mirror of
https://github.com/klzgrad/naiveproxy.git
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606 lines
17 KiB
C++
606 lines
17 KiB
C++
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/socket/socket_posix.h"
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#include <errno.h>
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#include <netinet/in.h>
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#include <sys/socket.h>
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#include <utility>
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#include "base/callback_helpers.h"
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#include "base/files/file_util.h"
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#include "base/logging.h"
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#include "base/posix/eintr_wrapper.h"
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#include "base/trace_event/trace_event.h"
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#include "build/build_config.h"
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#include "net/base/io_buffer.h"
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#include "net/base/ip_endpoint.h"
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#include "net/base/net_errors.h"
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#include "net/base/sockaddr_storage.h"
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#include "net/base/trace_constants.h"
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#if defined(OS_FUCHSIA)
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#include <poll.h>
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#include <sys/ioctl.h>
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#endif // OS_FUCHSIA
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namespace net {
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namespace {
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int MapAcceptError(int os_error) {
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switch (os_error) {
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// If the client aborts the connection before the server calls accept,
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// POSIX specifies accept should fail with ECONNABORTED. The server can
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// ignore the error and just call accept again, so we map the error to
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// ERR_IO_PENDING. See UNIX Network Programming, Vol. 1, 3rd Ed., Sec.
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// 5.11, "Connection Abort before accept Returns".
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case ECONNABORTED:
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return ERR_IO_PENDING;
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default:
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return MapSystemError(os_error);
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}
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}
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int MapConnectError(int os_error) {
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switch (os_error) {
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case EINPROGRESS:
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return ERR_IO_PENDING;
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case EACCES:
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return ERR_NETWORK_ACCESS_DENIED;
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case ETIMEDOUT:
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return ERR_CONNECTION_TIMED_OUT;
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default: {
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int net_error = MapSystemError(os_error);
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if (net_error == ERR_FAILED)
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return ERR_CONNECTION_FAILED; // More specific than ERR_FAILED.
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return net_error;
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}
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}
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}
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} // namespace
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SocketPosix::SocketPosix()
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: socket_fd_(kInvalidSocket),
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accept_socket_watcher_(FROM_HERE),
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read_socket_watcher_(FROM_HERE),
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read_buf_len_(0),
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write_socket_watcher_(FROM_HERE),
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write_buf_len_(0),
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waiting_connect_(false) {}
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SocketPosix::~SocketPosix() {
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Close();
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}
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int SocketPosix::Open(int address_family) {
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DCHECK(thread_checker_.CalledOnValidThread());
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DCHECK_EQ(kInvalidSocket, socket_fd_);
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DCHECK(address_family == AF_INET ||
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address_family == AF_INET6 ||
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address_family == AF_UNIX);
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socket_fd_ = CreatePlatformSocket(
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address_family,
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SOCK_STREAM,
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address_family == AF_UNIX ? 0 : IPPROTO_TCP);
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if (socket_fd_ < 0) {
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PLOG(ERROR) << "CreatePlatformSocket() returned an error, errno=" << errno;
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return MapSystemError(errno);
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}
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if (!base::SetNonBlocking(socket_fd_)) {
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int rv = MapSystemError(errno);
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Close();
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return rv;
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}
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return OK;
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}
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int SocketPosix::AdoptConnectedSocket(SocketDescriptor socket,
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const SockaddrStorage& address) {
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int rv = AdoptUnconnectedSocket(socket);
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if (rv != OK)
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return rv;
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SetPeerAddress(address);
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return OK;
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}
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int SocketPosix::AdoptUnconnectedSocket(SocketDescriptor socket) {
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DCHECK(thread_checker_.CalledOnValidThread());
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DCHECK_EQ(kInvalidSocket, socket_fd_);
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socket_fd_ = socket;
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if (!base::SetNonBlocking(socket_fd_)) {
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int rv = MapSystemError(errno);
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Close();
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return rv;
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}
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return OK;
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}
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SocketDescriptor SocketPosix::ReleaseConnectedSocket() {
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StopWatchingAndCleanUp();
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SocketDescriptor socket_fd = socket_fd_;
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socket_fd_ = kInvalidSocket;
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return socket_fd;
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}
