naiveproxy/net/quic/core/quic_session.h
2018-02-02 05:49:39 -05:00

508 lines
20 KiB
C++

// Copyright (c) 2012 The Chromium Authors. All rights reserved.
// Use of this source code is governed by a BSD-style license that can be
// found in the LICENSE file.
//
// A QuicSession, which demuxes a single connection to individual streams.
#ifndef NET_QUIC_CORE_QUIC_SESSION_H_
#define NET_QUIC_CORE_QUIC_SESSION_H_
#include <cstddef>
#include <map>
#include <memory>
#include <string>
#include <vector>
#include "base/compiler_specific.h"
#include "base/macros.h"
#include "net/base/int128.h"
#include "net/quic/core/quic_connection.h"
#include "net/quic/core/quic_crypto_stream.h"
#include "net/quic/core/quic_packet_creator.h"
#include "net/quic/core/quic_packets.h"
#include "net/quic/core/quic_stream.h"
#include "net/quic/core/quic_stream_frame_data_producer.h"
#include "net/quic/core/quic_write_blocked_list.h"
#include "net/quic/core/stream_notifier_interface.h"
#include "net/quic/platform/api/quic_containers.h"
#include "net/quic/platform/api/quic_export.h"
#include "net/quic/platform/api/quic_socket_address.h"
namespace net {
class QuicCryptoStream;
class QuicFlowController;
class QuicStream;
namespace test {
class QuicSessionPeer;
} // namespace test
class QUIC_EXPORT_PRIVATE QuicSession : public QuicConnectionVisitorInterface,
public StreamNotifierInterface,
public QuicStreamFrameDataProducer {
public:
// An interface from the session to the entity owning the session.
// This lets the session notify its owner (the Dispatcher) when the connection
// is closed, blocked, or added/removed from the time-wait list.
class Visitor {
public:
virtual ~Visitor() {}
// Called when the connection is closed after the streams have been closed.
virtual void OnConnectionClosed(QuicConnectionId connection_id,
QuicErrorCode error,
const std::string& error_details) = 0;
// Called when the session has become write blocked.
virtual void OnWriteBlocked(QuicBlockedWriterInterface* blocked_writer) = 0;
// Called when the session receives reset on a stream from the peer.
virtual void OnRstStreamReceived(const QuicRstStreamFrame& frame) = 0;
};
// CryptoHandshakeEvent enumerates the events generated by a QuicCryptoStream.
enum CryptoHandshakeEvent {
// ENCRYPTION_FIRST_ESTABLISHED indicates that a full client hello has been
// sent by a client and that subsequent packets will be encrypted. (Client
// only.)
ENCRYPTION_FIRST_ESTABLISHED,
// ENCRYPTION_REESTABLISHED indicates that a client hello was rejected by
// the server and thus the encryption key has been updated. Therefore the
// connection should resend any packets that were sent under
// ENCRYPTION_INITIAL. (Client only.)
ENCRYPTION_REESTABLISHED,
// HANDSHAKE_CONFIRMED, in a client, indicates the the server has accepted
// our handshake. In a server it indicates that a full, valid client hello
// has been received. (Client and server.)
HANDSHAKE_CONFIRMED,
};
// Does not take ownership of |connection| or |visitor|.
QuicSession(QuicConnection* connection,
Visitor* owner,
const QuicConfig& config);
~QuicSession() override;
virtual void Initialize();
// QuicConnectionVisitorInterface methods:
void OnStreamFrame(const QuicStreamFrame& frame) override;
void OnRstStream(const QuicRstStreamFrame& frame) override;
void OnGoAway(const QuicGoAwayFrame& frame) override;
void OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) override;
void OnBlockedFrame(const QuicBlockedFrame& frame) override;
void OnConnectionClosed(QuicErrorCode error,
const std::string& error_details,
ConnectionCloseSource source) override;
void OnWriteBlocked() override;
void OnSuccessfulVersionNegotiation(
const QuicTransportVersion& version) override;
void OnConnectivityProbeReceived(
const QuicSocketAddress& self_address,
const QuicSocketAddress& peer_address) override;
void OnCanWrite() override;
void OnCongestionWindowChange(QuicTime /*now*/) override {}
void OnConnectionMigration(PeerAddressChangeType type) override {}
// Deletes streams that are safe to be deleted now that it's safe to do so (no
// other operations are being done on the streams at this time).
void PostProcessAfterData() override;
// Adds a connection level WINDOW_UPDATE frame.
