mirror of
https://github.com/klzgrad/naiveproxy.git
synced 2024-12-01 01:36:09 +03:00
357 lines
12 KiB
C++
357 lines
12 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
|
|
// Use of this source code is governed by a BSD-style license that can be
|
|
// found in the LICENSE file.
|
|
|
|
#include "base/sync_socket.h"
|
|
|
|
#include <limits.h>
|
|
#include <stddef.h>
|
|
|
|
#include "base/logging.h"
|
|
#include "base/macros.h"
|
|
#include "base/rand_util.h"
|
|
#include "base/threading/thread_restrictions.h"
|
|
#include "base/win/scoped_handle.h"
|
|
|
|
namespace base {
|
|
|
|
using win::ScopedHandle;
|
|
|
|
namespace {
|
|
// IMPORTANT: do not change how this name is generated because it will break
|
|
// in sandboxed scenarios as we might have by-name policies that allow pipe
|
|
// creation. Also keep the secure random number generation.
|
|
const wchar_t kPipeNameFormat[] = L"\\\\.\\pipe\\chrome.sync.%u.%u.%lu";
|
|
const size_t kPipePathMax = arraysize(kPipeNameFormat) + (3 * 10) + 1;
|
|
|
|
// To avoid users sending negative message lengths to Send/Receive
|
|
// we clamp message lengths, which are size_t, to no more than INT_MAX.
|
|
const size_t kMaxMessageLength = static_cast<size_t>(INT_MAX);
|
|
|
|
const int kOutBufferSize = 4096;
|
|
const int kInBufferSize = 4096;
|
|
const int kDefaultTimeoutMilliSeconds = 1000;
|
|
|
|
bool CreatePairImpl(HANDLE* socket_a, HANDLE* socket_b, bool overlapped) {
|
|
DCHECK_NE(socket_a, socket_b);
|
|
DCHECK_EQ(*socket_a, SyncSocket::kInvalidHandle);
|
|
DCHECK_EQ(*socket_b, SyncSocket::kInvalidHandle);
|
|
|
|
wchar_t name[kPipePathMax];
|
|
ScopedHandle handle_a;
|
|
DWORD flags = PIPE_ACCESS_DUPLEX | FILE_FLAG_FIRST_PIPE_INSTANCE;
|
|
if (overlapped)
|
|
flags |= FILE_FLAG_OVERLAPPED;
|
|
|
|
do {
|
|
unsigned long rnd_name;
|
|
RandBytes(&rnd_name, sizeof(rnd_name));
|
|
|
|
swprintf(name, kPipePathMax,
|
|
kPipeNameFormat,
|
|
GetCurrentProcessId(),
|
|
GetCurrentThreadId(),
|
|
rnd_name);
|
|
|
|
handle_a.Set(CreateNamedPipeW(
|
|
name,
|
|
flags,
|
|
PIPE_TYPE_BYTE | PIPE_READMODE_BYTE,
|
|
1,
|
|
kOutBufferSize,
|
|
kInBufferSize,
|
|
kDefaultTimeoutMilliSeconds,
|
|
NULL));
|
|
} while (!handle_a.IsValid() &&
|
|
(GetLastError() == ERROR_PIPE_BUSY));
|
|
|
|
if (!handle_a.IsValid()) {
|
|
NOTREACHED();
|
|
return false;
|
|
}
|
|
|
|
// The SECURITY_ANONYMOUS flag means that the server side (handle_a) cannot
|
|
// impersonate the client (handle_b). This allows us not to care which side
|
|
// ends up in which side of a privilege boundary.
|
|
flags = SECURITY_SQOS_PRESENT | SECURITY_ANONYMOUS;
|
|
if (overlapped)
|
|
flags |= FILE_FLAG_OVERLAPPED;
|
|
|
|
ScopedHandle handle_b(CreateFileW(name,
|
|
GENERIC_READ | GENERIC_WRITE,
|
|
0, // no sharing.
|
|
NULL, // default security attributes.