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int SocketPosix::Bind(const SockaddrStorage& address) {
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DCHECK(thread_checker_.CalledOnValidThread());
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DCHECK_NE(kInvalidSocket, socket_fd_);
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int rv = bind(socket_fd_, address.addr, address.addr_len);
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if (rv < 0) {
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PLOG(ERROR) << "bind() returned an error, errno=" << errno;
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return MapSystemError(errno);
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}
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return OK;
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}
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int SocketPosix::Listen(int backlog) {
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DCHECK(thread_checker_.CalledOnValidThread());
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DCHECK_NE(kInvalidSocket, socket_fd_);
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DCHECK_LT(0, backlog);
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int rv = listen(socket_fd_, backlog);
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if (rv < 0) {
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PLOG(ERROR) << "listen() returned an error, errno=" << errno;
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return MapSystemError(errno);
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}
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return OK;
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}
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int SocketPosix::Accept(std::unique_ptr<SocketPosix>* socket,
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const CompletionCallback& callback) {
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DCHECK(thread_checker_.CalledOnValidThread());
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DCHECK_NE(kInvalidSocket, socket_fd_);
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DCHECK(accept_callback_.is_null());
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DCHECK(socket);
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DCHECK(!callback.is_null());
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int rv = DoAccept(socket);
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if (rv != ERR_IO_PENDING)
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return rv;
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if (!base::MessageLoopForIO::current()->WatchFileDescriptor(
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socket_fd_, true, base::MessageLoopForIO::WATCH_READ,
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&accept_socket_watcher_, this)) {
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PLOG(ERROR) << "WatchFileDescriptor failed on accept, errno " << errno;
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return MapSystemError(errno);
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}
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accept_socket_ = socket;
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accept_callback_ = callback;
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return ERR_IO_PENDING;
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}
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int SocketPosix::Connect(const SockaddrStorage& address,
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const CompletionCallback& callback) {
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DCHECK(thread_checker_.CalledOnValidThread());
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DCHECK_NE(kInvalidSocket, socket_fd_);
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DCHECK(!waiting_connect_);
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DCHECK(!callback.is_null());
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SetPeerAddress(address);
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int rv = DoConnect();
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if (rv != ERR_IO_PENDING)
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return rv;
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if (!base::MessageLoopForIO::current()->WatchFileDescriptor(
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socket_fd_, true, base::MessageLoopForIO::WATCH_WRITE,
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&write_socket_watcher_, this)) {
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PLOG(ERROR) << "WatchFileDescriptor failed on connect, errno " << errno;
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return MapSystemError(errno);
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}
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// There is a race-condition in the above code if the kernel receive a RST
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// packet for the "connect" call before the registration of the socket file
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// descriptor to the message loop pump. On most platform it is benign as the
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// message loop pump is awakened for that socket in an error state, but on
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// iOS this does not happens. Check the status of the socket at this point
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// and if in error, consider the connection as failed.
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int os_error = 0;
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socklen_t len = sizeof(os_error);
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if (getsockopt(socket_fd_, SOL_SOCKET, SO_ERROR, &os_error, &len) == 0) {
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// TCPSocketPosix expects errno to be set.
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errno = os_error;
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}
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rv = MapConnectError(errno);
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if (rv != OK && rv != ERR_IO_PENDING) {
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write_socket_watcher_.StopWatchingFileDescriptor();
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return rv;
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}
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write_callback_ = callback;
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waiting_connect_ = true;
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return ERR_IO_PENDING;
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}
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bool SocketPosix::IsConnected() const {
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DCHECK(thread_checker_.CalledOnValidThread());
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if (socket_fd_ == kInvalidSocket || waiting_connect_)
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return false;
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#if !defined(OS_FUCHSIA)
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// Checks if connection is alive.
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char c;
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int rv = HANDLE_EINTR(recv(socket_fd_, &c, 1, MSG_PEEK));
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if (rv == 0)
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return false;
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if (rv == -1 && errno != EAGAIN && errno != EWOULDBLOCK)
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return false;
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return true;
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#else // OS_FUCHSIA
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// Fuchsia currently doesn't support MSG_PEEK flag in recv(), so the code
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// above doesn't work on Fuchsia. IsConnected() must return true if the
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// connection is alive or if it was terminated but there is still data pending
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// in the incoming buffer.
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// 1. Check if the connection is alive using poll(POLLRDHUP).
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// 2. If closed, then use ioctl(FIONREAD) to check if there is data to be
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// read.
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// TODO(bug 738275): Remove once MSG_PEEK is implemented on Fuchsia.
