mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-11-24 14:26:09 +03:00
1228 lines
44 KiB
C++
1228 lines
44 KiB
C++
// Copyright 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/websockets/websocket_channel.h"
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#include <limits.h> // for INT_MAX
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#include <stddef.h>
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#include <algorithm>
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#include <utility>
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#include <vector>
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#include "base/big_endian.h"
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#include "base/bind.h"
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#include "base/containers/circular_deque.h"
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#include "base/location.h"
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#include "base/macros.h"
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#include "base/memory/ref_counted.h"
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#include "base/memory/weak_ptr.h"
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#include "base/metrics/histogram_macros.h"
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#include "base/numerics/safe_conversions.h"
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#include "base/single_thread_task_runner.h"
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#include "base/strings/stringprintf.h"
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#include "base/threading/thread_task_runner_handle.h"
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#include "base/time/time.h"
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#include "net/base/io_buffer.h"
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#include "net/http/http_request_headers.h"
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#include "net/http/http_response_headers.h"
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#include "net/http/http_util.h"
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#include "net/log/net_log_with_source.h"
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#include "net/websockets/websocket_errors.h"
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#include "net/websockets/websocket_event_interface.h"
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#include "net/websockets/websocket_frame.h"
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#include "net/websockets/websocket_handshake_request_info.h"
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#include "net/websockets/websocket_handshake_response_info.h"
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#include "net/websockets/websocket_handshake_stream_create_helper.h"
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#include "net/websockets/websocket_stream.h"
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#include "url/origin.h"
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namespace net {
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namespace {
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using base::StreamingUtf8Validator;
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const int kDefaultSendQuotaLowWaterMark = 1 << 16;
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const int kDefaultSendQuotaHighWaterMark = 1 << 17;
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const size_t kWebSocketCloseCodeLength = 2;
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// Timeout for waiting for the server to acknowledge a closing handshake.
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const int kClosingHandshakeTimeoutSeconds = 60;
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// We wait for the server to close the underlying connection as recommended in
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// https://tools.ietf.org/html/rfc6455#section-7.1.1
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// We don't use 2MSL since there're server implementations that don't follow
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// the recommendation and wait for the client to close the underlying
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// connection. It leads to unnecessarily long time before CloseEvent
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// invocation. We want to avoid this rather than strictly following the spec
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// recommendation.
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const int kUnderlyingConnectionCloseTimeoutSeconds = 2;
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typedef WebSocketEventInterface::ChannelState ChannelState;
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const ChannelState CHANNEL_ALIVE = WebSocketEventInterface::CHANNEL_ALIVE;
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const ChannelState CHANNEL_DELETED = WebSocketEventInterface::CHANNEL_DELETED;
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// Maximum close reason length = max control frame payload -
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// status code length
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// = 125 - 2
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const size_t kMaximumCloseReasonLength = 125 - kWebSocketCloseCodeLength;
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// Check a close status code for strict compliance with RFC6455. This is only
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// used for close codes received from a renderer that we are intending to send
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// out over the network. See ParseClose() for the restrictions on incoming close
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// codes. The |code| parameter is type int for convenience of implementation;
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// the real type is uint16_t. Code 1005 is treated specially; it cannot be set
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// explicitly by Javascript but the renderer uses it to indicate we should send
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// a Close frame with no payload.
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bool IsStrictlyValidCloseStatusCode(int code) {
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static const int kInvalidRanges[] = {
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// [BAD, OK)
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0, 1000, // 1000 is the first valid code
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1006, 1007, // 1006 MUST NOT be set.
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1014, 3000, // 1014 unassigned; 1015 up to 2999 are reserved.
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5000, 65536, // Codes above 5000 are invalid.
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};
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const int* const kInvalidRangesEnd =
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kInvalidRanges + arraysize(kInvalidRanges);
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DCHECK_GE(code, 0);
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DCHECK_LT(code, 65536);
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const int* upper = std::upper_bound(kInvalidRanges, kInvalidRangesEnd, code);
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DCHECK_NE(kInvalidRangesEnd, upper);
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DCHECK_GT(upper, kInvalidRanges);
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DCHECK_GT(*upper, code);
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DCHECK_LE(*(upper - 1), code);
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return ((upper - kInvalidRanges) % 2) == 0;
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}
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// Sets |name| to the name of the frame type for the given |opcode|. Note that
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// for all of Text, Binary and Continuation opcode, this method returns
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// "Data frame".
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void GetFrameTypeForOpcode(WebSocketFrameHeader::OpCode opcode,
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std::string* name) {
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switch (opcode) {
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case WebSocketFrameHeader::kOpCodeText: // fall-thru
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case WebSocketFrameHeader::kOpCodeBinary: // fall-thru
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case WebSocketFrameHeader::kOpCodeContinuation:
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*name = "Data frame";
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break;
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case WebSocketFrameHeader::kOpCodePing:
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*name = "Ping";
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break;
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case WebSocketFrameHeader::kOpCodePong:
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*name = "Pong";
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break;
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case WebSocketFrameHeader::kOpCodeClose:
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*name = "Close";
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break;
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default:
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*name = "Unknown frame type";
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break;
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}
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return;
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}
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class DependentIOBuffer : public WrappedIOBuffer {
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public:
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DependentIOBuffer(scoped_refptr<IOBuffer> buffer, size_t offset)
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: WrappedIOBuffer(buffer->data() + offset), buffer_(std::move(buffer)) {}
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private:
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~DependentIOBuffer() override {}
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scoped_refptr<net::IOBuffer> buffer_;
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};
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} // namespace
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// A class to encapsulate a set of frames and information about the size of
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// those frames.
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class WebSocketChannel::SendBuffer {
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public:
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SendBuffer() : total_bytes_(0) {}
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// Add a WebSocketFrame to the buffer and increase total_bytes_.
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void AddFrame(std::unique_ptr<WebSocketFrame> chunk);
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// Return a pointer to the frames_ for write purposes.
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std::vector<std::unique_ptr<WebSocketFrame>>* frames() { return &frames_; }
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private:
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// The frames_ that will be sent in the next call to WriteFrames().
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std::vector<std::unique_ptr<WebSocketFrame>> frames_;
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// The total size of the payload data in |frames_|. This will be used to
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// measure the throughput of the link.
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// TODO(ricea): Measure the throughput of the link.
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uint64_t total_bytes_;
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};
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void WebSocketChannel::SendBuffer::AddFrame(
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std::unique_ptr<WebSocketFrame> frame) {
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total_bytes_ += frame->header.payload_length;
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frames_.push_back(std::move(frame));
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}
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// Implementation of WebSocketStream::ConnectDelegate that simply forwards the
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// calls on to the WebSocketChannel that created it.
