mirror of
https://github.com/klzgrad/naiveproxy.git
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1606 lines
58 KiB
C++
1606 lines
58 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/threading/sequenced_worker_pool.h"
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#include <stdint.h>
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#include <list>
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#include <map>
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#include <memory>
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#include <set>
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#include <unordered_map>
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#include <utility>
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#include <vector>
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#include "base/atomic_sequence_num.h"
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#include "base/callback.h"
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#include "base/compiler_specific.h"
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#include "base/critical_closure.h"
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#include "base/debug/dump_without_crashing.h"
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#include "base/lazy_instance.h"
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#include "base/logging.h"
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#include "base/macros.h"
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#include "base/memory/ptr_util.h"
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#include "base/stl_util.h"
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#include "base/strings/stringprintf.h"
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#include "base/synchronization/condition_variable.h"
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#include "base/synchronization/lock.h"
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#include "base/task_scheduler/post_task.h"
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#include "base/task_scheduler/task_scheduler.h"
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#include "base/threading/platform_thread.h"
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#include "base/threading/sequenced_task_runner_handle.h"
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#include "base/threading/simple_thread.h"
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#include "base/threading/thread_local.h"
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#include "base/threading/thread_restrictions.h"
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#include "base/time/time.h"
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#include "base/trace_event/trace_event.h"
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#include "build/build_config.h"
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#if defined(OS_MACOSX)
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#include "base/mac/scoped_nsautorelease_pool.h"
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#elif defined(OS_WIN)
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#include "base/win/scoped_com_initializer.h"
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#endif
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#if !defined(OS_NACL)
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#include "base/metrics/histogram_macros.h"
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#endif
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namespace base {
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namespace {
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// An enum representing the state of all pools. A non-test process should only
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// ever transition from POST_TASK_DISABLED to one of the active states. A test
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// process may transition from one of the active states to POST_TASK_DISABLED
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// when DisableForProcessForTesting() is called.
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//
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// External memory synchronization is required to call a method that reads
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// |g_all_pools_state| after calling a method that modifies it.
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//
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// TODO(gab): Remove this if http://crbug.com/622400 fails (SequencedWorkerPool
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// will be phased out completely otherwise).
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enum class AllPoolsState {
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POST_TASK_DISABLED,
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USE_WORKER_POOL,
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REDIRECTED_TO_TASK_SCHEDULER,
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};
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// TODO(fdoray): Change the initial state to POST_TASK_DISABLED. It is initially
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// USE_WORKER_POOL to avoid a revert of the CL that adds
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// debug::DumpWithoutCrashing() in case of waterfall failures.
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AllPoolsState g_all_pools_state = AllPoolsState::USE_WORKER_POOL;
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struct SequencedTask {
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SequencedTask()
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: sequence_token_id(0),
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trace_id(0),
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sequence_task_number(0),
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shutdown_behavior(SequencedWorkerPool::BLOCK_SHUTDOWN) {}
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~SequencedTask() {}
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SequencedTask(SequencedTask&&) = default;
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SequencedTask& operator=(SequencedTask&&) = default;
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int sequence_token_id;
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int trace_id;
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int64_t sequence_task_number;
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SequencedWorkerPool::WorkerShutdown shutdown_behavior;
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Location posted_from;
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OnceClosure task;
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// Non-delayed tasks and delayed tasks are managed together by time-to-run
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// order. We calculate the time by adding the posted time and the given delay.
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TimeTicks time_to_run;
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};
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struct SequencedTaskLessThan {
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public:
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bool operator()(const SequencedTask& lhs, const SequencedTask& rhs) const {
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if (lhs.time_to_run < rhs.time_to_run)
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return true;
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if (lhs.time_to_run > rhs.time_to_run)
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return false;
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// If the time happen to match, then we use the sequence number to decide.
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return lhs.sequence_task_number < rhs.sequence_task_number;
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}
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};
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// Create a process-wide unique ID to represent this task in trace events. This
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// will be mangled with a Process ID hash to reduce the likelyhood of colliding
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// with MessageLoop pointers on other processes.
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uint64_t GetTaskTraceID(const SequencedTask& task, void* pool) {
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return (static_cast<uint64_t>(task.trace_id) << 32) |
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static_cast<uint64_t>(reinterpret_cast<intptr_t>(pool));
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}
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// SequencedWorkerPoolTaskRunner ---------------------------------------------
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// A TaskRunner which posts tasks to a SequencedWorkerPool with a
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// fixed ShutdownBehavior.
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//
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// Note that this class is RefCountedThreadSafe (inherited from TaskRunner).
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class SequencedWorkerPoolTaskRunner : public TaskRunner {
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public:
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SequencedWorkerPoolTaskRunner(
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scoped_refptr<SequencedWorkerPool> pool,
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SequencedWorkerPool::WorkerShutdown shutdown_behavior);
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// TaskRunner implementation
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bool PostDelayedTask(const Location& from_here,
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OnceClosure task,
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TimeDelta delay) override;
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bool RunsTasksInCurrentSequence() const override;
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private:
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~SequencedWorkerPoolTaskRunner() override;
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const scoped_refptr<SequencedWorkerPool> pool_;
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const SequencedWorkerPool::WorkerShutdown shutdown_behavior_;
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DISALLOW_COPY_AND_ASSIGN(SequencedWorkerPoolTaskRunner);
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};
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SequencedWorkerPoolTaskRunner::SequencedWorkerPoolTaskRunner(
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scoped_refptr<SequencedWorkerPool> pool,
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SequencedWorkerPool::WorkerShutdown shutdown_behavior)
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: pool_(std::move(pool)), shutdown_behavior_(shutdown_behavior) {}
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SequencedWorkerPoolTaskRunner::~SequencedWorkerPoolTaskRunner() {
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}
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bool SequencedWorkerPoolTaskRunner::PostDelayedTask(const Location& from_here,
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OnceClosure task,
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TimeDelta delay) {
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if (delay.is_zero()) {
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return pool_->PostWorkerTaskWithShutdownBehavior(from_here, std::move(task),
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shutdown_behavior_);
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}
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return pool_->PostDelayedTask(from_here, std::move(task), delay);
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}
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bool SequencedWorkerPoolTaskRunner::RunsTasksInCurrentSequence() const {
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return pool_->RunsTasksInCurrentSequence();
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}
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} // namespace
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// SequencedWorkerPool::PoolSequencedTaskRunner ------------------------------
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// A SequencedTaskRunner which posts tasks to a SequencedWorkerPool with a
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// fixed sequence token.
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//
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// Note that this class is RefCountedThreadSafe (inherited from TaskRunner).
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class SequencedWorkerPool::PoolSequencedTaskRunner
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: public SequencedTaskRunner {
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public:
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PoolSequencedTaskRunner(
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scoped_refptr<SequencedWorkerPool> pool,
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SequencedWorkerPool::SequenceToken token,
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SequencedWorkerPool::WorkerShutdown shutdown_behavior);
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// TaskRunner implementation
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bool PostDelayedTask(const Location& from_here,
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OnceClosure task,
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TimeDelta delay) override;
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bool RunsTasksInCurrentSequence() const override;
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// SequencedTaskRunner implementation
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bool PostNonNestableDelayedTask(const Location& from_here,
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OnceClosure task,
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TimeDelta delay) override;
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private:
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~PoolSequencedTaskRunner() override;
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const scoped_refptr<SequencedWorkerPool> pool_;
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const SequencedWorkerPool::SequenceToken token_;
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const SequencedWorkerPool::WorkerShutdown shutdown_behavior_;
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DISALLOW_COPY_AND_ASSIGN(PoolSequencedTaskRunner);
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};
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SequencedWorkerPool::PoolSequencedTaskRunner::
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PoolSequencedTaskRunner(
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scoped_refptr<SequencedWorkerPool> pool,
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SequencedWorkerPool::SequenceToken token,
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SequencedWorkerPool::WorkerShutdown shutdown_behavior)
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: pool_(std::move(pool)),
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token_(token),
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shutdown_behavior_(shutdown_behavior) {}
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SequencedWorkerPool::PoolSequencedTaskRunner::
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~PoolSequencedTaskRunner() = default;
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bool SequencedWorkerPool::PoolSequencedTaskRunner::PostDelayedTask(
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const Location& from_here,
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OnceClosure task,
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TimeDelta delay) {
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if (delay.is_zero()) {
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return pool_->PostSequencedWorkerTaskWithShutdownBehavior(
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token_, from_here, std::move(task), shutdown_behavior_);
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}
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return pool_->PostDelayedSequencedWorkerTask(token_, from_here,
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std::move(task), delay);
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}
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bool SequencedWorkerPool::PoolSequencedTaskRunner::
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RunsTasksInCurrentSequence() const {
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return pool_->IsRunningSequenceOnCurrentThread(token_);
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}
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bool SequencedWorkerPool::PoolSequencedTaskRunner::PostNonNestableDelayedTask(
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const Location& from_here,
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OnceClosure task,
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TimeDelta delay) {
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// There's no way to run nested tasks, so simply forward to
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// PostDelayedTask.
