mirror of
https://github.com/klzgrad/naiveproxy.git
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2507 lines
91 KiB
C++
2507 lines
91 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/quic/core/quic_connection.h"
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#include <string.h>
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#include <sys/types.h>
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#include <algorithm>
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#include <iterator>
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#include <limits>
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#include <memory>
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#include <set>
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#include <utility>
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#include "base/format_macros.h"
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#include "base/macros.h"
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#include "base/metrics/histogram_macros.h"
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#include "net/base/net_errors.h"
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#include "net/quic/core/crypto/crypto_protocol.h"
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#include "net/quic/core/crypto/quic_decrypter.h"
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#include "net/quic/core/crypto/quic_encrypter.h"
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#include "net/quic/core/proto/cached_network_parameters.pb.h"
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#include "net/quic/core/quic_bandwidth.h"
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#include "net/quic/core/quic_config.h"
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#include "net/quic/core/quic_packet_generator.h"
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#include "net/quic/core/quic_pending_retransmission.h"
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#include "net/quic/core/quic_utils.h"
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#include "net/quic/platform/api/quic_bug_tracker.h"
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#include "net/quic/platform/api/quic_flag_utils.h"
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#include "net/quic/platform/api/quic_flags.h"
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#include "net/quic/platform/api/quic_logging.h"
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#include "net/quic/platform/api/quic_map_util.h"
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#include "net/quic/platform/api/quic_str_cat.h"
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#include "net/quic/platform/api/quic_text_utils.h"
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using std::string;
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namespace net {
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class QuicDecrypter;
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class QuicEncrypter;
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namespace {
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// The largest gap in packets we'll accept without closing the connection.
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// This will likely have to be tuned.
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const QuicPacketNumber kMaxPacketGap = 5000;
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// Maximum number of acks received before sending an ack in response.
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// TODO(fayang): Remove this constant when deprecating QUIC_VERSION_38.
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const QuicPacketCount kMaxPacketsReceivedBeforeAckSend = 20;
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// Maximum number of consecutive sent nonretransmittable packets.
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const QuicPacketCount kMaxConsecutiveNonRetransmittablePackets = 19;
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// Maximum number of retransmittable packets received before sending an ack.
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const QuicPacketCount kDefaultRetransmittablePacketsBeforeAck = 2;
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// Minimum number of packets received before ack decimation is enabled.
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// This intends to avoid the beginning of slow start, when CWNDs may be
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// rapidly increasing.
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const QuicPacketCount kMinReceivedBeforeAckDecimation = 100;
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// Wait for up to 10 retransmittable packets before sending an ack.
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const QuicPacketCount kMaxRetransmittablePacketsBeforeAck = 10;
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// One quarter RTT delay when doing ack decimation.
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const float kAckDecimationDelay = 0.25;
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// One eighth RTT delay when doing ack decimation.
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const float kShortAckDecimationDelay = 0.125;
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// Error code used in WriteResult to indicate that the packet writer rejected
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// the message as being too big.
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const int kMessageTooBigErrorCode = ERR_MSG_TOO_BIG;
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bool Near(QuicPacketNumber a, QuicPacketNumber b) {
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QuicPacketNumber delta = (a > b) ? a - b : b - a;
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return delta <= kMaxPacketGap;
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}
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// An alarm that is scheduled to send an ack if a timeout occurs.
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class AckAlarmDelegate : public QuicAlarm::Delegate {
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public:
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explicit AckAlarmDelegate(QuicConnection* connection)
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: connection_(connection) {}
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void OnAlarm() override {
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DCHECK(connection_->ack_frame_updated());
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QuicConnection::ScopedPacketBundler bundler(connection_,
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QuicConnection::SEND_ACK);
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}
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private:
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QuicConnection* connection_;
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DISALLOW_COPY_AND_ASSIGN(AckAlarmDelegate);
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};
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// This alarm will be scheduled any time a data-bearing packet is sent out.
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// When the alarm goes off, the connection checks to see if the oldest packets
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// have been acked, and retransmit them if they have not.
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class RetransmissionAlarmDelegate : public QuicAlarm::Delegate {
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public:
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explicit RetransmissionAlarmDelegate(QuicConnection* connection)
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: connection_(connection) {}
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void OnAlarm() override { connection_->OnRetransmissionTimeout(); }
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private:
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QuicConnection* connection_;
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DISALLOW_COPY_AND_ASSIGN(RetransmissionAlarmDelegate);
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};
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// An alarm that is scheduled when the SentPacketManager requires a delay
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// before sending packets and fires when the packet may be sent.
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class SendAlarmDelegate : public QuicAlarm::Delegate {
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public:
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explicit SendAlarmDelegate(QuicConnection* connection)
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: connection_(connection) {}
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void OnAlarm() override { connection_->WriteAndBundleAcksIfNotBlocked(); }
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private:
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QuicConnection* connection_;
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DISALLOW_COPY_AND_ASSIGN(SendAlarmDelegate);
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};
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class TimeoutAlarmDelegate : public QuicAlarm::Delegate {
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public:
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explicit TimeoutAlarmDelegate(QuicConnection* connection)
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: connection_(connection) {}
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void OnAlarm() override { connection_->CheckForTimeout(); }
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private:
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QuicConnection* connection_;
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DISALLOW_COPY_AND_ASSIGN(TimeoutAlarmDelegate);
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};
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class PingAlarmDelegate : public QuicAlarm::Delegate {
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public:
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explicit PingAlarmDelegate(QuicConnection* connection)
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: connection_(connection) {}
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void OnAlarm() override { connection_->OnPingTimeout(); }
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private:
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QuicConnection* connection_;
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DISALLOW_COPY_AND_ASSIGN(PingAlarmDelegate);
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};
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class MtuDiscoveryAlarmDelegate : public QuicAlarm::Delegate {
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public:
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explicit MtuDiscoveryAlarmDelegate(QuicConnection* connection)
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: connection_(connection) {}
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void OnAlarm() override { connection_->DiscoverMtu(); }
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private:
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QuicConnection* connection_;
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DISALLOW_COPY_AND_ASSIGN(MtuDiscoveryAlarmDelegate);
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};
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} // namespace
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#define ENDPOINT \
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(perspective_ == Perspective::IS_SERVER ? "Server: " : "Client: ")
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QuicConnection::QuicConnection(
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QuicConnectionId connection_id,
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QuicSocketAddress address,
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QuicConnectionHelperInterface* helper,
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QuicAlarmFactory* alarm_factory,
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QuicPacketWriter* writer,
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bool owns_writer,
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Perspective perspective,
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const QuicTransportVersionVector& supported_versions)
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: framer_(supported_versions,
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helper->GetClock()->ApproximateNow(),
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perspective),
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helper_(helper),
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alarm_factory_(alarm_factory),
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per_packet_options_(nullptr),
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writer_(writer),
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owns_writer_(owns_writer),
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encryption_level_(ENCRYPTION_NONE),
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clock_(helper->GetClock()),
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random_generator_(helper->GetRandomGenerator()),
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connection_id_(connection_id),
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peer_address_(address),
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active_peer_migration_type_(NO_CHANGE),
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highest_packet_sent_before_peer_migration_(0),
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last_packet_decrypted_(false),
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last_size_(0),
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current_packet_data_(nullptr),
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last_decrypted_packet_level_(ENCRYPTION_NONE),
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should_last_packet_instigate_acks_(false),
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was_last_packet_missing_(false),
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largest_seen_packet_with_ack_(0),
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largest_seen_packet_with_stop_waiting_(0),
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max_undecryptable_packets_(0),
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pending_version_negotiation_packet_(false),
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save_crypto_packets_as_termination_packets_(false),
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idle_timeout_connection_close_behavior_(
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ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET),
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close_connection_after_five_rtos_(false),
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close_connection_after_three_rtos_(false),
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received_packet_manager_(&stats_),
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ack_queued_(false),
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num_retransmittable_packets_received_since_last_ack_sent_(0),
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last_ack_had_missing_packets_(false),
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num_packets_received_since_last_ack_sent_(0),
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stop_waiting_count_(0),
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ack_mode_(TCP_ACKING),
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ack_decimation_delay_(kAckDecimationDelay),
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unlimited_ack_decimation_(false),
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delay_setting_retransmission_alarm_(false),
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pending_retransmission_alarm_(false),
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defer_send_in_response_to_packets_(false),
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ping_timeout_(QuicTime::Delta::FromSeconds(kPingTimeoutSecs)),
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arena_(),
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ack_alarm_(alarm_factory_->CreateAlarm(arena_.New<AckAlarmDelegate>(this),
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&arena_)),
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retransmission_alarm_(alarm_factory_->CreateAlarm(
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arena_.New<RetransmissionAlarmDelegate>(this),
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&arena_)),
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send_alarm_(
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alarm_factory_->CreateAlarm(arena_.New<SendAlarmDelegate>(this),
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&arena_)),
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resume_writes_alarm_(
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alarm_factory_->CreateAlarm(arena_.New<SendAlarmDelegate>(this),
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&arena_)),
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timeout_alarm_(
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alarm_factory_->CreateAlarm(arena_.New<TimeoutAlarmDelegate>(this),
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&arena_)),
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ping_alarm_(
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alarm_factory_->CreateAlarm(arena_.New<PingAlarmDelegate>(this),
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&arena_)),
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mtu_discovery_alarm_(alarm_factory_->CreateAlarm(
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arena_.New<MtuDiscoveryAlarmDelegate>(this),
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&arena_)),
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visitor_(nullptr),
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debug_visitor_(nullptr),
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packet_generator_(connection_id_,
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&framer_,
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random_generator_,
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helper->GetStreamFrameBufferAllocator(),
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this),
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idle_network_timeout_(QuicTime::Delta::Infinite()),
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handshake_timeout_(QuicTime::Delta::Infinite()),
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time_of_last_received_packet_(clock_->ApproximateNow()),
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time_of_last_sent_new_packet_(clock_->ApproximateNow()),
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last_send_for_timeout_(clock_->ApproximateNow()),
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sent_packet_manager_(
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perspective,
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clock_,
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&stats_,
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FLAGS_quic_reloadable_flag_quic_default_to_bbr ? kBBR : kCubicBytes,
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kNack),
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version_negotiation_state_(START_NEGOTIATION),
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perspective_(perspective),
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connected_(true),
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can_truncate_connection_ids_(true),
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mtu_discovery_target_(0),
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mtu_probe_count_(0),
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packets_between_mtu_probes_(kPacketsBetweenMtuProbesBase),
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next_mtu_probe_at_(kPacketsBetweenMtuProbesBase),
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largest_received_packet_size_(0),
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goaway_sent_(false),
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goaway_received_(false),
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write_error_occurred_(false),
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no_stop_waiting_frames_(false),
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consecutive_num_packets_with_no_retransmittable_frames_(0) {
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QUIC_DLOG(INFO) << ENDPOINT
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<< "Created connection with connection_id: " << connection_id;
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framer_.set_visitor(this);
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stats_.connection_creation_time = clock_->ApproximateNow();
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// TODO(ianswett): Supply the NetworkChangeVisitor as a constructor argument
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// and make it required non-null, because it's always used.
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sent_packet_manager_.SetNetworkChangeVisitor(this);
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// Allow the packet writer to potentially reduce the packet size to a value
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// even smaller than kDefaultMaxPacketSize.
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SetMaxPacketLength(perspective_ == Perspective::IS_SERVER
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? kDefaultServerMaxPacketSize
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: kDefaultMaxPacketSize);
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received_packet_manager_.set_max_ack_ranges(255);
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}
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QuicConnection::~QuicConnection() {
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if (owns_writer_) {
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delete writer_;
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}
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ClearQueuedPackets();
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}
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void QuicConnection::ClearQueuedPackets() {
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for (QueuedPacketList::iterator it = queued_packets_.begin();
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it != queued_packets_.end(); ++it) {
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// Delete the buffer before calling ClearSerializedPacket, which sets
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// encrypted_buffer to nullptr.
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delete[] it->encrypted_buffer;
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ClearSerializedPacket(&(*it));
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}
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queued_packets_.clear();
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}
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void QuicConnection::SetFromConfig(const QuicConfig& config) {
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if (config.negotiated()) {
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// Handshake complete, set handshake timeout to Infinite.