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struct pollfd pollfd;
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pollfd.fd = socket_fd_;
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pollfd.events = POLLRDHUP;
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pollfd.revents = 0;
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const int poll_result = HANDLE_EINTR(poll(&pollfd, 1, 0));
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if (poll_result == 1) {
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int bytes_available;
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int ioctl_result =
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HANDLE_EINTR(ioctl(socket_fd_, FIONREAD, &bytes_available));
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return ioctl_result == 0 && bytes_available > 0;
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}
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return poll_result == 0;
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#endif // OS_FUCHSIA
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}
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bool SocketPosix::IsConnectedAndIdle() const {
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DCHECK(thread_checker_.CalledOnValidThread());
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if (socket_fd_ == kInvalidSocket || waiting_connect_)
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return false;
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#if !defined(OS_FUCHSIA)
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// Check if connection is alive and we haven't received any data
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// unexpectedly.
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char c;
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int rv = HANDLE_EINTR(recv(socket_fd_, &c, 1, MSG_PEEK));
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if (rv >= 0)
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return false;
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if (errno != EAGAIN && errno != EWOULDBLOCK)
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return false;
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return true;
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#else // OS_FUCHSIA
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// Fuchsia currently doesn't support MSG_PEEK flag in recv(), so the code
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// above doesn't work on Fuchsia. Use poll(POLLIN) to check state of the
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// socket. POLLIN is signaled if the socket is readable or if it was closed by
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// the peer, i.e. the socket is connected and idle if and only if POLLIN is
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// not signaled.
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// TODO(bug 738275): Remove once MSG_PEEK is implemented.
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struct pollfd pollfd;
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pollfd.fd = socket_fd_;
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pollfd.events = POLLIN;
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pollfd.revents = 0;
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const int poll_result = HANDLE_EINTR(poll(&pollfd, 1, 0));
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return poll_result == 0;
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#endif // OS_FUCHSIA
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}
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int SocketPosix::Read(IOBuffer* buf,
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int buf_len,
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const CompletionCallback& callback) {
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// Use base::Unretained() is safe here because OnFileCanReadWithoutBlocking()
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// won't be called if |this| is gone.
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int rv =
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ReadIfReady(buf, buf_len,
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base::Bind(&SocketPosix::RetryRead, base::Unretained(this)));
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if (rv == ERR_IO_PENDING) {
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read_buf_ = buf;
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read_buf_len_ = buf_len;
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read_callback_ = callback;
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}
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return rv;
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}
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int SocketPosix::ReadIfReady(IOBuffer* buf,
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int buf_len,
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const CompletionCallback& callback) {
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DCHECK(thread_checker_.CalledOnValidThread());
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DCHECK_NE(kInvalidSocket, socket_fd_);
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DCHECK(!waiting_connect_);
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CHECK(read_if_ready_callback_.is_null());
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DCHECK(!callback.is_null());
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DCHECK_LT(0, buf_len);
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int rv = DoRead(buf, buf_len);
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if (rv != ERR_IO_PENDING)
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return rv;
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if (!base::MessageLoopForIO::current()->WatchFileDescriptor(
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socket_fd_, true, base::MessageLoopForIO::WATCH_READ,
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&read_socket_watcher_, this)) {
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PLOG(ERROR) << "WatchFileDescriptor failed on read, errno " << errno;
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return MapSystemError(errno);
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}
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read_if_ready_callback_ = callback;
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return ERR_IO_PENDING;
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}
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int SocketPosix::Write(IOBuffer* buf,
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int buf_len,
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const CompletionCallback& callback) {
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DCHECK(thread_checker_.CalledOnValidThread());
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DCHECK_NE(kInvalidSocket, socket_fd_);
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DCHECK(!waiting_connect_);
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CHECK(write_callback_.is_null());
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// Synchronous operation not supported
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DCHECK(!callback.is_null());
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DCHECK_LT(0, buf_len);
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int rv = DoWrite(buf, buf_len);
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if (rv == ERR_IO_PENDING)
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rv = WaitForWrite(buf, buf_len, callback);
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return rv;
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}
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int SocketPosix::WaitForWrite(IOBuffer* buf,
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int buf_len,
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const CompletionCallback& callback) {
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DCHECK(thread_checker_.CalledOnValidThread());
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DCHECK_NE(kInvalidSocket, socket_fd_);
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DCHECK(write_callback_.is_null());
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// Synchronous operation not supported
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DCHECK(!callback.is_null());
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DCHECK_LT(0, buf_len);
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if (!base::MessageLoopForIO::current()->WatchFileDescriptor(