void OnAckNeedsRetransmittableFrame() override;
bool WillingAndAbleToWrite() const override;
bool HasPendingHandshake() const override;
bool HasOpenDynamicStreams() const override;
void OnPathDegrading() override;
bool AllowSelfAddressChange() const override;
// QuicStreamFrameDataProducer
bool WriteStreamData(QuicStreamId id,
QuicStreamOffset offset,
QuicByteCount data_length,
QuicDataWriter* writer) override;
// StreamNotifierInterface methods:
void OnStreamFrameAcked(const QuicStreamFrame& frame,
QuicTime::Delta ack_delay_time) override;
void OnStreamFrameRetransmitted(const QuicStreamFrame& frame) override;
void OnStreamFrameDiscarded(const QuicStreamFrame& frame) override;
// Called on every incoming packet. Passes |packet| through to |connection_|.
virtual void ProcessUdpPacket(const QuicSocketAddress& self_address,
const QuicSocketAddress& peer_address,
const QuicReceivedPacket& packet);
// Called by streams when they want to write data to the peer.
// Returns a pair with the number of bytes consumed from data, and a boolean
// indicating if the fin bit was consumed. This does not indicate the data
// has been sent on the wire: it may have been turned into a packet and queued
// if the socket was unexpectedly blocked.
virtual QuicConsumedData WritevData(QuicStream* stream,
QuicStreamId id,
size_t write_length,
QuicStreamOffset offset,
StreamSendingState state);
// Called by streams when they want to close the stream in both directions.
virtual void SendRstStream(QuicStreamId id,
QuicRstStreamErrorCode error,
QuicStreamOffset bytes_written);
// Called when the session wants to go away and not accept any new streams.
void SendGoAway(QuicErrorCode error_code, const std::string& reason);
// Removes the stream associated with 'stream_id' from the active stream map.
virtual void CloseStream(QuicStreamId stream_id);
// Returns true if outgoing packets will be encrypted, even if the server
// hasn't confirmed the handshake yet.
virtual bool IsEncryptionEstablished() const;
// For a client, returns true if the server has confirmed our handshake. For
// a server, returns true if a full, valid client hello has been received.
virtual bool IsCryptoHandshakeConfirmed() const;
// Called by the QuicCryptoStream when a new QuicConfig has been negotiated.
virtual void OnConfigNegotiated();
// Called by the QuicCryptoStream when the handshake enters a new state.
//
// Clients will call this function in the order:
// ENCRYPTION_FIRST_ESTABLISHED
// zero or more ENCRYPTION_REESTABLISHED
// HANDSHAKE_CONFIRMED
//
// Servers will simply call it once with HANDSHAKE_CONFIRMED.
virtual void OnCryptoHandshakeEvent(CryptoHandshakeEvent event);
// Called by the QuicCryptoStream when a handshake message is sent.
virtual void OnCryptoHandshakeMessageSent(
const CryptoHandshakeMessage& message);
// Called by the QuicCryptoStream when a handshake message is received.
virtual void OnCryptoHandshakeMessageReceived(
const CryptoHandshakeMessage& message);
// Returns mutable config for this session. Returned config is owned
// by QuicSession.
QuicConfig* config();
// Returns true if the stream existed previously and has been closed.
// Returns false if the stream is still active or if the stream has
// not yet been created.
bool IsClosedStream(QuicStreamId id);
QuicConnection* connection() { return connection_; }
const QuicConnection* connection() const { return connection_; }
size_t num_active_requests() const { return dynamic_stream_map_.size(); }
const QuicSocketAddress& peer_address() const {
return connection_->peer_address();
}
const QuicSocketAddress& self_address() const {
return connection_->self_address();
}
QuicConnectionId connection_id() const {
return connection_->connection_id();
}
// Returns the number of currently open streams, excluding the reserved
// headers and crypto streams, and never counting unfinished streams.
size_t GetNumActiveStreams() const;
// Returns the number of currently open peer initiated streams, excluding the
// reserved headers and crypto streams.
size_t GetNumOpenIncomingStreams() const;
// Returns the number of currently open self initiated streams, excluding the
// reserved headers and crypto streams.
size_t GetNumOpenOutgoingStreams() const;
// Returns the number of "available" streams, the stream ids less than
// largest_peer_created_stream_id_ that have not yet been opened.
size_t GetNumAvailableStreams() const;
// Add the stream to the session's write-blocked list because it is blocked by
// connection-level flow control but not by its own stream-level flow control.