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class WebSocketChannel::ConnectDelegate
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: public WebSocketStream::ConnectDelegate {
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public:
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explicit ConnectDelegate(WebSocketChannel* creator) : creator_(creator) {}
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void OnCreateRequest(net::URLRequest* request) override {
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creator_->OnCreateURLRequest(request);
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}
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void OnSuccess(std::unique_ptr<WebSocketStream> stream) override {
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creator_->OnConnectSuccess(std::move(stream));
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// |this| may have been deleted.
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}
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void OnFailure(const std::string& message) override {
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creator_->OnConnectFailure(message);
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// |this| has been deleted.
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}
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void OnStartOpeningHandshake(
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std::unique_ptr<WebSocketHandshakeRequestInfo> request) override {
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creator_->OnStartOpeningHandshake(std::move(request));
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}
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void OnFinishOpeningHandshake(
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std::unique_ptr<WebSocketHandshakeResponseInfo> response) override {
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creator_->OnFinishOpeningHandshake(std::move(response));
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}
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void OnSSLCertificateError(
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std::unique_ptr<WebSocketEventInterface::SSLErrorCallbacks>
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ssl_error_callbacks,
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const SSLInfo& ssl_info,
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bool fatal) override {
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creator_->OnSSLCertificateError(std::move(ssl_error_callbacks), ssl_info,
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fatal);
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}
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private:
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// A pointer to the WebSocketChannel that created this object. There is no
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// danger of this pointer being stale, because deleting the WebSocketChannel
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// cancels the connect process, deleting this object and preventing its
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// callbacks from being called.
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WebSocketChannel* const creator_;
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DISALLOW_COPY_AND_ASSIGN(ConnectDelegate);
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};
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class WebSocketChannel::HandshakeNotificationSender
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: public base::SupportsWeakPtr<HandshakeNotificationSender> {
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public:
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explicit HandshakeNotificationSender(WebSocketChannel* channel);
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~HandshakeNotificationSender();
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static void Send(base::WeakPtr<HandshakeNotificationSender> sender);
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ChannelState SendImmediately(WebSocketEventInterface* event_interface);
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const WebSocketHandshakeRequestInfo* handshake_request_info() const {
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return handshake_request_info_.get();
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}
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void set_handshake_request_info(
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std::unique_ptr<WebSocketHandshakeRequestInfo> request_info) {
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handshake_request_info_ = std::move(request_info);
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}
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const WebSocketHandshakeResponseInfo* handshake_response_info() const {
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return handshake_response_info_.get();
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}
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void set_handshake_response_info(
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std::unique_ptr<WebSocketHandshakeResponseInfo> response_info) {
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handshake_response_info_ = std::move(response_info);
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}
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private:
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WebSocketChannel* owner_;
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std::unique_ptr<WebSocketHandshakeRequestInfo> handshake_request_info_;
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std::unique_ptr<WebSocketHandshakeResponseInfo> handshake_response_info_;
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};
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class WebSocketChannel::PendingReceivedFrame {
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public:
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PendingReceivedFrame(bool final,
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WebSocketFrameHeader::OpCode opcode,
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scoped_refptr<IOBuffer> data,
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uint64_t offset,
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uint64_t size)
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: final_(final),
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opcode_(opcode),
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data_(std::move(data)),
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offset_(offset),
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size_(size) {}
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PendingReceivedFrame(const PendingReceivedFrame& other) = default;
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~PendingReceivedFrame() = default;
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bool final() const { return final_; }
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WebSocketFrameHeader::OpCode opcode() const { return opcode_; }
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// ResetOpcode() to Continuation.
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void ResetOpcode() {
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DCHECK(WebSocketFrameHeader::IsKnownDataOpCode(opcode_));
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opcode_ = WebSocketFrameHeader::kOpCodeContinuation;
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}
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const scoped_refptr<IOBuffer>& data() const { return data_; }
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uint64_t offset() const { return offset_; }
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uint64_t size() const { return size_; }
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// Increase |offset_| by |bytes|.
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void DidConsume(uint64_t bytes) {
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DCHECK_LE(offset_, size_);
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DCHECK_LE(bytes, size_ - offset_);
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offset_ += bytes;
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}
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// This object needs to be copyable and assignable, since it will be placed
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// in a base::queue. The compiler-generated copy constructor and assignment
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// operator will do the right thing.
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private:
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bool final_;
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WebSocketFrameHeader::OpCode opcode_;
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scoped_refptr<IOBuffer> data_;
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// Where to start reading from data_. Everything prior to offset_ has
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// already been sent to the browser.
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uint64_t offset_;
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// The size of data_.
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uint64_t size_;
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};
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WebSocketChannel::HandshakeNotificationSender::HandshakeNotificationSender(
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WebSocketChannel* channel)
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: owner_(channel) {}
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WebSocketChannel::HandshakeNotificationSender::~HandshakeNotificationSender() {}
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void WebSocketChannel::HandshakeNotificationSender::Send(
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base::WeakPtr<HandshakeNotificationSender> sender) {
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// Do nothing if |sender| is already destructed.
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if (sender) {
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WebSocketChannel* channel = sender->owner_;
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sender->SendImmediately(channel->event_interface_.get());
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}
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}
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ChannelState WebSocketChannel::HandshakeNotificationSender::SendImmediately(
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WebSocketEventInterface* event_interface) {
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if (handshake_request_info_.get()) {
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if (CHANNEL_DELETED ==
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event_interface->OnStartOpeningHandshake(
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std::move(handshake_request_info_)))
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return CHANNEL_DELETED;
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}
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if (handshake_response_info_.get()) {
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if (CHANNEL_DELETED ==
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event_interface->OnFinishOpeningHandshake(
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std::move(handshake_response_info_)))
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return CHANNEL_DELETED;
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// TODO(yhirano): We can release |this| to save memory because
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// there will be no more opening handshake notification.
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}
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return CHANNEL_ALIVE;
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}
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WebSocketChannel::WebSocketChannel(
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std::unique_ptr<WebSocketEventInterface> event_interface,
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URLRequestContext* url_request_context)
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: event_interface_(std::move(event_interface)),
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url_request_context_(url_request_context),
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send_quota_low_water_mark_(kDefaultSendQuotaLowWaterMark),
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send_quota_high_water_mark_(kDefaultSendQuotaHighWaterMark),
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current_send_quota_(0),
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current_receive_quota_(0),
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closing_handshake_timeout_(
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base::TimeDelta::FromSeconds(kClosingHandshakeTimeoutSeconds)),
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underlying_connection_close_timeout_(base::TimeDelta::FromSeconds(
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kUnderlyingConnectionCloseTimeoutSeconds)),
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has_received_close_frame_(false),
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received_close_code_(0),
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state_(FRESHLY_CONSTRUCTED),
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notification_sender_(new HandshakeNotificationSender(this)),
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sending_text_message_(false),
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receiving_text_message_(false),
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expecting_to_handle_continuation_(false),
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initial_frame_forwarded_(false) {}
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WebSocketChannel::~WebSocketChannel() {
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// The stream may hold a pointer to read_frames_, and so it needs to be
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// destroyed first.