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SetNetworkTimeouts(QuicTime::Delta::Infinite(),
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config.IdleNetworkTimeout());
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if (config.SilentClose()) {
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idle_timeout_connection_close_behavior_ =
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ConnectionCloseBehavior::SILENT_CLOSE;
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}
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} else {
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SetNetworkTimeouts(config.max_time_before_crypto_handshake(),
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config.max_idle_time_before_crypto_handshake());
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}
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sent_packet_manager_.SetFromConfig(config);
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if (config.HasReceivedBytesForConnectionId() &&
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can_truncate_connection_ids_) {
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packet_generator_.SetConnectionIdLength(
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config.ReceivedBytesForConnectionId());
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}
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max_undecryptable_packets_ = config.max_undecryptable_packets();
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if (config.HasClientSentConnectionOption(kMTUH, perspective_)) {
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SetMtuDiscoveryTarget(kMtuDiscoveryTargetPacketSizeHigh);
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}
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if (config.HasClientSentConnectionOption(kMTUL, perspective_)) {
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SetMtuDiscoveryTarget(kMtuDiscoveryTargetPacketSizeLow);
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}
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if (debug_visitor_ != nullptr) {
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debug_visitor_->OnSetFromConfig(config);
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}
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if (config.HasClientSentConnectionOption(kACKD, perspective_)) {
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ack_mode_ = ACK_DECIMATION;
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}
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if (config.HasClientSentConnectionOption(kAKD2, perspective_)) {
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ack_mode_ = ACK_DECIMATION_WITH_REORDERING;
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}
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if (config.HasClientSentConnectionOption(kAKD3, perspective_)) {
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ack_mode_ = ACK_DECIMATION;
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ack_decimation_delay_ = kShortAckDecimationDelay;
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}
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if (config.HasClientSentConnectionOption(kAKD4, perspective_)) {
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ack_mode_ = ACK_DECIMATION_WITH_REORDERING;
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ack_decimation_delay_ = kShortAckDecimationDelay;
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}
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if (FLAGS_quic_reloadable_flag_quic_ack_decimation) {
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QUIC_FLAG_COUNT(quic_reloadable_flag_quic_ack_decimation);
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if (config.HasClientSentConnectionOption(kAKDU, perspective_)) {
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unlimited_ack_decimation_ = true;
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}
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}
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if (config.HasClientSentConnectionOption(k5RTO, perspective_)) {
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close_connection_after_five_rtos_ = true;
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}
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if (FLAGS_quic_reloadable_flag_quic_enable_3rtos &&
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config.HasClientSentConnectionOption(k3RTO, perspective_)) {
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QUIC_FLAG_COUNT(quic_reloadable_flag_quic_enable_3rtos);
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close_connection_after_three_rtos_ = true;
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}
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if (transport_version() > QUIC_VERSION_37 &&
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config.HasClientSentConnectionOption(kNSTP, perspective_)) {
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no_stop_waiting_frames_ = true;
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}
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}
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void QuicConnection::OnSendConnectionState(
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const CachedNetworkParameters& cached_network_params) {
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if (debug_visitor_ != nullptr) {
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debug_visitor_->OnSendConnectionState(cached_network_params);
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}
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}
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void QuicConnection::OnReceiveConnectionState(
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const CachedNetworkParameters& cached_network_params) {
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if (debug_visitor_ != nullptr) {
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debug_visitor_->OnReceiveConnectionState(cached_network_params);
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}
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}
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void QuicConnection::ResumeConnectionState(
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const CachedNetworkParameters& cached_network_params,
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bool max_bandwidth_resumption) {
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sent_packet_manager_.ResumeConnectionState(cached_network_params,
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max_bandwidth_resumption);
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}
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void QuicConnection::SetMaxPacingRate(QuicBandwidth max_pacing_rate) {
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sent_packet_manager_.SetMaxPacingRate(max_pacing_rate);
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}
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void QuicConnection::SetNumOpenStreams(size_t num_streams) {
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sent_packet_manager_.SetNumOpenStreams(num_streams);
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}
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bool QuicConnection::SelectMutualVersion(
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const QuicTransportVersionVector& available_versions) {
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// Try to find the highest mutual version by iterating over supported
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// versions, starting with the highest, and breaking out of the loop once we
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// find a matching version in the provided available_versions vector.
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const QuicTransportVersionVector& supported_versions =
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framer_.supported_versions();
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for (size_t i = 0; i < supported_versions.size(); ++i) {
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const QuicTransportVersion& version = supported_versions[i];
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if (QuicContainsValue(available_versions, version)) {
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framer_.set_version(version);
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return true;
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}
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}
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return false;
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}
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void QuicConnection::OnError(QuicFramer* framer) {
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// Packets that we can not or have not decrypted are dropped.
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// TODO(rch): add stats to measure this.
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if (!connected_ || last_packet_decrypted_ == false) {
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return;
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}
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CloseConnection(framer->error(), framer->detailed_error(),
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ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
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}
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void QuicConnection::OnPacket() {
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last_packet_decrypted_ = false;
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}
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void QuicConnection::OnPublicResetPacket(const QuicPublicResetPacket& packet) {
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// Check that any public reset packet with a different connection ID that was
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// routed to this QuicConnection has been redirected before control reaches
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// here. (Check for a bug regression.)
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DCHECK_EQ(connection_id_, packet.public_header.connection_id);
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if (debug_visitor_ != nullptr) {
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debug_visitor_->OnPublicResetPacket(packet);
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}
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const string error_details = "Received public reset.";
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QUIC_DLOG(INFO) << ENDPOINT << error_details;
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TearDownLocalConnectionState(QUIC_PUBLIC_RESET, error_details,
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ConnectionCloseSource::FROM_PEER);
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}
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bool QuicConnection::OnProtocolVersionMismatch(
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QuicTransportVersion received_version) {
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QUIC_DLOG(INFO) << ENDPOINT << "Received packet with mismatched version "
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<< received_version;
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// TODO(satyamshekhar): Implement no server state in this mode.
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if (perspective_ == Perspective::IS_CLIENT) {
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const string error_details = "Protocol version mismatch.";
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QUIC_BUG << ENDPOINT << error_details;
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TearDownLocalConnectionState(QUIC_INTERNAL_ERROR, error_details,
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ConnectionCloseSource::FROM_SELF);
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return false;
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}
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DCHECK_NE(transport_version(), received_version);
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if (debug_visitor_ != nullptr) {
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debug_visitor_->OnProtocolVersionMismatch(received_version);
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}
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switch (version_negotiation_state_) {
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case START_NEGOTIATION:
|
|
if (!framer_.IsSupportedVersion(received_version)) {
|
|
SendVersionNegotiationPacket();
|
|
version_negotiation_state_ = NEGOTIATION_IN_PROGRESS;
|
|
return false;
|
|
}
|
|
break;
|
|
|
|
case NEGOTIATION_IN_PROGRESS:
|
|
if (!framer_.IsSupportedVersion(received_version)) {
|
|
SendVersionNegotiationPacket();
|
|
return false;
|
|
}
|
|
break;
|
|
|
|
case NEGOTIATED_VERSION:
|
|
// Might be old packets that were sent by the client before the version
|
|
// was negotiated. Drop these.
|
|
return false;
|
|
|
|
default:
|
|
DCHECK(false);
|
|
}
|
|
|
|
version_negotiation_state_ = NEGOTIATED_VERSION;
|
|
visitor_->OnSuccessfulVersionNegotiation(received_version);
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnSuccessfulVersionNegotiation(received_version);
|
|
}
|
|
QUIC_DLOG(INFO) << ENDPOINT << "version negotiated " << received_version;
|
|
|
|
// Store the new version.
|
|
framer_.set_version(received_version);
|
|
|
|
// TODO(satyamshekhar): Store the packet number of this packet and close the
|
|
// connection if we ever received a packet with incorrect version and whose
|
|
// packet number is greater.
|
|
return true;
|
|
}
|
|
|
|
// Handles version negotiation for client connection.
|
|
void QuicConnection::OnVersionNegotiationPacket(
|
|
const QuicVersionNegotiationPacket& packet) {
|
|
// Check that any public reset packet with a different connection ID that was
|
|
// routed to this QuicConnection has been redirected before control reaches
|
|
// here. (Check for a bug regression.)
|
|
DCHECK_EQ(connection_id_, packet.connection_id);
|
|
if (perspective_ == Perspective::IS_SERVER) {
|
|
const string error_details = "Server receieved version negotiation packet.";
|
|
QUIC_BUG << error_details;
|
|
TearDownLocalConnectionState(QUIC_INTERNAL_ERROR, error_details,
|
|
ConnectionCloseSource::FROM_SELF);
|
|
return;
|
|
}
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnVersionNegotiationPacket(packet);
|
|
}
|
|
|
|
if (version_negotiation_state_ != START_NEGOTIATION) {
|
|
// Possibly a duplicate version negotiation packet.
|
|
return;
|
|
}
|
|
|
|
if (QuicContainsValue(packet.versions, transport_version())) {
|
|
const string error_details =
|
|
"Server already supports client's version and should have accepted the "
|
|
"connection.";
|
|
QUIC_DLOG(WARNING) << error_details;
|
|
TearDownLocalConnectionState(QUIC_INVALID_VERSION_NEGOTIATION_PACKET,
|
|
error_details,
|
|
ConnectionCloseSource::FROM_SELF);
|
|
return;
|
|
}
|
|
|
|
server_supported_versions_ = packet.versions;
|
|
|
|
if (!SelectMutualVersion(packet.versions)) {
|
|
CloseConnection(
|
|
QUIC_INVALID_VERSION,
|
|
QuicStrCat(
|
|
"No common version found. Supported versions: {",
|
|
QuicTransportVersionVectorToString(framer_.supported_versions()),
|
|
"}, peer supported versions: {",
|
|
QuicTransportVersionVectorToString(packet.versions), "}"),
|
|
ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
|
|
return;
|
|
}
|
|
|
|
QUIC_DLOG(INFO) << ENDPOINT << "Negotiated version: "
|
|
<< QuicVersionToString(transport_version());
|
|
version_negotiation_state_ = NEGOTIATION_IN_PROGRESS;
|
|
RetransmitUnackedPackets(ALL_UNACKED_RETRANSMISSION);
|
|
}
|
|
|
|
bool QuicConnection::OnUnauthenticatedPublicHeader(
|
|
const QuicPacketPublicHeader& header) {
|
|
if (header.connection_id == connection_id_) {
|
|
return true;
|
|
}
|
|
|
|
++stats_.packets_dropped;
|
|
QUIC_DLOG(INFO) << ENDPOINT
|
|
<< "Ignoring packet from unexpected ConnectionId: "
|
|
<< header.connection_id << " instead of " << connection_id_;
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnIncorrectConnectionId(header.connection_id);
|
|
}
|
|
// If this is a server, the dispatcher routes each packet to the
|
|
// QuicConnection responsible for the packet's connection ID. So if control
|
|
// arrives here and this is a server, the dispatcher must be malfunctioning.
|
|
DCHECK_NE(Perspective::IS_SERVER, perspective_);
|
|
return false;
|
|
}
|
|
|
|
bool QuicConnection::OnUnauthenticatedHeader(const QuicPacketHeader& header) {
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnUnauthenticatedHeader(header);
|
|
}
|
|
|
|
// Check that any public reset packet with a different connection ID that was
|
|
// routed to this QuicConnection has been redirected before control reaches
|
|
// here.
|
|
DCHECK_EQ(connection_id_, header.public_header.connection_id);
|
|
|
|
if (!packet_generator_.IsPendingPacketEmpty()) {
|
|
// Incoming packets may change a queued ACK frame.
|
|
const string error_details =
|
|
"Pending frames must be serialized before incoming packets are "
|
|
"processed.";
|
|
QUIC_BUG << error_details;
|
|
CloseConnection(QUIC_INTERNAL_ERROR, error_details,
|
|
ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
|
|
return false;
|
|
}
|
|
|
|
// If this packet has already been seen, or the sender has told us that it
|
|
// will not be retransmitted, then stop processing the packet.
|
|
if (!received_packet_manager_.IsAwaitingPacket(header.packet_number)) {
|
|
QUIC_DLOG(INFO) << ENDPOINT << "Packet " << header.packet_number
|
|
<< " no longer being waited for. Discarding.";
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnDuplicatePacket(header.packet_number);
|
|
}
|
|
++stats_.packets_dropped;
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
void QuicConnection::OnDecryptedPacket(EncryptionLevel level) {
|
|
last_decrypted_packet_level_ = level;
|
|
last_packet_decrypted_ = true;
|
|
|
|
// Once the server receives a forward secure packet, the handshake is
|
|
// confirmed.
|
|
if (level == ENCRYPTION_FORWARD_SECURE &&
|
|
perspective_ == Perspective::IS_SERVER) {
|
|
sent_packet_manager_.SetHandshakeConfirmed();
|
|
}
|
|
}
|
|
|
|
bool QuicConnection::OnPacketHeader(const QuicPacketHeader& header) {
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnPacketHeader(header);
|
|
}
|
|
|
|
// Will be decremented below if we fall through to return true.
|
|
++stats_.packets_dropped;
|
|
|
|
if (!ProcessValidatedPacket(header)) {
|
|
return false;
|
|
}
|
|
|
|
PeerAddressChangeType peer_migration_type =
|
|
QuicUtils::DetermineAddressChangeType(peer_address_,
|
|
last_packet_source_address_);
|
|
// Initiate connection migration if a non-reordered packet is received from a
|
|
// new address.
|
|
if (header.packet_number > received_packet_manager_.GetLargestObserved() &&
|
|
peer_migration_type != NO_CHANGE) {
|
|
if (perspective_ == Perspective::IS_CLIENT) {
|
|
QUIC_DLOG(INFO) << ENDPOINT << "Peer's ip:port changed from "
|
|
<< peer_address_.ToString() << " to "
|
|
<< last_packet_source_address_.ToString();
|
|
peer_address_ = last_packet_source_address_;
|
|
} else if (active_peer_migration_type_ == NO_CHANGE) {
|
|
// Only migrate connection to a new peer address if there is no
|
|
// pending change underway.
|
|
StartPeerMigration(peer_migration_type);
|
|
}
|
|
}
|
|
|
|
--stats_.packets_dropped;
|
|
QUIC_DVLOG(1) << ENDPOINT << "Received packet header: " << header;
|
|
last_header_ = header;
|
|
// An ack will be sent if a missing retransmittable packet was received;
|
|
was_last_packet_missing_ =
|
|
received_packet_manager_.IsMissing(last_header_.packet_number);
|
|
|
|
// Record packet receipt to populate ack info before processing stream
|
|
// frames, since the processing may result in sending a bundled ack.