|
|
OPEN_EXISTING, // opens existing pipe.
|
|
flags,
|
|
NULL)); // no template file.
|
|
if (!handle_b.IsValid()) {
|
|
DPLOG(ERROR) << "CreateFileW failed";
|
|
return false;
|
|
}
|
|
|
|
if (!ConnectNamedPipe(handle_a.Get(), NULL)) {
|
|
DWORD error = GetLastError();
|
|
if (error != ERROR_PIPE_CONNECTED) {
|
|
DPLOG(ERROR) << "ConnectNamedPipe failed";
|
|
return false;
|
|
}
|
|
}
|
|
|
|
*socket_a = handle_a.Take();
|
|
*socket_b = handle_b.Take();
|
|
|
|
return true;
|
|
}
|
|
|
|
// Inline helper to avoid having the cast everywhere.
|
|
DWORD GetNextChunkSize(size_t current_pos, size_t max_size) {
|
|
// The following statement is for 64 bit portability.
|
|
return static_cast<DWORD>(((max_size - current_pos) <= UINT_MAX) ?
|
|
(max_size - current_pos) : UINT_MAX);
|
|
}
|
|
|
|
// Template function that supports calling ReadFile or WriteFile in an
|
|
// overlapped fashion and waits for IO completion. The function also waits
|
|
// on an event that can be used to cancel the operation. If the operation
|
|
// is cancelled, the function returns and closes the relevant socket object.
|
|
template <typename BufferType, typename Function>
|
|
size_t CancelableFileOperation(Function operation,
|
|
HANDLE file,
|
|
BufferType* buffer,
|
|
size_t length,
|
|
WaitableEvent* io_event,
|
|
WaitableEvent* cancel_event,
|
|
CancelableSyncSocket* socket,
|
|
DWORD timeout_in_ms) {
|
|
AssertBlockingAllowed();
|
|
// The buffer must be byte size or the length check won't make much sense.
|
|
static_assert(sizeof(buffer[0]) == sizeof(char), "incorrect buffer type");
|
|
DCHECK_GT(length, 0u);
|
|
DCHECK_LE(length, kMaxMessageLength);
|
|
DCHECK_NE(file, SyncSocket::kInvalidHandle);
|
|
|
|
// Track the finish time so we can calculate the timeout as data is read.
|
|
TimeTicks current_time, finish_time;
|
|
if (timeout_in_ms != INFINITE) {
|
|
current_time = TimeTicks::Now();
|
|
finish_time =
|
|
current_time + base::TimeDelta::FromMilliseconds(timeout_in_ms);
|
|
}
|
|
|
|
size_t count = 0;
|
|
do {
|
|
// The OVERLAPPED structure will be modified by ReadFile or WriteFile.
|
|
OVERLAPPED ol = { 0 };
|
|
ol.hEvent = io_event->handle();
|
|
|
|
const DWORD chunk = GetNextChunkSize(count, length);
|
|
// This is either the ReadFile or WriteFile call depending on whether
|
|
// we're receiving or sending data.
|
|
DWORD len = 0;
|
|
const BOOL operation_ok = operation(
|
|
file, static_cast<BufferType*>(buffer) + count, chunk, &len, &ol);
|
|
if (!operation_ok) {
|
|
if (::GetLastError() == ERROR_IO_PENDING) {
|
|
HANDLE events[] = { io_event->handle(), cancel_event->handle() };
|
|
const int wait_result = WaitForMultipleObjects(
|
|
arraysize(events), events, FALSE,
|
|
timeout_in_ms == INFINITE ?
|
|
timeout_in_ms :
|
|
static_cast<DWORD>(
|
|
(finish_time - current_time).InMilliseconds()));
|
|
if (wait_result != WAIT_OBJECT_0 + 0) {
|
|
// CancelIo() doesn't synchronously cancel outstanding IO, only marks
|
|
// outstanding IO for cancellation. We must call GetOverlappedResult()
|
|
// below to ensure in flight writes complete before returning.