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socket_fd_, true, base::MessageLoopForIO::WATCH_WRITE,
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&write_socket_watcher_, this)) {
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PLOG(ERROR) << "WatchFileDescriptor failed on write, errno " << errno;
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return MapSystemError(errno);
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}
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write_buf_ = buf;
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write_buf_len_ = buf_len;
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write_callback_ = callback;
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return ERR_IO_PENDING;
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}
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int SocketPosix::GetLocalAddress(SockaddrStorage* address) const {
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DCHECK(thread_checker_.CalledOnValidThread());
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DCHECK(address);
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if (getsockname(socket_fd_, address->addr, &address->addr_len) < 0)
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return MapSystemError(errno);
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return OK;
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}
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int SocketPosix::GetPeerAddress(SockaddrStorage* address) const {
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DCHECK(thread_checker_.CalledOnValidThread());
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DCHECK(address);
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if (!HasPeerAddress())
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return ERR_SOCKET_NOT_CONNECTED;
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*address = *peer_address_;
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return OK;
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}
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void SocketPosix::SetPeerAddress(const SockaddrStorage& address) {
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DCHECK(thread_checker_.CalledOnValidThread());
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// |peer_address_| will be non-NULL if Connect() has been called. Unless
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// Close() is called to reset the internal state, a second call to Connect()
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// is not allowed.
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// Please note that we don't allow a second Connect() even if the previous
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// Connect() has failed. Connecting the same |socket_| again after a
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// connection attempt failed results in unspecified behavior according to
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// POSIX.
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DCHECK(!peer_address_);
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peer_address_.reset(new SockaddrStorage(address));
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}
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bool SocketPosix::HasPeerAddress() const {
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DCHECK(thread_checker_.CalledOnValidThread());
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return peer_address_ != NULL;
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}
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void SocketPosix::Close() {
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DCHECK(thread_checker_.CalledOnValidThread());
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StopWatchingAndCleanUp();
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if (socket_fd_ != kInvalidSocket) {
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if (IGNORE_EINTR(close(socket_fd_)) < 0)
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PLOG(ERROR) << "close() returned an error, errno=" << errno;
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socket_fd_ = kInvalidSocket;
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}
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}
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void SocketPosix::DetachFromThread() {
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thread_checker_.DetachFromThread();
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}
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void SocketPosix::OnFileCanReadWithoutBlocking(int fd) {
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TRACE_EVENT0(kNetTracingCategory,
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"SocketPosix::OnFileCanReadWithoutBlocking");
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if (!accept_callback_.is_null()) {
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AcceptCompleted();
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} else {
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DCHECK(!read_if_ready_callback_.is_null());
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ReadCompleted();
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}
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}
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void SocketPosix::OnFileCanWriteWithoutBlocking(int fd) {
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DCHECK(!write_callback_.is_null());
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if (waiting_connect_) {
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ConnectCompleted();
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} else {
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WriteCompleted();
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}
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}
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int SocketPosix::DoAccept(std::unique_ptr<SocketPosix>* socket) {
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SockaddrStorage new_peer_address;
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int new_socket = HANDLE_EINTR(accept(socket_fd_,
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new_peer_address.addr,
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&new_peer_address.addr_len));
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if (new_socket < 0)
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return MapAcceptError(errno);
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std::unique_ptr<SocketPosix> accepted_socket(new SocketPosix);
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int rv = accepted_socket->AdoptConnectedSocket(new_socket, new_peer_address);
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if (rv != OK)
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return rv;
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*socket = std::move(accepted_socket);
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return OK;
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}
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void SocketPosix::AcceptCompleted() {
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DCHECK(accept_socket_);
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int rv = DoAccept(accept_socket_);
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if (rv == ERR_IO_PENDING)
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return;
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bool ok = accept_socket_watcher_.StopWatchingFileDescriptor();
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DCHECK(ok);
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accept_socket_ = NULL;
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base::ResetAndReturn(&accept_callback_).Run(rv);
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}
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int SocketPosix::DoConnect() {
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int rv = HANDLE_EINTR(connect(socket_fd_,
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peer_address_->addr,
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peer_address_->addr_len));
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DCHECK_GE(0, rv);
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return rv == 0 ? OK : MapConnectError(errno);
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}
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void SocketPosix::ConnectCompleted() {
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// Get the error that connect() completed with.