|
|
received_packet_manager_.RecordPacketReceived(last_header_,
|
|
time_of_last_received_packet_);
|
|
DCHECK(connected_);
|
|
return true;
|
|
}
|
|
|
|
bool QuicConnection::OnStreamFrame(const QuicStreamFrame& frame) {
|
|
DCHECK(connected_);
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnStreamFrame(frame);
|
|
}
|
|
if (frame.stream_id != kCryptoStreamId &&
|
|
last_decrypted_packet_level_ == ENCRYPTION_NONE) {
|
|
if (MaybeConsiderAsMemoryCorruption(frame)) {
|
|
CloseConnection(QUIC_MAYBE_CORRUPTED_MEMORY,
|
|
"Received crypto frame on non crypto stream.",
|
|
ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
|
|
return false;
|
|
}
|
|
|
|
QUIC_BUG << ENDPOINT
|
|
<< "Received an unencrypted data frame: closing connection"
|
|
<< " packet_number:" << last_header_.packet_number
|
|
<< " stream_id:" << frame.stream_id
|
|
<< " received_packets:" << received_packet_manager_.ack_frame();
|
|
CloseConnection(QUIC_UNENCRYPTED_STREAM_DATA,
|
|
"Unencrypted stream data seen.",
|
|
ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
|
|
return false;
|
|
}
|
|
visitor_->OnStreamFrame(frame);
|
|
visitor_->PostProcessAfterData();
|
|
stats_.stream_bytes_received += frame.data_length;
|
|
should_last_packet_instigate_acks_ = true;
|
|
return connected_;
|
|
}
|
|
|
|
bool QuicConnection::OnAckFrame(const QuicAckFrame& incoming_ack) {
|
|
DCHECK(connected_);
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnAckFrame(incoming_ack);
|
|
}
|
|
QUIC_DVLOG(1) << ENDPOINT << "OnAckFrame: " << incoming_ack;
|
|
|
|
if (last_header_.packet_number <= largest_seen_packet_with_ack_) {
|
|
QUIC_DLOG(INFO) << ENDPOINT << "Received an old ack frame: ignoring";
|
|
return true;
|
|
}
|
|
|
|
const char* error = ValidateAckFrame(incoming_ack);
|
|
if (error != nullptr) {
|
|
CloseConnection(QUIC_INVALID_ACK_DATA, error,
|
|
ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
|
|
return false;
|
|
}
|
|
|
|
if (send_alarm_->IsSet()) {
|
|
send_alarm_->Cancel();
|
|
}
|
|
largest_seen_packet_with_ack_ = last_header_.packet_number;
|
|
sent_packet_manager_.OnIncomingAck(incoming_ack,
|
|
time_of_last_received_packet_);
|
|
if (no_stop_waiting_frames_) {
|
|
received_packet_manager_.DontWaitForPacketsBefore(
|
|
sent_packet_manager_.largest_packet_peer_knows_is_acked());
|
|
}
|
|
// Always reset the retransmission alarm when an ack comes in, since we now
|
|
// have a better estimate of the current rtt than when it was set.
|
|
SetRetransmissionAlarm();
|
|
|
|
// If the incoming ack's packets set expresses missing packets: peer is still
|
|
// waiting for a packet lower than a packet that we are no longer planning to
|
|
// send.
|
|
// If the incoming ack's packets set expresses received packets: peer is still
|
|
// acking packets which we never care about.
|
|
// Send an ack to raise the high water mark.
|
|
if (!incoming_ack.packets.Empty() &&
|
|
GetLeastUnacked() > incoming_ack.packets.Min()) {
|
|
++stop_waiting_count_;
|
|
} else {
|
|
stop_waiting_count_ = 0;
|
|
}
|
|
|
|
return connected_;
|
|
}
|
|
|
|
bool QuicConnection::OnStopWaitingFrame(const QuicStopWaitingFrame& frame) {
|
|
DCHECK(connected_);
|
|
if (no_stop_waiting_frames_) {
|
|
return true;
|
|
}
|
|
if (last_header_.packet_number <= largest_seen_packet_with_stop_waiting_) {
|
|
QUIC_DLOG(INFO) << ENDPOINT
|
|
<< "Received an old stop waiting frame: ignoring";
|
|
return true;
|
|
}
|
|
|
|
const char* error = ValidateStopWaitingFrame(frame);
|
|
if (error != nullptr) {
|
|
CloseConnection(QUIC_INVALID_STOP_WAITING_DATA, error,
|
|
ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
|
|
return false;
|
|
}
|
|
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnStopWaitingFrame(frame);
|
|
}
|
|
|
|
largest_seen_packet_with_stop_waiting_ = last_header_.packet_number;
|
|
received_packet_manager_.DontWaitForPacketsBefore(frame.least_unacked);
|
|
return connected_;
|
|
}
|
|
|
|
bool QuicConnection::OnPaddingFrame(const QuicPaddingFrame& frame) {
|
|
DCHECK(connected_);
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnPaddingFrame(frame);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool QuicConnection::OnPingFrame(const QuicPingFrame& frame) {
|
|
DCHECK(connected_);
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnPingFrame(frame);
|
|
}
|
|
should_last_packet_instigate_acks_ = true;
|
|
return true;
|
|
}
|
|
|
|
const char* QuicConnection::ValidateAckFrame(const QuicAckFrame& incoming_ack) {
|
|
if (incoming_ack.largest_observed > packet_generator_.packet_number()) {
|
|
QUIC_DLOG(WARNING) << ENDPOINT << "Peer's observed unsent packet:"
|
|
<< incoming_ack.largest_observed << " vs "
|
|
<< packet_generator_.packet_number();
|
|
// We got an error for data we have not sent. Error out.
|
|
return "Largest observed too high.";
|
|
}
|
|
|
|
if (incoming_ack.largest_observed <
|
|
sent_packet_manager_.GetLargestObserved()) {
|
|
QUIC_LOG(INFO) << ENDPOINT << "Peer's largest_observed packet decreased:"
|
|
<< incoming_ack.largest_observed << " vs "
|
|
<< sent_packet_manager_.GetLargestObserved()
|
|
<< " packet_number:" << last_header_.packet_number
|
|
<< " largest seen with ack:" << largest_seen_packet_with_ack_
|
|
<< " connection_id: " << connection_id_;
|
|
// A new ack has a diminished largest_observed value. Error out.
|
|
// If this was an old packet, we wouldn't even have checked.
|
|
return "Largest observed too low.";
|
|
}
|
|
|
|
if (!incoming_ack.packets.Empty() &&
|
|
incoming_ack.packets.Max() != incoming_ack.largest_observed) {
|
|
QUIC_BUG << ENDPOINT
|
|
<< "Peer last received packet: " << incoming_ack.packets.Max()
|
|
<< " which is not equal to largest observed: "
|
|
<< incoming_ack.largest_observed;
|
|
return "Last received packet not equal to largest observed.";
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
const char* QuicConnection::ValidateStopWaitingFrame(
|
|
const QuicStopWaitingFrame& stop_waiting) {
|
|
if (stop_waiting.least_unacked <
|
|
received_packet_manager_.peer_least_packet_awaiting_ack()) {
|
|
QUIC_DLOG(ERROR)
|
|
<< ENDPOINT
|
|
<< "Peer's sent low least_unacked: " << stop_waiting.least_unacked
|
|
<< " vs " << received_packet_manager_.peer_least_packet_awaiting_ack();
|
|
// We never process old ack frames, so this number should only increase.
|
|
return "Least unacked too small.";
|
|
}
|
|
|
|
if (stop_waiting.least_unacked > last_header_.packet_number) {
|
|
QUIC_DLOG(ERROR) << ENDPOINT
|
|
<< "Peer sent least_unacked:" << stop_waiting.least_unacked
|
|
<< " greater than the enclosing packet number:"
|
|
<< last_header_.packet_number;
|
|
return "Least unacked too large.";
|
|
}
|
|
|
|
return nullptr;
|
|
}
|
|
|
|
bool QuicConnection::OnRstStreamFrame(const QuicRstStreamFrame& frame) {
|
|
DCHECK(connected_);
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnRstStreamFrame(frame);
|
|
}
|
|
QUIC_DLOG(INFO) << ENDPOINT
|
|
<< "RST_STREAM_FRAME received for stream: " << frame.stream_id
|
|
<< " with error: "
|
|
<< QuicRstStreamErrorCodeToString(frame.error_code);
|
|
visitor_->OnRstStream(frame);
|
|
visitor_->PostProcessAfterData();
|
|
should_last_packet_instigate_acks_ = true;
|
|
return connected_;
|
|
}
|
|
|
|
bool QuicConnection::OnConnectionCloseFrame(
|
|
const QuicConnectionCloseFrame& frame) {
|
|
DCHECK(connected_);
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnConnectionCloseFrame(frame);
|
|
}
|
|
QUIC_DLOG(INFO) << ENDPOINT << "Received ConnectionClose for connection: "
|
|
<< connection_id()
|
|
<< ", with error: " << QuicErrorCodeToString(frame.error_code)
|
|
<< " (" << frame.error_details << ")";
|
|
if (frame.error_code == QUIC_BAD_MULTIPATH_FLAG) {
|
|
QUIC_LOG_FIRST_N(ERROR, 10) << "Unexpected QUIC_BAD_MULTIPATH_FLAG error."
|
|
<< " last_received_header: " << last_header_
|
|
<< " encryption_level: " << encryption_level_;
|
|
}
|
|
TearDownLocalConnectionState(frame.error_code, frame.error_details,
|
|
ConnectionCloseSource::FROM_PEER);
|
|
return connected_;
|
|
}
|
|
|
|
bool QuicConnection::OnGoAwayFrame(const QuicGoAwayFrame& frame) {
|
|
DCHECK(connected_);
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnGoAwayFrame(frame);
|
|
}
|
|
QUIC_DLOG(INFO) << ENDPOINT << "GOAWAY_FRAME received with last good stream: "
|
|
<< frame.last_good_stream_id
|
|
<< " and error: " << QuicErrorCodeToString(frame.error_code)
|
|
<< " and reason: " << frame.reason_phrase;
|
|
|
|
goaway_received_ = true;
|
|
visitor_->OnGoAway(frame);
|
|
visitor_->PostProcessAfterData();
|
|
should_last_packet_instigate_acks_ = true;
|
|
return connected_;
|
|
}
|
|
|
|
bool QuicConnection::OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) {
|
|
DCHECK(connected_);
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnWindowUpdateFrame(frame, time_of_last_received_packet_);
|
|
}
|
|
QUIC_DLOG(INFO) << ENDPOINT << "WINDOW_UPDATE_FRAME received for stream: "
|
|
<< frame.stream_id
|
|
<< " with byte offset: " << frame.byte_offset;
|
|
visitor_->OnWindowUpdateFrame(frame);
|
|
visitor_->PostProcessAfterData();
|
|
should_last_packet_instigate_acks_ = true;
|
|
return connected_;
|
|
}
|
|
|
|
bool QuicConnection::OnBlockedFrame(const QuicBlockedFrame& frame) {
|
|
DCHECK(connected_);
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnBlockedFrame(frame);
|
|
}
|
|
QUIC_DLOG(INFO) << ENDPOINT
|
|
<< "BLOCKED_FRAME received for stream: " << frame.stream_id;
|
|
visitor_->OnBlockedFrame(frame);
|
|
visitor_->PostProcessAfterData();
|
|
stats_.blocked_frames_received++;
|
|
should_last_packet_instigate_acks_ = true;
|
|
return connected_;
|
|
}
|
|
|
|
void QuicConnection::OnPacketComplete() {
|
|
// Don't do anything if this packet closed the connection.
|
|
if (!connected_) {
|
|
ClearLastFrames();
|
|
return;
|
|
}
|
|
|
|
QUIC_DVLOG(1) << ENDPOINT << "Got packet " << last_header_.packet_number
|
|
<< " for " << last_header_.public_header.connection_id;
|
|
|
|
// An ack will be sent if a missing retransmittable packet was received;
|
|
const bool was_missing =
|
|
should_last_packet_instigate_acks_ && was_last_packet_missing_;
|
|
|
|
// It's possible the ack frame was sent along with response data, so it
|
|
// no longer needs to be sent.
|
|
if (ack_frame_updated()) {
|
|
MaybeQueueAck(was_missing);
|
|
}
|
|
|
|
ClearLastFrames();
|
|
}
|
|
|
|
void QuicConnection::MaybeQueueAck(bool was_missing) {
|
|
++num_packets_received_since_last_ack_sent_;
|
|
// Always send an ack every 20 packets in order to allow the peer to discard
|
|
// information from the SentPacketManager and provide an RTT measurement.
|
|
if (transport_version() <= QUIC_VERSION_38 &&
|
|
num_packets_received_since_last_ack_sent_ >=
|
|
kMaxPacketsReceivedBeforeAckSend) {
|
|
ack_queued_ = true;
|
|
}
|
|
|
|
// Determine whether the newly received packet was missing before recording
|
|
// the received packet.
|
|
// Ack decimation with reordering relies on the timer to send an ack, but if
|
|
// missing packets we reported in the previous ack, send an ack immediately.
|
|
if (was_missing && (ack_mode_ != ACK_DECIMATION_WITH_REORDERING ||
|
|
last_ack_had_missing_packets_)) {
|
|
ack_queued_ = true;
|
|
}
|
|
|
|
if (should_last_packet_instigate_acks_ && !ack_queued_) {
|
|
++num_retransmittable_packets_received_since_last_ack_sent_;
|
|
if (ack_mode_ != TCP_ACKING &&
|
|
last_header_.packet_number > kMinReceivedBeforeAckDecimation) {
|
|
// Ack up to 10 packets at once unless ack decimation is unlimited.
|
|
if (!unlimited_ack_decimation_ &&
|
|
num_retransmittable_packets_received_since_last_ack_sent_ >=
|
|
kMaxRetransmittablePacketsBeforeAck) {
|
|
ack_queued_ = true;
|
|
} else if (!ack_alarm_->IsSet()) {
|
|
// Wait the minimum of a quarter min_rtt and the delayed ack time.
|
|
QuicTime::Delta ack_delay = std::min(
|
|
DelayedAckTime(), sent_packet_manager_.GetRttStats()->min_rtt() *
|
|
ack_decimation_delay_);
|
|
ack_alarm_->Set(clock_->ApproximateNow() + ack_delay);
|
|
}
|
|
} else {
|
|
// Ack with a timer or every 2 packets by default.
|
|
if (num_retransmittable_packets_received_since_last_ack_sent_ >=
|
|
kDefaultRetransmittablePacketsBeforeAck) {
|
|
ack_queued_ = true;
|
|
} else if (!ack_alarm_->IsSet()) {
|
|
ack_alarm_->Set(clock_->ApproximateNow() + DelayedAckTime());
|
|
}
|
|
}
|
|
|
|
// If there are new missing packets to report, send an ack immediately.