|
|
CancelIo(file);
|
|
}
|
|
|
|
// We set the |bWait| parameter to TRUE for GetOverlappedResult() to
|
|
// ensure writes are complete before returning.
|
|
if (!GetOverlappedResult(file, &ol, &len, TRUE))
|
|
len = 0;
|
|
|
|
if (wait_result == WAIT_OBJECT_0 + 1) {
|
|
DVLOG(1) << "Shutdown was signaled. Closing socket.";
|
|
socket->Close();
|
|
return count;
|
|
}
|
|
|
|
// Timeouts will be handled by the while() condition below since
|
|
// GetOverlappedResult() may complete successfully after CancelIo().
|
|
DCHECK(wait_result == WAIT_OBJECT_0 + 0 || wait_result == WAIT_TIMEOUT);
|
|
} else {
|
|
break;
|
|
}
|
|
}
|
|
|
|
count += len;
|
|
|
|
// Quit the operation if we can't write/read anymore.
|
|
if (len != chunk)
|
|
break;
|
|
|
|
// Since TimeTicks::Now() is expensive, only bother updating the time if we
|
|
// have more work to do.
|
|
if (timeout_in_ms != INFINITE && count < length)
|
|
current_time = base::TimeTicks::Now();
|
|
} while (count < length &&
|
|
(timeout_in_ms == INFINITE || current_time < finish_time));
|
|
|
|
return count;
|
|
}
|
|
|
|
} // namespace
|
|
|
|
#if defined(COMPONENT_BUILD)
|
|
const SyncSocket::Handle SyncSocket::kInvalidHandle = INVALID_HANDLE_VALUE;
|
|
#endif
|
|
|
|
SyncSocket::SyncSocket() : handle_(kInvalidHandle) {}
|
|
|
|
SyncSocket::~SyncSocket() {
|
|
Close();
|
|
}
|
|
|
|
// static
|
|
bool SyncSocket::CreatePair(SyncSocket* socket_a, SyncSocket* socket_b) {
|
|
return CreatePairImpl(&socket_a->handle_, &socket_b->handle_, false);
|
|
}
|
|
|
|
// static
|
|
SyncSocket::Handle SyncSocket::UnwrapHandle(
|
|
const TransitDescriptor& descriptor) {
|
|
return descriptor;
|
|
}
|
|
|
|
bool SyncSocket::PrepareTransitDescriptor(ProcessHandle peer_process_handle,
|
|
TransitDescriptor* descriptor) {
|
|
DCHECK(descriptor);
|
|
if (!::DuplicateHandle(GetCurrentProcess(), handle(), peer_process_handle,
|
|
descriptor, 0, FALSE, DUPLICATE_SAME_ACCESS)) {
|
|
DPLOG(ERROR) << "Cannot duplicate socket handle for peer process.";
|
|
return false;
|
|
}
|
|
return true;
|
|
}
|
|
|
|
bool SyncSocket::Close() {
|
|
if (handle_ == kInvalidHandle)
|
|
return true;
|
|
|
|
const BOOL result = CloseHandle(handle_);
|
|
handle_ = kInvalidHandle;
|
|
return result == TRUE;
|
|
}
|
|
|
|
size_t SyncSocket::Send(const void* buffer, size_t length) {
|
|
AssertBlockingAllowed();
|
|
DCHECK_GT(length, 0u);
|
|
DCHECK_LE(length, kMaxMessageLength);
|
|
DCHECK_NE(handle_, kInvalidHandle);
|
|
size_t count = 0;
|
|
while (count < length) {
|
|
DWORD len;
|
|
DWORD chunk = GetNextChunkSize(count, length);
|
|
if (::WriteFile(handle_, static_cast<const char*>(buffer) + count, chunk,
|
|
&len, NULL) == FALSE) {
|
|
return count;
|
|
}
|
|
count += len;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
size_t SyncSocket::ReceiveWithTimeout(void* buffer,
|
|
size_t length,
|
|
TimeDelta timeout) {
|
|
