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508 lines
20 KiB
C++
508 lines
20 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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//
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// A QuicSession, which demuxes a single connection to individual streams.
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#ifndef NET_QUIC_CORE_QUIC_SESSION_H_
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#define NET_QUIC_CORE_QUIC_SESSION_H_
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#include <cstddef>
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#include "base/compiler_specific.h"
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#include "base/macros.h"
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#include "net/base/int128.h"
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#include "net/quic/core/quic_connection.h"
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#include "net/quic/core/quic_crypto_stream.h"
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#include "net/quic/core/quic_packet_creator.h"
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#include "net/quic/core/quic_packets.h"
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#include "net/quic/core/quic_stream.h"
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#include "net/quic/core/quic_stream_frame_data_producer.h"
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#include "net/quic/core/quic_write_blocked_list.h"
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#include "net/quic/core/stream_notifier_interface.h"
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#include "net/quic/platform/api/quic_containers.h"
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#include "net/quic/platform/api/quic_export.h"
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#include "net/quic/platform/api/quic_socket_address.h"
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namespace net {
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class QuicCryptoStream;
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class QuicFlowController;
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class QuicStream;
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namespace test {
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class QuicSessionPeer;
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} // namespace test
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class QUIC_EXPORT_PRIVATE QuicSession : public QuicConnectionVisitorInterface,
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public StreamNotifierInterface,
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public QuicStreamFrameDataProducer {
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public:
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// An interface from the session to the entity owning the session.
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// This lets the session notify its owner (the Dispatcher) when the connection
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// is closed, blocked, or added/removed from the time-wait list.
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class Visitor {
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public:
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virtual ~Visitor() {}
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// Called when the connection is closed after the streams have been closed.
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virtual void OnConnectionClosed(QuicConnectionId connection_id,
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QuicErrorCode error,
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const std::string& error_details) = 0;
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// Called when the session has become write blocked.
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virtual void OnWriteBlocked(QuicBlockedWriterInterface* blocked_writer) = 0;
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// Called when the session receives reset on a stream from the peer.
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virtual void OnRstStreamReceived(const QuicRstStreamFrame& frame) = 0;
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};
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// CryptoHandshakeEvent enumerates the events generated by a QuicCryptoStream.
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enum CryptoHandshakeEvent {
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// ENCRYPTION_FIRST_ESTABLISHED indicates that a full client hello has been
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// sent by a client and that subsequent packets will be encrypted. (Client
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// only.)
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ENCRYPTION_FIRST_ESTABLISHED,
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// ENCRYPTION_REESTABLISHED indicates that a client hello was rejected by
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// the server and thus the encryption key has been updated. Therefore the
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// connection should resend any packets that were sent under
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// ENCRYPTION_INITIAL. (Client only.)
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ENCRYPTION_REESTABLISHED,
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// HANDSHAKE_CONFIRMED, in a client, indicates the the server has accepted
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// our handshake. In a server it indicates that a full, valid client hello
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// has been received. (Client and server.)
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HANDSHAKE_CONFIRMED,
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};
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// Does not take ownership of |connection| or |visitor|.
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QuicSession(QuicConnection* connection,
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Visitor* owner,
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const QuicConfig& config);
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~QuicSession() override;
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virtual void Initialize();
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// QuicConnectionVisitorInterface methods:
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void OnStreamFrame(const QuicStreamFrame& frame) override;
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void OnRstStream(const QuicRstStreamFrame& frame) override;
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void OnGoAway(const QuicGoAwayFrame& frame) override;
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void OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) override;
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void OnBlockedFrame(const QuicBlockedFrame& frame) override;
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void OnConnectionClosed(QuicErrorCode error,
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const std::string& error_details,
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ConnectionCloseSource source) override;
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void OnWriteBlocked() override;
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void OnSuccessfulVersionNegotiation(
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const QuicTransportVersion& version) override;
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void OnConnectivityProbeReceived(
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const QuicSocketAddress& self_address,
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const QuicSocketAddress& peer_address) override;
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void OnCanWrite() override;
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void OnCongestionWindowChange(QuicTime /*now*/) override {}
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void OnConnectionMigration(PeerAddressChangeType type) override {}
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// Deletes streams that are safe to be deleted now that it's safe to do so (no
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// other operations are being done on the streams at this time).