|
|
if (received_packet_manager_.HasNewMissingPackets()) {
|
|
if (ack_mode_ == ACK_DECIMATION_WITH_REORDERING) {
|
|
// Wait the minimum of an eighth min_rtt and the existing ack time.
|
|
QuicTime ack_time =
|
|
clock_->ApproximateNow() +
|
|
0.125 * sent_packet_manager_.GetRttStats()->min_rtt();
|
|
if (!ack_alarm_->IsSet() || ack_alarm_->deadline() > ack_time) {
|
|
ack_alarm_->Update(ack_time, QuicTime::Delta::Zero());
|
|
}
|
|
} else {
|
|
ack_queued_ = true;
|
|
}
|
|
}
|
|
}
|
|
|
|
if (ack_queued_) {
|
|
ack_alarm_->Cancel();
|
|
}
|
|
}
|
|
|
|
void QuicConnection::ClearLastFrames() {
|
|
should_last_packet_instigate_acks_ = false;
|
|
}
|
|
|
|
const QuicFrame QuicConnection::GetUpdatedAckFrame() {
|
|
return received_packet_manager_.GetUpdatedAckFrame(clock_->ApproximateNow());
|
|
}
|
|
|
|
void QuicConnection::PopulateStopWaitingFrame(
|
|
QuicStopWaitingFrame* stop_waiting) {
|
|
stop_waiting->least_unacked = GetLeastUnacked();
|
|
}
|
|
|
|
QuicPacketNumber QuicConnection::GetLeastUnacked() const {
|
|
return sent_packet_manager_.GetLeastUnacked();
|
|
}
|
|
|
|
void QuicConnection::MaybeSendInResponseToPacket() {
|
|
if (!connected_) {
|
|
return;
|
|
}
|
|
// Now that we have received an ack, we might be able to send packets which
|
|
// are queued locally, or drain streams which are blocked.
|
|
if (defer_send_in_response_to_packets_) {
|
|
send_alarm_->Update(clock_->ApproximateNow(), QuicTime::Delta::Zero());
|
|
} else {
|
|
WriteAndBundleAcksIfNotBlocked();
|
|
}
|
|
}
|
|
|
|
void QuicConnection::SendVersionNegotiationPacket() {
|
|
pending_version_negotiation_packet_ = true;
|
|
if (writer_->IsWriteBlocked()) {
|
|
visitor_->OnWriteBlocked();
|
|
return;
|
|
}
|
|
QUIC_DLOG(INFO) << ENDPOINT << "Sending version negotiation packet: {"
|
|
<< QuicTransportVersionVectorToString(
|
|
framer_.supported_versions())
|
|
<< "}";
|
|
std::unique_ptr<QuicEncryptedPacket> version_packet(
|
|
packet_generator_.SerializeVersionNegotiationPacket(
|
|
framer_.supported_versions()));
|
|
WriteResult result = writer_->WritePacket(
|
|
version_packet->data(), version_packet->length(), self_address().host(),
|
|
peer_address(), per_packet_options_);
|
|
|
|
if (result.status == WRITE_STATUS_ERROR) {
|
|
OnWriteError(result.error_code);
|
|
return;
|
|
}
|
|
if (result.status == WRITE_STATUS_BLOCKED) {
|
|
visitor_->OnWriteBlocked();
|
|
if (writer_->IsWriteBlockedDataBuffered()) {
|
|
pending_version_negotiation_packet_ = false;
|
|
}
|
|
return;
|
|
}
|
|
|
|
pending_version_negotiation_packet_ = false;
|
|
}
|
|
|
|
QuicConsumedData QuicConnection::SendStreamData(
|
|
QuicStreamId id,
|
|
QuicIOVector iov,
|
|
QuicStreamOffset offset,
|
|
StreamSendingState state,
|
|
QuicReferenceCountedPointer<QuicAckListenerInterface> ack_listener) {
|
|
if (state == NO_FIN && iov.total_length == 0) {
|
|
QUIC_BUG << "Attempt to send empty stream frame";
|
|
return QuicConsumedData(0, false);
|
|
}
|
|
|
|
// Opportunistically bundle an ack with every outgoing packet.
|
|
// Particularly, we want to bundle with handshake packets since we don't know
|
|
// which decrypter will be used on an ack packet following a handshake
|
|
// packet (a handshake packet from client to server could result in a REJ or a
|
|
// SHLO from the server, leading to two different decrypters at the server.)
|
|
ScopedRetransmissionScheduler alarm_delayer(this);
|
|
ScopedPacketBundler ack_bundler(this, SEND_ACK_IF_PENDING);
|
|
return packet_generator_.ConsumeData(id, iov, offset, state,
|
|
std::move(ack_listener));
|
|
}
|
|
|
|
void QuicConnection::SendRstStream(QuicStreamId id,
|
|
QuicRstStreamErrorCode error,
|
|
QuicStreamOffset bytes_written) {
|
|
// Opportunistically bundle an ack with this outgoing packet.
|
|
ScopedPacketBundler ack_bundler(this, SEND_ACK_IF_PENDING);
|
|
packet_generator_.AddControlFrame(
|
|
QuicFrame(new QuicRstStreamFrame(id, error, bytes_written)));
|
|
|
|
if (error == QUIC_STREAM_NO_ERROR) {
|
|
// All data for streams which are reset with QUIC_STREAM_NO_ERROR must
|
|
// be received by the peer.
|
|
return;
|
|
}
|
|
|
|
sent_packet_manager_.CancelRetransmissionsForStream(id);
|
|
// Remove all queued packets which only contain data for the reset stream.
|
|
QueuedPacketList::iterator packet_iterator = queued_packets_.begin();
|
|
while (packet_iterator != queued_packets_.end()) {
|
|
QuicFrames* retransmittable_frames =
|
|
&packet_iterator->retransmittable_frames;
|
|
if (retransmittable_frames->empty()) {
|
|
++packet_iterator;
|
|
continue;
|
|
}
|
|
RemoveFramesForStream(retransmittable_frames, id);
|
|
if (!retransmittable_frames->empty()) {
|
|
++packet_iterator;
|
|
continue;
|
|
}
|
|
delete[] packet_iterator->encrypted_buffer;
|
|
ClearSerializedPacket(&(*packet_iterator));
|
|
packet_iterator = queued_packets_.erase(packet_iterator);
|
|
}
|
|
// TODO(ianswett): Consider checking for 3 RTOs when the last stream is
|
|
// cancelled as well.
|
|
}
|
|
|
|
void QuicConnection::SendWindowUpdate(QuicStreamId id,
|
|
QuicStreamOffset byte_offset) {
|
|
// Opportunistically bundle an ack with this outgoing packet.
|
|
ScopedPacketBundler ack_bundler(this, SEND_ACK_IF_PENDING);
|
|
packet_generator_.AddControlFrame(
|
|
QuicFrame(new QuicWindowUpdateFrame(id, byte_offset)));
|
|
}
|
|
|
|
void QuicConnection::SendBlocked(QuicStreamId id) {
|
|
// Opportunistically bundle an ack with this outgoing packet.
|
|
ScopedPacketBundler ack_bundler(this, SEND_ACK_IF_PENDING);
|
|
packet_generator_.AddControlFrame(QuicFrame(new QuicBlockedFrame(id)));
|
|
stats_.blocked_frames_sent++;
|
|
}
|
|
|
|
const QuicConnectionStats& QuicConnection::GetStats() {
|
|
const RttStats* rtt_stats = sent_packet_manager_.GetRttStats();
|
|
|
|
// Update rtt and estimated bandwidth.
|
|
QuicTime::Delta min_rtt = rtt_stats->min_rtt();
|
|
if (min_rtt.IsZero()) {
|
|
// If min RTT has not been set, use initial RTT instead.
|
|
min_rtt = QuicTime::Delta::FromMicroseconds(rtt_stats->initial_rtt_us());
|
|
}
|
|
stats_.min_rtt_us = min_rtt.ToMicroseconds();
|
|
|
|
QuicTime::Delta srtt = rtt_stats->smoothed_rtt();
|
|
if (srtt.IsZero()) {
|
|
// If SRTT has not been set, use initial RTT instead.
|
|
srtt = QuicTime::Delta::FromMicroseconds(rtt_stats->initial_rtt_us());
|
|
}
|
|
stats_.srtt_us = srtt.ToMicroseconds();
|
|
|
|
stats_.estimated_bandwidth = sent_packet_manager_.BandwidthEstimate();
|
|
stats_.max_packet_size = packet_generator_.GetCurrentMaxPacketLength();
|
|
stats_.max_received_packet_size = largest_received_packet_size_;
|
|
return stats_;
|
|
}
|
|
|
|
void QuicConnection::ProcessUdpPacket(const QuicSocketAddress& self_address,
|
|
const QuicSocketAddress& peer_address,
|
|
const QuicReceivedPacket& packet) {
|
|
if (!connected_) {
|
|
return;
|
|
}
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnPacketReceived(self_address, peer_address, packet);
|
|
}
|
|
last_size_ = packet.length();
|
|
current_packet_data_ = packet.data();
|
|
|
|
last_packet_destination_address_ = self_address;
|
|
last_packet_source_address_ = peer_address;
|
|
if (!self_address_.IsInitialized()) {
|
|
self_address_ = last_packet_destination_address_;
|
|
}
|
|
if (!peer_address_.IsInitialized()) {
|
|
peer_address_ = last_packet_source_address_;
|
|
}
|
|
|
|
stats_.bytes_received += packet.length();
|
|
++stats_.packets_received;
|
|
|
|
// Ensure the time coming from the packet reader is within a minute of now.
|
|
if (std::abs((packet.receipt_time() - clock_->ApproximateNow()).ToSeconds()) >
|
|
60) {
|
|
QUIC_BUG << "Packet receipt time:"
|
|
<< packet.receipt_time().ToDebuggingValue()
|
|
<< " too far from current time:"
|
|
<< clock_->ApproximateNow().ToDebuggingValue();
|
|
}
|
|
time_of_last_received_packet_ = packet.receipt_time();
|
|
QUIC_DVLOG(1) << ENDPOINT << "time of last received packet: "
|
|
<< time_of_last_received_packet_.ToDebuggingValue();
|
|
|
|
ScopedRetransmissionScheduler alarm_delayer(this);
|
|
if (!framer_.ProcessPacket(packet)) {
|
|
// If we are unable to decrypt this packet, it might be
|
|
// because the CHLO or SHLO packet was lost.
|
|
if (framer_.error() == QUIC_DECRYPTION_FAILURE) {
|
|
if (encryption_level_ != ENCRYPTION_FORWARD_SECURE &&
|
|
undecryptable_packets_.size() < max_undecryptable_packets_) {
|
|
QueueUndecryptablePacket(packet);
|
|
} else if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnUndecryptablePacket();
|
|
}
|
|
}
|
|
QUIC_DVLOG(1) << ENDPOINT
|
|
<< "Unable to process packet. Last packet processed: "
|
|
<< last_header_.packet_number;
|
|
current_packet_data_ = nullptr;
|
|
return;
|
|
}
|
|
|
|
++stats_.packets_processed;
|
|
if (active_peer_migration_type_ != NO_CHANGE &&
|
|
sent_packet_manager_.GetLargestObserved() >
|
|
highest_packet_sent_before_peer_migration_) {
|
|
if (perspective_ == Perspective::IS_SERVER) {
|
|
OnPeerMigrationValidated();
|
|
}
|
|
}
|
|
MaybeProcessUndecryptablePackets();
|
|
MaybeSendInResponseToPacket();
|
|
SetPingAlarm();
|
|
current_packet_data_ = nullptr;
|
|
}
|
|
|
|
void QuicConnection::OnBlockedWriterCanWrite() {
|
|
OnCanWrite();
|
|
}
|
|
|
|
void QuicConnection::OnCanWrite() {
|
|
DCHECK(!writer_->IsWriteBlocked());
|
|
|
|
WriteQueuedPackets();
|
|
WritePendingRetransmissions();
|
|
|
|
// Sending queued packets may have caused the socket to become write blocked,
|
|
// or the congestion manager to prohibit sending. If we've sent everything
|
|
// we had queued and we're still not blocked, let the visitor know it can
|
|
// write more.
|
|
if (!CanWrite(HAS_RETRANSMITTABLE_DATA)) {
|
|
return;
|
|
}
|
|
|
|
{
|
|
ScopedPacketBundler bundler(this, SEND_ACK_IF_QUEUED);
|
|
visitor_->OnCanWrite();
|
|
visitor_->PostProcessAfterData();
|
|
}
|
|
|
|
// After the visitor writes, it may have caused the socket to become write
|
|
// blocked or the congestion manager to prohibit sending, so check again.
|
|
if (visitor_->WillingAndAbleToWrite() && !resume_writes_alarm_->IsSet() &&
|
|
CanWrite(HAS_RETRANSMITTABLE_DATA)) {
|
|
// We're not write blocked, but some stream didn't write out all of its
|
|
// bytes. Register for 'immediate' resumption so we'll keep writing after
|
|
// other connections and events have had a chance to use the thread.
|
|
resume_writes_alarm_->Set(clock_->ApproximateNow());
|
|
}
|
|
}
|
|
|
|
void QuicConnection::WriteIfNotBlocked() {
|
|
if (!writer_->IsWriteBlocked()) {
|
|
OnCanWrite();
|
|
}
|
|
}
|
|
|
|
void QuicConnection::WriteAndBundleAcksIfNotBlocked() {
|
|
if (!writer_->IsWriteBlocked()) {
|
|
ScopedPacketBundler bundler(this, SEND_ACK_IF_QUEUED);
|
|
OnCanWrite();
|
|
}
|
|
}
|
|
|
|
bool QuicConnection::ProcessValidatedPacket(const QuicPacketHeader& header) {
|
|
if (perspective_ == Perspective::IS_SERVER && self_address_.IsInitialized() &&
|
|
last_packet_destination_address_.IsInitialized() &&
|
|
self_address_ != last_packet_destination_address_) {
|
|
// Allow change between pure IPv4 and equivalent mapped IPv4 address.
