTaskRunner(scoped_refptr<SequencedTaskRunner> task_runner) {
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// Do not allow changing the task runner when the Timer is running.
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// Don't check for |origin_sequence_checker_.CalledOnValidSequence()| here to
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// allow the use case of constructing the Timer and immediatetly invoking
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// SetTaskRunner() before starting it (CalledOnValidSequence() would undo the
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// DetachFromSequence() from the constructor). The |!is_running| check kind of
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// verifies the same thing (and TSAN should catch callers that do it wrong but
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// somehow evade all debug checks).
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DCHECK(!is_running_);
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task_runner_.swap(task_runner);
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}
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void TimerBase::StartInternal(const Location& posted_from, TimeDelta delay) {
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DCHECK(origin_sequence_checker_.CalledOnValidSequence());
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posted_from_ = posted_from;
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delay_ = delay;
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Reset();
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}
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void TimerBase::Stop() {
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// TODO(gab): Enable this when it's no longer called racily from
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// RunScheduledTask(): https://crbug.com/587199.
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// DCHECK(origin_sequence_checker_.CalledOnValidSequence());
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is_running_ = false;
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// It's safe to destroy or restart Timer on another sequence after Stop().
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origin_sequence_checker_.DetachFromSequence();
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OnStop();
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// No more member accesses here: |this| could be deleted after Stop() call.
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}
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void TimerBase::Reset() {
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DCHECK(origin_sequence_checker_.CalledOnValidSequence());
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// If there's no pending task, start one up and return.
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if (!scheduled_task_) {
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PostNewScheduledTask(delay_);
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return;
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}
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// Set the new |desired_run_time_|.
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if (delay_ > TimeDelta::FromMicroseconds(0))
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desired_run_time_ = Now() + delay_;
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else
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desired_run_time_ = TimeTicks();
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// We can use the existing scheduled task if it arrives before the new
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// |desired_run_time_|.
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if (desired_run_time_ >= scheduled_run_time_) {
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is_running_ = true;
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return;
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}
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// We can't reuse the |scheduled_task_|, so abandon it and post a new one.
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AbandonScheduledTask();
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PostNewScheduledTask(delay_);
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}
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TimeTicks TimerBase::Now() const {
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// TODO(gab): Enable this when it's no longer called racily from
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// RunScheduledTask(): https://crbug.com/587199.
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// DCHECK(origin_sequence_checker_.CalledOnValidSequence());
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return tick_clock_ ? tick_clock_->NowTicks() : TimeTicks::Now();
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}
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void TimerBase::PostNewScheduledTask(TimeDelta delay) {
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// TODO(gab): Enable this when it's no longer called racily from
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// RunScheduledTask(): https://crbug.com/587199.
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// DCHECK(origin_sequence_checker_.CalledOnValidSequence());
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DCHECK(!scheduled_task_);
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is_running_ = true;
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scheduled_task_ = new BaseTimerTaskInternal(this);
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if (delay > TimeDelta::FromMicroseconds(0)) {
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// TODO(gab): Posting BaseTimerTaskInternal::Run to another sequence makes
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// this code racy. https://crbug.com/587199
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GetTaskRunner()->PostDelayedTask(
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posted_from_,
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BindOnce(&BaseTimerTaskInternal::Run, Owned(scheduled_task_)), delay);
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scheduled_run_time_ = desired_run_time_ = Now() + delay;
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} else {
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GetTaskRunner()->PostTask(
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posted_from_,
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BindOnce(&BaseTimerTaskInternal::Run, Owned(scheduled_task_)));
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scheduled_run_time_ = desired_run_time_ = TimeTicks();
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}
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}
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scoped_refptr<SequencedTaskRunner> TimerBase::GetTaskRunner() {
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return task_runner_.get() ? task_runner_ : SequencedTaskRunnerHandle::Get();
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}
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void TimerBase::AbandonScheduledTask() {
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// TODO(gab): Enable this when it's no longer called racily from
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// RunScheduledTask() -> Stop(): https://crbug.com/587199.
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// DCHECK(origin_sequence_checker_.CalledOnValidSequence());
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if (scheduled_task_) {
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scheduled_task_->Abandon();
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scheduled_task_ = nullptr;
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}
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}
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void TimerBase::RunScheduledTask() {
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// TODO(gab): Enable this when it's no longer called racily:
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// https://crbug.com/587199.
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// DCHECK(origin_sequence_checker_.CalledOnValidSequence());
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// Task may have been disabled.
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if (!is_running_)
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return;
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// First check if we need to delay the task because of a new target time.