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stream_.reset();
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// The timer may have a callback pointing back to us, so stop it just in case
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// someone decides to run the event loop from their destructor.
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close_timer_.Stop();
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}
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void WebSocketChannel::SendAddChannelRequest(
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const GURL& socket_url,
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const std::vector<std::string>& requested_subprotocols,
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const url::Origin& origin,
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const GURL& site_for_cookies,
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const std::string& additional_headers) {
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SendAddChannelRequestWithSuppliedCallback(
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socket_url, requested_subprotocols, origin, site_for_cookies,
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additional_headers, base::Bind(&WebSocketStream::CreateAndConnectStream));
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}
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void WebSocketChannel::SetState(State new_state) {
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DCHECK_NE(state_, new_state);
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if (new_state == CONNECTED)
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established_on_ = base::TimeTicks::Now();
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if (state_ == CONNECTED && !established_on_.is_null()) {
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UMA_HISTOGRAM_LONG_TIMES(
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"Net.WebSocket.Duration", base::TimeTicks::Now() - established_on_);
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}
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state_ = new_state;
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}
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bool WebSocketChannel::InClosingState() const {
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// The state RECV_CLOSED is not supported here, because it is only used in one
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// code path and should not leak into the code in general.
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DCHECK_NE(RECV_CLOSED, state_)
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<< "InClosingState called with state_ == RECV_CLOSED";
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return state_ == SEND_CLOSED || state_ == CLOSE_WAIT || state_ == CLOSED;
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}
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WebSocketChannel::ChannelState WebSocketChannel::SendFrame(
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bool fin,
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WebSocketFrameHeader::OpCode op_code,
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scoped_refptr<IOBuffer> buffer,
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size_t buffer_size) {
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if (buffer_size > INT_MAX) {
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NOTREACHED() << "Frame size sanity check failed";
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return CHANNEL_ALIVE;
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}
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if (stream_ == NULL) {
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LOG(DFATAL) << "Got SendFrame without a connection established; "
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<< "misbehaving renderer? fin=" << fin << " op_code=" << op_code
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<< " buffer_size=" << buffer_size;
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return CHANNEL_ALIVE;
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}
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if (InClosingState()) {
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DVLOG(1) << "SendFrame called in state " << state_
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<< ". This may be a bug, or a harmless race.";
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return CHANNEL_ALIVE;
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}
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if (state_ != CONNECTED) {
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NOTREACHED() << "SendFrame() called in state " << state_;
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return CHANNEL_ALIVE;
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}
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if (buffer_size > base::checked_cast<size_t>(current_send_quota_)) {
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// TODO(ricea): Kill renderer.
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return FailChannel("Send quota exceeded", kWebSocketErrorGoingAway, "");
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// |this| has been deleted.
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}
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if (!WebSocketFrameHeader::IsKnownDataOpCode(op_code)) {
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LOG(DFATAL) << "Got SendFrame with bogus op_code " << op_code
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<< "; misbehaving renderer? fin=" << fin
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<< " buffer_size=" << buffer_size;
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return CHANNEL_ALIVE;
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}
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if (op_code == WebSocketFrameHeader::kOpCodeText ||
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(op_code == WebSocketFrameHeader::kOpCodeContinuation &&
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sending_text_message_)) {
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StreamingUtf8Validator::State state =
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outgoing_utf8_validator_.AddBytes(buffer->data(), buffer_size);
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if (state == StreamingUtf8Validator::INVALID ||
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(state == StreamingUtf8Validator::VALID_MIDPOINT && fin)) {
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// TODO(ricea): Kill renderer.
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return FailChannel("Browser sent a text frame containing invalid UTF-8",
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kWebSocketErrorGoingAway, "");
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// |this| has been deleted.
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}
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sending_text_message_ = !fin;
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DCHECK(!fin || state == StreamingUtf8Validator::VALID_ENDPOINT);
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}
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current_send_quota_ -= buffer_size;
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// TODO(ricea): If current_send_quota_ has dropped below
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// send_quota_low_water_mark_, it might be good to increase the "low
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// water mark" and "high water mark", but only if the link to the WebSocket
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// server is not saturated.
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return SendFrameInternal(fin, op_code, std::move(buffer), buffer_size);
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// |this| may have been deleted.
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}
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ChannelState WebSocketChannel::SendFlowControl(int64_t quota) {
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DCHECK(state_ == CONNECTING || state_ == CONNECTED || state_ == SEND_CLOSED ||
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state_ == CLOSE_WAIT);
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// TODO(ricea): Kill the renderer if it tries to send us a negative quota
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// value or > INT_MAX.
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DCHECK_GE(quota, 0);
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DCHECK_LE(quota, INT_MAX);
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if (!pending_received_frames_.empty()) {
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DCHECK_EQ(0u, current_receive_quota_);
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}
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while (!pending_received_frames_.empty() && quota > 0) {
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PendingReceivedFrame& front = pending_received_frames_.front();
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const uint64_t data_size = front.size() - front.offset();
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const uint64_t bytes_to_send =
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std::min(base::checked_cast<uint64_t>(quota), data_size);
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const bool final = front.final() && data_size == bytes_to_send;
|
|
scoped_refptr<IOBuffer> buffer_to_pass;
|
|
if (front.data()) {
|
|
buffer_to_pass = new DependentIOBuffer(front.data(), front.offset());
|
|
} else {
|
|
DCHECK(!bytes_to_send) << "Non empty data should not be null.";
|
|
}
|
|
DVLOG(3) << "Sending frame previously split due to quota to the "
|
|
<< "renderer: quota=" << quota << " data_size=" << data_size
|
|
<< " bytes_to_send=" << bytes_to_send;
|
|
if (event_interface_->OnDataFrame(final, front.opcode(),
|
|
std::move(buffer_to_pass),
|
|
bytes_to_send) == CHANNEL_DELETED)
|
|
return CHANNEL_DELETED;
|
|
if (bytes_to_send < data_size) {
|
|
front.DidConsume(bytes_to_send);
|
|
front.ResetOpcode();
|
|
return CHANNEL_ALIVE;
|
|
}
|
|
quota -= bytes_to_send;
|
|
|
|
pending_received_frames_.pop();
|
|
}
|
|
if (!InClosingState() && pending_received_frames_.empty() &&
|
|
has_received_close_frame_) {
|
|
// We've been waiting for the client to consume the frames before
|
|
// responding to the closing handshake initiated by the server.