|
|
if (self_address_.port() != last_packet_destination_address_.port() ||
|
|
self_address_.host().Normalized() !=
|
|
last_packet_destination_address_.host().Normalized()) {
|
|
if (FLAGS_quic_reloadable_flag_quic_allow_one_address_change &&
|
|
AllowSelfAddressChange()) {
|
|
QUIC_FLAG_COUNT_N(quic_reloadable_flag_quic_allow_one_address_change, 2,
|
|
2);
|
|
OnSelfAddressChange();
|
|
} else {
|
|
CloseConnection(
|
|
QUIC_ERROR_MIGRATING_ADDRESS,
|
|
"Self address migration is not supported at the server.",
|
|
ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
|
|
return false;
|
|
}
|
|
}
|
|
self_address_ = last_packet_destination_address_;
|
|
}
|
|
|
|
if (FLAGS_quic_restart_flag_quic_enable_accept_random_ipn) {
|
|
QUIC_FLAG_COUNT_N(quic_restart_flag_quic_enable_accept_random_ipn, 2, 2);
|
|
// Configured to accept any packet number in range 1...0x7fffffff
|
|
// as initial packet number.
|
|
if (last_header_.packet_number != 0) {
|
|
// The last packet's number is not 0. Ensure that this packet
|
|
// is reasonably close to where it should be.
|
|
if (!Near(header.packet_number, last_header_.packet_number)) {
|
|
QUIC_DLOG(INFO) << ENDPOINT << "Packet " << header.packet_number
|
|
<< " out of bounds. Discarding";
|
|
CloseConnection(QUIC_INVALID_PACKET_HEADER,
|
|
"Packet number out of bounds.",
|
|
ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
|
|
return false;
|
|
}
|
|
} else {
|
|
// The "last packet's number" is 0, meaning that this packet is the first
|
|
// one received. Ensure it is in range 1..kMaxRandomInitialPacketNumber,
|
|
// inclusive.
|
|
if ((header.packet_number == 0) ||
|
|
(header.packet_number > kMaxRandomInitialPacketNumber)) {
|
|
// packet number is bad.
|
|
QUIC_DLOG(INFO) << ENDPOINT << "Initial packet " << header.packet_number
|
|
<< " out of bounds. Discarding";
|
|
CloseConnection(QUIC_INVALID_PACKET_HEADER,
|
|
"Initial packet number out of bounds.",
|
|
ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
|
|
return false;
|
|
}
|
|
}
|
|
} else { // if (FLAGS_quic_reloadable_flag_quic_accept_random_ipn) {
|
|
// Count those that would have been accepted if FLAGS..random_ipn
|
|
// were true -- to detect/diagnose potential issues prior to
|
|
// enabling the flag.
|
|
if ((header.packet_number > 1) &&
|
|
(header.packet_number <= kMaxRandomInitialPacketNumber)) {
|
|
QUIC_CODE_COUNT_N(had_possibly_random_ipn, 2, 2);
|
|
}
|
|
|
|
if (!Near(header.packet_number, last_header_.packet_number)) {
|
|
QUIC_DLOG(INFO) << ENDPOINT << "Packet " << header.packet_number
|
|
<< " out of bounds. Discarding";
|
|
CloseConnection(QUIC_INVALID_PACKET_HEADER,
|
|
"Packet number out of bounds.",
|
|
ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
|
|
return false;
|
|
}
|
|
}
|
|
|
|
if (version_negotiation_state_ != NEGOTIATED_VERSION) {
|
|
if (perspective_ == Perspective::IS_SERVER) {
|
|
if (!header.public_header.version_flag) {
|
|
// Packets should have the version flag till version negotiation is
|
|
// done.
|
|
string error_details =
|
|
QuicStrCat(ENDPOINT, "Packet ", header.packet_number,
|
|
" without version flag before version negotiated.");
|
|
QUIC_DLOG(WARNING) << error_details;
|
|
CloseConnection(QUIC_INVALID_VERSION, error_details,
|
|
ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
|
|
return false;
|
|
} else {
|
|
DCHECK_EQ(1u, header.public_header.versions.size());
|
|
DCHECK_EQ(header.public_header.versions[0], transport_version());
|
|
version_negotiation_state_ = NEGOTIATED_VERSION;
|
|
visitor_->OnSuccessfulVersionNegotiation(transport_version());
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnSuccessfulVersionNegotiation(transport_version());
|
|
}
|
|
}
|
|
} else {
|
|
DCHECK(!header.public_header.version_flag);
|
|
// If the client gets a packet without the version flag from the server
|
|
// it should stop sending version since the version negotiation is done.
|
|
packet_generator_.StopSendingVersion();
|
|
version_negotiation_state_ = NEGOTIATED_VERSION;
|
|
visitor_->OnSuccessfulVersionNegotiation(transport_version());
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnSuccessfulVersionNegotiation(transport_version());
|
|
}
|
|
}
|
|
}
|
|
|
|
DCHECK_EQ(NEGOTIATED_VERSION, version_negotiation_state_);
|
|
|
|
if (last_size_ > largest_received_packet_size_) {
|
|
largest_received_packet_size_ = last_size_;
|
|
}
|
|
|
|
if (perspective_ == Perspective::IS_SERVER &&
|
|
encryption_level_ == ENCRYPTION_NONE &&
|
|
last_size_ > packet_generator_.GetCurrentMaxPacketLength()) {
|
|
SetMaxPacketLength(last_size_);
|
|
}
|
|
return true;
|
|
}
|
|
|
|
void QuicConnection::WriteQueuedPackets() {
|
|
DCHECK(!writer_->IsWriteBlocked());
|
|
|
|
if (pending_version_negotiation_packet_) {
|
|
SendVersionNegotiationPacket();
|
|
}
|
|
|
|
QueuedPacketList::iterator packet_iterator = queued_packets_.begin();
|
|
while (packet_iterator != queued_packets_.end() &&
|
|
WritePacket(&(*packet_iterator))) {
|
|
delete[] packet_iterator->encrypted_buffer;
|
|
ClearSerializedPacket(&(*packet_iterator));
|
|
packet_iterator = queued_packets_.erase(packet_iterator);
|
|
}
|
|
}
|
|
|
|
void QuicConnection::WritePendingRetransmissions() {
|
|
// Keep writing as long as there's a pending retransmission which can be
|
|
// written.
|
|
while (sent_packet_manager_.HasPendingRetransmissions()) {
|
|
const QuicPendingRetransmission pending =
|
|
sent_packet_manager_.NextPendingRetransmission();
|
|
if (!CanWrite(HAS_RETRANSMITTABLE_DATA)) {
|
|
break;
|
|
}
|
|
|
|
// Re-packetize the frames with a new packet number for retransmission.
|
|
// Retransmitted packets use the same packet number length as the
|
|
// original.
|
|
// Flush the packet generator before making a new packet.
|
|
// TODO(ianswett): Implement ReserializeAllFrames as a separate path that
|
|
// does not require the creator to be flushed.
|
|
packet_generator_.FlushAllQueuedFrames();
|
|
char buffer[kMaxPacketSize];
|
|
packet_generator_.ReserializeAllFrames(pending, buffer, kMaxPacketSize);
|
|
}
|
|
}
|
|
|
|
void QuicConnection::RetransmitUnackedPackets(
|
|
TransmissionType retransmission_type) {
|
|
sent_packet_manager_.RetransmitUnackedPackets(retransmission_type);
|
|
|
|
WriteIfNotBlocked();
|
|
}
|
|
|
|
void QuicConnection::NeuterUnencryptedPackets() {
|
|
sent_packet_manager_.NeuterUnencryptedPackets();
|
|
// This may have changed the retransmission timer, so re-arm it.
|
|
SetRetransmissionAlarm();
|
|
}
|
|
|
|
bool QuicConnection::ShouldGeneratePacket(
|
|
HasRetransmittableData retransmittable,
|
|
IsHandshake handshake) {
|
|
// We should serialize handshake packets immediately to ensure that they
|
|
// end up sent at the right encryption level.
|
|
if (handshake == IS_HANDSHAKE) {
|
|
return true;
|
|
}
|
|
|
|
return CanWrite(retransmittable);
|
|
}
|
|
|
|
bool QuicConnection::CanWrite(HasRetransmittableData retransmittable) {
|
|
if (!connected_) {
|
|
return false;
|
|
}
|
|
|
|
if (writer_->IsWriteBlocked()) {
|
|
visitor_->OnWriteBlocked();
|
|
return false;
|
|
}
|
|
|
|
// Allow acks to be sent immediately.
|
|
if (retransmittable == NO_RETRANSMITTABLE_DATA) {
|
|
return true;
|
|
}
|
|
// If the send alarm is set, wait for it to fire.
|
|
if (send_alarm_->IsSet()) {
|
|
return false;
|
|
}
|
|
|
|
QuicTime now = clock_->Now();
|
|
QuicTime::Delta delay = sent_packet_manager_.TimeUntilSend(now);
|
|
if (delay.IsInfinite()) {
|
|
send_alarm_->Cancel();
|
|
return false;
|
|
}
|
|
|
|
// If the scheduler requires a delay, then we can not send this packet now.
|
|
if (!delay.IsZero()) {
|
|
send_alarm_->Update(now + delay, QuicTime::Delta::FromMilliseconds(1));
|
|
QUIC_DVLOG(1) << ENDPOINT << "Delaying sending " << delay.ToMilliseconds()
|
|
<< "ms";
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool QuicConnection::WritePacket(SerializedPacket* packet) {
|
|
if (packet->packet_number < sent_packet_manager_.GetLargestSentPacket()) {
|
|
QUIC_BUG << "Attempt to write packet:" << packet->packet_number
|
|
<< " after:" << sent_packet_manager_.GetLargestSentPacket();
|
|
CloseConnection(QUIC_INTERNAL_ERROR, "Packet written out of order.",
|
|
ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
|
|
return true;
|
|
}
|
|
if (ShouldDiscardPacket(*packet)) {
|
|
++stats_.packets_discarded;
|
|
return true;
|
|
}
|
|
// Termination packets are encrypted and saved, so don't exit early.
|
|
const bool is_termination_packet = IsTerminationPacket(*packet);
|
|
if (writer_->IsWriteBlocked() && !is_termination_packet) {
|
|
return false;
|
|
}
|
|
|
|
QuicPacketNumber packet_number = packet->packet_number;
|
|
|
|
QuicPacketLength encrypted_length = packet->encrypted_length;
|
|
// Termination packets are eventually owned by TimeWaitListManager.
|
|
// Others are deleted at the end of this call.
|
|
if (is_termination_packet) {
|
|
if (termination_packets_ == nullptr) {
|
|
termination_packets_.reset(
|
|
new std::vector<std::unique_ptr<QuicEncryptedPacket>>);
|
|
}
|
|
// Copy the buffer so it's owned in the future.
|
|
char* buffer_copy = CopyBuffer(*packet);
|
|
termination_packets_->push_back(std::unique_ptr<QuicEncryptedPacket>(
|
|
new QuicEncryptedPacket(buffer_copy, encrypted_length, true)));
|
|
// This assures we won't try to write *forced* packets when blocked.
|
|
// Return true to stop processing.
|
|
if (writer_->IsWriteBlocked()) {
|
|
visitor_->OnWriteBlocked();
|
|
return true;
|
|
}
|
|
}
|
|
|
|
DCHECK_LE(encrypted_length, kMaxPacketSize);
|
|
DCHECK_LE(encrypted_length, packet_generator_.GetCurrentMaxPacketLength());
|
|
QUIC_DVLOG(1) << ENDPOINT << "Sending packet " << packet_number << " : "
|
|
<< (IsRetransmittable(*packet) == HAS_RETRANSMITTABLE_DATA
|
|
? "data bearing "
|
|
: " ack only ")
|
|
<< ", encryption level: "
|
|
<< QuicUtils::EncryptionLevelToString(packet->encryption_level)
|
|
<< ", encrypted length:" << encrypted_length;
|
|
QUIC_DVLOG(2) << ENDPOINT << "packet(" << packet_number << "): " << std::endl
|
|
<< QuicTextUtils::HexDump(QuicStringPiece(
|
|
packet->encrypted_buffer, encrypted_length));
|
|
|
|
// Measure the RTT from before the write begins to avoid underestimating the
|
|
// min_rtt_, especially in cases where the thread blocks or gets swapped out
|
|
// during the WritePacket below.
|
|
QuicTime packet_send_time = clock_->Now();
|
|
WriteResult result = writer_->WritePacket(
|
|
packet->encrypted_buffer, encrypted_length, self_address().host(),
|
|
peer_address(), per_packet_options_);
|
|
if (result.error_code == ERR_IO_PENDING) {
|
|
DCHECK_EQ(WRITE_STATUS_BLOCKED, result.status);
|
|
}
|
|
|
|
if (result.status == WRITE_STATUS_BLOCKED) {
|
|
visitor_->OnWriteBlocked();
|
|
// If the socket buffers the data, then the packet should not
|
|
// be queued and sent again, which would result in an unnecessary
|
|
// duplicate packet being sent. The helper must call OnCanWrite
|
|
// when the write completes, and OnWriteError if an error occurs.
|
|
if (!writer_->IsWriteBlockedDataBuffered()) {
|
|
return false;
|
|
}
|
|
}
|
|
|
|
// In some cases, an MTU probe can cause EMSGSIZE. This indicates that the
|
|
// MTU discovery is permanently unsuccessful.
|
|
if (result.status == WRITE_STATUS_ERROR &&
|
|
result.error_code == kMessageTooBigErrorCode &&
|
|
packet->retransmittable_frames.empty() &&
|
|
packet->encrypted_length > long_term_mtu_) {
|
|
mtu_discovery_target_ = 0;
|
|
mtu_discovery_alarm_->Cancel();
|
|
// The write failed, but the writer is not blocked, so return true.
