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438 lines
18 KiB
C++
438 lines
18 KiB
C++
// Copyright 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef BASE_MESSAGE_LOOP_MESSAGE_LOOP_H_
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#define BASE_MESSAGE_LOOP_MESSAGE_LOOP_H_
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#include <memory>
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#include <queue>
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#include <string>
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#include "base/base_export.h"
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#include "base/callback_forward.h"
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#include "base/gtest_prod_util.h"
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#include "base/macros.h"
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#include "base/memory/scoped_refptr.h"
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#include "base/message_loop/message_loop_current.h"
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#include "base/message_loop/message_pump.h"
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#include "base/message_loop/pending_task_queue.h"
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#include "base/message_loop/timer_slack.h"
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#include "base/observer_list.h"
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#include "base/pending_task.h"
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#include "base/run_loop.h"
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#include "base/synchronization/lock.h"
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#include "base/threading/sequence_local_storage_map.h"
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#include "base/threading/thread_checker.h"
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#include "base/time/time.h"
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#include "build/build_config.h"
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namespace base {
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class SequencedTaskSource;
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class ThreadTaskRunnerHandle;
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namespace internal {
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class MessageLoopTaskRunner;
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}
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// A MessageLoop is used to process events for a particular thread. There is
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// at most one MessageLoop instance per thread.
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//
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// Events include at a minimum Task instances submitted to the MessageLoop's
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// TaskRunner. Depending on the type of message pump used by the MessageLoop
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// other events such as UI messages may be processed. On Windows APC calls (as
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// time permits) and signals sent to a registered set of HANDLEs may also be
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// processed.
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//
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// The MessageLoop's API should only be used directly by its owner (and users
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// which the owner opts to share a MessageLoop* with). Other ways to access
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// subsets of the MessageLoop API:
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// - base::RunLoop : Drive the MessageLoop from the thread it's bound to.
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// - base::Thread/SequencedTaskRunnerHandle : Post back to the MessageLoop
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// from a task running on it.
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// - SequenceLocalStorageSlot : Bind external state to this MessageLoop.
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// - base::MessageLoopCurrent : Access statically exposed APIs of this
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// MessageLoop.
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// - Embedders may provide their own static accessors to post tasks on
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// specific loops (e.g. content::BrowserThreads).
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//
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// NOTE: Unless otherwise specified, a MessageLoop's methods may only be called
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// on the thread where the MessageLoop's Run method executes.
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//
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// NOTE: MessageLoop has task reentrancy protection. This means that if a
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// task is being processed, a second task cannot start until the first task is
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// finished. Reentrancy can happen when processing a task, and an inner
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// message pump is created. That inner pump then processes native messages
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// which could implicitly start an inner task. Inner message pumps are created
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// with dialogs (DialogBox), common dialogs (GetOpenFileName), OLE functions
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// (DoDragDrop), printer functions (StartDoc) and *many* others.
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//
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// Sample workaround when inner task processing is needed:
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// HRESULT hr;
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// {
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// MessageLoopCurrent::ScopedNestableTaskAllower allow;
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// hr = DoDragDrop(...); // Implicitly runs a modal message loop.
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// }
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// // Process |hr| (the result returned by DoDragDrop()).
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//
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// Please be SURE your task is reentrant (nestable) and all global variables
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// are stable and accessible before calling SetNestableTasksAllowed(true).
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//
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// TODO(gab): MessageLoop doesn't need to be a MessageLoopCurrent once callers
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// that store MessageLoop::current() in a MessageLoop* variable have been
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// updated to use a MessageLoopCurrent variable.
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class BASE_EXPORT MessageLoop : public MessagePump::Delegate,
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public RunLoop::Delegate,
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public MessageLoopCurrent {
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public:
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// TODO(gab): Migrate usage of this class to MessageLoopCurrent and remove
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// this forwarded declaration.
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using DestructionObserver = MessageLoopCurrent::DestructionObserver;
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// A MessageLoop has a particular type, which indicates the set of
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// asynchronous events it may process in addition to tasks and timers.
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//
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// TYPE_DEFAULT
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// This type of ML only supports tasks and timers.
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//
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// TYPE_UI
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// This type of ML also supports native UI events (e.g., Windows messages).
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// See also MessageLoopForUI.
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//
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// TYPE_IO
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// This type of ML also supports asynchronous IO. See also
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// MessageLoopForIO.
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//
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// TYPE_JAVA
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// This type of ML is backed by a Java message handler which is responsible
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// for running the tasks added to the ML. This is only for use on Android.