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return PostDelayedTask(from_here, std::move(task), delay);
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}
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// Worker ---------------------------------------------------------------------
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class SequencedWorkerPool::Worker : public SimpleThread {
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public:
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// Hold a (cyclic) ref to |worker_pool|, since we want to keep it
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// around as long as we are running.
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Worker(scoped_refptr<SequencedWorkerPool> worker_pool,
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int thread_number,
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const std::string& thread_name_prefix);
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~Worker() override;
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// SimpleThread implementation. This actually runs the background thread.
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void Run() override;
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// Gets the worker for the current thread out of thread-local storage.
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static Worker* GetForCurrentThread();
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// Indicates that a task is about to be run. The parameters provide
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// additional metainformation about the task being run.
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void set_running_task_info(SequenceToken token,
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WorkerShutdown shutdown_behavior) {
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is_processing_task_ = true;
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task_sequence_token_ = token;
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task_shutdown_behavior_ = shutdown_behavior;
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// It is dangerous for tasks with CONTINUE_ON_SHUTDOWN to access a class
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// that implements a non-leaky base::Singleton because they are generally
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// destroyed before the process terminates via an AtExitManager
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// registration. This will trigger a DCHECK to warn of such cases. See the
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// comment about CONTINUE_ON_SHUTDOWN for more details.
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ThreadRestrictions::SetSingletonAllowed(task_shutdown_behavior_ !=
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CONTINUE_ON_SHUTDOWN);
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}
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// Indicates that the task has finished running.
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void reset_running_task_info() { is_processing_task_ = false; }
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// Whether the worker is processing a task.
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bool is_processing_task() { return is_processing_task_; }
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SequenceToken task_sequence_token() const {
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DCHECK(is_processing_task_);
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return task_sequence_token_;
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}
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WorkerShutdown task_shutdown_behavior() const {
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DCHECK(is_processing_task_);
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return task_shutdown_behavior_;
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}
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scoped_refptr<SequencedWorkerPool> worker_pool() const {
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return worker_pool_;
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}
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private:
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static LazyInstance<ThreadLocalPointer<SequencedWorkerPool::Worker>>::Leaky
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lazy_tls_ptr_;
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scoped_refptr<SequencedWorkerPool> worker_pool_;
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// The sequence token of the task being processed. Only valid when
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// is_processing_task_ is true.
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SequenceToken task_sequence_token_;
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// The shutdown behavior of the task being processed. Only valid when
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// is_processing_task_ is true.
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WorkerShutdown task_shutdown_behavior_;
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// Whether the Worker is processing a task.
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bool is_processing_task_;
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DISALLOW_COPY_AND_ASSIGN(Worker);
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};
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// Inner ----------------------------------------------------------------------
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class SequencedWorkerPool::Inner {
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public:
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// Take a raw pointer to |worker| to avoid cycles (since we're owned
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// by it).
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Inner(SequencedWorkerPool* worker_pool,
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size_t max_threads,
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const std::string& thread_name_prefix,
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base::TaskPriority task_priority,
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TestingObserver* observer);
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~Inner();
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static SequenceToken GetSequenceToken();
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SequenceToken GetNamedSequenceToken(const std::string& name);
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// This function accepts a name and an ID. If the name is null, the
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// token ID is used. This allows us to implement the optional name lookup
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// from a single function without having to enter the lock a separate time.
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bool PostTask(const std::string* optional_token_name,
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SequenceToken sequence_token,
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WorkerShutdown shutdown_behavior,
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const Location& from_here,
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OnceClosure task,
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TimeDelta delay);
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bool RunsTasksOnCurrentThread() const;
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bool IsRunningSequenceOnCurrentThread(SequenceToken sequence_token) const;
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void CleanupForTesting();
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void SignalHasWorkForTesting();
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int GetWorkSignalCountForTesting() const;
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void Shutdown(int max_blocking_tasks_after_shutdown);
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// Runs the worker loop on the background thread.
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void ThreadLoop(Worker* this_worker);
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private:
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enum GetWorkStatus {
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GET_WORK_FOUND,
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GET_WORK_NOT_FOUND,
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GET_WORK_WAIT,
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};
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enum CleanupState {
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CLEANUP_REQUESTED,
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CLEANUP_STARTING,
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CLEANUP_RUNNING,
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CLEANUP_FINISHING,
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CLEANUP_DONE,
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};
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// Clears ScheduledTasks in |tasks_to_delete| while ensuring that
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// |this_worker| has the desired task info context during ~ScheduledTask() to
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// allow sequence-checking.
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void DeleteWithoutLock(std::vector<SequencedTask>* tasks_to_delete,
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Worker* this_worker);
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// Helper used by PostTask() to complete the work when redirection is on.
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// Returns true if the task may run at some point in the future and false if
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// it will definitely not run.
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// Coalesce upon resolution of http://crbug.com/622400.
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bool PostTaskToTaskScheduler(SequencedTask sequenced, const TimeDelta& delay);
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// Returns the TaskScheduler TaskRunner for the specified |sequence_token_id|
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// and |traits|.
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scoped_refptr<TaskRunner> GetTaskSchedulerTaskRunner(
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int sequence_token_id,
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const TaskTraits& traits);
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// Called from within the lock, this converts the given token name into a
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// token ID, creating a new one if necessary.
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int LockedGetNamedTokenID(const std::string& name);
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// Called from within the lock, this returns the next sequence task number.
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int64_t LockedGetNextSequenceTaskNumber();
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// Gets new task. There are 3 cases depending on the return value:
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//
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// 1) If the return value is |GET_WORK_FOUND|, |task| is filled in and should
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// be run immediately.
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// 2) If the return value is |GET_WORK_NOT_FOUND|, there are no tasks to run,
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// and |task| is not filled in. In this case, the caller should wait until
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// a task is posted.
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// 3) If the return value is |GET_WORK_WAIT|, there are no tasks to run
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// immediately, and |task| is not filled in. Likewise, |wait_time| is
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// filled in the time to wait until the next task to run. In this case, the
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// caller should wait the time.
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//
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// In any case, the calling code should clear the given
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// delete_these_outside_lock vector the next time the lock is released.
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// See the implementation for a more detailed description.
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GetWorkStatus GetWork(SequencedTask* task,
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TimeDelta* wait_time,
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std::vector<SequencedTask>* delete_these_outside_lock);
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void HandleCleanup();
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// Peforms init and cleanup around running the given task. WillRun...
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// returns the value from PrepareToStartAdditionalThreadIfNecessary.
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// The calling code should call FinishStartingAdditionalThread once the
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// lock is released if the return values is nonzero.
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int WillRunWorkerTask(const SequencedTask& task);
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void DidRunWorkerTask(const SequencedTask& task);
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// Returns true if there are no threads currently running the given
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// sequence token.
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bool IsSequenceTokenRunnable(int sequence_token_id) const;
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// Checks if all threads are busy and the addition of one more could run an
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// additional task waiting in the queue. This must be called from within
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// the lock.
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//
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// If another thread is helpful, this will mark the thread as being in the
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// process of starting and returns the index of the new thread which will be
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// 0 or more. The caller should then call FinishStartingAdditionalThread to
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// complete initialization once the lock is released.
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//
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// If another thread is not necessary, return 0;
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//
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// See the implementedion for more.
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int PrepareToStartAdditionalThreadIfHelpful();
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// The second part of thread creation after
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// PrepareToStartAdditionalThreadIfHelpful with the thread number it
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// generated. This actually creates the thread and should be called outside
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// the lock to avoid blocking important work starting a thread in the lock.
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void FinishStartingAdditionalThread(int thread_number);
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// Signal |has_work_| and increment |has_work_signal_count_|.
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void SignalHasWork();
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// Checks whether there is work left that's blocking shutdown. Must be
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// called inside the lock.
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bool CanShutdown() const;
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SequencedWorkerPool* const worker_pool_;
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// The last sequence number used. Managed by GetSequenceToken, since this
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// only does threadsafe increment operations, you do not need to hold the
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// lock. This is class-static to make SequenceTokens issued by
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// GetSequenceToken unique across SequencedWorkerPool instances.
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static base::AtomicSequenceNumber g_last_sequence_number_;
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// This lock protects |everything in this class|. Do not read or modify
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// anything without holding this lock. Do not block while holding this
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// lock.
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mutable Lock lock_;
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// Condition variable that is waited on by worker threads until new
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// tasks are posted or shutdown starts.
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ConditionVariable has_work_cv_;
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// Condition variable that is waited on by non-worker threads (in
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// Shutdown()) until CanShutdown() goes to true.
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ConditionVariable can_shutdown_cv_;
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// The maximum number of worker threads we'll create.
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const size_t max_threads_;
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const std::string thread_name_prefix_;
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// Associates all known sequence token names with their IDs.