|
|
return true;
|
|
}
|
|
|
|
if (result.status == WRITE_STATUS_ERROR) {
|
|
OnWriteError(result.error_code);
|
|
QUIC_LOG_FIRST_N(ERROR, 10)
|
|
<< ENDPOINT << "failed writing " << encrypted_length
|
|
<< " bytes from host " << self_address().host().ToString()
|
|
<< " to address " << peer_address().ToString() << " with error code "
|
|
<< result.error_code;
|
|
return false;
|
|
}
|
|
|
|
if (result.status != WRITE_STATUS_ERROR && debug_visitor_ != nullptr) {
|
|
// Pass the write result to the visitor.
|
|
debug_visitor_->OnPacketSent(*packet, packet->original_packet_number,
|
|
packet->transmission_type, packet_send_time);
|
|
}
|
|
if (packet->transmission_type == NOT_RETRANSMISSION) {
|
|
time_of_last_sent_new_packet_ = packet_send_time;
|
|
}
|
|
// Only adjust the last sent time (for the purpose of tracking the idle
|
|
// timeout) if this is the first retransmittable packet sent after a
|
|
// packet is received. If it were updated on every sent packet, then
|
|
// sending into a black hole might never timeout.
|
|
if (IsRetransmittable(*packet) == HAS_RETRANSMITTABLE_DATA &&
|
|
last_send_for_timeout_ <= time_of_last_received_packet_) {
|
|
last_send_for_timeout_ = packet_send_time;
|
|
}
|
|
SetPingAlarm();
|
|
MaybeSetMtuAlarm(packet_number);
|
|
QUIC_DVLOG(1) << ENDPOINT << "time we began writing last sent packet: "
|
|
<< packet_send_time.ToDebuggingValue();
|
|
|
|
bool reset_retransmission_alarm = sent_packet_manager_.OnPacketSent(
|
|
packet, packet->original_packet_number, packet_send_time,
|
|
packet->transmission_type, IsRetransmittable(*packet));
|
|
|
|
if (reset_retransmission_alarm || !retransmission_alarm_->IsSet()) {
|
|
SetRetransmissionAlarm();
|
|
}
|
|
|
|
// The packet number length must be updated after OnPacketSent, because it
|
|
// may change the packet number length in packet.
|
|
packet_generator_.UpdateSequenceNumberLength(
|
|
sent_packet_manager_.GetLeastUnacked(),
|
|
sent_packet_manager_.EstimateMaxPacketsInFlight(max_packet_length()));
|
|
|
|
stats_.bytes_sent += result.bytes_written;
|
|
++stats_.packets_sent;
|
|
if (packet->transmission_type != NOT_RETRANSMISSION) {
|
|
stats_.bytes_retransmitted += result.bytes_written;
|
|
++stats_.packets_retransmitted;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
bool QuicConnection::ShouldDiscardPacket(const SerializedPacket& packet) {
|
|
if (!connected_) {
|
|
QUIC_DLOG(INFO) << ENDPOINT
|
|
<< "Not sending packet as connection is disconnected.";
|
|
return true;
|
|
}
|
|
|
|
QuicPacketNumber packet_number = packet.packet_number;
|
|
if (encryption_level_ == ENCRYPTION_FORWARD_SECURE &&
|
|
packet.encryption_level == ENCRYPTION_NONE) {
|
|
// Drop packets that are NULL encrypted since the peer won't accept them
|
|
// anymore.
|
|
QUIC_DLOG(INFO) << ENDPOINT
|
|
<< "Dropping NULL encrypted packet: " << packet_number
|
|
<< " since the connection is forward secure.";
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
bool QuicConnection::AllowSelfAddressChange() const {
|
|
return false;
|
|
}
|
|
|
|
void QuicConnection::OnWriteError(int error_code) {
|
|
if (write_error_occurred_) {
|
|
// A write error already occurred. The connection is being closed.
|
|
return;
|
|
}
|
|
write_error_occurred_ = true;
|
|
|
|
const string error_details = QuicStrCat(
|
|
"Write failed with error: ", error_code, " (", strerror(error_code), ")");
|
|
QUIC_LOG_FIRST_N(ERROR, 2) << ENDPOINT << error_details;
|
|
switch (error_code) {
|
|
case kMessageTooBigErrorCode:
|
|
CloseConnection(
|
|
QUIC_PACKET_WRITE_ERROR, error_details,
|
|
ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET_WITH_NO_ACK);
|
|
break;
|
|
default:
|
|
// We can't send an error as the socket is presumably borked.
|
|
TearDownLocalConnectionState(QUIC_PACKET_WRITE_ERROR, error_details,
|
|
ConnectionCloseSource::FROM_SELF);
|
|
}
|
|
}
|
|
|
|
void QuicConnection::OnSerializedPacket(SerializedPacket* serialized_packet) {
|
|
if (serialized_packet->encrypted_buffer == nullptr) {
|
|
// We failed to serialize the packet, so close the connection.
|
|
// TearDownLocalConnectionState does not send close packet, so no infinite
|
|
// loop here.
|
|
// TODO(ianswett): This is actually an internal error, not an
|
|
// encryption failure.
|
|
TearDownLocalConnectionState(
|
|
QUIC_ENCRYPTION_FAILURE,
|
|
"Serialized packet does not have an encrypted buffer.",
|
|
ConnectionCloseSource::FROM_SELF);
|
|
return;
|
|
}
|
|
|
|
if (transport_version() > QUIC_VERSION_38) {
|
|
if (serialized_packet->retransmittable_frames.empty() &&
|
|
serialized_packet->original_packet_number == 0) {
|
|
// Increment consecutive_num_packets_with_no_retransmittable_frames_ if
|
|
// this packet is a new transmission with no retransmittable frames.
|
|
++consecutive_num_packets_with_no_retransmittable_frames_;
|
|
} else {
|
|
consecutive_num_packets_with_no_retransmittable_frames_ = 0;
|
|
}
|
|
}
|
|
SendOrQueuePacket(serialized_packet);
|
|
}
|
|
|
|
void QuicConnection::OnUnrecoverableError(QuicErrorCode error,
|
|
const string& error_details,
|
|
ConnectionCloseSource source) {
|
|
// The packet creator or generator encountered an unrecoverable error: tear
|
|
// down local connection state immediately.
|
|
TearDownLocalConnectionState(error, error_details, source);
|
|
}
|
|
|
|
void QuicConnection::OnCongestionChange() {
|
|
visitor_->OnCongestionWindowChange(clock_->ApproximateNow());
|
|
|
|
// Uses the connection's smoothed RTT. If zero, uses initial_rtt.
|
|
QuicTime::Delta rtt = sent_packet_manager_.GetRttStats()->smoothed_rtt();
|
|
if (rtt.IsZero()) {
|
|
rtt = QuicTime::Delta::FromMicroseconds(
|
|
sent_packet_manager_.GetRttStats()->initial_rtt_us());
|
|
}
|
|
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnRttChanged(rtt);
|
|
}
|
|
}
|
|
|
|
void QuicConnection::OnPathDegrading() {
|
|
visitor_->OnPathDegrading();
|
|
}
|
|
|
|
void QuicConnection::OnPathMtuIncreased(QuicPacketLength packet_size) {
|
|
if (packet_size > max_packet_length()) {
|
|
SetMaxPacketLength(packet_size);
|
|
}
|
|
}
|
|
|
|
void QuicConnection::OnHandshakeComplete() {
|
|
sent_packet_manager_.SetHandshakeConfirmed();
|
|
// The client should immediately ack the SHLO to confirm the handshake is
|
|
// complete with the server.
|
|
if (perspective_ == Perspective::IS_CLIENT && !ack_queued_ &&
|
|
ack_frame_updated()) {
|
|
ack_alarm_->Update(clock_->ApproximateNow(), QuicTime::Delta::Zero());
|
|
}
|
|
}
|
|
|
|
void QuicConnection::SendOrQueuePacket(SerializedPacket* packet) {
|
|
// The caller of this function is responsible for checking CanWrite().
|
|
if (packet->encrypted_buffer == nullptr) {
|
|
QUIC_BUG << "packet.encrypted_buffer == nullptr in to SendOrQueuePacket";
|
|
return;
|
|
}
|
|
// If there are already queued packets, queue this one immediately to ensure
|
|
// it's written in sequence number order.
|
|
if (!queued_packets_.empty() || !WritePacket(packet)) {
|
|
// Take ownership of the underlying encrypted packet.
|
|
packet->encrypted_buffer = CopyBuffer(*packet);
|
|
queued_packets_.push_back(*packet);
|
|
packet->retransmittable_frames.clear();
|
|
}
|
|
|
|
ClearSerializedPacket(packet);
|
|
}
|
|
|
|
void QuicConnection::OnPingTimeout() {
|
|
if (!retransmission_alarm_->IsSet()) {
|
|
SendPing();
|
|
}
|
|
}
|
|
|
|
void QuicConnection::SendPing() {
|
|
ScopedPacketBundler bundler(this, SEND_ACK_IF_QUEUED);
|
|
packet_generator_.AddControlFrame(QuicFrame(QuicPingFrame()));
|
|
// Send PING frame immediately, without checking for congestion window bounds.
|
|
packet_generator_.FlushAllQueuedFrames();
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnPingSent();
|
|
}
|
|
}
|
|
|
|
void QuicConnection::SendAck() {
|
|
ack_alarm_->Cancel();
|
|
ack_queued_ = false;
|
|
stop_waiting_count_ = 0;
|
|
num_retransmittable_packets_received_since_last_ack_sent_ = 0;
|
|
last_ack_had_missing_packets_ = received_packet_manager_.HasMissingPackets();
|
|
num_packets_received_since_last_ack_sent_ = 0;
|
|
|
|
packet_generator_.SetShouldSendAck(!no_stop_waiting_frames_);
|
|
if (consecutive_num_packets_with_no_retransmittable_frames_ <
|
|
kMaxConsecutiveNonRetransmittablePackets) {
|
|
return;
|
|
}
|
|
consecutive_num_packets_with_no_retransmittable_frames_ = 0;
|
|
if (packet_generator_.HasRetransmittableFrames()) {
|
|
// There is pending retransmittable frames.
|
|
return;
|
|
}
|
|
|
|
visitor_->OnAckNeedsRetransmittableFrame();
|
|
if (!packet_generator_.HasRetransmittableFrames()) {
|
|
// Visitor did not add a retransmittable frame, add a ping frame.
|
|
packet_generator_.AddControlFrame(QuicFrame(QuicPingFrame()));
|
|
}
|
|
}
|
|
|
|
void QuicConnection::OnRetransmissionTimeout() {
|
|
DCHECK(sent_packet_manager_.HasUnackedPackets());
|
|
|
|
if (close_connection_after_three_rtos_ &&
|
|
sent_packet_manager_.GetConsecutiveRtoCount() >= 2 &&
|
|
!visitor_->HasOpenDynamicStreams()) {
|
|
// Close on the 3rd consecutive RTO, so after 2 previous RTOs have occurred.
|
|
CloseConnection(QUIC_TOO_MANY_RTOS, "3 consecutive retransmission timeouts",
|
|
ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
|
|
return;
|
|
}
|
|
if (close_connection_after_five_rtos_ &&
|
|
sent_packet_manager_.GetConsecutiveRtoCount() >= 4) {
|
|
// Close on the 5th consecutive RTO, so after 4 previous RTOs have occurred.
|
|
CloseConnection(QUIC_TOO_MANY_RTOS, "5 consecutive retransmission timeouts",
|
|
ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
|
|
return;
|
|
}
|
|
|
|
sent_packet_manager_.OnRetransmissionTimeout();
|
|
WriteIfNotBlocked();
|
|
|
|
// A write failure can result in the connection being closed, don't attempt to
|
|
// write further packets, or to set alarms.
|
|
if (!connected_) {
|
|
return;
|
|
}
|
|
|
|
// In the TLP case, the SentPacketManager gives the connection the opportunity
|
|
// to send new data before retransmitting.
|
|
if (sent_packet_manager_.MaybeRetransmitTailLossProbe()) {
|
|
// Send the pending retransmission now that it's been queued.
|
|
WriteIfNotBlocked();
|
|
}
|
|
|
|
// Ensure the retransmission alarm is always set if there are unacked packets
|
|
// and nothing waiting to be sent.
|
|
// This happens if the loss algorithm invokes a timer based loss, but the
|
|
// packet doesn't need to be retransmitted.
