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69 lines
2.1 KiB
C++
69 lines
2.1 KiB
C++
// Copyright (c) 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "tools/gn/build_settings.h"
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#include <utility>
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#include "base/files/file_util.h"
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#include "tools/gn/filesystem_utils.h"
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BuildSettings::BuildSettings() {
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}
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BuildSettings::BuildSettings(const BuildSettings& other)
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: root_path_(other.root_path_),
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root_path_utf8_(other.root_path_utf8_),
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secondary_source_path_(other.secondary_source_path_),
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python_path_(other.python_path_),
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build_config_file_(other.build_config_file_),
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arg_file_template_path_(other.arg_file_template_path_),
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build_dir_(other.build_dir_),
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build_args_(other.build_args_) {}
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BuildSettings::~BuildSettings() {
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}
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void BuildSettings::SetRootTargetLabel(const Label& r) {
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root_target_label_ = r;
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}
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void BuildSettings::SetRootPath(const base::FilePath& r) {
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DCHECK(r.value()[r.value().size() - 1] != base::FilePath::kSeparators[0]);
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root_path_ = r.NormalizePathSeparatorsTo('/');
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root_path_utf8_ = FilePathToUTF8(root_path_);
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}
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void BuildSettings::SetSecondarySourcePath(const SourceDir& d) {
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secondary_source_path_ = GetFullPath(d).NormalizePathSeparatorsTo('/');
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}
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void BuildSettings::SetBuildDir(const SourceDir& d) {
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build_dir_ = d;
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}
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base::FilePath BuildSettings::GetFullPath(const SourceFile& file) const {
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return file.Resolve(root_path_).NormalizePathSeparatorsTo('/');
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}
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base::FilePath BuildSettings::GetFullPath(const SourceDir& dir) const {
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return dir.Resolve(root_path_).NormalizePathSeparatorsTo('/');
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}
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base::FilePath BuildSettings::GetFullPathSecondary(
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const SourceFile& file) const {
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return file.Resolve(secondary_source_path_).NormalizePathSeparatorsTo('/');
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}
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base::FilePath BuildSettings::GetFullPathSecondary(
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const SourceDir& dir) const {
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return dir.Resolve(secondary_source_path_).NormalizePathSeparatorsTo('/');
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}
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void BuildSettings::ItemDefined(std::unique_ptr<Item> item) const {
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DCHECK(item);
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if (!item_defined_callback_.is_null())
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item_defined_callback_.Run(std::move(item));
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}
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