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void PostProcessAfterData() override;
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// Adds a connection level WINDOW_UPDATE frame.
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void OnAckNeedsRetransmittableFrame() override;
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bool WillingAndAbleToWrite() const override;
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bool HasPendingHandshake() const override;
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bool HasOpenDynamicStreams() const override;
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void OnPathDegrading() override;
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bool AllowSelfAddressChange() const override;
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// QuicStreamFrameDataProducer
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bool WriteStreamData(QuicStreamId id,
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QuicStreamOffset offset,
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QuicByteCount data_length,
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QuicDataWriter* writer) override;
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// StreamNotifierInterface methods:
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void OnStreamFrameAcked(const QuicStreamFrame& frame,
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QuicTime::Delta ack_delay_time) override;
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void OnStreamFrameRetransmitted(const QuicStreamFrame& frame) override;
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void OnStreamFrameDiscarded(const QuicStreamFrame& frame) override;
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// Called on every incoming packet. Passes |packet| through to |connection_|.
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virtual void ProcessUdpPacket(const QuicSocketAddress& self_address,
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const QuicSocketAddress& peer_address,
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const QuicReceivedPacket& packet);
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// Called by streams when they want to write data to the peer.
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// Returns a pair with the number of bytes consumed from data, and a boolean
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// indicating if the fin bit was consumed. This does not indicate the data
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// has been sent on the wire: it may have been turned into a packet and queued
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// if the socket was unexpectedly blocked.
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virtual QuicConsumedData WritevData(QuicStream* stream,
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QuicStreamId id,
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size_t write_length,
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QuicStreamOffset offset,
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StreamSendingState state);
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// Called by streams when they want to close the stream in both directions.
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virtual void SendRstStream(QuicStreamId id,
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QuicRstStreamErrorCode error,
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QuicStreamOffset bytes_written);
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// Called when the session wants to go away and not accept any new streams.
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void SendGoAway(QuicErrorCode error_code, const std::string& reason);
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// Removes the stream associated with 'stream_id' from the active stream map.
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virtual void CloseStream(QuicStreamId stream_id);
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// Returns true if outgoing packets will be encrypted, even if the server
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// hasn't confirmed the handshake yet.
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virtual bool IsEncryptionEstablished() const;
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// For a client, returns true if the server has confirmed our handshake. For
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// a server, returns true if a full, valid client hello has been received.
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virtual bool IsCryptoHandshakeConfirmed() const;
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// Called by the QuicCryptoStream when a new QuicConfig has been negotiated.
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virtual void OnConfigNegotiated();
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// Called by the QuicCryptoStream when the handshake enters a new state.
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//
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// Clients will call this function in the order:
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// ENCRYPTION_FIRST_ESTABLISHED
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// zero or more ENCRYPTION_REESTABLISHED
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// HANDSHAKE_CONFIRMED
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//
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// Servers will simply call it once with HANDSHAKE_CONFIRMED.
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virtual void OnCryptoHandshakeEvent(CryptoHandshakeEvent event);
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// Called by the QuicCryptoStream when a handshake message is sent.
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virtual void OnCryptoHandshakeMessageSent(
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const CryptoHandshakeMessage& message);
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// Called by the QuicCryptoStream when a handshake message is received.
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virtual void OnCryptoHandshakeMessageReceived(
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const CryptoHandshakeMessage& message);
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// Returns mutable config for this session. Returned config is owned
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// by QuicSession.
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QuicConfig* config();
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// Returns true if the stream existed previously and has been closed.
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// Returns false if the stream is still active or if the stream has
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// not yet been created.