|
|
if (!HasQueuedData() && !retransmission_alarm_->IsSet()) {
|
|
SetRetransmissionAlarm();
|
|
}
|
|
}
|
|
|
|
void QuicConnection::SetEncrypter(EncryptionLevel level,
|
|
QuicEncrypter* encrypter) {
|
|
packet_generator_.SetEncrypter(level, encrypter);
|
|
}
|
|
|
|
void QuicConnection::SetDiversificationNonce(
|
|
const DiversificationNonce& nonce) {
|
|
DCHECK_EQ(Perspective::IS_SERVER, perspective_);
|
|
packet_generator_.SetDiversificationNonce(nonce);
|
|
}
|
|
|
|
void QuicConnection::SetDefaultEncryptionLevel(EncryptionLevel level) {
|
|
encryption_level_ = level;
|
|
packet_generator_.set_encryption_level(level);
|
|
}
|
|
|
|
void QuicConnection::SetDecrypter(EncryptionLevel level,
|
|
QuicDecrypter* decrypter) {
|
|
framer_.SetDecrypter(level, decrypter);
|
|
}
|
|
|
|
void QuicConnection::SetAlternativeDecrypter(EncryptionLevel level,
|
|
QuicDecrypter* decrypter,
|
|
bool latch_once_used) {
|
|
framer_.SetAlternativeDecrypter(level, decrypter, latch_once_used);
|
|
}
|
|
|
|
const QuicDecrypter* QuicConnection::decrypter() const {
|
|
return framer_.decrypter();
|
|
}
|
|
|
|
const QuicDecrypter* QuicConnection::alternative_decrypter() const {
|
|
return framer_.alternative_decrypter();
|
|
}
|
|
|
|
void QuicConnection::QueueUndecryptablePacket(
|
|
const QuicEncryptedPacket& packet) {
|
|
QUIC_DVLOG(1) << ENDPOINT << "Queueing undecryptable packet.";
|
|
undecryptable_packets_.push_back(packet.Clone());
|
|
}
|
|
|
|
void QuicConnection::MaybeProcessUndecryptablePackets() {
|
|
if (undecryptable_packets_.empty() || encryption_level_ == ENCRYPTION_NONE) {
|
|
return;
|
|
}
|
|
|
|
while (connected_ && !undecryptable_packets_.empty()) {
|
|
QUIC_DVLOG(1) << ENDPOINT << "Attempting to process undecryptable packet";
|
|
QuicEncryptedPacket* packet = undecryptable_packets_.front().get();
|
|
if (!framer_.ProcessPacket(*packet) &&
|
|
framer_.error() == QUIC_DECRYPTION_FAILURE) {
|
|
QUIC_DVLOG(1) << ENDPOINT << "Unable to process undecryptable packet...";
|
|
break;
|
|
}
|
|
QUIC_DVLOG(1) << ENDPOINT << "Processed undecryptable packet!";
|
|
++stats_.packets_processed;
|
|
undecryptable_packets_.pop_front();
|
|
}
|
|
|
|
// Once forward secure encryption is in use, there will be no
|
|
// new keys installed and hence any undecryptable packets will
|
|
// never be able to be decrypted.
|
|
if (encryption_level_ == ENCRYPTION_FORWARD_SECURE) {
|
|
if (debug_visitor_ != nullptr) {
|
|
// TODO(rtenneti): perhaps more efficient to pass the number of
|
|
// undecryptable packets as the argument to OnUndecryptablePacket so that
|
|
// we just need to call OnUndecryptablePacket once?
|
|
for (size_t i = 0; i < undecryptable_packets_.size(); ++i) {
|
|
debug_visitor_->OnUndecryptablePacket();
|
|
}
|
|
}
|
|
undecryptable_packets_.clear();
|
|
}
|
|
}
|
|
|
|
void QuicConnection::CloseConnection(
|
|
QuicErrorCode error,
|
|
const string& error_details,
|
|
ConnectionCloseBehavior connection_close_behavior) {
|
|
DCHECK(!error_details.empty());
|
|
if (!connected_) {
|
|
QUIC_DLOG(INFO) << "Connection is already closed.";
|
|
return;
|
|
}
|
|
|
|
QUIC_DLOG(INFO) << ENDPOINT << "Closing connection: " << connection_id()
|
|
<< ", with error: " << QuicErrorCodeToString(error) << " ("
|
|
<< error << "), and details: " << error_details;
|
|
|
|
if (connection_close_behavior ==
|
|
ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET) {
|
|
SendConnectionClosePacket(error, error_details, SEND_ACK);
|
|
} else if (connection_close_behavior ==
|
|
ConnectionCloseBehavior::
|
|
SEND_CONNECTION_CLOSE_PACKET_WITH_NO_ACK) {
|
|
SendConnectionClosePacket(error, error_details, NO_ACK);
|
|
}
|
|
|
|
ConnectionCloseSource source = ConnectionCloseSource::FROM_SELF;
|
|
if (perspective_ == Perspective::IS_CLIENT &&
|
|
error == QUIC_CRYPTO_HANDSHAKE_STATELESS_REJECT) {
|
|
// Regard stateless rejected connection as closed by server.
|
|
source = ConnectionCloseSource::FROM_PEER;
|
|
}
|
|
TearDownLocalConnectionState(error, error_details, source);
|
|
}
|
|
|
|
void QuicConnection::SendConnectionClosePacket(QuicErrorCode error,
|
|
const string& details,
|
|
AckBundling ack_mode) {
|
|
QUIC_DLOG(INFO) << ENDPOINT << "Sending connection close packet.";
|
|
ClearQueuedPackets();
|
|
ScopedPacketBundler ack_bundler(this, ack_mode);
|
|
QuicConnectionCloseFrame* frame = new QuicConnectionCloseFrame();
|
|
frame->error_code = error;
|
|
frame->error_details = details;
|
|
packet_generator_.AddControlFrame(QuicFrame(frame));
|
|
packet_generator_.FlushAllQueuedFrames();
|
|
}
|
|
|
|
void QuicConnection::TearDownLocalConnectionState(
|
|
QuicErrorCode error,
|
|
const string& error_details,
|
|
ConnectionCloseSource source) {
|
|
if (!connected_) {
|
|
QUIC_DLOG(INFO) << "Connection is already closed.";
|
|
return;
|
|
}
|
|
connected_ = false;
|
|
DCHECK(visitor_ != nullptr);
|
|
// TODO(rtenneti): crbug.com/546668. A temporary fix. Added a check for null
|
|
// |visitor_| to fix crash bug. Delete |visitor_| check and histogram after
|
|
// fix is merged.
|
|
if (visitor_ != nullptr) {
|
|
visitor_->OnConnectionClosed(error, error_details, source);
|
|
} else {
|
|
UMA_HISTOGRAM_BOOLEAN("Net.QuicCloseConnection.NullVisitor", true);
|
|
}
|
|
if (debug_visitor_ != nullptr) {
|
|
debug_visitor_->OnConnectionClosed(error, error_details, source);
|
|
}
|
|
// Cancel the alarms so they don't trigger any action now that the
|
|
// connection is closed.
|
|
CancelAllAlarms();
|
|
}
|
|
|
|
void QuicConnection::CancelAllAlarms() {
|
|
QUIC_DVLOG(1) << "Cancelling all QuicConnection alarms.";
|
|
|
|
ack_alarm_->Cancel();
|
|
ping_alarm_->Cancel();
|
|
resume_writes_alarm_->Cancel();
|
|
retransmission_alarm_->Cancel();
|
|
send_alarm_->Cancel();
|
|
timeout_alarm_->Cancel();
|
|
mtu_discovery_alarm_->Cancel();
|
|
}
|
|
|
|
void QuicConnection::SendGoAway(QuicErrorCode error,
|
|
QuicStreamId last_good_stream_id,
|
|
const string& reason) {
|
|
if (goaway_sent_) {
|
|
return;
|
|
}
|
|
goaway_sent_ = true;
|
|
|
|
QUIC_DLOG(INFO) << ENDPOINT << "Going away with error "
|
|
<< QuicErrorCodeToString(error) << " (" << error << ")";
|
|
|
|
// Opportunistically bundle an ack with this outgoing packet.
|
|
ScopedPacketBundler ack_bundler(this, SEND_ACK_IF_PENDING);
|
|
packet_generator_.AddControlFrame(
|
|
QuicFrame(new QuicGoAwayFrame(error, last_good_stream_id, reason)));
|
|
}
|
|
|
|
QuicByteCount QuicConnection::max_packet_length() const {
|
|
return packet_generator_.GetCurrentMaxPacketLength();
|
|
}
|
|
|
|
void QuicConnection::SetMaxPacketLength(QuicByteCount length) {
|
|
long_term_mtu_ = length;
|
|
packet_generator_.SetMaxPacketLength(GetLimitedMaxPacketSize(length));
|
|
}
|
|
|
|
bool QuicConnection::HasQueuedData() const {
|
|
return pending_version_negotiation_packet_ || !queued_packets_.empty() ||
|
|
packet_generator_.HasQueuedFrames();
|
|
}
|
|
|
|
void QuicConnection::EnableSavingCryptoPackets() {
|
|
save_crypto_packets_as_termination_packets_ = true;
|
|
}
|
|
|
|
bool QuicConnection::CanWriteStreamData() {
|
|
// Don't write stream data if there are negotiation or queued data packets
|
|
// to send. Otherwise, continue and bundle as many frames as possible.
|
|
if (pending_version_negotiation_packet_ || !queued_packets_.empty()) {
|
|
return false;
|
|
}
|
|
|
|
IsHandshake pending_handshake =
|
|
visitor_->HasPendingHandshake() ? IS_HANDSHAKE : NOT_HANDSHAKE;
|
|
// Sending queued packets may have caused the socket to become write blocked,
|
|
// or the congestion manager to prohibit sending. If we've sent everything
|
|
// we had queued and we're still not blocked, let the visitor know it can
|
|
// write more.
|
|
return ShouldGeneratePacket(HAS_RETRANSMITTABLE_DATA, pending_handshake);
|
|
}
|
|
|
|
void QuicConnection::SetNetworkTimeouts(QuicTime::Delta handshake_timeout,
|
|
QuicTime::Delta idle_timeout) {
|
|
QUIC_BUG_IF(idle_timeout > handshake_timeout)
|
|
<< "idle_timeout:" << idle_timeout.ToMilliseconds()
|
|
<< " handshake_timeout:" << handshake_timeout.ToMilliseconds();
|
|
// Adjust the idle timeout on client and server to prevent clients from
|
|
// sending requests to servers which have already closed the connection.
|
|
if (perspective_ == Perspective::IS_SERVER) {
|
|
idle_timeout = idle_timeout + QuicTime::Delta::FromSeconds(3);
|
|
} else if (idle_timeout > QuicTime::Delta::FromSeconds(1)) {
|
|
idle_timeout = idle_timeout - QuicTime::Delta::FromSeconds(1);
|
|
}
|
|
handshake_timeout_ = handshake_timeout;
|
|
idle_network_timeout_ = idle_timeout;
|
|
|
|
SetTimeoutAlarm();
|
|
}
|
|
|
|
void QuicConnection::CheckForTimeout() {
|
|
QuicTime now = clock_->ApproximateNow();
|
|
QuicTime time_of_last_packet =
|
|
std::max(time_of_last_received_packet_, last_send_for_timeout_);
|
|
|
|
// |delta| can be < 0 as |now| is approximate time but |time_of_last_packet|
|
|
// is accurate time. However, this should not change the behavior of
|
|
// timeout handling.
|
|
QuicTime::Delta idle_duration = now - time_of_last_packet;
|
|
QUIC_DVLOG(1) << ENDPOINT << "last packet "
|
|
<< time_of_last_packet.ToDebuggingValue()
|
|
<< " now:" << now.ToDebuggingValue()
|
|
<< " idle_duration:" << idle_duration.ToMicroseconds()
|
|
<< " idle_network_timeout: "
|
|
<< idle_network_timeout_.ToMicroseconds();
|
|
if (idle_duration >= idle_network_timeout_) {
|
|
const string error_details = "No recent network activity.";
|
|
QUIC_DVLOG(1) << ENDPOINT << error_details;
|
|
CloseConnection(QUIC_NETWORK_IDLE_TIMEOUT, error_details,
|
|
idle_timeout_connection_close_behavior_);
|
|
return;
|
|
}
|
|
|
|
if (!handshake_timeout_.IsInfinite()) {
|
|
QuicTime::Delta connected_duration = now - stats_.connection_creation_time;
|
|
QUIC_DVLOG(1) << ENDPOINT
|
|
<< "connection time: " << connected_duration.ToMicroseconds()
|
|
<< " handshake timeout: "
|
|
<< handshake_timeout_.ToMicroseconds();
|
|
if (connected_duration >= handshake_timeout_) {
|
|
const string error_details = "Handshake timeout expired.";
|
|
QUIC_DVLOG(1) << ENDPOINT << error_details;
|
|
CloseConnection(QUIC_HANDSHAKE_TIMEOUT, error_details,
|
|
ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
|
|
return;
|
|
}
|
|
}
|
|
|
|
SetTimeoutAlarm();
|
|
}
|
|
|
|
void QuicConnection::SetTimeoutAlarm() {
|
|
QuicTime time_of_last_packet =
|
|
std::max(time_of_last_received_packet_, time_of_last_sent_new_packet_);
|
|
time_of_last_packet =
|
|
std::max(time_of_last_received_packet_, last_send_for_timeout_);
|
|
|
|
QuicTime deadline = time_of_last_packet + idle_network_timeout_;
|
|
if (!handshake_timeout_.IsInfinite()) {
|
|
deadline = std::min(deadline,
|
|
stats_.connection_creation_time + handshake_timeout_);
|
|
}
|
|
|
|
timeout_alarm_->Update(deadline, QuicTime::Delta::Zero());
|
|
}
|
|
|
|
void QuicConnection::SetPingAlarm() {
|
|
if (perspective_ == Perspective::IS_SERVER) {
|
|
// Only clients send pings.
|
|
return;
|
|
}
|
|
if (!visitor_->HasOpenDynamicStreams()) {
|
|
ping_alarm_->Cancel();
|
|
// Don't send a ping unless there are open streams.
|
|
return;
|
|
}
|
|
ping_alarm_->Update(clock_->ApproximateNow() + ping_timeout_,
|
|
QuicTime::Delta::FromSeconds(1));
|
|
}
|
|
|
|
void QuicConnection::SetRetransmissionAlarm() {
|
|
if (delay_setting_retransmission_alarm_) {
|
|
pending_retransmission_alarm_ = true;
|
|
return;
|
|
}
|
|
QuicTime retransmission_time = sent_packet_manager_.GetRetransmissionTime();
|
|
retransmission_alarm_->Update(retransmission_time,
|
|
QuicTime::Delta::FromMilliseconds(1));
|
|
}
|
|
|
|
void QuicConnection::MaybeSetMtuAlarm(QuicPacketNumber sent_packet_number) {
|
|
// Do not set the alarm if the target size is less than the current size.
|
|
// This covers the case when |mtu_discovery_target_| is at its default value,
|
|
// zero.