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// TYPE_JAVA behaves in essence like TYPE_UI, except during construction
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// where it does not use the main thread specific pump factory.
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//
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// TYPE_CUSTOM
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// MessagePump was supplied to constructor.
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//
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enum Type {
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TYPE_DEFAULT,
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TYPE_UI,
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TYPE_CUSTOM,
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TYPE_IO,
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#if defined(OS_ANDROID)
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TYPE_JAVA,
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#endif // defined(OS_ANDROID)
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};
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// Normally, it is not necessary to instantiate a MessageLoop. Instead, it
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// is typical to make use of the current thread's MessageLoop instance.
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explicit MessageLoop(Type type = TYPE_DEFAULT);
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// Creates a TYPE_CUSTOM MessageLoop with the supplied MessagePump, which must
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// be non-NULL.
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explicit MessageLoop(std::unique_ptr<MessagePump> pump);
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~MessageLoop() override;
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// TODO(gab): Mass migrate callers to MessageLoopCurrent::Get().
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static MessageLoopCurrent current();
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using MessagePumpFactory = std::unique_ptr<MessagePump>();
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// Uses the given base::MessagePumpForUIFactory to override the default
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// MessagePump implementation for 'TYPE_UI'. Returns true if the factory
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// was successfully registered.
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static bool InitMessagePumpForUIFactory(MessagePumpFactory* factory);
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// Creates the default MessagePump based on |type|. Caller owns return
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// value.
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static std::unique_ptr<MessagePump> CreateMessagePumpForType(Type type);
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// Set the timer slack for this message loop.
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void SetTimerSlack(TimerSlack timer_slack) {
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pump_->SetTimerSlack(timer_slack);
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}
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// Returns true if this loop is |type|. This allows subclasses (especially
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// those in tests) to specialize how they are identified.
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virtual bool IsType(Type type) const;
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// Returns the type passed to the constructor.
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Type type() const { return type_; }
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// Returns the name of the thread this message loop is bound to. This function
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// is only valid when this message loop is running, BindToCurrentThread has
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// already been called and has an "happens-before" relationship with this call
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// (this relationship is obtained implicitly by the MessageLoop's task posting
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// system unless calling this very early).
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std::string GetThreadName() const;
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// Gets the TaskRunner associated with this message loop.
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const scoped_refptr<SingleThreadTaskRunner>& task_runner() const {
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return task_runner_;
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}
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// Sets a new TaskRunner for this message loop. If the message loop was
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// already bound, this must be called on the thread to which it is bound.
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void SetTaskRunner(scoped_refptr<SingleThreadTaskRunner> task_runner);
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// TODO(https://crbug.com/825327): Remove users of TaskObservers through
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// MessageLoop::current() and migrate the type back here.
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using TaskObserver = MessageLoopCurrent::TaskObserver;
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// These functions can only be called on the same thread that |this| is
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// running on.
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// These functions must not be called from a TaskObserver callback.
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void AddTaskObserver(TaskObserver* task_observer);
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void RemoveTaskObserver(TaskObserver* task_observer);
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// When this functionality is enabled, the queue time will be recorded for
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// posted tasks.
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void SetAddQueueTimeToTasks(bool enable);
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// Returns true if the message loop is idle (ignoring delayed tasks). This is
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// the same condition which triggers DoWork() to return false: i.e.
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// out of tasks which can be processed at the current run-level -- there might
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// be deferred non-nestable tasks remaining if currently in a nested run
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// level.
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bool IsIdleForTesting();
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// Runs the specified PendingTask.
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void RunTask(PendingTask* pending_task);
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//----------------------------------------------------------------------------
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protected:
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std::unique_ptr<MessagePump> pump_;
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using MessagePumpFactoryCallback =
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OnceCallback<std::unique_ptr<MessagePump>()>;
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// Common protected constructor. Other constructors delegate the
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// initialization to this constructor.
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// A subclass can invoke this constructor to create a message_loop of a
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// specific type with a custom loop. The implementation does not call
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// BindToCurrentThread. If this constructor is invoked directly by a subclass,
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// then the subclass must subsequently bind the message loop.
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MessageLoop(Type type, MessagePumpFactoryCallback pump_factory);
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// Configure various members and bind this message loop to the current thread.
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void BindToCurrentThread();
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private:
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friend class MessageLoopCurrent;
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friend class MessageLoopCurrentForIO;
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friend class MessageLoopCurrentForUI;
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friend class ScheduleWorkTest;
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friend class Thread;
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FRIEND_TEST_ALL_PREFIXES(MessageLoopTest, DeleteUnboundLoop);
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class Controller;
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// Creates a MessageLoop without binding to a thread.