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std::map<std::string, int> named_sequence_tokens_;
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// Owning pointers to all threads we've created so far, indexed by
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// ID. Since we lazily create threads, this may be less than
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// max_threads_ and will be initially empty.
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using ThreadMap = std::map<PlatformThreadId, std::unique_ptr<Worker>>;
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ThreadMap threads_;
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// Set to true when we're in the process of creating another thread.
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// See PrepareToStartAdditionalThreadIfHelpful for more.
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bool thread_being_created_;
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// Number of threads currently waiting for work.
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size_t waiting_thread_count_;
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// Number of threads currently running tasks that have the BLOCK_SHUTDOWN
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// or SKIP_ON_SHUTDOWN flag set.
|
|
size_t blocking_shutdown_thread_count_;
|
|
|
|
// A set of all pending tasks in time-to-run order. These are tasks that are
|
|
// either waiting for a thread to run on, waiting for their time to run,
|
|
// or blocked on a previous task in their sequence. We have to iterate over
|
|
// the tasks by time-to-run order, so we use the set instead of the
|
|
// traditional priority_queue.
|
|
typedef std::set<SequencedTask, SequencedTaskLessThan> PendingTaskSet;
|
|
PendingTaskSet pending_tasks_;
|
|
|
|
// The next sequence number for a new sequenced task.
|
|
int64_t next_sequence_task_number_;
|
|
|
|
// Number of tasks in the pending_tasks_ list that are marked as blocking
|
|
// shutdown.
|
|
size_t blocking_shutdown_pending_task_count_;
|
|
|
|
// Lists all sequence tokens currently executing.
|
|
std::set<int> current_sequences_;
|
|
|
|
// An ID for each posted task to distinguish the task from others in traces.
|
|
int trace_id_;
|
|
|
|
// Set when Shutdown is called and no further tasks should be
|
|
// allowed, though we may still be running existing tasks.
|
|
bool shutdown_called_;
|
|
|
|
// The number of new BLOCK_SHUTDOWN tasks that may be posted after Shudown()
|
|
// has been called.
|
|
int max_blocking_tasks_after_shutdown_;
|
|
|
|
// State used to cleanup for testing, all guarded by lock_.
|
|
CleanupState cleanup_state_;
|
|
size_t cleanup_idlers_;
|
|
ConditionVariable cleanup_cv_;
|
|
|
|
TestingObserver* const testing_observer_;
|
|
|
|
// Members below are used for the experimental redirection to TaskScheduler.
|
|
// TODO(gab): Remove these if http://crbug.com/622400 fails
|
|
// (SequencedWorkerPool will be phased out completely otherwise).
|
|
|
|
// The TaskPriority to be used for SequencedWorkerPool tasks redirected to the
|
|
// TaskScheduler as an experiment (unused otherwise).
|
|
const base::TaskPriority task_priority_;
|
|
|
|
// A map of SequenceToken IDs to TaskScheduler TaskRunners used to redirect
|
|
// sequenced tasks to the TaskScheduler.
|
|
std::unordered_map<int, scoped_refptr<TaskRunner>> sequenced_task_runner_map_;
|
|
|
|
// TaskScheduler TaskRunners to redirect unsequenced tasks to the
|
|
// TaskScheduler. Indexed by TaskShutdownBehavior.
|
|
scoped_refptr<TaskRunner> unsequenced_task_runners_[3];
|
|
|
|
// A dummy TaskRunner obtained from TaskScheduler with the same TaskTraits as
|
|
// used by this SequencedWorkerPool to query for RunsTasksOnCurrentThread().
|
|
// Mutable so it can be lazily instantiated from RunsTasksOnCurrentThread().
|
|
mutable scoped_refptr<TaskRunner> runs_tasks_on_verifier_;
|
|
|
|
DISALLOW_COPY_AND_ASSIGN(Inner);
|
|
};
|
|
|
|
// Worker definitions ---------------------------------------------------------
|
|
|
|
SequencedWorkerPool::Worker::Worker(
|
|
scoped_refptr<SequencedWorkerPool> worker_pool,
|
|
int thread_number,
|
|
const std::string& prefix)
|
|
: SimpleThread(prefix + StringPrintf("Worker%d", thread_number)),
|
|
worker_pool_(std::move(worker_pool)),
|
|
task_shutdown_behavior_(BLOCK_SHUTDOWN),
|
|
is_processing_task_(false) {
|
|
DCHECK_EQ(AllPoolsState::USE_WORKER_POOL, g_all_pools_state);
|
|
Start();
|
|
}
|
|
|
|
SequencedWorkerPool::Worker::~Worker() {
|
|
}
|
|
|
|
void SequencedWorkerPool::Worker::Run() {
|
|
DCHECK_EQ(AllPoolsState::USE_WORKER_POOL, g_all_pools_state);
|
|
|
|
#if defined(OS_WIN)
|
|
win::ScopedCOMInitializer com_initializer;
|
|
#endif
|
|
|
|
// Store a pointer to this worker in thread local storage for static function
|
|
// access.
|
|
DCHECK(!lazy_tls_ptr_.Get().Get());
|
|
lazy_tls_ptr_.Get().Set(this);
|
|
|
|
// Just jump back to the Inner object to run the thread, since it has all the
|
|
// tracking information and queues. It might be more natural to implement
|
|
// using DelegateSimpleThread and have Inner implement the Delegate to avoid
|
|
// having these worker objects at all, but that method lacks the ability to
|
|
// send thread-specific information easily to the thread loop.
|
|
worker_pool_->inner_->ThreadLoop(this);
|
|
// Release our cyclic reference once we're done.
|
|
worker_pool_ = nullptr;
|
|
}
|
|
|
|
// static
|
|
SequencedWorkerPool::Worker*
|
|
SequencedWorkerPool::Worker::GetForCurrentThread() {
|
|
// Don't construct lazy instance on check.
|
|
if (lazy_tls_ptr_ == nullptr)
|
|
return nullptr;
|
|
|
|
return lazy_tls_ptr_.Get().Get();
|
|
}
|
|
|
|
// static
|
|
LazyInstance<ThreadLocalPointer<SequencedWorkerPool::Worker>>::Leaky
|
|
SequencedWorkerPool::Worker::lazy_tls_ptr_ = LAZY_INSTANCE_INITIALIZER;
|
|
|
|
// Inner definitions ---------------------------------------------------------
|
|
|
|
SequencedWorkerPool::Inner::Inner(SequencedWorkerPool* worker_pool,
|
|
size_t max_threads,
|
|
const std::string& thread_name_prefix,
|
|
base::TaskPriority task_priority,
|
|
TestingObserver* observer)
|
|
: worker_pool_(worker_pool),
|
|
lock_(),
|
|
has_work_cv_(&lock_),
|
|
can_shutdown_cv_(&lock_),
|
|
max_threads_(max_threads),
|
|
thread_name_prefix_(thread_name_prefix),
|
|
thread_being_created_(false),
|
|
waiting_thread_count_(0),
|
|
blocking_shutdown_thread_count_(0),
|
|
next_sequence_task_number_(0),
|
|
blocking_shutdown_pending_task_count_(0),
|
|
trace_id_(0),
|
|
shutdown_called_(false),
|
|
max_blocking_tasks_after_shutdown_(0),
|
|
cleanup_state_(CLEANUP_DONE),
|
|
cleanup_idlers_(0),
|
|
cleanup_cv_(&lock_),
|
|
testing_observer_(observer),
|
|
task_priority_(task_priority) {
|
|
DCHECK_GT(max_threads_, 1U);
|
|
}
|
|
|
|
SequencedWorkerPool::Inner::~Inner() {
|
|
// You must call Shutdown() before destroying the pool.
|
|
DCHECK(shutdown_called_);
|
|
|
|
// Need to explicitly join with the threads before they're destroyed or else
|
|
// they will be running when our object is half torn down.
|
|
for (ThreadMap::iterator it = threads_.begin(); it != threads_.end(); ++it)
|
|
it->second->Join();
|
|
threads_.clear();
|
|
|
|
if (testing_observer_)
|
|
testing_observer_->OnDestruct();
|
|
}
|
|
|
|
// static
|
|
SequencedWorkerPool::SequenceToken
|
|
SequencedWorkerPool::Inner::GetSequenceToken() {
|
|
// Need to add one because AtomicSequenceNumber starts at zero, which
|
|
// is used as a sentinel value in SequenceTokens.
|
|
return SequenceToken(g_last_sequence_number_.GetNext() + 1);
|
|
}
|
|
|
|
SequencedWorkerPool::SequenceToken
|
|
SequencedWorkerPool::Inner::GetNamedSequenceToken(const std::string& name) {
|
|
AutoLock lock(lock_);
|
|
return SequenceToken(LockedGetNamedTokenID(name));
|
|
}
|
|
|
|
bool SequencedWorkerPool::Inner::PostTask(
|
|
const std::string* optional_token_name,
|
|
SequenceToken sequence_token,
|
|
WorkerShutdown shutdown_behavior,
|
|
const Location& from_here,
|
|
OnceClosure task,
|
|
TimeDelta delay) {
|
|
// Use CHECK instead of DCHECK to crash earlier. See http://crbug.com/711167
|
|
// for details.