|
|
return RespondToClosingHandshake();
|
|
}
|
|
|
|
// If current_receive_quota_ == 0 then there is no pending ReadFrames()
|
|
// operation.
|
|
const bool start_read =
|
|
current_receive_quota_ == 0 && quota > 0 &&
|
|
(state_ == CONNECTED || state_ == SEND_CLOSED || state_ == CLOSE_WAIT);
|
|
current_receive_quota_ += quota;
|
|
if (start_read)
|
|
return ReadFrames();
|
|
return CHANNEL_ALIVE;
|
|
}
|
|
|
|
ChannelState WebSocketChannel::StartClosingHandshake(
|
|
uint16_t code,
|
|
const std::string& reason) {
|
|
if (InClosingState()) {
|
|
// When the associated renderer process is killed while the channel is in
|
|
// CLOSING state we reach here.
|
|
DVLOG(1) << "StartClosingHandshake called in state " << state_
|
|
<< ". This may be a bug, or a harmless race.";
|
|
return CHANNEL_ALIVE;
|
|
}
|
|
if (has_received_close_frame_) {
|
|
// We reach here if the client wants to start a closing handshake while
|
|
// the browser is waiting for the client to consume incoming data frames
|
|
// before responding to a closing handshake initiated by the server.
|
|
// As the client doesn't want the data frames any more, we can respond to
|
|
// the closing handshake initiated by the server.
|
|
return RespondToClosingHandshake();
|
|
}
|
|
if (state_ == CONNECTING) {
|
|
// Abort the in-progress handshake and drop the connection immediately.
|
|
stream_request_.reset();
|
|
SetState(CLOSED);
|
|
return DoDropChannel(false, kWebSocketErrorAbnormalClosure, "");
|
|
}
|
|
if (state_ != CONNECTED) {
|
|
NOTREACHED() << "StartClosingHandshake() called in state " << state_;
|
|
return CHANNEL_ALIVE;
|
|
}
|
|
|
|
DCHECK(!close_timer_.IsRunning());
|
|
// This use of base::Unretained() is safe because we stop the timer in the
|
|
// destructor.
|
|
close_timer_.Start(
|
|
FROM_HERE,
|
|
closing_handshake_timeout_,
|
|
base::Bind(&WebSocketChannel::CloseTimeout, base::Unretained(this)));
|
|
|
|
// Javascript actually only permits 1000 and 3000-4999, but the implementation
|
|
// itself may produce different codes. The length of |reason| is also checked
|
|
// by Javascript.
|
|
if (!IsStrictlyValidCloseStatusCode(code) ||
|
|
reason.size() > kMaximumCloseReasonLength) {
|
|
// "InternalServerError" is actually used for errors from any endpoint, per
|
|
// errata 3227 to RFC6455. If the renderer is sending us an invalid code or
|
|
// reason it must be malfunctioning in some way, and based on that we
|
|
// interpret this as an internal error.
|
|
if (SendClose(kWebSocketErrorInternalServerError, "") == CHANNEL_DELETED)
|
|
return CHANNEL_DELETED;
|
|
DCHECK_EQ(CONNECTED, state_);
|
|
SetState(SEND_CLOSED);
|
|
return CHANNEL_ALIVE;
|
|
}
|
|
if (SendClose(
|
|
code,
|
|
StreamingUtf8Validator::Validate(reason) ? reason : std::string()) ==
|
|
CHANNEL_DELETED)
|
|
return CHANNEL_DELETED;
|
|
DCHECK_EQ(CONNECTED, state_);
|
|
SetState(SEND_CLOSED);
|
|
return CHANNEL_ALIVE;
|
|
}
|
|
|
|
void WebSocketChannel::SendAddChannelRequestForTesting(
|
|
const GURL& socket_url,
|
|
const std::vector<std::string>& requested_subprotocols,
|
|
const url::Origin& origin,
|
|
const GURL& site_for_cookies,
|
|
const std::string& additional_headers,
|
|
const WebSocketStreamRequestCreationCallback& callback) {
|
|
SendAddChannelRequestWithSuppliedCallback(socket_url, requested_subprotocols,
|
|
origin, site_for_cookies,
|
|
additional_headers, callback);
|
|
}
|
|
|
|
void WebSocketChannel::SetClosingHandshakeTimeoutForTesting(
|
|
base::TimeDelta delay) {
|
|
closing_handshake_timeout_ = delay;
|
|
}
|
|
|
|
void WebSocketChannel::SetUnderlyingConnectionCloseTimeoutForTesting(
|
|
base::TimeDelta delay) {
|
|
underlying_connection_close_timeout_ = delay;
|
|
}
|
|
|
|
void WebSocketChannel::SendAddChannelRequestWithSuppliedCallback(
|
|
const GURL& socket_url,
|
|
const std::vector<std::string>& requested_subprotocols,
|
|
const url::Origin& origin,
|
|
const GURL& site_for_cookies,
|
|
const std::string& additional_headers,
|
|
const WebSocketStreamRequestCreationCallback& callback) {
|
|
DCHECK_EQ(FRESHLY_CONSTRUCTED, state_);
|
|
if (!socket_url.SchemeIsWSOrWSS()) {
|
|
// TODO(ricea): Kill the renderer (this error should have been caught by
|
|
// Javascript).
|
|
ignore_result(event_interface_->OnFailChannel("Invalid scheme"));
|
|
// |this| is deleted here.
|
|
return;
|
|
}
|
|
socket_url_ = socket_url;
|
|
std::unique_ptr<WebSocketStream::ConnectDelegate> connect_delegate(
|
|
new ConnectDelegate(this));
|
|
std::unique_ptr<WebSocketHandshakeStreamCreateHelper> create_helper(
|
|
new WebSocketHandshakeStreamCreateHelper(connect_delegate.get(),
|
|
requested_subprotocols));
|
|
stream_request_ =
|
|
callback.Run(socket_url_, std::move(create_helper), origin,
|
|
site_for_cookies, additional_headers, url_request_context_,
|
|
NetLogWithSource(), std::move(connect_delegate));
|
|
SetState(CONNECTING);
|
|
}
|
|
|
|
void WebSocketChannel::OnCreateURLRequest(URLRequest* request) {
|
|
event_interface_->OnCreateURLRequest(request);
|
|
}
|
|
|
|
void WebSocketChannel::OnConnectSuccess(
|
|
std::unique_ptr<WebSocketStream> stream) {
|
|
DCHECK(stream);
|
|
DCHECK_EQ(CONNECTING, state_);
|
|
|
|
stream_ = std::move(stream);
|
|
|
|
SetState(CONNECTED);
|
|
|
|
if (event_interface_->OnAddChannelResponse(stream_->GetSubProtocol(),
|
|
stream_->GetExtensions()) ==
|
|
CHANNEL_DELETED)
|
|
return;
|
|
|
|
// TODO(ricea): Get flow control information from the WebSocketStream once we
|
|
// have a multiplexing WebSocketStream.