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// If |type| is TYPE_CUSTOM non-null |pump_factory| must be also given
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// to create a message pump for this message loop. Otherwise a default
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// message pump for the |type| is created.
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//
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// It is valid to call this to create a new message loop on one thread,
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// and then pass it to the thread where the message loop actually runs.
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// The message loop's BindToCurrentThread() method must be called on the
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// thread the message loop runs on, before calling Run().
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// Before BindToCurrentThread() is called, only Post*Task() functions can
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// be called on the message loop.
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static std::unique_ptr<MessageLoop> CreateUnbound(
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Type type,
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MessagePumpFactoryCallback pump_factory);
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// Sets the ThreadTaskRunnerHandle for the current thread to point to the
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// task runner for this message loop.
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void SetThreadTaskRunnerHandle();
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// RunLoop::Delegate:
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void Run(bool application_tasks_allowed) override;
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void Quit() override;
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void EnsureWorkScheduled() override;
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// Called to process any delayed non-nestable tasks.
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bool ProcessNextDelayedNonNestableTask();
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// Calls RunTask or queues the pending_task on the deferred task list if it
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// cannot be run right now. Returns true if the task was run.
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bool DeferOrRunPendingTask(PendingTask pending_task);
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// Delete tasks that haven't run yet without running them. Used in the
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// destructor to make sure all the task's destructors get called.
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void DeletePendingTasks();
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// Wakes up the message pump. Can be called on any thread. The caller is
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// responsible for synchronizing ScheduleWork() calls.
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void ScheduleWork();
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// Returns |next_run_time| capped at 1 day from |recent_time_|. This is used
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// to mitigate https://crbug.com/850450 where some platforms are unhappy with
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// delays > 100,000,000 seconds. In practice, a diagnosis metric showed that
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// no sleep > 1 hour ever completes (always interrupted by an earlier
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// MessageLoop event) and 99% of completed sleeps are the ones scheduled for
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// <= 1 second. Details @ https://crrev.com/c/1142589.
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TimeTicks CapAtOneDay(TimeTicks next_run_time);
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// MessagePump::Delegate methods:
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bool DoWork() override;
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bool DoDelayedWork(TimeTicks* next_delayed_work_time) override;
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bool DoIdleWork() override;
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const Type type_;
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#if defined(OS_WIN)
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// Tracks if we have requested high resolution timers. Its only use is to
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// turn off the high resolution timer upon loop destruction.
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bool in_high_res_mode_ = false;
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#endif
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// A recent snapshot of Time::Now(), used to check delayed_work_queue_.
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TimeTicks recent_time_;
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ObserverList<DestructionObserver>::Unchecked destruction_observers_;
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// A boolean which prevents unintentional reentrant task execution (e.g. from
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// induced nested message loops). As such, nested message loops will only
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// process system messages (not application tasks) by default. A nested loop
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// layer must have been explicitly granted permission to be able to execute
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// application tasks. This is granted either by
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// RunLoop::Type::kNestableTasksAllowed when the loop is driven by the
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// application or by a ScopedNestableTaskAllower preceding a system call that
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// is known to generate a system-driven nested loop.
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bool task_execution_allowed_ = true;
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// pump_factory_.Run() is called to create a message pump for this loop
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// if type_ is TYPE_CUSTOM and pump_ is null.
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MessagePumpFactoryCallback pump_factory_;
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// Using an ObserverList adds significant overhead. We use a raw vector and
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// require that callers do not attempt to mutate the list during a callback.
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// https://crbug.com/859155#c12
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std::vector<TaskObserver*> task_observers_;
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// Pointer to this MessageLoop's Controller, valid throughout this
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// MessageLoop's lifetime (until |underlying_task_runner_| is released at the
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// end of ~MessageLoop()).
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Controller* const message_loop_controller_;
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// The task runner this MessageLoop will extract its tasks from. By default,
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// it will also be bound as the ThreadTaskRunnerHandle on the current thread.
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// That default can be overridden by SetTaskRunner() but this MessageLoop will
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// nonetheless take its tasks from |underlying_task_runner_| (the overrider is
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// responsible for doing the routing). This member must be before
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// |pending_task_queue| as it must outlive it.
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const scoped_refptr<internal::MessageLoopTaskRunner> underlying_task_runner_;
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// The source of tasks for this MessageLoop. Currently this is always
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// |underlying_task_runner_|. TODO(gab): Make this customizable.