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if (desired_run_time_ > scheduled_run_time_) {
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// Now() can be expensive, so only call it if we know the user has changed
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// the |desired_run_time_|.
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TimeTicks now = Now();
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// Task runner may have called us late anyway, so only post a continuation
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// task if the |desired_run_time_| is in the future.
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if (desired_run_time_ > now) {
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// Post a new task to span the remaining time.
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PostNewScheduledTask(desired_run_time_ - now);
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return;
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}
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}
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RunUserTask();
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// No more member accesses here: |this| could be deleted at this point.
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}
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} // namespace internal
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OneShotTimer::OneShotTimer() = default;
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OneShotTimer::OneShotTimer(const TickClock* tick_clock)
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: internal::TimerBase(tick_clock) {}
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OneShotTimer::~OneShotTimer() = default;
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void OneShotTimer::Start(const Location& posted_from,
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TimeDelta delay,
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OnceClosure user_task) {
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user_task_ = std::move(user_task);
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StartInternal(posted_from, delay);
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}
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void OneShotTimer::FireNow() {
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DCHECK(origin_sequence_checker_.CalledOnValidSequence());
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DCHECK(!task_runner_) << "FireNow() is incompatible with SetTaskRunner()";
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DCHECK(IsRunning());
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RunUserTask();
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}
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void OneShotTimer::OnStop() {
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user_task_.Reset();
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// No more member accesses here: |this| could be deleted after freeing
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// |user_task_|.
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}
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void OneShotTimer::RunUserTask() {
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// Make a local copy of the task to run. The Stop method will reset the
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// |user_task_| member.
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OnceClosure task = std::move(user_task_);
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Stop();
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DCHECK(task);
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std::move(task).Run();
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// No more member accesses here: |this| could be deleted at this point.
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}
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RepeatingTimer::RepeatingTimer() = default;
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RepeatingTimer::RepeatingTimer(const TickClock* tick_clock)
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: internal::TimerBase(tick_clock) {}
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RepeatingTimer::~RepeatingTimer() = default;
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RepeatingTimer::RepeatingTimer(const Location& posted_from,
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TimeDelta delay,
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RepeatingClosure user_task)
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: internal::TimerBase(posted_from, delay),
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user_task_(std::move(user_task)) {}
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RepeatingTimer::RepeatingTimer(const Location& posted_from,
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TimeDelta delay,
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RepeatingClosure user_task,
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const TickClock* tick_clock)
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: internal::TimerBase(posted_from, delay, tick_clock),
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user_task_(std::move(user_task)) {}
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void RepeatingTimer::Start(const Location& posted_from,
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TimeDelta delay,
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RepeatingClosure user_task) {
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user_task_ = std::move(user_task);
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StartInternal(posted_from, delay);
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}
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void RepeatingTimer::OnStop() {}
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void RepeatingTimer::RunUserTask() {
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// Make a local copy of the task to run in case the task destroy the timer
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// instance.
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RepeatingClosure task = user_task_;
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PostNewScheduledTask(GetCurrentDelay());
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task.Run();
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// No more member accesses here: |this| could be deleted at this point.
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}
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RetainingOneShotTimer::RetainingOneShotTimer() = default;
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RetainingOneShotTimer::RetainingOneShotTimer(const TickClock* tick_clock)
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: internal::TimerBase(tick_clock) {}
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RetainingOneShotTimer::~RetainingOneShotTimer() = default;
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RetainingOneShotTimer::RetainingOneShotTimer(const Location& posted_from,
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TimeDelta delay,
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RepeatingClosure user_task)
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: internal::TimerBase(posted_from, delay),
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user_task_(std::move(user_task)) {}
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RetainingOneShotTimer::RetainingOneShotTimer(const Location& posted_from,
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TimeDelta delay,
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RepeatingClosure user_task,
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const TickClock* tick_clock)
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: internal::TimerBase(posted_from, delay, tick_clock),
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user_task_(std::move(user_task)) {}
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void RetainingOneShotTimer::Start(const Location& posted_from,
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TimeDelta delay,
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RepeatingClosure user_task) {
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user_task_ = std::move(user_task);
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StartInternal(posted_from, delay);
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}
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void RetainingOneShotTimer::OnStop() {}
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void RetainingOneShotTimer::RunUserTask() {
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// Make a local copy of the task to run in case the task destroys the timer
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// instance.
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RepeatingClosure task = user_task_;
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Stop();
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task.Run();
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// No more member accesses here: |this| could be deleted at this point.
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}
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} // namespace base
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