|
|
current_send_quota_ = send_quota_high_water_mark_;
|
|
if (event_interface_->OnFlowControl(send_quota_high_water_mark_) ==
|
|
CHANNEL_DELETED)
|
|
return;
|
|
|
|
// |stream_request_| is not used once the connection has succeeded.
|
|
stream_request_.reset();
|
|
|
|
ignore_result(ReadFrames());
|
|
// |this| may have been deleted.
|
|
}
|
|
|
|
void WebSocketChannel::OnConnectFailure(const std::string& message) {
|
|
DCHECK_EQ(CONNECTING, state_);
|
|
|
|
// Copy the message before we delete its owner.
|
|
std::string message_copy = message;
|
|
|
|
SetState(CLOSED);
|
|
stream_request_.reset();
|
|
|
|
if (CHANNEL_DELETED ==
|
|
notification_sender_->SendImmediately(event_interface_.get())) {
|
|
// |this| has been deleted.
|
|
return;
|
|
}
|
|
ChannelState result = event_interface_->OnFailChannel(message_copy);
|
|
DCHECK_EQ(CHANNEL_DELETED, result);
|
|
// |this| has been deleted.
|
|
}
|
|
|
|
void WebSocketChannel::OnSSLCertificateError(
|
|
std::unique_ptr<WebSocketEventInterface::SSLErrorCallbacks>
|
|
ssl_error_callbacks,
|
|
const SSLInfo& ssl_info,
|
|
bool fatal) {
|
|
ignore_result(event_interface_->OnSSLCertificateError(
|
|
std::move(ssl_error_callbacks), socket_url_, ssl_info, fatal));
|
|
}
|
|
|
|
void WebSocketChannel::OnStartOpeningHandshake(
|
|
std::unique_ptr<WebSocketHandshakeRequestInfo> request) {
|
|
DCHECK(!notification_sender_->handshake_request_info());
|
|
|
|
// Because it is hard to handle an IPC error synchronously is difficult,
|
|
// we asynchronously notify the information.
|
|
notification_sender_->set_handshake_request_info(std::move(request));
|
|
ScheduleOpeningHandshakeNotification();
|
|
}
|
|
|
|
void WebSocketChannel::OnFinishOpeningHandshake(
|
|
std::unique_ptr<WebSocketHandshakeResponseInfo> response) {
|
|
DCHECK(!notification_sender_->handshake_response_info());
|
|
|
|
// Because it is hard to handle an IPC error synchronously is difficult,
|
|
// we asynchronously notify the information.
|
|
notification_sender_->set_handshake_response_info(std::move(response));
|
|
ScheduleOpeningHandshakeNotification();
|
|
}
|
|
|
|
void WebSocketChannel::ScheduleOpeningHandshakeNotification() {
|
|
base::ThreadTaskRunnerHandle::Get()->PostTask(
|
|
FROM_HERE, base::Bind(HandshakeNotificationSender::Send,
|
|
notification_sender_->AsWeakPtr()));
|
|
}
|
|
|
|
ChannelState WebSocketChannel::WriteFrames() {
|
|
int result = OK;
|
|
do {
|
|
// This use of base::Unretained is safe because this object owns the
|
|
// WebSocketStream and destroying it cancels all callbacks.
|
|
result = stream_->WriteFrames(
|
|
data_being_sent_->frames(),
|
|
base::Bind(base::IgnoreResult(&WebSocketChannel::OnWriteDone),
|
|
base::Unretained(this),
|
|
false));
|
|
if (result != ERR_IO_PENDING) {
|
|
if (OnWriteDone(true, result) == CHANNEL_DELETED)
|
|
return CHANNEL_DELETED;
|
|
// OnWriteDone() returns CHANNEL_DELETED on error. Here |state_| is
|
|
// guaranteed to be the same as before OnWriteDone() call.
|
|
}
|
|
} while (result == OK && data_being_sent_);
|
|
return CHANNEL_ALIVE;
|
|
}
|
|
|
|
ChannelState WebSocketChannel::OnWriteDone(bool synchronous, int result) {
|
|
DCHECK_NE(FRESHLY_CONSTRUCTED, state_);
|
|
DCHECK_NE(CONNECTING, state_);
|
|
DCHECK_NE(ERR_IO_PENDING, result);
|
|
DCHECK(data_being_sent_);
|
|
switch (result) {
|
|
case OK:
|
|
if (data_to_send_next_) {
|
|
data_being_sent_ = std::move(data_to_send_next_);
|
|
if (!synchronous)
|
|
return WriteFrames();
|
|
} else {
|
|
data_being_sent_.reset();
|
|
if (current_send_quota_ < send_quota_low_water_mark_) {
|
|
// TODO(ricea): Increase low_water_mark and high_water_mark if
|
|
// throughput is high, reduce them if throughput is low. Low water
|
|
// mark needs to be >= the bandwidth delay product *of the IPC
|
|
// channel*. Because factors like context-switch time, thread wake-up
|
|
// time, and bus speed come into play it is complex and probably needs
|
|
// to be determined empirically.
|
|
DCHECK_LE(send_quota_low_water_mark_, send_quota_high_water_mark_);
|
|
// TODO(ricea): Truncate quota by the quota specified by the remote
|
|
// server, if the protocol in use supports quota.
|
|
int fresh_quota = send_quota_high_water_mark_ - current_send_quota_;
|
|
current_send_quota_ += fresh_quota;
|
|
return event_interface_->OnFlowControl(fresh_quota);
|
|
}
|
|
}
|
|
return CHANNEL_ALIVE;
|
|
|
|
// If a recoverable error condition existed, it would go here.
|
|
|
|
default:
|
|
DCHECK_LT(result, 0)
|
|
<< "WriteFrames() should only return OK or ERR_ codes";
|
|
|
|
stream_->Close();
|
|
SetState(CLOSED);
|
|
return DoDropChannel(false, kWebSocketErrorAbnormalClosure, "");
|
|
}
|
|
}
|
|
|
|
ChannelState WebSocketChannel::ReadFrames() {
|
|
int result = OK;
|
|
while (result == OK && current_receive_quota_ > 0) {
|
|
// This use of base::Unretained is safe because this object owns the
|
|
// WebSocketStream, and any pending reads will be cancelled when it is
|
|
// destroyed.