|
|
CHECK(task);
|
|
|
|
// TODO(fdoray): Uncomment this DCHECK. It is initially commented to avoid a
|
|
// revert of the CL that adds debug::DumpWithoutCrashing() if it fails on the
|
|
// waterfall. https://crbug.com/622400
|
|
// DCHECK_NE(AllPoolsState::POST_TASK_DISABLED, g_all_pools_state);
|
|
if (g_all_pools_state == AllPoolsState::POST_TASK_DISABLED)
|
|
debug::DumpWithoutCrashing();
|
|
|
|
DCHECK(delay.is_zero() || shutdown_behavior == SKIP_ON_SHUTDOWN);
|
|
SequencedTask sequenced;
|
|
sequenced.sequence_token_id = sequence_token.id_;
|
|
sequenced.shutdown_behavior = shutdown_behavior;
|
|
sequenced.posted_from = from_here;
|
|
sequenced.task = shutdown_behavior == BLOCK_SHUTDOWN
|
|
? base::MakeCriticalClosure(std::move(task))
|
|
: std::move(task);
|
|
sequenced.time_to_run = TimeTicks::Now() + delay;
|
|
|
|
int create_thread_id = 0;
|
|
{
|
|
AutoLock lock(lock_);
|
|
|
|
if (shutdown_called_) {
|
|
// Don't allow a new task to be posted if it doesn't block shutdown.
|
|
if (shutdown_behavior != BLOCK_SHUTDOWN)
|
|
return false;
|
|
|
|
// If the current thread is running a task, and that task doesn't block
|
|
// shutdown, then it shouldn't be allowed to post any more tasks.
|
|
ThreadMap::const_iterator found =
|
|
threads_.find(PlatformThread::CurrentId());
|
|
if (found != threads_.end() && found->second->is_processing_task() &&
|
|
found->second->task_shutdown_behavior() != BLOCK_SHUTDOWN) {
|
|
return false;
|
|
}
|
|
|
|
if (max_blocking_tasks_after_shutdown_ <= 0) {
|
|
DLOG(WARNING) << "BLOCK_SHUTDOWN task disallowed";
|
|
return false;
|
|
}
|
|
max_blocking_tasks_after_shutdown_ -= 1;
|
|
}
|
|
|
|
// The trace_id is used for identifying the task in about:tracing.
|
|
sequenced.trace_id = trace_id_++;
|
|
|
|
TRACE_EVENT_WITH_FLOW0(TRACE_DISABLED_BY_DEFAULT("toplevel.flow"),
|
|
"SequencedWorkerPool::Inner::PostTask",
|
|
TRACE_ID_MANGLE(GetTaskTraceID(sequenced, static_cast<void*>(this))),
|
|
TRACE_EVENT_FLAG_FLOW_OUT);
|
|
|
|
sequenced.sequence_task_number = LockedGetNextSequenceTaskNumber();
|
|
|
|
// Now that we have the lock, apply the named token rules.
|
|
if (optional_token_name)
|
|
sequenced.sequence_token_id = LockedGetNamedTokenID(*optional_token_name);
|
|
|
|
if (g_all_pools_state == AllPoolsState::REDIRECTED_TO_TASK_SCHEDULER) {
|
|
if (!PostTaskToTaskScheduler(std::move(sequenced), delay))
|
|
return false;
|
|
} else {
|
|
SequencedWorkerPool::WorkerShutdown shutdown_behavior =
|
|
sequenced.shutdown_behavior;
|
|
pending_tasks_.insert(std::move(sequenced));
|
|
|
|
if (shutdown_behavior == BLOCK_SHUTDOWN)
|
|
blocking_shutdown_pending_task_count_++;
|
|
|
|
create_thread_id = PrepareToStartAdditionalThreadIfHelpful();
|
|
}
|
|
}
|
|
|
|
// Use != REDIRECTED_TO_TASK_SCHEDULER instead of == USE_WORKER_POOL to ensure
|
|
// correct behavior if a task is posted to a SequencedWorkerPool before
|
|
// Enable(WithRedirectionToTaskScheduler)ForProcess() in a non-DCHECK build.
|
|
if (g_all_pools_state != AllPoolsState::REDIRECTED_TO_TASK_SCHEDULER) {
|
|
// Actually start the additional thread or signal an existing one outside
|
|
// the lock.
|
|
if (create_thread_id)
|
|
FinishStartingAdditionalThread(create_thread_id);
|
|
else
|
|
SignalHasWork();
|
|
}
|
|
|
|
#if DCHECK_IS_ON()
|
|
{
|
|
AutoLock lock_for_dcheck(lock_);
|
|
// Some variables are exposed in both modes for convenience but only really
|
|
// intended for one of them at runtime, confirm exclusive usage here.
|
|
if (g_all_pools_state == AllPoolsState::REDIRECTED_TO_TASK_SCHEDULER) {
|
|
DCHECK(pending_tasks_.empty());
|
|
DCHECK_EQ(0, create_thread_id);
|
|
} else {
|
|
DCHECK(sequenced_task_runner_map_.empty());
|
|
}
|
|
}
|
|
#endif // DCHECK_IS_ON()
|
|
|
|
return true;
|
|
}
|
|
|
|
bool SequencedWorkerPool::Inner::PostTaskToTaskScheduler(
|
|
SequencedTask sequenced,
|
|
const TimeDelta& delay) {
|
|
DCHECK_EQ(AllPoolsState::REDIRECTED_TO_TASK_SCHEDULER, g_all_pools_state);
|
|
|
|
lock_.AssertAcquired();
|
|
|
|
// Confirm that the TaskScheduler's shutdown behaviors use the same
|
|
// underlying values as SequencedWorkerPool.
|
|
static_assert(
|
|
static_cast<int>(TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN) ==
|
|
static_cast<int>(CONTINUE_ON_SHUTDOWN),
|
|
"TaskShutdownBehavior and WorkerShutdown enum mismatch for "
|
|
"CONTINUE_ON_SHUTDOWN.");
|
|
static_assert(static_cast<int>(TaskShutdownBehavior::SKIP_ON_SHUTDOWN) ==
|
|
static_cast<int>(SKIP_ON_SHUTDOWN),
|
|
"TaskShutdownBehavior and WorkerShutdown enum mismatch for "
|
|
"SKIP_ON_SHUTDOWN.");
|
|
static_assert(static_cast<int>(TaskShutdownBehavior::BLOCK_SHUTDOWN) ==
|
|
static_cast<int>(BLOCK_SHUTDOWN),
|
|
"TaskShutdownBehavior and WorkerShutdown enum mismatch for "
|
|
"BLOCK_SHUTDOWN.");
|
|
|
|
const TaskShutdownBehavior task_shutdown_behavior =
|
|
static_cast<TaskShutdownBehavior>(sequenced.shutdown_behavior);
|
|
const TaskTraits traits = {MayBlock(), WithBaseSyncPrimitives(),
|
|
task_priority_, task_shutdown_behavior};
|
|
return GetTaskSchedulerTaskRunner(sequenced.sequence_token_id, traits)
|
|
->PostDelayedTask(sequenced.posted_from, std::move(sequenced.task),
|
|
delay);
|
|
}
|
|
|
|
scoped_refptr<TaskRunner>
|
|
SequencedWorkerPool::Inner::GetTaskSchedulerTaskRunner(
|
|
int sequence_token_id,
|
|
const TaskTraits& traits) {
|
|
DCHECK_EQ(AllPoolsState::REDIRECTED_TO_TASK_SCHEDULER, g_all_pools_state);
|
|
|
|
lock_.AssertAcquired();
|
|
|
|
static_assert(
|
|
static_cast<int>(TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN) == 0,
|
|
"TaskShutdownBehavior::CONTINUE_ON_SHUTDOWN must be equal to 0 to be "
|
|
"used as an index in |unsequenced_task_runners_|.");
|
|
static_assert(static_cast<int>(TaskShutdownBehavior::SKIP_ON_SHUTDOWN) == 1,
|
|
"TaskShutdownBehavior::SKIP_ON_SHUTDOWN must be equal to 1 to "
|
|
"be used as an index in |unsequenced_task_runners_|.");
|
|
static_assert(static_cast<int>(TaskShutdownBehavior::BLOCK_SHUTDOWN) == 2,
|
|
"TaskShutdownBehavior::BLOCK_SHUTDOWN must be equal to 2 to be "
|
|
"used as an index in |unsequenced_task_runners_|.");
|
|
static_assert(arraysize(unsequenced_task_runners_) == 3,
|
|
"The size of |unsequenced_task_runners_| doesn't match the "
|
|
"number of shutdown behaviors.");
|
|
|
|
scoped_refptr<TaskRunner>& task_runner =
|
|
sequence_token_id ? sequenced_task_runner_map_[sequence_token_id]
|
|
: unsequenced_task_runners_[static_cast<int>(
|
|
traits.shutdown_behavior())];
|
|
|
|
// TODO(fdoray): DCHECK that all tasks posted to the same sequence have the
|
|
// same shutdown behavior.