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bool IsClosedStream(QuicStreamId id);
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QuicConnection* connection() { return connection_; }
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const QuicConnection* connection() const { return connection_; }
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size_t num_active_requests() const { return dynamic_stream_map_.size(); }
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const QuicSocketAddress& peer_address() const {
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return connection_->peer_address();
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}
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const QuicSocketAddress& self_address() const {
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return connection_->self_address();
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}
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QuicConnectionId connection_id() const {
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return connection_->connection_id();
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}
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// Returns the number of currently open streams, excluding the reserved
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// headers and crypto streams, and never counting unfinished streams.
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size_t GetNumActiveStreams() const;
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// Returns the number of currently open peer initiated streams, excluding the
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// reserved headers and crypto streams.
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size_t GetNumOpenIncomingStreams() const;
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// Returns the number of currently open self initiated streams, excluding the
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// reserved headers and crypto streams.
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size_t GetNumOpenOutgoingStreams() const;
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// Returns the number of "available" streams, the stream ids less than
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// largest_peer_created_stream_id_ that have not yet been opened.
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size_t GetNumAvailableStreams() const;
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// Add the stream to the session's write-blocked list because it is blocked by
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// connection-level flow control but not by its own stream-level flow control.
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// The stream will be given a chance to write when a connection-level
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// WINDOW_UPDATE arrives.
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void MarkConnectionLevelWriteBlocked(QuicStreamId id);
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// Called when stream |id| is done waiting for acks either because all data
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// gets acked or is not interested in data being acked (which happens when
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// a stream is reset because of an error).
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void OnStreamDoneWaitingForAcks(QuicStreamId id);
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// Returns true if the session has data to be sent, either queued in the
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// connection, or in a write-blocked stream.
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bool HasDataToWrite() const;
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bool goaway_sent() const;
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bool goaway_received() const;
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QuicErrorCode error() const { return error_; }
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Perspective perspective() const { return connection_->perspective(); }
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QuicFlowController* flow_controller() { return &flow_controller_; }
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// Returns true if connection is flow controller blocked.
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bool IsConnectionFlowControlBlocked() const;
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// Returns true if any stream is flow controller blocked.
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bool IsStreamFlowControlBlocked();
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size_t max_open_incoming_streams() const {
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return max_open_incoming_streams_;
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}
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size_t max_open_outgoing_streams() const {
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return max_open_outgoing_streams_;
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}
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size_t MaxAvailableStreams() const;
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// Returns existing static or dynamic stream with id = |stream_id|. If no
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// such stream exists, and |stream_id| is a peer-created dynamic stream id,
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// then a new stream is created and returned. In all other cases, nullptr is
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// returned.
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QuicStream* GetOrCreateStream(const QuicStreamId stream_id);
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// Mark a stream as draining.
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virtual void StreamDraining(QuicStreamId id);
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// Returns true if this stream should yield writes to another blocked stream.
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bool ShouldYield(QuicStreamId stream_id);
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bool can_use_slices() const { return can_use_slices_; }
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bool allow_multiple_acks_for_data() const {
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return allow_multiple_acks_for_data_;
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}
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protected:
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using StaticStreamMap = QuicSmallMap<QuicStreamId, QuicStream*, 2>;
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using DynamicStreamMap =
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QuicSmallMap<QuicStreamId, std::unique_ptr<QuicStream>, 10>;
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using ClosedStreams = std::vector<std::unique_ptr<QuicStream>>;
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using ZombieStreamMap =
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QuicSmallMap<QuicStreamId, std::unique_ptr<QuicStream>, 10>;
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// Creates a new stream to handle a peer-initiated stream.
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// Caller does not own the returned stream.
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// Returns nullptr and does error handling if the stream can not be created.
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virtual QuicStream* CreateIncomingDynamicStream(QuicStreamId id) = 0;
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// Create a new stream to handle a locally-initiated stream.
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// Caller does not own the returned stream.
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// Returns nullptr if max streams have already been opened.