|
|
result = stream_->ReadFrames(
|
|
&read_frames_,
|
|
base::Bind(base::IgnoreResult(&WebSocketChannel::OnReadDone),
|
|
base::Unretained(this),
|
|
false));
|
|
if (result != ERR_IO_PENDING) {
|
|
if (OnReadDone(true, result) == CHANNEL_DELETED)
|
|
return CHANNEL_DELETED;
|
|
}
|
|
DCHECK_NE(CLOSED, state_);
|
|
}
|
|
return CHANNEL_ALIVE;
|
|
}
|
|
|
|
ChannelState WebSocketChannel::OnReadDone(bool synchronous, int result) {
|
|
DCHECK_NE(FRESHLY_CONSTRUCTED, state_);
|
|
DCHECK_NE(CONNECTING, state_);
|
|
DCHECK_NE(ERR_IO_PENDING, result);
|
|
switch (result) {
|
|
case OK:
|
|
// ReadFrames() must use ERR_CONNECTION_CLOSED for a closed connection
|
|
// with no data read, not an empty response.
|
|
DCHECK(!read_frames_.empty())
|
|
<< "ReadFrames() returned OK, but nothing was read.";
|
|
for (size_t i = 0; i < read_frames_.size(); ++i) {
|
|
if (HandleFrame(std::move(read_frames_[i])) == CHANNEL_DELETED)
|
|
return CHANNEL_DELETED;
|
|
}
|
|
read_frames_.clear();
|
|
// There should always be a call to ReadFrames pending.
|
|
// TODO(ricea): Unless we are out of quota.
|
|
DCHECK_NE(CLOSED, state_);
|
|
if (!synchronous)
|
|
return ReadFrames();
|
|
return CHANNEL_ALIVE;
|
|
|
|
case ERR_WS_PROTOCOL_ERROR:
|
|
// This could be kWebSocketErrorProtocolError (specifically, non-minimal
|
|
// encoding of payload length) or kWebSocketErrorMessageTooBig, or an
|
|
// extension-specific error.
|
|
return FailChannel("Invalid frame header",
|
|
kWebSocketErrorProtocolError,
|
|
"WebSocket Protocol Error");
|
|
|
|
default:
|
|
DCHECK_LT(result, 0)
|
|
<< "ReadFrames() should only return OK or ERR_ codes";
|
|
|
|
stream_->Close();
|
|
SetState(CLOSED);
|
|
|
|
uint16_t code = kWebSocketErrorAbnormalClosure;
|
|
std::string reason = "";
|
|
bool was_clean = false;
|
|
if (has_received_close_frame_) {
|
|
code = received_close_code_;
|
|
reason = received_close_reason_;
|
|
was_clean = (result == ERR_CONNECTION_CLOSED);
|
|
}
|
|
|
|
return DoDropChannel(was_clean, code, reason);
|
|
}
|
|
}
|
|
|
|
ChannelState WebSocketChannel::HandleFrame(
|
|
std::unique_ptr<WebSocketFrame> frame) {
|
|
if (frame->header.masked) {
|
|
// RFC6455 Section 5.1 "A client MUST close a connection if it detects a
|
|
// masked frame."
|
|
return FailChannel(
|
|
"A server must not mask any frames that it sends to the "
|
|
"client.",
|
|
kWebSocketErrorProtocolError,
|
|
"Masked frame from server");
|
|
}
|
|
const WebSocketFrameHeader::OpCode opcode = frame->header.opcode;
|
|
DCHECK(!WebSocketFrameHeader::IsKnownControlOpCode(opcode) ||
|
|
frame->header.final);
|
|
if (frame->header.reserved1 || frame->header.reserved2 ||
|
|
frame->header.reserved3) {
|
|
return FailChannel(base::StringPrintf(
|
|
"One or more reserved bits are on: reserved1 = %d, "
|
|
"reserved2 = %d, reserved3 = %d",
|
|
static_cast<int>(frame->header.reserved1),
|
|
static_cast<int>(frame->header.reserved2),
|
|
static_cast<int>(frame->header.reserved3)),
|
|
kWebSocketErrorProtocolError,
|
|
"Invalid reserved bit");
|
|
}
|
|
|
|
// Respond to the frame appropriately to its type.
|
|
return HandleFrameByState(opcode, frame->header.final, std::move(frame->data),
|
|
frame->header.payload_length);
|
|
}
|
|
|
|
ChannelState WebSocketChannel::HandleFrameByState(
|
|
const WebSocketFrameHeader::OpCode opcode,
|
|
bool final,
|
|
scoped_refptr<IOBuffer> data_buffer,
|
|
uint64_t size) {
|
|
DCHECK_NE(RECV_CLOSED, state_)
|
|
<< "HandleFrame() does not support being called re-entrantly from within "
|
|
"SendClose()";
|
|
DCHECK_NE(CLOSED, state_);
|
|
if (state_ == CLOSE_WAIT) {
|
|
std::string frame_name;
|
|
GetFrameTypeForOpcode(opcode, &frame_name);
|
|
|
|
// FailChannel() won't send another Close frame.
|
|
return FailChannel(
|
|
frame_name + " received after close", kWebSocketErrorProtocolError, "");
|
|
}
|
|
switch (opcode) {
|
|
case WebSocketFrameHeader::kOpCodeText: // fall-thru
|
|
case WebSocketFrameHeader::kOpCodeBinary:
|
|
case WebSocketFrameHeader::kOpCodeContinuation:
|
|
return HandleDataFrame(opcode, final, std::move(data_buffer), size);
|
|
|
|
case WebSocketFrameHeader::kOpCodePing:
|
|
DVLOG(1) << "Got Ping of size " << size;
|
|
if (state_ == CONNECTED)
|
|
return SendFrameInternal(true, WebSocketFrameHeader::kOpCodePong,
|
|
std::move(data_buffer), size);
|
|
DVLOG(3) << "Ignored ping in state " << state_;
|
|
return CHANNEL_ALIVE;
|
|
|
|
case WebSocketFrameHeader::kOpCodePong:
|
|
DVLOG(1) << "Got Pong of size " << size;
|
|
// There is no need to do anything with pong messages.
|
|
return CHANNEL_ALIVE;
|
|
|
|
case WebSocketFrameHeader::kOpCodeClose: {
|
|
uint16_t code = kWebSocketNormalClosure;
|
|
std::string reason;
|
|
std::string message;
|
|
if (!ParseClose(std::move(data_buffer), size, &code, &reason, &message)) {
|
|
return FailChannel(message, code, reason);
|
|
}
|
|
// TODO(ricea): Find a way to safely log the message from the close
|
|
// message (escape control codes and so on).