NOTIMPLEMENTED();
|
|
return 0;
|
|
}
|
|
|
|
size_t SyncSocket::Receive(void* buffer, size_t length) {
|
|
AssertBlockingAllowed();
|
|
DCHECK_GT(length, 0u);
|
|
DCHECK_LE(length, kMaxMessageLength);
|
|
DCHECK_NE(handle_, kInvalidHandle);
|
|
size_t count = 0;
|
|
while (count < length) {
|
|
DWORD len;
|
|
DWORD chunk = GetNextChunkSize(count, length);
|
|
if (::ReadFile(handle_, static_cast<char*>(buffer) + count, chunk, &len,
|
|
NULL) == FALSE) {
|
|
return count;
|
|
}
|
|
count += len;
|
|
}
|
|
return count;
|
|
}
|
|
|
|
size_t SyncSocket::Peek() {
|
|
DWORD available = 0;
|
|
PeekNamedPipe(handle_, NULL, 0, NULL, &available, NULL);
|
|
return available;
|
|
}
|
|
|
|
SyncSocket::Handle SyncSocket::Release() {
|
|
Handle r = handle_;
|
|
handle_ = kInvalidHandle;
|
|
return r;
|
|
}
|
|
|
|
CancelableSyncSocket::CancelableSyncSocket()
|
|
: shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL,
|
|
base::WaitableEvent::InitialState::NOT_SIGNALED),
|
|
file_operation_(base::WaitableEvent::ResetPolicy::MANUAL,
|
|
base::WaitableEvent::InitialState::NOT_SIGNALED) {}
|
|
|
|
CancelableSyncSocket::CancelableSyncSocket(Handle handle)
|
|
: SyncSocket(handle),
|
|
shutdown_event_(base::WaitableEvent::ResetPolicy::MANUAL,
|
|
base::WaitableEvent::InitialState::NOT_SIGNALED),
|
|
file_operation_(base::WaitableEvent::ResetPolicy::MANUAL,
|
|
base::WaitableEvent::InitialState::NOT_SIGNALED) {}
|
|
|
|
bool CancelableSyncSocket::Shutdown() {
|
|
// This doesn't shut down the pipe immediately, but subsequent Receive or Send
|
|
// methods will fail straight away.
|
|
shutdown_event_.Signal();
|
|
return true;
|
|
}
|
|
|
|
bool CancelableSyncSocket::Close() {
|
|
const bool result = SyncSocket::Close();
|
|
shutdown_event_.Reset();
|
|
return result;
|
|
}
|
|
|
|
size_t CancelableSyncSocket::Send(const void* buffer, size_t length) {
|
|
static const DWORD kWaitTimeOutInMs = 500;
|
|
return CancelableFileOperation(
|
|
&::WriteFile, handle_, reinterpret_cast<const char*>(buffer), length,
|
|
&file_operation_, &shutdown_event_, this, kWaitTimeOutInMs);
|
|
}
|
|
|
|
size_t CancelableSyncSocket::Receive(void* buffer, size_t length) {
|
|
return CancelableFileOperation(
|
|
&::ReadFile, handle_, reinterpret_cast<char*>(buffer), length,
|
|
&file_operation_, &shutdown_event_, this, INFINITE);
|
|
}
|
|
|
|
size_t CancelableSyncSocket::ReceiveWithTimeout(void* buffer,
|
|
size_t length,
|
|
TimeDelta timeout) {
|
|
return CancelableFileOperation(&::ReadFile, handle_,
|
|
reinterpret_cast<char*>(buffer), length,
|
|
&file_operation_, &shutdown_event_, this,
|
|
static_cast<DWORD>(timeout.InMilliseconds()));
|
|
}
|
|
|
|
// static
|
|
bool CancelableSyncSocket::CreatePair(CancelableSyncSocket* socket_a,
|
|
CancelableSyncSocket* socket_b) {
|
|
return CreatePairImpl(&socket_a->handle_, &socket_b->handle_, true);
|
|
}
|
|
|
|
} // namespace base
|