// The stream will be given a chance to write when a connection-level
// WINDOW_UPDATE arrives.
void MarkConnectionLevelWriteBlocked(QuicStreamId id);
// Called when stream |id| is done waiting for acks either because all data
// gets acked or is not interested in data being acked (which happens when
// a stream is reset because of an error).
void OnStreamDoneWaitingForAcks(QuicStreamId id);
// Returns true if the session has data to be sent, either queued in the
// connection, or in a write-blocked stream.
bool HasDataToWrite() const;
bool goaway_sent() const;
bool goaway_received() const;
QuicErrorCode error() const { return error_; }
Perspective perspective() const { return connection_->perspective(); }
QuicFlowController* flow_controller() { return &flow_controller_; }
// Returns true if connection is flow controller blocked.
bool IsConnectionFlowControlBlocked() const;
// Returns true if any stream is flow controller blocked.
bool IsStreamFlowControlBlocked();
size_t max_open_incoming_streams() const {
return max_open_incoming_streams_;
}
size_t max_open_outgoing_streams() const {
return max_open_outgoing_streams_;
}
size_t MaxAvailableStreams() const;
// Returns existing static or dynamic stream with id = |stream_id|. If no
// such stream exists, and |stream_id| is a peer-created dynamic stream id,
// then a new stream is created and returned. In all other cases, nullptr is
// returned.
QuicStream* GetOrCreateStream(const QuicStreamId stream_id);
// Mark a stream as draining.
virtual void StreamDraining(QuicStreamId id);
// Returns true if this stream should yield writes to another blocked stream.
bool ShouldYield(QuicStreamId stream_id);
bool can_use_slices() const { return can_use_slices_; }
bool allow_multiple_acks_for_data() const {
return allow_multiple_acks_for_data_;
}
protected:
using StaticStreamMap = QuicSmallMap<QuicStreamId, QuicStream*, 2>;
using DynamicStreamMap =
QuicSmallMap<QuicStreamId, std::unique_ptr<QuicStream>, 10>;
using ClosedStreams = std::vector<std::unique_ptr<QuicStream>>;
using ZombieStreamMap =
QuicSmallMap<QuicStreamId, std::unique_ptr<QuicStream>, 10>;
// Creates a new stream to handle a peer-initiated stream.
// Caller does not own the returned stream.
// Returns nullptr and does error handling if the stream can not be created.
virtual QuicStream* CreateIncomingDynamicStream(QuicStreamId id) = 0;
// Create a new stream to handle a locally-initiated stream.
// Caller does not own the returned stream.
// Returns nullptr if max streams have already been opened.
virtual QuicStream* CreateOutgoingDynamicStream() = 0;
// Return the reserved crypto stream.
virtual QuicCryptoStream* GetMutableCryptoStream() = 0;
// Return the reserved crypto stream as a constant pointer.
virtual const QuicCryptoStream* GetCryptoStream() const = 0;
// Adds |stream| to the dynamic stream map.
virtual void ActivateStream(std::unique_ptr<QuicStream> stream);
// Returns the stream ID for a new outgoing stream, and increments the
// underlying counter.
QuicStreamId GetNextOutgoingStreamId();
// Returns existing stream with id = |stream_id|. If no such stream exists,
// and |stream_id| is a peer-created id, then a new stream is created and
// returned. However if |stream_id| is a locally-created id and no such stream
// exists, the connection is closed.
// Caller does not own the returned stream.
QuicStream* GetOrCreateDynamicStream(QuicStreamId stream_id);
// Performs the work required to close |stream_id|. If |locally_reset|
// then the stream has been reset by this endpoint, not by the peer.
virtual void CloseStreamInner(QuicStreamId stream_id, bool locally_reset);
// When a stream is closed locally, it may not yet know how many bytes the
// peer sent on that stream.
// When this data arrives (via stream frame w. FIN, trailing headers, or RST)
// this method is called, and correctly updates the connection level flow
// controller.
virtual void OnFinalByteOffsetReceived(QuicStreamId id,
QuicStreamOffset final_byte_offset);
// Return true if given stream is peer initiated.
bool IsIncomingStream(QuicStreamId id) const;
StaticStreamMap& static_streams() { return static_stream_map_; }
const StaticStreamMap& static_streams() const { return static_stream_map_; }
DynamicStreamMap& dynamic_streams() { return dynamic_stream_map_; }
const DynamicStreamMap& dynamic_streams() const {
return dynamic_stream_map_;
}
ClosedStreams* closed_streams() { return &closed_streams_; }
const ZombieStreamMap& zombie_streams() const { return zombie_streams_; }
void set_max_open_incoming_streams(size_t max_open_incoming_streams);
void set_max_open_outgoing_streams(size_t max_open_outgoing_streams);
void set_largest_peer_created_stream_id(
QuicStreamId largest_peer_created_stream_id) {
largest_peer_created_stream_id_ = largest_peer_created_stream_id;
}
void set_error(QuicErrorCode error) { error_ = error; }
QuicWriteBlockedList* write_blocked_streams() {
return &write_blocked_streams_;
}
size_t GetNumDynamicOutgoingStreams() const;
size_t GetNumDrainingOutgoingStreams() const;
size_t num_locally_closed_incoming_streams_highest_offset() const {
return num_locally_closed_incoming_streams_highest_offset_;
}
size_t GetNumLocallyClosedOutgoingStreamsHighestOffset() const;
// Returns true if the stream is still active.
bool IsOpenStream(QuicStreamId id);
QuicStreamId next_outgoing_stream_id() const {
return next_outgoing_stream_id_;
}
// Close connection when receive a frame for a locally-created nonexistant
// stream.