|
|
|
|
if (!task_runner) {
|
|
task_runner = sequence_token_id
|
|
? CreateSequencedTaskRunnerWithTraits(traits)
|
|
: CreateTaskRunnerWithTraits(traits);
|
|
}
|
|
|
|
return task_runner;
|
|
}
|
|
|
|
bool SequencedWorkerPool::Inner::RunsTasksOnCurrentThread() const {
|
|
AutoLock lock(lock_);
|
|
if (g_all_pools_state == AllPoolsState::REDIRECTED_TO_TASK_SCHEDULER) {
|
|
if (!runs_tasks_on_verifier_) {
|
|
runs_tasks_on_verifier_ = CreateTaskRunnerWithTraits(
|
|
{MayBlock(), WithBaseSyncPrimitives(), task_priority_});
|
|
}
|
|
return runs_tasks_on_verifier_->RunsTasksInCurrentSequence();
|
|
} else {
|
|
return ContainsKey(threads_, PlatformThread::CurrentId());
|
|
}
|
|
}
|
|
|
|
bool SequencedWorkerPool::Inner::IsRunningSequenceOnCurrentThread(
|
|
SequenceToken sequence_token) const {
|
|
DCHECK(sequence_token.IsValid());
|
|
|
|
AutoLock lock(lock_);
|
|
|
|
if (g_all_pools_state == AllPoolsState::REDIRECTED_TO_TASK_SCHEDULER) {
|
|
const auto sequenced_task_runner_it =
|
|
sequenced_task_runner_map_.find(sequence_token.id_);
|
|
return sequenced_task_runner_it != sequenced_task_runner_map_.end() &&
|
|
sequenced_task_runner_it->second->RunsTasksInCurrentSequence();
|
|
} else {
|
|
ThreadMap::const_iterator found =
|
|
threads_.find(PlatformThread::CurrentId());
|
|
return found != threads_.end() && found->second->is_processing_task() &&
|
|
sequence_token.Equals(found->second->task_sequence_token());
|
|
}
|
|
}
|
|
|
|
// See https://code.google.com/p/chromium/issues/detail?id=168415
|
|
void SequencedWorkerPool::Inner::CleanupForTesting() {
|
|
DCHECK_NE(g_all_pools_state, AllPoolsState::REDIRECTED_TO_TASK_SCHEDULER);
|
|
AutoLock lock(lock_);
|
|
CHECK_EQ(CLEANUP_DONE, cleanup_state_);
|
|
if (shutdown_called_)
|
|
return;
|
|
if (pending_tasks_.empty() && waiting_thread_count_ == threads_.size())
|
|
return;
|
|
cleanup_state_ = CLEANUP_REQUESTED;
|
|
cleanup_idlers_ = 0;
|
|
has_work_cv_.Signal();
|
|
while (cleanup_state_ != CLEANUP_DONE)
|
|
cleanup_cv_.Wait();
|
|
}
|
|
|
|
void SequencedWorkerPool::Inner::SignalHasWorkForTesting() {
|
|
SignalHasWork();
|
|
}
|
|
|
|
void SequencedWorkerPool::Inner::Shutdown(
|
|
int max_new_blocking_tasks_after_shutdown) {
|
|
DCHECK_GE(max_new_blocking_tasks_after_shutdown, 0);
|
|
{
|
|
AutoLock lock(lock_);
|
|
// Cleanup and Shutdown should not be called concurrently.
|
|
CHECK_EQ(CLEANUP_DONE, cleanup_state_);
|
|
if (shutdown_called_)
|
|
return;
|
|
shutdown_called_ = true;
|
|
|
|
max_blocking_tasks_after_shutdown_ = max_new_blocking_tasks_after_shutdown;
|
|
|
|
if (g_all_pools_state != AllPoolsState::USE_WORKER_POOL)
|
|
return;
|
|
|
|
// Tickle the threads. This will wake up a waiting one so it will know that
|
|
// it can exit, which in turn will wake up any other waiting ones.
|
|
SignalHasWork();
|
|
|
|
// There are no pending or running tasks blocking shutdown, we're done.
|
|
if (CanShutdown())
|
|
return;
|
|
}
|
|
|
|
// If we're here, then something is blocking shutdown. So wait for
|
|
// CanShutdown() to go to true.
|
|
|
|
if (testing_observer_)
|
|
testing_observer_->WillWaitForShutdown();
|
|
|
|
#if !defined(OS_NACL)
|
|
TimeTicks shutdown_wait_begin = TimeTicks::Now();
|
|
#endif
|
|
|
|
{
|
|
base::ThreadRestrictions::ScopedAllowWait allow_wait;
|
|
AutoLock lock(lock_);
|
|
while (!CanShutdown())
|
|
can_shutdown_cv_.Wait();
|
|
}
|
|
#if !defined(OS_NACL)
|
|
UMA_HISTOGRAM_TIMES("SequencedWorkerPool.ShutdownDelayTime",
|
|
TimeTicks::Now() - shutdown_wait_begin);
|
|
#endif
|
|
}
|
|
|
|
void SequencedWorkerPool::Inner::ThreadLoop(Worker* this_worker) {
|
|
DCHECK_EQ(AllPoolsState::USE_WORKER_POOL, g_all_pools_state);
|
|
{
|
|
AutoLock lock(lock_);
|
|
DCHECK(thread_being_created_);
|
|
thread_being_created_ = false;
|
|
auto result = threads_.insert(
|
|
std::make_pair(this_worker->tid(), WrapUnique(this_worker)));
|
|
DCHECK(result.second);
|
|
|
|
while (true) {
|
|
#if defined(OS_MACOSX)
|
|
base::mac::ScopedNSAutoreleasePool autorelease_pool;
|
|
#endif
|
|
|
|
HandleCleanup();
|
|
|
|
// See GetWork for what delete_these_outside_lock is doing.
|
|
SequencedTask task;
|
|
TimeDelta wait_time;
|
|
std::vector<SequencedTask> delete_these_outside_lock;
|
|
GetWorkStatus status =
|
|
GetWork(&task, &wait_time, &delete_these_outside_lock);
|
|
if (status == GET_WORK_FOUND) {
|
|
TRACE_TASK_EXECUTION("SequencedWorkerPool::Inner::ThreadLoop", task);
|
|
TRACE_EVENT_WITH_FLOW0(TRACE_DISABLED_BY_DEFAULT("toplevel.flow"),
|
|
"SequencedWorkerPool::Inner::PostTask",
|
|
TRACE_ID_MANGLE(GetTaskTraceID(task, static_cast<void*>(this))),
|
|
TRACE_EVENT_FLAG_FLOW_IN);
|
|
int new_thread_id = WillRunWorkerTask(task);
|
|
{
|
|
AutoUnlock unlock(lock_);
|
|
// There may be more work available, so wake up another
|
|
// worker thread. (Technically not required, since we
|
|
// already get a signal for each new task, but it doesn't
|
|
// hurt.)
|
|
SignalHasWork();
|
|
DeleteWithoutLock(&delete_these_outside_lock, this_worker);
|
|
|
|
// Complete thread creation outside the lock if necessary.
|
|
if (new_thread_id)
|
|
FinishStartingAdditionalThread(new_thread_id);
|
|
|
|
this_worker->set_running_task_info(
|
|
SequenceToken(task.sequence_token_id), task.shutdown_behavior);
|
|
|
|
std::move(task.task).Run();
|
|
|
|
// Make sure our task is erased outside the lock for the
|
|
// same reason we do this with delete_these_oustide_lock.
|
|
// Also, do it before calling reset_running_task_info() so
|
|
// that sequence-checking from within the task's destructor
|
|
// still works.
|
|
DCHECK(!task.task);
|
|
|
|
this_worker->reset_running_task_info();
|
|
}
|
|
DidRunWorkerTask(task); // Must be done inside the lock.
|
|
} else if (cleanup_state_ == CLEANUP_RUNNING) {
|
|
switch (status) {
|
|
case GET_WORK_WAIT: {
|
|
AutoUnlock unlock(lock_);
|
|
DeleteWithoutLock(&delete_these_outside_lock, this_worker);
|
|
}
|
|
break;
|
|
case GET_WORK_NOT_FOUND:
|
|
CHECK(delete_these_outside_lock.empty());
|
|
cleanup_state_ = CLEANUP_FINISHING;
|
|
cleanup_cv_.Broadcast();
|
|
break;
|
|
default:
|
|
NOTREACHED();
|
|
}
|
|
} else {
|
|
// When we're terminating and there's no more work, we can
|
|
// shut down, other workers can complete any pending or new tasks.