|
|
DVLOG(1) << "Got Close with code " << code;
|
|
return HandleCloseFrame(code, reason);
|
|
}
|
|
|
|
default:
|
|
return FailChannel(
|
|
base::StringPrintf("Unrecognized frame opcode: %d", opcode),
|
|
kWebSocketErrorProtocolError,
|
|
"Unknown opcode");
|
|
}
|
|
}
|
|
|
|
ChannelState WebSocketChannel::HandleDataFrame(
|
|
WebSocketFrameHeader::OpCode opcode,
|
|
bool final,
|
|
scoped_refptr<IOBuffer> data_buffer,
|
|
uint64_t size) {
|
|
if (state_ != CONNECTED) {
|
|
DVLOG(3) << "Ignored data packet received in state " << state_;
|
|
return CHANNEL_ALIVE;
|
|
}
|
|
if (has_received_close_frame_) {
|
|
DVLOG(3) << "Ignored data packet as we've received a close frame.";
|
|
return CHANNEL_ALIVE;
|
|
}
|
|
DCHECK(opcode == WebSocketFrameHeader::kOpCodeContinuation ||
|
|
opcode == WebSocketFrameHeader::kOpCodeText ||
|
|
opcode == WebSocketFrameHeader::kOpCodeBinary);
|
|
const bool got_continuation =
|
|
(opcode == WebSocketFrameHeader::kOpCodeContinuation);
|
|
if (got_continuation != expecting_to_handle_continuation_) {
|
|
const std::string console_log = got_continuation
|
|
? "Received unexpected continuation frame."
|
|
: "Received start of new message but previous message is unfinished.";
|
|
const std::string reason = got_continuation
|
|
? "Unexpected continuation"
|
|
: "Previous data frame unfinished";
|
|
return FailChannel(console_log, kWebSocketErrorProtocolError, reason);
|
|
}
|
|
expecting_to_handle_continuation_ = !final;
|
|
WebSocketFrameHeader::OpCode opcode_to_send = opcode;
|
|
if (!initial_frame_forwarded_ &&
|
|
opcode == WebSocketFrameHeader::kOpCodeContinuation) {
|
|
opcode_to_send = receiving_text_message_
|
|
? WebSocketFrameHeader::kOpCodeText
|
|
: WebSocketFrameHeader::kOpCodeBinary;
|
|
}
|
|
if (opcode == WebSocketFrameHeader::kOpCodeText ||
|
|
(opcode == WebSocketFrameHeader::kOpCodeContinuation &&
|
|
receiving_text_message_)) {
|
|
// This call is not redundant when size == 0 because it tells us what
|
|
// the current state is.
|
|
StreamingUtf8Validator::State state = incoming_utf8_validator_.AddBytes(
|
|
size ? data_buffer->data() : NULL, static_cast<size_t>(size));
|
|
if (state == StreamingUtf8Validator::INVALID ||
|
|
(state == StreamingUtf8Validator::VALID_MIDPOINT && final)) {
|
|
return FailChannel("Could not decode a text frame as UTF-8.",
|
|
kWebSocketErrorProtocolError,
|
|
"Invalid UTF-8 in text frame");
|
|
}
|
|
receiving_text_message_ = !final;
|
|
DCHECK(!final || state == StreamingUtf8Validator::VALID_ENDPOINT);
|
|
}
|
|
if (size == 0U && !final)
|
|
return CHANNEL_ALIVE;
|
|
|
|
initial_frame_forwarded_ = !final;
|
|
if (size > current_receive_quota_ || !pending_received_frames_.empty()) {
|
|
const bool no_quota = (current_receive_quota_ == 0);
|
|
DCHECK(no_quota || pending_received_frames_.empty());
|
|
DVLOG(3) << "Queueing frame to renderer due to quota. quota="
|
|
<< current_receive_quota_ << " size=" << size;
|
|
WebSocketFrameHeader::OpCode opcode_to_queue =
|
|
no_quota ? opcode_to_send : WebSocketFrameHeader::kOpCodeContinuation;
|
|
pending_received_frames_.push(PendingReceivedFrame(
|
|
final, opcode_to_queue, data_buffer, current_receive_quota_, size));
|
|
if (no_quota)
|
|
return CHANNEL_ALIVE;
|
|
size = current_receive_quota_;
|
|
final = false;
|
|
}
|
|
|
|
current_receive_quota_ -= size;
|
|
|
|
// Sends the received frame to the renderer process.
|
|
return event_interface_->OnDataFrame(final, opcode_to_send,
|
|
std::move(data_buffer), size);
|
|
}
|
|
|
|
ChannelState WebSocketChannel::HandleCloseFrame(uint16_t code,
|
|
const std::string& reason) {
|
|
DVLOG(1) << "Got Close with code " << code;
|
|
switch (state_) {
|
|
case CONNECTED:
|
|
has_received_close_frame_ = true;
|
|
received_close_code_ = code;
|
|
received_close_reason_ = reason;
|
|
if (!pending_received_frames_.empty()) {
|
|
// We have some data to be sent to the renderer before sending this
|
|
// frame.
|
|
return CHANNEL_ALIVE;
|
|
}
|
|
return RespondToClosingHandshake();
|
|
|
|
case SEND_CLOSED:
|
|
SetState(CLOSE_WAIT);
|
|
DCHECK(close_timer_.IsRunning());
|
|
close_timer_.Stop();
|
|
// This use of base::Unretained() is safe because we stop the timer
|
|
// in the destructor.
|
|
close_timer_.Start(
|
|
FROM_HERE, underlying_connection_close_timeout_,
|
|
base::Bind(&WebSocketChannel::CloseTimeout, base::Unretained(this)));
|
|
|
|
// From RFC6455 section 7.1.5: "Each endpoint
|
|
// will see the status code sent by the other end as _The WebSocket
|
|
// Connection Close Code_."
|
|
has_received_close_frame_ = true;
|
|
received_close_code_ = code;
|
|
received_close_reason_ = reason;
|
|
break;
|
|
|
|
default:
|
|
LOG(DFATAL) << "Got Close in unexpected state " << state_;
|
|
break;
|
|
}
|
|
return CHANNEL_ALIVE;
|
|
}
|
|
|
|
ChannelState WebSocketChannel::RespondToClosingHandshake() {
|
|
DCHECK(has_received_close_frame_);
|
|
DCHECK_EQ(CONNECTED, state_);
|
|
SetState(RECV_CLOSED);
|
|
if (SendClose(received_close_code_, received_close_reason_) ==
|
|
CHANNEL_DELETED)
|
|
return CHANNEL_DELETED;
|
|
DCHECK_EQ(RECV_CLOSED, state_);
|
|
|
|
SetState(CLOSE_WAIT);
|
|
DCHECK(!close_timer_.IsRunning());
|
|
// This use of base::Unretained() is safe because we stop the timer
|
|
// in the destructor.