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int os_error = 0;
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socklen_t len = sizeof(os_error);
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if (getsockopt(socket_fd_, SOL_SOCKET, SO_ERROR, &os_error, &len) == 0) {
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// TCPSocketPosix expects errno to be set.
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errno = os_error;
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}
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int rv = MapConnectError(errno);
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if (rv == ERR_IO_PENDING)
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return;
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bool ok = write_socket_watcher_.StopWatchingFileDescriptor();
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DCHECK(ok);
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waiting_connect_ = false;
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base::ResetAndReturn(&write_callback_).Run(rv);
|
|
}
|
|
|
|
int SocketPosix::DoRead(IOBuffer* buf, int buf_len) {
|
|
int rv = HANDLE_EINTR(read(socket_fd_, buf->data(), buf_len));
|
|
return rv >= 0 ? rv : MapSystemError(errno);
|
|
}
|
|
|
|
void SocketPosix::RetryRead(int rv) {
|
|
DCHECK(read_callback_);
|
|
DCHECK(read_buf_);
|
|
DCHECK_LT(0, read_buf_len_);
|
|
|
|
if (rv == OK) {
|
|
rv = ReadIfReady(
|
|
read_buf_.get(), read_buf_len_,
|
|
base::Bind(&SocketPosix::RetryRead, base::Unretained(this)));
|
|
if (rv == ERR_IO_PENDING)
|
|
return;
|
|
}
|
|
read_buf_ = nullptr;
|
|
read_buf_len_ = 0;
|
|
base::ResetAndReturn(&read_callback_).Run(rv);
|
|
}
|
|
|
|
void SocketPosix::ReadCompleted() {
|
|
DCHECK(read_if_ready_callback_);
|
|
|
|
bool ok = read_socket_watcher_.StopWatchingFileDescriptor();
|
|
DCHECK(ok);
|
|
base::ResetAndReturn(&read_if_ready_callback_).Run(OK);
|
|
}
|
|
|
|
int SocketPosix::DoWrite(IOBuffer* buf, int buf_len) {
|
|
#if defined(OS_LINUX) || defined(OS_ANDROID)
|
|
// Disable SIGPIPE for this write. Although Chromium globally disables
|
|
// SIGPIPE, the net stack may be used in other consumers which do not do
|
|
// this. MSG_NOSIGNAL is a Linux-only API. On OS X, this is a setsockopt on
|
|
// socket creation.
|
|
int rv = HANDLE_EINTR(send(socket_fd_, buf->data(), buf_len, MSG_NOSIGNAL));
|
|
#else
|
|
int rv = HANDLE_EINTR(write(socket_fd_, buf->data(), buf_len));
|
|
#endif
|
|
return rv >= 0 ? rv : MapSystemError(errno);
|
|
}
|
|
|
|
void SocketPosix::WriteCompleted() {
|
|
int rv = DoWrite(write_buf_.get(), write_buf_len_);
|
|
if (rv == ERR_IO_PENDING)
|
|
return;
|
|
|
|
bool ok = write_socket_watcher_.StopWatchingFileDescriptor();
|
|
DCHECK(ok);
|
|
write_buf_ = NULL;
|
|
write_buf_len_ = 0;
|
|
base::ResetAndReturn(&write_callback_).Run(rv);
|
|
}
|
|
|
|
void SocketPosix::StopWatchingAndCleanUp() {
|
|
bool ok = accept_socket_watcher_.StopWatchingFileDescriptor();
|
|
DCHECK(ok);
|
|
ok = read_socket_watcher_.StopWatchingFileDescriptor();
|
|
DCHECK(ok);
|
|
ok = write_socket_watcher_.StopWatchingFileDescriptor();
|
|
DCHECK(ok);
|
|
|
|
if (!accept_callback_.is_null()) {
|
|
accept_socket_ = NULL;
|
|
accept_callback_.Reset();
|
|
}
|
|
|
|
if (!read_callback_.is_null()) {
|
|
read_buf_ = NULL;
|
|
read_buf_len_ = 0;
|
|
read_callback_.Reset();
|
|
}
|
|
|
|
read_if_ready_callback_.Reset();
|
|
|
|
if (!write_callback_.is_null()) {
|
|
write_buf_ = NULL;
|
|
write_buf_len_ = 0;
|
|
write_callback_.Reset();
|
|
}
|
|
|
|
waiting_connect_ = false;
|
|
peer_address_.reset();
|
|
}
|
|
|
|
} // namespace net
|