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virtual QuicStream* CreateOutgoingDynamicStream() = 0;
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// Return the reserved crypto stream.
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virtual QuicCryptoStream* GetMutableCryptoStream() = 0;
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// Return the reserved crypto stream as a constant pointer.
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virtual const QuicCryptoStream* GetCryptoStream() const = 0;
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// Adds |stream| to the dynamic stream map.
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virtual void ActivateStream(std::unique_ptr<QuicStream> stream);
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// Returns the stream ID for a new outgoing stream, and increments the
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// underlying counter.
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QuicStreamId GetNextOutgoingStreamId();
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// Returns existing stream with id = |stream_id|. If no such stream exists,
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// and |stream_id| is a peer-created id, then a new stream is created and
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// returned. However if |stream_id| is a locally-created id and no such stream
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// exists, the connection is closed.
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// Caller does not own the returned stream.
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QuicStream* GetOrCreateDynamicStream(QuicStreamId stream_id);
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// Performs the work required to close |stream_id|. If |locally_reset|
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// then the stream has been reset by this endpoint, not by the peer.
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virtual void CloseStreamInner(QuicStreamId stream_id, bool locally_reset);
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// When a stream is closed locally, it may not yet know how many bytes the
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// peer sent on that stream.
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// When this data arrives (via stream frame w. FIN, trailing headers, or RST)
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// this method is called, and correctly updates the connection level flow
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// controller.
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virtual void OnFinalByteOffsetReceived(QuicStreamId id,
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QuicStreamOffset final_byte_offset);
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// Return true if given stream is peer initiated.
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bool IsIncomingStream(QuicStreamId id) const;
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StaticStreamMap& static_streams() { return static_stream_map_; }
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const StaticStreamMap& static_streams() const { return static_stream_map_; }
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DynamicStreamMap& dynamic_streams() { return dynamic_stream_map_; }
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const DynamicStreamMap& dynamic_streams() const {
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return dynamic_stream_map_;
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}
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ClosedStreams* closed_streams() { return &closed_streams_; }
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const ZombieStreamMap& zombie_streams() const { return zombie_streams_; }
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void set_max_open_incoming_streams(size_t max_open_incoming_streams);
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void set_max_open_outgoing_streams(size_t max_open_outgoing_streams);
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void set_largest_peer_created_stream_id(
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QuicStreamId largest_peer_created_stream_id) {
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largest_peer_created_stream_id_ = largest_peer_created_stream_id;
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}
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void set_error(QuicErrorCode error) { error_ = error; }
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QuicWriteBlockedList* write_blocked_streams() {
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return &write_blocked_streams_;
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}
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size_t GetNumDynamicOutgoingStreams() const;
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size_t GetNumDrainingOutgoingStreams() const;
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size_t num_locally_closed_incoming_streams_highest_offset() const {
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return num_locally_closed_incoming_streams_highest_offset_;
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}
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size_t GetNumLocallyClosedOutgoingStreamsHighestOffset() const;
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// Returns true if the stream is still active.
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bool IsOpenStream(QuicStreamId id);
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QuicStreamId next_outgoing_stream_id() const {
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return next_outgoing_stream_id_;
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}
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// Close connection when receive a frame for a locally-created nonexistant
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// stream.
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// Prerequisite: IsClosedStream(stream_id) == false
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// Server session might need to override this method to allow server push
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// stream to be promised before creating an active stream.
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virtual void HandleFrameOnNonexistentOutgoingStream(QuicStreamId stream_id);
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bool MaybeIncreaseLargestPeerStreamId(const QuicStreamId stream_id);
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void InsertLocallyClosedStreamsHighestOffset(const QuicStreamId id,
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QuicStreamOffset offset);
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// If stream is a locally closed stream, this RST will update FIN offset.
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// Otherwise stream is a preserved stream and the behavior of it depends on
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// derived class's own implementation.
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virtual void HandleRstOnValidNonexistentStream(
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const QuicRstStreamFrame& frame);
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// Returns a stateless reset token which will be included in the public reset
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// packet.
