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212 lines
7.5 KiB
C++
212 lines
7.5 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_OBSERVER_LIST_THREADSAFE_H_
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#define BASE_OBSERVER_LIST_THREADSAFE_H_
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#include <unordered_map>
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#include "base/bind.h"
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#include "base/location.h"
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#include "base/logging.h"
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#include "base/macros.h"
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#include "base/memory/ref_counted.h"
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#include "base/observer_list.h"
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#include "base/sequenced_task_runner.h"
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#include "base/stl_util.h"
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#include "base/synchronization/lock.h"
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#include "base/threading/sequenced_task_runner_handle.h"
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#include "base/threading/thread_local.h"
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#include "build/build_config.h"
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// TODO(fdoray): Removing these includes causes IWYU failures in other headers,
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// remove them in a follow- up CL.
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#include "base/memory/ptr_util.h"
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#include "base/single_thread_task_runner.h"
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#include "base/threading/thread_task_runner_handle.h"
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///////////////////////////////////////////////////////////////////////////////
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//
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// OVERVIEW:
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//
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// A thread-safe container for a list of observers. This is similar to the
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// observer_list (see observer_list.h), but it is more robust for multi-
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// threaded situations.
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//
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// The following use cases are supported:
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// * Observers can register for notifications from any sequence. They are
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// always notified on the sequence from which they were registered.
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// * Any sequence may trigger a notification via Notify().
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// * Observers can remove themselves from the observer list inside of a
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// callback.
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// * If one sequence is notifying observers concurrently with an observer
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// removing itself from the observer list, the notifications will be
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// silently dropped.
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//
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// The drawback of the threadsafe observer list is that notifications are not
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// as real-time as the non-threadsafe version of this class. Notifications
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// will always be done via PostTask() to another sequence, whereas with the
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// non-thread-safe observer_list, notifications happen synchronously.
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//
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///////////////////////////////////////////////////////////////////////////////
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namespace base {
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namespace internal {
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template <typename ObserverType, typename Method>
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struct Dispatcher;
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template <typename ObserverType, typename ReceiverType, typename... Params>
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struct Dispatcher<ObserverType, void(ReceiverType::*)(Params...)> {
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static void Run(void(ReceiverType::* m)(Params...),
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Params... params, ObserverType* obj) {
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(obj->*m)(std::forward<Params>(params)...);
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}
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};
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} // namespace internal
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template <class ObserverType>
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class ObserverListThreadSafe
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: public RefCountedThreadSafe<ObserverListThreadSafe<ObserverType>> {
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public:
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using NotificationType =
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typename ObserverList<ObserverType>::NotificationType;
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ObserverListThreadSafe() = default;
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explicit ObserverListThreadSafe(NotificationType type) : type_(type) {}
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// Adds |observer| to the list. |observer| must not already be in the list.
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void AddObserver(ObserverType* observer) {
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// TODO(fdoray): Change this to a DCHECK once all call sites have a
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// SequencedTaskRunnerHandle.
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if (!SequencedTaskRunnerHandle::IsSet())
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return;
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AutoLock auto_lock(lock_);
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// Add |observer| to the list of observers.
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DCHECK(!ContainsKey(observers_, observer));
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const scoped_refptr<SequencedTaskRunner> task_runner =
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SequencedTaskRunnerHandle::Get();
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observers_[observer] = task_runner;
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// If this is called while a notification is being dispatched on this thread
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// and |type_| is NOTIFY_ALL, |observer| must be notified (if a notification
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// is being dispatched on another thread in parallel, the notification may
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// or may not make it to |observer| depending on the outcome of the race to
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// |lock_|).
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if (type_ == NotificationType::NOTIFY_ALL) {
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const NotificationData* current_notification =
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tls_current_notification_.Get();
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if (current_notification) {
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task_runner->PostTask(
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current_notification->from_here,
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BindOnce(&ObserverListThreadSafe<ObserverType>::NotifyWrapper, this,
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observer, *current_notification));
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}
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}
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}
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// Remove an observer from the list if it is in the list.
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//
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// If a notification was sent to the observer but hasn't started to run yet,
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// it will be aborted. If a notification has started to run, removing the
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// observer won't stop it.
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void RemoveObserver(ObserverType* observer) {
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AutoLock auto_lock(lock_);
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observers_.erase(observer);
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}
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// Verifies that the list is currently empty (i.e. there are no observers).
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void AssertEmpty() const {
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#if DCHECK_IS_ON()
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AutoLock auto_lock(lock_);
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DCHECK(observers_.empty());
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#endif
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}
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// Asynchronously invokes a callback on all observers, on their registration
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// sequence. You cannot assume that at the completion of the Notify call that
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// all Observers have been Notified. The notification may still be pending
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// delivery.
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template <typename Method, typename... Params>
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void Notify(const Location& from_here, Method m, Params&&... params) {
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Callback<void(ObserverType*)> method =
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Bind(&internal::Dispatcher<ObserverType, Method>::Run,
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m, std::forward<Params>(params)...);
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AutoLock lock(lock_);
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for (const auto& observer : observers_) {
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observer.second->PostTask(
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from_here,
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BindOnce(&ObserverListThreadSafe<ObserverType>::NotifyWrapper, this,
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observer.first, NotificationData(from_here, method)));
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}
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}
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private:
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friend class RefCountedThreadSafe<ObserverListThreadSafe<ObserverType>>;
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struct NotificationData {
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NotificationData(const Location& from_here_in,
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const Callback<void(ObserverType*)>& method_in)
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: from_here(from_here_in), method(method_in) {}
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Location from_here;
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Callback<void(ObserverType*)> method;
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};
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~ObserverListThreadSafe() = default;
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void NotifyWrapper(ObserverType* observer,
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const NotificationData& notification) {
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{
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AutoLock auto_lock(lock_);
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// Check whether the observer still needs a notification.
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auto it = observers_.find(observer);
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if (it == observers_.end())
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return;
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DCHECK(it->second->RunsTasksInCurrentSequence());
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}
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// Keep track of the notification being dispatched on the current thread.
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// This will be used if the callback below calls AddObserver().
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//
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// Note: |tls_current_notification_| may not be nullptr if this runs in a
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// nested loop started by a notification callback. In that case, it is
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// important to save the previous value to restore it later.
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const NotificationData* const previous_notification =
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tls_current_notification_.Get();
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tls_current_notification_.Set(¬ification);
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// Invoke the callback.
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notification.method.Run(observer);
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// Reset the notification being dispatched on the current thread to its
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// previous value.
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tls_current_notification_.Set(previous_notification);
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}
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const NotificationType type_ = NotificationType::NOTIFY_ALL;
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// Synchronizes access to |observers_|.
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mutable Lock lock_;
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// Keys are observers. Values are the SequencedTaskRunners on which they must
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// be notified.
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std::unordered_map<ObserverType*, scoped_refptr<SequencedTaskRunner>>
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observers_;
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// Notification being dispatched on the current thread.
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ThreadLocalPointer<const NotificationData> tls_current_notification_;
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DISALLOW_COPY_AND_ASSIGN(ObserverListThreadSafe);
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};
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} // namespace base
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#endif // BASE_OBSERVER_LIST_THREADSAFE_H_
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