|
|
// We can get additional tasks posted after shutdown_called_ is set
|
|
// but only worker threads are allowed to post tasks at that time, and
|
|
// the workers responsible for posting those tasks will be available
|
|
// to run them. Also, there may be some tasks stuck behind running
|
|
// ones with the same sequence token, but additional threads won't
|
|
// help this case.
|
|
if (shutdown_called_ && blocking_shutdown_pending_task_count_ == 0) {
|
|
AutoUnlock unlock(lock_);
|
|
DeleteWithoutLock(&delete_these_outside_lock, this_worker);
|
|
break;
|
|
}
|
|
|
|
// No work was found, but there are tasks that need deletion. The
|
|
// deletion must happen outside of the lock.
|
|
if (delete_these_outside_lock.size()) {
|
|
AutoUnlock unlock(lock_);
|
|
DeleteWithoutLock(&delete_these_outside_lock, this_worker);
|
|
|
|
// Since the lock has been released, |status| may no longer be
|
|
// accurate. It might read GET_WORK_WAIT even if there are tasks
|
|
// ready to perform work. Jump to the top of the loop to recalculate
|
|
// |status|.
|
|
continue;
|
|
}
|
|
|
|
waiting_thread_count_++;
|
|
|
|
switch (status) {
|
|
case GET_WORK_NOT_FOUND:
|
|
has_work_cv_.Wait();
|
|
break;
|
|
case GET_WORK_WAIT:
|
|
has_work_cv_.TimedWait(wait_time);
|
|
break;
|
|
default:
|
|
NOTREACHED();
|
|
}
|
|
waiting_thread_count_--;
|
|
}
|
|
// |delete_these_outside_lock| should have been cleared via
|
|
// DeleteWithoutLock() above already.
|
|
DCHECK(delete_these_outside_lock.empty());
|
|
}
|
|
} // Release lock_.
|
|
|
|
// We noticed we should exit. Wake up the next worker so it knows it should
|
|
// exit as well (because the Shutdown() code only signals once).
|
|
SignalHasWork();
|
|
|
|
// Possibly unblock shutdown.
|
|
can_shutdown_cv_.Signal();
|
|
}
|
|
|
|
void SequencedWorkerPool::Inner::DeleteWithoutLock(
|
|
std::vector<SequencedTask>* tasks_to_delete,
|
|
Worker* this_worker) {
|
|
while (!tasks_to_delete->empty()) {
|
|
const SequencedTask& deleted_task = tasks_to_delete->back();
|
|
this_worker->set_running_task_info(
|
|
SequenceToken(deleted_task.sequence_token_id),
|
|
deleted_task.shutdown_behavior);
|
|
tasks_to_delete->pop_back();
|
|
}
|
|
this_worker->reset_running_task_info();
|
|
}
|
|
|
|
void SequencedWorkerPool::Inner::HandleCleanup() {
|
|
DCHECK_EQ(AllPoolsState::USE_WORKER_POOL, g_all_pools_state);
|
|
|
|
lock_.AssertAcquired();
|
|
if (cleanup_state_ == CLEANUP_DONE)
|
|
return;
|
|
if (cleanup_state_ == CLEANUP_REQUESTED) {
|
|
// We win, we get to do the cleanup as soon as the others wise up and idle.
|
|
cleanup_state_ = CLEANUP_STARTING;
|
|
while (thread_being_created_ ||
|
|
cleanup_idlers_ != threads_.size() - 1) {
|
|
has_work_cv_.Signal();
|
|
cleanup_cv_.Wait();
|
|
}
|
|
cleanup_state_ = CLEANUP_RUNNING;
|
|
return;
|
|
}
|
|
if (cleanup_state_ == CLEANUP_STARTING) {
|
|
// Another worker thread is cleaning up, we idle here until thats done.
|
|
++cleanup_idlers_;
|
|
cleanup_cv_.Broadcast();
|
|
while (cleanup_state_ != CLEANUP_FINISHING) {
|
|
cleanup_cv_.Wait();
|
|
}
|
|
--cleanup_idlers_;
|
|
cleanup_cv_.Broadcast();
|
|
return;
|
|
}
|
|
if (cleanup_state_ == CLEANUP_FINISHING) {
|
|
// We wait for all idlers to wake up prior to being DONE.
|
|
while (cleanup_idlers_ != 0) {
|
|
cleanup_cv_.Broadcast();
|
|
cleanup_cv_.Wait();
|
|
}
|
|
if (cleanup_state_ == CLEANUP_FINISHING) {
|
|
cleanup_state_ = CLEANUP_DONE;
|
|
cleanup_cv_.Signal();
|
|
}
|
|
return;
|
|
}
|
|
}
|
|
|
|
int SequencedWorkerPool::Inner::LockedGetNamedTokenID(
|
|
const std::string& name) {
|
|
lock_.AssertAcquired();
|
|
DCHECK(!name.empty());
|
|
|
|
std::map<std::string, int>::const_iterator found =
|
|
named_sequence_tokens_.find(name);
|
|
if (found != named_sequence_tokens_.end())
|
|
return found->second; // Got an existing one.
|
|
|
|
// Create a new one for this name.
|
|
SequenceToken result = GetSequenceToken();
|
|
named_sequence_tokens_.insert(std::make_pair(name, result.id_));
|
|
return result.id_;
|
|
}
|
|
|
|
int64_t SequencedWorkerPool::Inner::LockedGetNextSequenceTaskNumber() {
|
|
lock_.AssertAcquired();
|
|
// We assume that we never create enough tasks to wrap around.
|
|
return next_sequence_task_number_++;
|
|
}
|
|
|
|
SequencedWorkerPool::Inner::GetWorkStatus SequencedWorkerPool::Inner::GetWork(
|
|
SequencedTask* task,
|
|
TimeDelta* wait_time,
|
|
std::vector<SequencedTask>* delete_these_outside_lock) {
|
|
DCHECK_EQ(AllPoolsState::USE_WORKER_POOL, g_all_pools_state);
|
|
|
|
lock_.AssertAcquired();
|
|
|
|
// Find the next task with a sequence token that's not currently in use.
|
|
// If the token is in use, that means another thread is running something
|
|
// in that sequence, and we can't run it without going out-of-order.
|
|
//
|
|
// This algorithm is simple and fair, but inefficient in some cases. For
|
|
// example, say somebody schedules 1000 slow tasks with the same sequence
|
|
// number. We'll have to go through all those tasks each time we feel like
|
|
// there might be work to schedule. If this proves to be a problem, we
|
|
// should make this more efficient.
|
|
//
|
|
// One possible enhancement would be to keep a map from sequence ID to a
|
|
// list of pending but currently blocked SequencedTasks for that ID.
|
|
// When a worker finishes a task of one sequence token, it can pick up the
|
|
// next one from that token right away.
|
|
//
|
|
// This may lead to starvation if there are sufficient numbers of sequences
|
|
// in use. To alleviate this, we could add an incrementing priority counter
|
|
// to each SequencedTask. Then maintain a priority_queue of all runnable
|
|
// tasks, sorted by priority counter. When a sequenced task is completed
|
|
// we would pop the head element off of that tasks pending list and add it
|
|
// to the priority queue. Then we would run the first item in the priority
|
|
// queue.
|
|
|
|
GetWorkStatus status = GET_WORK_NOT_FOUND;
|
|
int unrunnable_tasks = 0;
|
|
PendingTaskSet::iterator i = pending_tasks_.begin();
|
|
// We assume that the loop below doesn't take too long and so we can just do
|
|
// a single call to TimeTicks::Now().
|
|
const TimeTicks current_time = TimeTicks::Now();
|
|
while (i != pending_tasks_.end()) {
|
|
if (!IsSequenceTokenRunnable(i->sequence_token_id)) {
|
|
unrunnable_tasks++;
|
|
++i;
|
|
continue;
|
|
}
|
|
|
|
if (shutdown_called_ && i->shutdown_behavior != BLOCK_SHUTDOWN) {
|
|
// We're shutting down and the task we just found isn't blocking
|
|
// shutdown. Delete it and get more work.
|
|
//
|
|
// Note that we do not want to delete unrunnable tasks. Deleting a task
|
|
// can have side effects (like freeing some objects) and deleting a task
|
|
// that's supposed to run after one that's currently running could cause
|
|
// an obscure crash.
|
|
//
|
|
// We really want to delete these tasks outside the lock in case the
|
|
// closures are holding refs to objects that want to post work from their
|
|
// destructors (which would deadlock). The closures are internally
|
|
// refcounted, so we just need to keep a copy of them alive until the lock
|
|
// is exited. The calling code can just clear() the vector they passed to
|
|
// us once the lock is exited to make this happen.
|
|
//
|
|
// The const_cast here is safe since the object is erased from
|
|
// |pending_tasks_| soon after the move.
|
|
delete_these_outside_lock->push_back(
|
|
std::move(const_cast<SequencedTask&>(*i)));
|
|
pending_tasks_.erase(i++);
|
|
continue;
|
|
}
|
|
|
|
if (i->time_to_run > current_time) {
|
|
// The time to run has not come yet.
