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59 lines
1.6 KiB
C++
59 lines
1.6 KiB
C++
// Copyright 2017 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/threading/platform_thread.h"
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#include <pthread.h>
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#include <sched.h>
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#include "base/threading/platform_thread_internal_posix.h"
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#include "base/threading/thread_id_name_manager.h"
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namespace base {
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namespace internal {
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const ThreadPriorityToNiceValuePair kThreadPriorityToNiceValueMap[4] = {
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{ThreadPriority::BACKGROUND, 10},
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{ThreadPriority::NORMAL, 0},
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{ThreadPriority::DISPLAY, -8},
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{ThreadPriority::REALTIME_AUDIO, -10},
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};
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bool SetCurrentThreadPriorityForPlatform(ThreadPriority priority) {
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sched_param prio = {0};
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prio.sched_priority = ThreadPriorityToNiceValue(priority);
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return pthread_setschedparam(pthread_self(), SCHED_OTHER, &prio) == 0;
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}
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bool GetCurrentThreadPriorityForPlatform(ThreadPriority* priority) {
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sched_param prio = {0};
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int policy;
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if (pthread_getschedparam(pthread_self(), &policy, &prio) != 0) {
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return false;
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}
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*priority = NiceValueToThreadPriority(prio.sched_priority);
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return true;
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}
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} // namespace internal
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void InitThreading() {}
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void TerminateOnThread() {}
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size_t GetDefaultThreadStackSize(const pthread_attr_t& attributes) {
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return 0;
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}
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// static
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void PlatformThread::SetName(const std::string& name) {
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// TODO(fuchsia): There's no system-level API to communicate a thread name
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// (for the debugger, etc.), so for now only set to our internal mechanisms.
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ThreadIdNameManager::GetInstance()->SetName(PlatformThread::CurrentId(),
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name);
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}
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} // namespace base
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