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SequencedTaskSource* const sequenced_task_source_;
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internal::PendingTaskQueue pending_task_queue_;
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// The task runner exposed by this message loop.
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scoped_refptr<SingleThreadTaskRunner> task_runner_;
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std::unique_ptr<ThreadTaskRunnerHandle> thread_task_runner_handle_;
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// Id of the thread this message loop is bound to. Initialized once when the
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// MessageLoop is bound to its thread and constant forever after.
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PlatformThreadId thread_id_ = kInvalidThreadId;
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// Holds data stored through the SequenceLocalStorageSlot API.
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internal::SequenceLocalStorageMap sequence_local_storage_map_;
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// Enables the SequenceLocalStorageSlot API within its scope.
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// Instantiated in BindToCurrentThread().
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std::unique_ptr<internal::ScopedSetSequenceLocalStorageMapForCurrentThread>
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scoped_set_sequence_local_storage_map_for_current_thread_;
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// Verifies that calls are made on the thread on which BindToCurrentThread()
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// was invoked.
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THREAD_CHECKER(bound_thread_checker_);
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DISALLOW_COPY_AND_ASSIGN(MessageLoop);
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};
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#if !defined(OS_NACL)
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//-----------------------------------------------------------------------------
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// MessageLoopForUI extends MessageLoop with methods that are particular to a
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// MessageLoop instantiated with TYPE_UI.
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//
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// By instantiating a MessageLoopForUI on the current thread, the owner enables
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// native UI message pumping.
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//
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// MessageLoopCurrentForUI is exposed statically on its thread via
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// MessageLoopCurrentForUI::Get() to provide additional functionality.
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//
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class BASE_EXPORT MessageLoopForUI : public MessageLoop {
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public:
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explicit MessageLoopForUI(Type type = TYPE_UI);
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// TODO(gab): Mass migrate callers to MessageLoopCurrentForUI::Get()/IsSet().
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static MessageLoopCurrentForUI current();
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static bool IsCurrent();
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#if defined(OS_IOS)
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// On iOS, the main message loop cannot be Run(). Instead call Attach(),
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// which connects this MessageLoop to the UI thread's CFRunLoop and allows
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// PostTask() to work.
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void Attach();
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#endif
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#if defined(OS_ANDROID)
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// On Android there are cases where we want to abort immediately without
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// calling Quit(), in these cases we call Abort().
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void Abort();
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// True if this message pump has been aborted.
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bool IsAborted();
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// Since Run() is never called on Android, and the message loop is run by the
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// java Looper, quitting the RunLoop won't join the thread, so we need a
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// callback to run when the RunLoop goes idle to let the Java thread know when
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// it can safely quit.
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void QuitWhenIdle(base::OnceClosure callback);
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#endif
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#if defined(OS_WIN)
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// See method of the same name in the Windows MessagePumpForUI implementation.
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void EnableWmQuit();
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#endif
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};
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// Do not add any member variables to MessageLoopForUI! This is important b/c
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// MessageLoopForUI is often allocated via MessageLoop(TYPE_UI). Any extra
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// data that you need should be stored on the MessageLoop's pump_ instance.
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static_assert(sizeof(MessageLoop) == sizeof(MessageLoopForUI),
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"MessageLoopForUI should not have extra member variables");
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#endif // !defined(OS_NACL)
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//-----------------------------------------------------------------------------
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// MessageLoopForIO extends MessageLoop with methods that are particular to a
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// MessageLoop instantiated with TYPE_IO.
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//
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// By instantiating a MessageLoopForIO on the current thread, the owner enables
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// native async IO message pumping.
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//
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// MessageLoopCurrentForIO is exposed statically on its thread via
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// MessageLoopCurrentForIO::Get() to provide additional functionality.
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//
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class BASE_EXPORT MessageLoopForIO : public MessageLoop {
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public:
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MessageLoopForIO() : MessageLoop(TYPE_IO) {}
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// TODO(gab): Mass migrate callers to MessageLoopCurrentForIO::Get()/IsSet().
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static MessageLoopCurrentForIO current();
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static bool IsCurrent();
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};
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// Do not add any member variables to MessageLoopForIO! This is important b/c
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// MessageLoopForIO is often allocated via MessageLoop(TYPE_IO). Any extra
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// data that you need should be stored on the MessageLoop's pump_ instance.
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static_assert(sizeof(MessageLoop) == sizeof(MessageLoopForIO),
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"MessageLoopForIO should not have extra member variables");
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} // namespace base
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#endif // BASE_MESSAGE_LOOP_MESSAGE_LOOP_H_
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