|
|
*wait_time = i->time_to_run - current_time;
|
|
status = GET_WORK_WAIT;
|
|
if (cleanup_state_ == CLEANUP_RUNNING) {
|
|
// Deferred tasks are deleted when cleaning up, see Inner::ThreadLoop.
|
|
// The const_cast here is safe since the object is erased from
|
|
// |pending_tasks_| soon after the move.
|
|
delete_these_outside_lock->push_back(
|
|
std::move(const_cast<SequencedTask&>(*i)));
|
|
pending_tasks_.erase(i);
|
|
}
|
|
break;
|
|
}
|
|
|
|
// Found a runnable task. The const_cast is safe here since the object is
|
|
// erased from |pending_tasks_| soon after the move.
|
|
*task = std::move(const_cast<SequencedTask&>(*i));
|
|
pending_tasks_.erase(i);
|
|
if (task->shutdown_behavior == BLOCK_SHUTDOWN) {
|
|
blocking_shutdown_pending_task_count_--;
|
|
}
|
|
|
|
status = GET_WORK_FOUND;
|
|
break;
|
|
}
|
|
|
|
return status;
|
|
}
|
|
|
|
int SequencedWorkerPool::Inner::WillRunWorkerTask(const SequencedTask& task) {
|
|
DCHECK_EQ(AllPoolsState::USE_WORKER_POOL, g_all_pools_state);
|
|
|
|
lock_.AssertAcquired();
|
|
|
|
// Mark the task's sequence number as in use.
|
|
if (task.sequence_token_id)
|
|
current_sequences_.insert(task.sequence_token_id);
|
|
|
|
// Ensure that threads running tasks posted with either SKIP_ON_SHUTDOWN
|
|
// or BLOCK_SHUTDOWN will prevent shutdown until that task or thread
|
|
// completes.
|
|
if (task.shutdown_behavior != CONTINUE_ON_SHUTDOWN)
|
|
blocking_shutdown_thread_count_++;
|
|
|
|
// We just picked up a task. Since StartAdditionalThreadIfHelpful only
|
|
// creates a new thread if there is no free one, there is a race when posting
|
|
// tasks that many tasks could have been posted before a thread started
|
|
// running them, so only one thread would have been created. So we also check
|
|
// whether we should create more threads after removing our task from the
|
|
// queue, which also has the nice side effect of creating the workers from
|
|
// background threads rather than the main thread of the app.
|
|
//
|
|
// If another thread wasn't created, we want to wake up an existing thread
|
|
// if there is one waiting to pick up the next task.
|
|
//
|
|
// Note that we really need to do this *before* running the task, not
|
|
// after. Otherwise, if more than one task is posted, the creation of the
|
|
// second thread (since we only create one at a time) will be blocked by
|
|
// the execution of the first task, which could be arbitrarily long.
|
|
return PrepareToStartAdditionalThreadIfHelpful();
|
|
}
|
|
|
|
void SequencedWorkerPool::Inner::DidRunWorkerTask(const SequencedTask& task) {
|
|
DCHECK_EQ(AllPoolsState::USE_WORKER_POOL, g_all_pools_state);
|
|
|
|
lock_.AssertAcquired();
|
|
|
|
if (task.shutdown_behavior != CONTINUE_ON_SHUTDOWN) {
|
|
DCHECK_GT(blocking_shutdown_thread_count_, 0u);
|
|
blocking_shutdown_thread_count_--;
|
|
}
|
|
|
|
if (task.sequence_token_id)
|
|
current_sequences_.erase(task.sequence_token_id);
|
|
}
|
|
|
|
bool SequencedWorkerPool::Inner::IsSequenceTokenRunnable(
|
|
int sequence_token_id) const {
|
|
DCHECK_NE(AllPoolsState::REDIRECTED_TO_TASK_SCHEDULER, g_all_pools_state);
|
|
|
|
lock_.AssertAcquired();
|
|
return !sequence_token_id ||
|
|
current_sequences_.find(sequence_token_id) ==
|
|
current_sequences_.end();
|
|
}
|
|
|
|
int SequencedWorkerPool::Inner::PrepareToStartAdditionalThreadIfHelpful() {
|
|
DCHECK_NE(AllPoolsState::REDIRECTED_TO_TASK_SCHEDULER, g_all_pools_state);
|
|
|
|
lock_.AssertAcquired();
|
|
// How thread creation works:
|
|
//
|
|
// We'de like to avoid creating threads with the lock held. However, we
|
|
// need to be sure that we have an accurate accounting of the threads for
|
|
// proper Joining and deltion on shutdown.
|
|
//
|
|
// We need to figure out if we need another thread with the lock held, which
|
|
// is what this function does. It then marks us as in the process of creating
|
|
// a thread. When we do shutdown, we wait until the thread_being_created_
|
|
// flag is cleared, which ensures that the new thread is properly added to
|
|
// all the data structures and we can't leak it. Once shutdown starts, we'll
|
|
// refuse to create more threads or they would be leaked.
|
|
//
|
|
// Note that this creates a mostly benign race condition on shutdown that
|
|
// will cause fewer workers to be created than one would expect. It isn't
|
|
// much of an issue in real life, but affects some tests. Since we only spawn
|
|
// one worker at a time, the following sequence of events can happen:
|
|
//
|
|
// 1. Main thread posts a bunch of unrelated tasks that would normally be
|
|
// run on separate threads.
|
|
// 2. The first task post causes us to start a worker. Other tasks do not
|
|
// cause a worker to start since one is pending.
|
|
// 3. Main thread initiates shutdown.
|
|
// 4. No more threads are created since the shutdown_called_ flag is set.
|
|
//
|
|
// The result is that one may expect that max_threads_ workers to be created
|
|
// given the workload, but in reality fewer may be created because the
|
|
// sequence of thread creation on the background threads is racing with the
|
|
// shutdown call.
|
|
if (!shutdown_called_ &&
|
|
!thread_being_created_ &&
|
|
cleanup_state_ == CLEANUP_DONE &&
|
|
threads_.size() < max_threads_ &&
|
|
waiting_thread_count_ == 0) {
|
|
// We could use an additional thread if there's work to be done.
|
|
for (PendingTaskSet::const_iterator i = pending_tasks_.begin();
|
|
i != pending_tasks_.end(); ++i) {
|
|
if (IsSequenceTokenRunnable(i->sequence_token_id)) {
|
|
// Found a runnable task, mark the thread as being started.
|
|
thread_being_created_ = true;
|
|
return static_cast<int>(threads_.size() + 1);
|
|
}
|
|
}
|
|
}
|
|
return 0;
|
|
}
|
|
|
|
void SequencedWorkerPool::Inner::FinishStartingAdditionalThread(
|
|
int thread_number) {
|
|
DCHECK_EQ(AllPoolsState::USE_WORKER_POOL, g_all_pools_state);
|
|
|
|
// Called outside of the lock.
|
|
DCHECK_GT(thread_number, 0);
|
|
|
|
// The worker is assigned to the list when the thread actually starts, which
|
|
// will manage the memory of the pointer.
|
|
new Worker(worker_pool_, thread_number, thread_name_prefix_);
|
|
}
|
|
|
|
void SequencedWorkerPool::Inner::SignalHasWork() {
|
|
DCHECK_NE(AllPoolsState::REDIRECTED_TO_TASK_SCHEDULER, g_all_pools_state);
|
|
|
|
has_work_cv_.Signal();
|
|
if (testing_observer_) {
|
|
testing_observer_->OnHasWork();
|
|
}
|
|
}
|
|
|
|
bool SequencedWorkerPool::Inner::CanShutdown() const {
|
|
DCHECK_EQ(AllPoolsState::USE_WORKER_POOL, g_all_pools_state);
|
|
lock_.AssertAcquired();
|
|
// See PrepareToStartAdditionalThreadIfHelpful for how thread creation works.
|
|
return !thread_being_created_ &&
|
|
blocking_shutdown_thread_count_ == 0 &&
|
|
blocking_shutdown_pending_task_count_ == 0;
|
|
}
|
|
|
|
base::AtomicSequenceNumber SequencedWorkerPool::Inner::g_last_sequence_number_;
|
|
|
|
// SequencedWorkerPool --------------------------------------------------------
|
|
|
|
std::string SequencedWorkerPool::SequenceToken::ToString() const {
|
|
return base::StringPrintf("[%d]", id_);
|
|
}
|
|
|
|
// static
|
|
SequencedWorkerPool::SequenceToken
|
|
SequencedWorkerPool::GetSequenceTokenForCurrentThread() {
|
|
Worker* worker = Worker::GetForCurrentThread();
|
|
if (!worker)
|
|
return SequenceToken();
|
|
|
|
return worker->task_sequence_token();
|
|
}
|
|
|
|
// static
|
|
scoped_refptr<SequencedWorkerPool>
|
|
SequencedWorkerPool::GetWorkerPoolForCurrentThread() {
|
|
Worker* worker = Worker::GetForCurrentThread();
|
|
if (!worker)
|
|
return nullptr;
|
|
|
|
return worker->worker_pool();
|
|
}
|
|
|
|
// static
|
|
void SequencedWorkerPool::EnableForProcess() {
|
|
// TODO(fdoray): Uncomment this line. It is initially commented to avoid a
|
|
// revert of the CL that adds debug::DumpWithoutCrashing() in case of
|
|
// waterfall failures.