// Prerequisite: IsClosedStream(stream_id) == false
// Server session might need to override this method to allow server push
// stream to be promised before creating an active stream.
virtual void HandleFrameOnNonexistentOutgoingStream(QuicStreamId stream_id);
bool MaybeIncreaseLargestPeerStreamId(const QuicStreamId stream_id);
void InsertLocallyClosedStreamsHighestOffset(const QuicStreamId id,
QuicStreamOffset offset);
// If stream is a locally closed stream, this RST will update FIN offset.
// Otherwise stream is a preserved stream and the behavior of it depends on
// derived class's own implementation.
virtual void HandleRstOnValidNonexistentStream(
const QuicRstStreamFrame& frame);
// Returns a stateless reset token which will be included in the public reset
// packet.
virtual uint128 GetStatelessResetToken() const;
private:
friend class test::QuicSessionPeer;
// Called in OnConfigNegotiated when we receive a new stream level flow
// control window in a negotiated config. Closes the connection if invalid.
void OnNewStreamFlowControlWindow(QuicStreamOffset new_window);
// Called in OnConfigNegotiated when we receive a new connection level flow
// control window in a negotiated config. Closes the connection if invalid.
void OnNewSessionFlowControlWindow(QuicStreamOffset new_window);
// Debug helper for |OnCanWrite()|, check that OnStreamWrite() makes
// forward progress. Returns false if busy loop detected.
bool CheckStreamNotBusyLooping(QuicStream* stream,
uint64_t previous_bytes_written,
bool previous_fin_sent);
// Called in OnConfigNegotiated for Finch trials to measure performance of
// starting with larger flow control receive windows.
void AdjustInitialFlowControlWindows(size_t stream_window);
// Find stream with |id|, returns nullptr if the stream does not exist or
// closed.
QuicStream* GetStream(QuicStreamId id) const;
// Keep track of highest received byte offset of locally closed streams, while
// waiting for a definitive final highest offset from the peer.
std::map<QuicStreamId, QuicStreamOffset>
locally_closed_streams_highest_offset_;
QuicConnection* connection_;
// May be null.
Visitor* visitor_;
ClosedStreams closed_streams_;
// Streams which are closed, but need to be kept alive. Currently, the only
// reason is the stream's sent data (including FIN) does not get fully acked.
ZombieStreamMap zombie_streams_;
QuicConfig config_;
// The maximum number of outgoing streams this connection can open.
size_t max_open_outgoing_streams_;
// The maximum number of incoming streams this connection will allow.
size_t max_open_incoming_streams_;
// Static streams, such as crypto and header streams. Owned by child classes
// that create these streams.
StaticStreamMap static_stream_map_;
// Map from StreamId to pointers to streams. Owns the streams.
DynamicStreamMap dynamic_stream_map_;
// The ID to use for the next outgoing stream.
QuicStreamId next_outgoing_stream_id_;
// Set of stream ids that are less than the largest stream id that has been
// received, but are nonetheless available to be created.
QuicUnorderedSet<QuicStreamId> available_streams_;
// Set of stream ids that are "draining" -- a FIN has been sent and received,
// but the stream object still exists because not all the received data has
// been consumed.
QuicUnorderedSet<QuicStreamId> draining_streams_;
// A list of streams which need to write more data.
QuicWriteBlockedList write_blocked_streams_;
QuicStreamId largest_peer_created_stream_id_;
// A counter for peer initiated streams which are in the dynamic_stream_map_.
size_t num_dynamic_incoming_streams_;
// A counter for peer initiated streams which are in the draining_streams_.
size_t num_draining_incoming_streams_;
// A counter for peer initiated streams which are in the
// locally_closed_streams_highest_offset_.
size_t num_locally_closed_incoming_streams_highest_offset_;
// The latched error with which the connection was closed.
QuicErrorCode error_;
// Used for connection-level flow control.
QuicFlowController flow_controller_;
// The stream id which was last popped in OnCanWrite, or 0, if not under the
// call stack of OnCanWrite.
QuicStreamId currently_writing_stream_id_;
// QUIC stream can take ownership of application data provided in reference
// counted memory to avoid data copy.
const bool can_use_slices_;
// Latched value of quic_reloadable_flag_quic_allow_multiple_acks_for_data2.
const bool allow_multiple_acks_for_data_;
DISALLOW_COPY_AND_ASSIGN(QuicSession);
};
} // namespace net
#endif // NET_QUIC_CORE_QUIC_SESSION_H_