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virtual uint128 GetStatelessResetToken() const;
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private:
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friend class test::QuicSessionPeer;
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// Called in OnConfigNegotiated when we receive a new stream level flow
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// control window in a negotiated config. Closes the connection if invalid.
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void OnNewStreamFlowControlWindow(QuicStreamOffset new_window);
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// Called in OnConfigNegotiated when we receive a new connection level flow
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// control window in a negotiated config. Closes the connection if invalid.
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void OnNewSessionFlowControlWindow(QuicStreamOffset new_window);
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// Debug helper for |OnCanWrite()|, check that OnStreamWrite() makes
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// forward progress. Returns false if busy loop detected.
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bool CheckStreamNotBusyLooping(QuicStream* stream,
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uint64_t previous_bytes_written,
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bool previous_fin_sent);
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// Called in OnConfigNegotiated for Finch trials to measure performance of
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// starting with larger flow control receive windows.
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void AdjustInitialFlowControlWindows(size_t stream_window);
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// Find stream with |id|, returns nullptr if the stream does not exist or
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// closed.
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QuicStream* GetStream(QuicStreamId id) const;
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// Keep track of highest received byte offset of locally closed streams, while
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// waiting for a definitive final highest offset from the peer.
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std::map<QuicStreamId, QuicStreamOffset>
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locally_closed_streams_highest_offset_;
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QuicConnection* connection_;
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// May be null.
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Visitor* visitor_;
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ClosedStreams closed_streams_;
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// Streams which are closed, but need to be kept alive. Currently, the only
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// reason is the stream's sent data (including FIN) does not get fully acked.
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ZombieStreamMap zombie_streams_;
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QuicConfig config_;
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// The maximum number of outgoing streams this connection can open.
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size_t max_open_outgoing_streams_;
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// The maximum number of incoming streams this connection will allow.
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size_t max_open_incoming_streams_;
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// Static streams, such as crypto and header streams. Owned by child classes
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// that create these streams.
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StaticStreamMap static_stream_map_;
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// Map from StreamId to pointers to streams. Owns the streams.
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DynamicStreamMap dynamic_stream_map_;
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// The ID to use for the next outgoing stream.
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QuicStreamId next_outgoing_stream_id_;
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// Set of stream ids that are less than the largest stream id that has been
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// received, but are nonetheless available to be created.
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QuicUnorderedSet<QuicStreamId> available_streams_;
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// Set of stream ids that are "draining" -- a FIN has been sent and received,
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// but the stream object still exists because not all the received data has
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// been consumed.
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QuicUnorderedSet<QuicStreamId> draining_streams_;
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// A list of streams which need to write more data.
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QuicWriteBlockedList write_blocked_streams_;
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QuicStreamId largest_peer_created_stream_id_;
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// A counter for peer initiated streams which are in the dynamic_stream_map_.
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size_t num_dynamic_incoming_streams_;
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// A counter for peer initiated streams which are in the draining_streams_.
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size_t num_draining_incoming_streams_;
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// A counter for peer initiated streams which are in the
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// locally_closed_streams_highest_offset_.
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size_t num_locally_closed_incoming_streams_highest_offset_;
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// The latched error with which the connection was closed.
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QuicErrorCode error_;
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// Used for connection-level flow control.
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QuicFlowController flow_controller_;
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// The stream id which was last popped in OnCanWrite, or 0, if not under the
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// call stack of OnCanWrite.
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QuicStreamId currently_writing_stream_id_;
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// QUIC stream can take ownership of application data provided in reference
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// counted memory to avoid data copy.
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const bool can_use_slices_;
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// Latched value of quic_reloadable_flag_quic_allow_multiple_acks_for_data2.
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const bool allow_multiple_acks_for_data_;
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DISALLOW_COPY_AND_ASSIGN(QuicSession);
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};
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} // namespace net
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#endif // NET_QUIC_CORE_QUIC_SESSION_H_
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