|
|
// DCHECK_EQ(AllPoolsState::POST_TASK_DISABLED, g_all_pools_state);
|
|
g_all_pools_state = AllPoolsState::USE_WORKER_POOL;
|
|
}
|
|
|
|
// static
|
|
void SequencedWorkerPool::EnableWithRedirectionToTaskSchedulerForProcess() {
|
|
// TODO(fdoray): Uncomment this line. It is initially commented to avoid a
|
|
// revert of the CL that adds debug::DumpWithoutCrashing() in case of
|
|
// waterfall failures.
|
|
// DCHECK_EQ(AllPoolsState::POST_TASK_DISABLED, g_all_pools_state);
|
|
DCHECK(TaskScheduler::GetInstance());
|
|
g_all_pools_state = AllPoolsState::REDIRECTED_TO_TASK_SCHEDULER;
|
|
}
|
|
|
|
// static
|
|
void SequencedWorkerPool::DisableForProcessForTesting() {
|
|
g_all_pools_state = AllPoolsState::POST_TASK_DISABLED;
|
|
}
|
|
|
|
// static
|
|
bool SequencedWorkerPool::IsEnabled() {
|
|
return g_all_pools_state != AllPoolsState::POST_TASK_DISABLED;
|
|
}
|
|
|
|
SequencedWorkerPool::SequencedWorkerPool(size_t max_threads,
|
|
const std::string& thread_name_prefix,
|
|
base::TaskPriority task_priority)
|
|
: constructor_task_runner_(SequencedTaskRunnerHandle::Get()),
|
|
inner_(new Inner(this,
|
|
max_threads,
|
|
thread_name_prefix,
|
|
task_priority,
|
|
NULL)) {}
|
|
|
|
SequencedWorkerPool::SequencedWorkerPool(size_t max_threads,
|
|
const std::string& thread_name_prefix,
|
|
base::TaskPriority task_priority,
|
|
TestingObserver* observer)
|
|
: constructor_task_runner_(SequencedTaskRunnerHandle::Get()),
|
|
inner_(new Inner(this,
|
|
max_threads,
|
|
thread_name_prefix,
|
|
task_priority,
|
|
observer)) {}
|
|
|
|
SequencedWorkerPool::~SequencedWorkerPool() {}
|
|
|
|
void SequencedWorkerPool::OnDestruct() const {
|
|
// Avoid deleting ourselves on a worker thread (which would deadlock).
|
|
if (RunsTasksInCurrentSequence()) {
|
|
constructor_task_runner_->DeleteSoon(FROM_HERE, this);
|
|
} else {
|
|
delete this;
|
|
}
|
|
}
|
|
|
|
// static
|
|
SequencedWorkerPool::SequenceToken SequencedWorkerPool::GetSequenceToken() {
|
|
return Inner::GetSequenceToken();
|
|
}
|
|
|
|
SequencedWorkerPool::SequenceToken SequencedWorkerPool::GetNamedSequenceToken(
|
|
const std::string& name) {
|
|
return inner_->GetNamedSequenceToken(name);
|
|
}
|
|
|
|
scoped_refptr<SequencedTaskRunner> SequencedWorkerPool::GetSequencedTaskRunner(
|
|
SequenceToken token) {
|
|
return GetSequencedTaskRunnerWithShutdownBehavior(token, BLOCK_SHUTDOWN);
|
|
}
|
|
|
|
scoped_refptr<SequencedTaskRunner>
|
|
SequencedWorkerPool::GetSequencedTaskRunnerWithShutdownBehavior(
|
|
SequenceToken token, WorkerShutdown shutdown_behavior) {
|
|
return new PoolSequencedTaskRunner(
|
|
this, token, shutdown_behavior);
|
|
}
|
|
|
|
scoped_refptr<TaskRunner>
|
|
SequencedWorkerPool::GetTaskRunnerWithShutdownBehavior(
|
|
WorkerShutdown shutdown_behavior) {
|
|
return new SequencedWorkerPoolTaskRunner(this, shutdown_behavior);
|
|
}
|
|
|
|
bool SequencedWorkerPool::PostWorkerTask(const Location& from_here,
|
|
OnceClosure task) {
|
|
return inner_->PostTask(NULL, SequenceToken(), BLOCK_SHUTDOWN, from_here,
|
|
std::move(task), TimeDelta());
|
|
}
|
|
|
|
bool SequencedWorkerPool::PostWorkerTaskWithShutdownBehavior(
|
|
const Location& from_here,
|
|
OnceClosure task,
|
|
WorkerShutdown shutdown_behavior) {
|
|
return inner_->PostTask(NULL, SequenceToken(), shutdown_behavior, from_here,
|
|
std::move(task), TimeDelta());
|
|
}
|
|
|
|
bool SequencedWorkerPool::PostSequencedWorkerTask(SequenceToken sequence_token,
|
|
const Location& from_here,
|
|
OnceClosure task) {
|
|
return inner_->PostTask(NULL, sequence_token, BLOCK_SHUTDOWN, from_here,
|
|
std::move(task), TimeDelta());
|
|
}
|
|
|
|
bool SequencedWorkerPool::PostDelayedSequencedWorkerTask(
|
|
SequenceToken sequence_token,
|
|
const Location& from_here,
|
|
OnceClosure task,
|
|
TimeDelta delay) {
|
|
WorkerShutdown shutdown_behavior =
|
|
delay.is_zero() ? BLOCK_SHUTDOWN : SKIP_ON_SHUTDOWN;
|
|
return inner_->PostTask(NULL, sequence_token, shutdown_behavior, from_here,
|
|
std::move(task), delay);
|
|
}
|
|
|
|
bool SequencedWorkerPool::PostNamedSequencedWorkerTask(
|
|
const std::string& token_name,
|
|
const Location& from_here,
|
|
OnceClosure task) {
|
|
DCHECK(!token_name.empty());
|
|
return inner_->PostTask(&token_name, SequenceToken(), BLOCK_SHUTDOWN,
|
|
from_here, std::move(task), TimeDelta());
|
|
}
|
|
|
|
bool SequencedWorkerPool::PostSequencedWorkerTaskWithShutdownBehavior(
|
|
SequenceToken sequence_token,
|
|
const Location& from_here,
|
|
OnceClosure task,
|
|
WorkerShutdown shutdown_behavior) {
|
|
return inner_->PostTask(NULL, sequence_token, shutdown_behavior, from_here,
|
|
std::move(task), TimeDelta());
|
|
}
|
|
|
|
bool SequencedWorkerPool::PostDelayedTask(const Location& from_here,
|
|
OnceClosure task,
|
|
TimeDelta delay) {
|
|
WorkerShutdown shutdown_behavior =
|
|
delay.is_zero() ? BLOCK_SHUTDOWN : SKIP_ON_SHUTDOWN;
|
|
return inner_->PostTask(nullptr, SequenceToken(), shutdown_behavior,
|
|
from_here, std::move(task), delay);
|
|
}
|
|
|
|
bool SequencedWorkerPool::RunsTasksInCurrentSequence() const {
|
|
return inner_->RunsTasksOnCurrentThread();
|
|
}
|
|
|
|
void SequencedWorkerPool::FlushForTesting() {
|
|
DCHECK(!RunsTasksInCurrentSequence());
|
|
base::ThreadRestrictions::ScopedAllowWait allow_wait;
|
|
if (g_all_pools_state == AllPoolsState::REDIRECTED_TO_TASK_SCHEDULER) {
|
|
// TODO(gab): Remove this if http://crbug.com/622400 fails.
|
|
TaskScheduler::GetInstance()->FlushForTesting();
|
|
} else {
|
|
inner_->CleanupForTesting();
|
|
}
|
|
}
|
|
|
|
void SequencedWorkerPool::SignalHasWorkForTesting() {
|
|
inner_->SignalHasWorkForTesting();
|
|
}
|
|
|
|
void SequencedWorkerPool::Shutdown(int max_new_blocking_tasks_after_shutdown) {
|
|
DCHECK(constructor_task_runner_->RunsTasksInCurrentSequence());
|
|
inner_->Shutdown(max_new_blocking_tasks_after_shutdown);
|
|
}
|
|
|
|
bool SequencedWorkerPool::IsRunningSequenceOnCurrentThread(
|
|
SequenceToken sequence_token) const {
|
|
return inner_->IsRunningSequenceOnCurrentThread(sequence_token);
|
|
}
|
|
|
|
} // namespace base
|