|
|
if (mtu_discovery_target_ <= max_packet_length()) {
|
|
return;
|
|
}
|
|
|
|
if (mtu_probe_count_ >= kMtuDiscoveryAttempts) {
|
|
return;
|
|
}
|
|
|
|
if (mtu_discovery_alarm_->IsSet()) {
|
|
return;
|
|
}
|
|
|
|
if (sent_packet_number >= next_mtu_probe_at_) {
|
|
// Use an alarm to send the MTU probe to ensure that no ScopedPacketBundlers
|
|
// are active.
|
|
mtu_discovery_alarm_->Set(clock_->ApproximateNow());
|
|
}
|
|
}
|
|
|
|
QuicConnection::ScopedPacketBundler::ScopedPacketBundler(
|
|
QuicConnection* connection,
|
|
AckBundling ack_mode)
|
|
: connection_(connection),
|
|
already_in_batch_mode_(connection != nullptr &&
|
|
connection->packet_generator_.InBatchMode()) {
|
|
if (connection_ == nullptr) {
|
|
return;
|
|
}
|
|
// Move generator into batch mode. If caller wants us to include an ack,
|
|
// check the delayed-ack timer to see if there's ack info to be sent.
|
|
if (!already_in_batch_mode_) {
|
|
QUIC_DVLOG(2) << "Entering Batch Mode.";
|
|
connection_->packet_generator_.StartBatchOperations();
|
|
}
|
|
if (ShouldSendAck(ack_mode)) {
|
|
QUIC_DVLOG(1) << "Bundling ack with outgoing packet.";
|
|
DCHECK(ack_mode == SEND_ACK || connection_->ack_frame_updated() ||
|
|
connection_->stop_waiting_count_ > 1);
|
|
connection_->SendAck();
|
|
}
|
|
}
|
|
|
|
bool QuicConnection::ScopedPacketBundler::ShouldSendAck(
|
|
AckBundling ack_mode) const {
|
|
switch (ack_mode) {
|
|
case SEND_ACK:
|
|
return true;
|
|
case SEND_ACK_IF_QUEUED:
|
|
return connection_->ack_queued();
|
|
case SEND_ACK_IF_PENDING:
|
|
return connection_->ack_alarm_->IsSet() ||
|
|
connection_->stop_waiting_count_ > 1;
|
|
case NO_ACK:
|
|
return false;
|
|
default:
|
|
QUIC_BUG << "Unsupported ack_mode.";
|
|
return true;
|
|
}
|
|
}
|
|
|
|
QuicConnection::ScopedPacketBundler::~ScopedPacketBundler() {
|
|
if (connection_ == nullptr) {
|
|
return;
|
|
}
|
|
// If we changed the generator's batch state, restore original batch state.
|
|
if (!already_in_batch_mode_) {
|
|
QUIC_DVLOG(2) << "Leaving Batch Mode.";
|
|
connection_->packet_generator_.FinishBatchOperations();
|
|
|
|
// Once all transmissions are done, check if there is any outstanding data
|
|
// to send and notify the congestion controller if not.
|
|
//
|
|
// Note that this means that the application limited check will happen as
|
|
// soon as the last bundler gets destroyed, which is typically after a
|
|
// single stream write is finished. This means that if all the data from a
|
|
// single write goes through the connection, the application-limited signal
|
|
// will fire even if the caller does a write operation immediately after.
|
|
// There are two important approaches to remedy this situation:
|
|
// (1) Instantiate ScopedPacketBundler before performing multiple subsequent
|
|
// writes, thus deferring this check until all writes are done.
|
|
// (2) Write data in chunks sufficiently large so that they cause the
|
|
// connection to be limited by the congestion control. Typically, this
|
|
// would mean writing chunks larger than the product of the current
|
|
// pacing rate and the pacer granularity. So, for instance, if the
|
|
// pacing rate of the connection is 1 Gbps, and the pacer granularity is
|
|
// 1 ms, the caller should send at least 125k bytes in order to not
|
|
// be marked as application-limited.
|
|
connection_->CheckIfApplicationLimited();
|
|
}
|
|
DCHECK_EQ(already_in_batch_mode_,
|
|
connection_->packet_generator_.InBatchMode());
|
|
}
|
|
|
|
QuicConnection::ScopedRetransmissionScheduler::ScopedRetransmissionScheduler(
|
|
QuicConnection* connection)
|
|
: connection_(connection),
|
|
already_delayed_(connection_->delay_setting_retransmission_alarm_) {
|
|
connection_->delay_setting_retransmission_alarm_ = true;
|
|
}
|
|
|
|
QuicConnection::ScopedRetransmissionScheduler::
|
|
~ScopedRetransmissionScheduler() {
|
|
if (already_delayed_) {
|
|
return;
|
|
}
|
|
connection_->delay_setting_retransmission_alarm_ = false;
|
|
if (connection_->pending_retransmission_alarm_) {
|
|
connection_->SetRetransmissionAlarm();
|
|
connection_->pending_retransmission_alarm_ = false;
|
|
}
|
|
}
|
|
|
|
HasRetransmittableData QuicConnection::IsRetransmittable(
|
|
const SerializedPacket& packet) {
|
|
// Retransmitted packets retransmittable frames are owned by the unacked
|
|
// packet map, but are not present in the serialized packet.
|
|
if (packet.transmission_type != NOT_RETRANSMISSION ||
|
|
!packet.retransmittable_frames.empty()) {
|
|
return HAS_RETRANSMITTABLE_DATA;
|
|
} else {
|
|
return NO_RETRANSMITTABLE_DATA;
|
|
}
|
|
}
|
|
|
|
bool QuicConnection::IsTerminationPacket(const SerializedPacket& packet) {
|
|
if (packet.retransmittable_frames.empty()) {
|
|
return false;
|
|
}
|
|
for (const QuicFrame& frame : packet.retransmittable_frames) {
|
|
if (frame.type == CONNECTION_CLOSE_FRAME) {
|
|
return true;
|
|
}
|
|
if (save_crypto_packets_as_termination_packets_ &&
|
|
frame.type == STREAM_FRAME &&
|
|
frame.stream_frame->stream_id == kCryptoStreamId) {
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
void QuicConnection::SetMtuDiscoveryTarget(QuicByteCount target) {
|
|
mtu_discovery_target_ = GetLimitedMaxPacketSize(target);
|
|
}
|
|
|
|
QuicByteCount QuicConnection::GetLimitedMaxPacketSize(
|
|
QuicByteCount suggested_max_packet_size) {
|
|
if (!peer_address_.IsInitialized()) {
|
|
QUIC_BUG << "Attempted to use a connection without a valid peer address";
|
|
return suggested_max_packet_size;
|
|
}
|
|
|
|
const QuicByteCount writer_limit = writer_->GetMaxPacketSize(peer_address());
|
|
|
|
QuicByteCount max_packet_size = suggested_max_packet_size;
|
|
if (max_packet_size > writer_limit) {
|
|
max_packet_size = writer_limit;
|
|
}
|
|
if (max_packet_size > kMaxPacketSize) {
|
|
max_packet_size = kMaxPacketSize;
|
|
}
|
|
return max_packet_size;
|
|
}
|
|
|
|
void QuicConnection::SendMtuDiscoveryPacket(QuicByteCount target_mtu) {
|
|
// Currently, this limit is ensured by the caller.
|
|
DCHECK_EQ(target_mtu, GetLimitedMaxPacketSize(target_mtu));
|
|
|
|
// Send the probe.
|
|
packet_generator_.GenerateMtuDiscoveryPacket(target_mtu, nullptr);
|
|
}
|
|
|
|
void QuicConnection::DiscoverMtu() {
|
|
DCHECK(!mtu_discovery_alarm_->IsSet());
|
|
|
|
// Check if the MTU has been already increased.
|
|
if (mtu_discovery_target_ <= max_packet_length()) {
|
|
return;
|
|
}
|
|
|
|
// Calculate the packet number of the next probe *before* sending the current
|
|
// one. Otherwise, when SendMtuDiscoveryPacket() is called,
|
|
// MaybeSetMtuAlarm() will not realize that the probe has been just sent, and
|
|
// will reschedule this probe again.
|
|
packets_between_mtu_probes_ *= 2;
|
|
next_mtu_probe_at_ = sent_packet_manager_.GetLargestSentPacket() +
|
|
packets_between_mtu_probes_ + 1;
|
|
++mtu_probe_count_;
|
|
|
|
QUIC_DVLOG(2) << "Sending a path MTU discovery packet #" << mtu_probe_count_;
|
|
SendMtuDiscoveryPacket(mtu_discovery_target_);
|
|
|
|
DCHECK(!mtu_discovery_alarm_->IsSet());
|
|
}
|
|
|
|
void QuicConnection::OnPeerMigrationValidated() {
|
|
if (active_peer_migration_type_ == NO_CHANGE) {
|
|
QUIC_BUG << "No migration underway.";
|
|
return;
|
|
}
|
|
highest_packet_sent_before_peer_migration_ = 0;
|
|
active_peer_migration_type_ = NO_CHANGE;
|
|
}
|
|
|
|
// TODO(jri): Modify method to start migration whenever a new IP address is seen
|
|
// from a packet with sequence number > the one that triggered the previous
|
|
// migration. This should happen even if a migration is underway, since the
|
|
// most recent migration is the one that we should pay attention to.
|
|
void QuicConnection::StartPeerMigration(
|
|
PeerAddressChangeType peer_migration_type) {
|
|
// TODO(fayang): Currently, all peer address change type are allowed. Need to
|
|
// add a method ShouldAllowPeerAddressChange(PeerAddressChangeType type) to
|
|
// determine whether |type| is allowed.
|
|
if (active_peer_migration_type_ != NO_CHANGE ||
|
|
peer_migration_type == NO_CHANGE) {
|
|
QUIC_BUG << "Migration underway or no new migration started.";
|
|
return;
|
|
}
|
|
QUIC_DLOG(INFO) << ENDPOINT << "Peer's ip:port changed from "
|
|
<< peer_address_.ToString() << " to "
|
|
<< last_packet_source_address_.ToString()
|
|
<< ", migrating connection.";
|
|
|
|
highest_packet_sent_before_peer_migration_ =
|
|
sent_packet_manager_.GetLargestSentPacket();
|
|
peer_address_ = last_packet_source_address_;
|
|
active_peer_migration_type_ = peer_migration_type;
|
|
|
|
// TODO(jri): Move these calls to OnPeerMigrationValidated. Rename
|
|
// OnConnectionMigration methods to OnPeerMigration.
|
|
visitor_->OnConnectionMigration(peer_migration_type);
|
|
sent_packet_manager_.OnConnectionMigration(peer_migration_type);
|
|
}
|
|
|
|
bool QuicConnection::ack_frame_updated() const {
|
|
return received_packet_manager_.ack_frame_updated();
|
|
}
|
|
|
|
QuicStringPiece QuicConnection::GetCurrentPacket() {
|
|
if (current_packet_data_ == nullptr) {
|
|
return QuicStringPiece();
|
|
}
|
|
return QuicStringPiece(current_packet_data_, last_size_);
|
|
}
|
|
|
|
bool QuicConnection::MaybeConsiderAsMemoryCorruption(
|
|
const QuicStreamFrame& frame) {
|
|
if (frame.stream_id == kCryptoStreamId ||
|
|
last_decrypted_packet_level_ != ENCRYPTION_NONE) {
|
|
return false;
|
|
}
|
|
|
|
if (perspective_ == Perspective::IS_SERVER &&
|
|
frame.data_length >= sizeof(kCHLO) &&
|
|
strncmp(frame.data_buffer, reinterpret_cast<const char*>(&kCHLO),
|
|
sizeof(kCHLO)) == 0) {
|
|
return true;
|
|
}
|
|
|
|
if (perspective_ == Perspective::IS_CLIENT &&
|
|
frame.data_length >= sizeof(kREJ) &&
|
|
strncmp(frame.data_buffer, reinterpret_cast<const char*>(&kREJ),
|
|
sizeof(kREJ)) == 0) {
|
|
return true;
|
|
}
|
|
|
|
return false;
|
|
}
|
|
|
|
// Uses a 25ms delayed ack timer. Also helps with better signaling
|
|
// in low-bandwidth (< ~384 kbps), where an ack is sent per packet.
|
|
// Ensures that the Delayed Ack timer is always set to a value lesser
|
|
// than the retransmission timer's minimum value (MinRTO). We want the
|
|
// delayed ack to get back to the QUIC peer before the sender's
|
|
// retransmission timer triggers. Since we do not know the
|
|
// reverse-path one-way delay, we assume equal delays for forward and
|
|
// reverse paths, and ensure that the timer is set to less than half
|
|
// of the MinRTO.
|
|
// There may be a value in making this delay adaptive with the help of
|
|
// the sender and a signaling mechanism -- if the sender uses a
|
|
// different MinRTO, we may get spurious retransmissions. May not have
|
|
// any benefits, but if the delayed ack becomes a significant source
|
|
// of (likely, tail) latency, then consider such a mechanism.
|
|
const QuicTime::Delta QuicConnection::DelayedAckTime() {
|
|
return QuicTime::Delta::FromMilliseconds(
|
|
std::min(kMaxDelayedAckTimeMs, kMinRetransmissionTimeMs / 2));
|
|
}
|
|
|
|
void QuicConnection::CheckIfApplicationLimited() {
|
|
if (queued_packets_.empty() &&
|
|
!sent_packet_manager_.HasPendingRetransmissions() &&
|
|
!visitor_->WillingAndAbleToWrite()) {
|
|
sent_packet_manager_.OnApplicationLimited();
|
|
}
|
|
}
|
|
|
|
void QuicConnection::SetStreamNotifier(
|
|
StreamNotifierInterface* stream_notifier) {
|
|
sent_packet_manager_.SetStreamNotifier(stream_notifier);
|
|
}
|
|
|
|
void QuicConnection::SetDataProducer(
|
|
QuicStreamFrameDataProducer* data_producer) {
|
|
framer_.set_data_producer(data_producer);
|
|
}
|
|
|
|
} // namespace net
|