|
|
close_timer_.Start(
|
|
FROM_HERE, underlying_connection_close_timeout_,
|
|
base::Bind(&WebSocketChannel::CloseTimeout, base::Unretained(this)));
|
|
|
|
return event_interface_->OnClosingHandshake();
|
|
}
|
|
|
|
ChannelState WebSocketChannel::SendFrameInternal(
|
|
bool fin,
|
|
WebSocketFrameHeader::OpCode op_code,
|
|
scoped_refptr<IOBuffer> buffer,
|
|
uint64_t size) {
|
|
DCHECK(state_ == CONNECTED || state_ == RECV_CLOSED);
|
|
DCHECK(stream_);
|
|
|
|
std::unique_ptr<WebSocketFrame> frame(new WebSocketFrame(op_code));
|
|
WebSocketFrameHeader& header = frame->header;
|
|
header.final = fin;
|
|
header.masked = true;
|
|
header.payload_length = size;
|
|
frame->data = std::move(buffer);
|
|
|
|
if (data_being_sent_) {
|
|
// Either the link to the WebSocket server is saturated, or several messages
|
|
// are being sent in a batch.
|
|
// TODO(ricea): Keep some statistics to work out the situation and adjust
|
|
// quota appropriately.
|
|
if (!data_to_send_next_)
|
|
data_to_send_next_.reset(new SendBuffer);
|
|
data_to_send_next_->AddFrame(std::move(frame));
|
|
return CHANNEL_ALIVE;
|
|
}
|
|
|
|
data_being_sent_.reset(new SendBuffer);
|
|
data_being_sent_->AddFrame(std::move(frame));
|
|
return WriteFrames();
|
|
}
|
|
|
|
ChannelState WebSocketChannel::FailChannel(const std::string& message,
|
|
uint16_t code,
|
|
const std::string& reason) {
|
|
DCHECK_NE(FRESHLY_CONSTRUCTED, state_);
|
|
DCHECK_NE(CONNECTING, state_);
|
|
DCHECK_NE(CLOSED, state_);
|
|
|
|
// TODO(ricea): Logging.
|
|
if (state_ == CONNECTED) {
|
|
if (SendClose(code, reason) == CHANNEL_DELETED)
|
|
return CHANNEL_DELETED;
|
|
}
|
|
|
|
// Careful study of RFC6455 section 7.1.7 and 7.1.1 indicates the browser
|
|
// should close the connection itself without waiting for the closing
|
|
// handshake.
|
|
stream_->Close();
|
|
SetState(CLOSED);
|
|
ChannelState result = event_interface_->OnFailChannel(message);
|
|
DCHECK_EQ(CHANNEL_DELETED, result);
|
|
return result;
|
|
}
|
|
|
|
ChannelState WebSocketChannel::SendClose(uint16_t code,
|
|
const std::string& reason) {
|
|
DCHECK(state_ == CONNECTED || state_ == RECV_CLOSED);
|
|
DCHECK_LE(reason.size(), kMaximumCloseReasonLength);
|
|
scoped_refptr<IOBuffer> body;
|
|
uint64_t size = 0;
|
|
if (code == kWebSocketErrorNoStatusReceived) {
|
|
// Special case: translate kWebSocketErrorNoStatusReceived into a Close
|
|
// frame with no payload.
|
|
DCHECK(reason.empty());
|
|
body = new IOBuffer(0);
|
|
} else {
|
|
const size_t payload_length = kWebSocketCloseCodeLength + reason.length();
|
|
body = new IOBuffer(payload_length);
|
|
size = payload_length;
|
|
base::WriteBigEndian(body->data(), code);
|
|
static_assert(sizeof(code) == kWebSocketCloseCodeLength,
|
|
"they should both be two");
|
|
std::copy(
|
|
reason.begin(), reason.end(), body->data() + kWebSocketCloseCodeLength);
|
|
}
|
|
if (SendFrameInternal(true, WebSocketFrameHeader::kOpCodeClose,
|
|
std::move(body), size) == CHANNEL_DELETED)
|
|
return CHANNEL_DELETED;
|
|
return CHANNEL_ALIVE;
|
|
}
|
|
|
|
bool WebSocketChannel::ParseClose(scoped_refptr<IOBuffer> buffer,
|
|
uint64_t size,
|
|
uint16_t* code,
|
|
std::string* reason,
|
|
std::string* message) {
|
|
reason->clear();
|
|
if (size < kWebSocketCloseCodeLength) {
|
|
if (size == 0U) {
|
|
*code = kWebSocketErrorNoStatusReceived;
|
|
return true;
|
|
}
|
|
|
|
DVLOG(1) << "Close frame with payload size " << size << " received "
|
|
<< "(the first byte is " << std::hex
|
|
<< static_cast<int>(buffer->data()[0]) << ")";
|
|
*code = kWebSocketErrorProtocolError;
|
|
*message =
|
|
"Received a broken close frame containing an invalid size body.";
|
|
return false;
|
|
}
|
|
|
|
const char* data = buffer->data();
|
|
uint16_t unchecked_code = 0;
|
|
base::ReadBigEndian(data, &unchecked_code);
|
|
static_assert(sizeof(unchecked_code) == kWebSocketCloseCodeLength,
|
|
"they should both be two bytes");
|
|
|
|
switch (unchecked_code) {
|
|
case kWebSocketErrorNoStatusReceived:
|
|
case kWebSocketErrorAbnormalClosure:
|
|
case kWebSocketErrorTlsHandshake:
|
|
*code = kWebSocketErrorProtocolError;
|
|
*message =
|
|
"Received a broken close frame containing a reserved status code.";
|
|
return false;
|
|
|
|
default:
|
|
*code = unchecked_code;
|
|
break;
|
|
}
|
|
|
|
std::string text(data + kWebSocketCloseCodeLength, data + size);
|
|
if (StreamingUtf8Validator::Validate(text)) {
|
|
reason->swap(text);
|
|
return true;
|
|
}
|
|
|
|
*code = kWebSocketErrorProtocolError;
|
|
*reason = "Invalid UTF-8 in Close frame";
|
|
*message = "Received a broken close frame containing invalid UTF-8.";
|
|
return false;
|
|
}
|
|
|
|
ChannelState WebSocketChannel::DoDropChannel(bool was_clean,
|
|
uint16_t code,
|
|
const std::string& reason) {
|
|
if (CHANNEL_DELETED ==
|
|
notification_sender_->SendImmediately(event_interface_.get()))
|
|
return CHANNEL_DELETED;
|
|
ChannelState result =
|
|
event_interface_->OnDropChannel(was_clean, code, reason);
|
|
DCHECK_EQ(CHANNEL_DELETED, result);
|
|
return result;
|
|
}
|
|
|
|
void WebSocketChannel::CloseTimeout() {
|
|
stream_->Close();
|
|
SetState(CLOSED);
|
|
DoDropChannel(false, kWebSocketErrorAbnormalClosure, "");
|
|
// |this| has been deleted.
|
|
}
|
|
|
|
} // namespace net
|