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172 lines
6.1 KiB
Plaintext
172 lines
6.1 KiB
Plaintext
# Copyright 2015 The Chromium Authors. All rights reserved.
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# Use of this source code is governed by a BSD-style license that can be
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# found in the LICENSE file.
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import("//build/toolchain/toolchain.gni")
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declare_args() {
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# SDK path to use. When empty this will use the default SDK based on the
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# value of use_ios_simulator.
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ios_sdk_path = ""
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ios_sdk_name = ""
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ios_sdk_version = ""
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ios_sdk_platform = ""
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ios_sdk_platform_path = ""
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xcode_version = ""
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xcode_version_int = 0
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xcode_build = ""
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machine_os_build = ""
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# Version of iOS that we're targeting.
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ios_deployment_target = "9.0"
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# The iOS Code signing identity to use
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# TODO(GYP), TODO(sdfresne): Consider having a separate
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# ios_enable_code_signing_flag=<bool> flag to make the invocation clearer.
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ios_enable_code_signing = true
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ios_code_signing_identity = ""
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ios_code_signing_identity_description = "iPhone Developer"
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# Prefix for CFBundleIdentifier property of iOS bundles (correspond to the
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# "Organization Identifier" in Xcode). Code signing will fail if no mobile
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# provisioning for the selected code signing identify support that prefix.
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ios_app_bundle_id_prefix = "org.chromium"
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# If true, then allow using Xcode to automatically manage certificates. This
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# requires loading a separate Xcode project and enable automatically managed
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# certificates. When true, all test application will use the same bundle id
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# to avoid running out of certificates if using a free account.
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ios_automatically_manage_certs = true
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# Enabling this option makes clang compile for profiling to gather code
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# coverage metrics.
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ios_enable_coverage = false
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# If non-empty, this list must contain valid cpu architecture, and the final
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# build will be a multi-architecture build (aka fat build) supporting the
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# main $target_cpu architecture and all of $additional_target_cpus.
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#
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# For example to build an application that will run on both arm64 and armv7
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# devices, you would use the following in args.gn file when running "gn args":
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#
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# target_os = "ios"
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# target_cpu = "arm64"
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# additional_target_cpus = [ "arm" ]
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#
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# You can also pass the value via "--args" parameter for "gn gen" command by
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# using the syntax --args='additional_target_cpus=["arm"] target_cpu="arm64"'.
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additional_target_cpus = []
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}
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assert(custom_toolchain == "" || additional_target_cpus == [],
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"cannot define both custom_toolchain and additional_target_cpus")
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use_ios_simulator = current_cpu == "x86" || current_cpu == "x64"
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ios_generic_test_bundle_id_suffix = "generic-unit-test"
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# Initialize additional_toolchains from additional_target_cpus. Assert here
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# that the list does not contains $target_cpu nor duplicates as this would
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# cause weird errors during the build.
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additional_toolchains = []
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if (additional_target_cpus != []) {
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foreach(_additional_target_cpu, additional_target_cpus) {
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assert(_additional_target_cpu != target_cpu,
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"target_cpu must not be listed in additional_target_cpus")
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_toolchain = "//build/toolchain/mac:ios_clang_$_additional_target_cpu"
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foreach(_additional_toolchain, additional_toolchains) {
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assert(_toolchain != _additional_toolchain,
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"additional_target_cpus must not contains duplicate values")
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}
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additional_toolchains += [ _toolchain ]
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}
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}
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if (ios_sdk_path == "") {
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# Compute default target.
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if (use_ios_simulator) {
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ios_sdk_name = "iphonesimulator"
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ios_sdk_platform = "iPhoneSimulator"
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} else {
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ios_sdk_name = "iphoneos"
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ios_sdk_platform = "iPhoneOS"
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}
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ios_sdk_info_args = []
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if (!use_system_xcode) {
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ios_sdk_info_args += [
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"--developer_dir",
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hermetic_xcode_path,
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]
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}
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ios_sdk_info_args += [ ios_sdk_name ]
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script_name = "//build/config/mac/sdk_info.py"
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_ios_sdk_result = exec_script(script_name, ios_sdk_info_args, "scope")
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ios_sdk_path = _ios_sdk_result.sdk_path
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ios_sdk_version = _ios_sdk_result.sdk_version
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ios_sdk_platform_path = _ios_sdk_result.sdk_platform_path
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ios_sdk_build = _ios_sdk_result.sdk_build
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xcode_version = _ios_sdk_result.xcode_version
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xcode_version_int = _ios_sdk_result.xcode_version_int
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assert(xcode_version_int >= 900, "Xcode 9 is required.")
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xcode_build = _ios_sdk_result.xcode_build
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machine_os_build = _ios_sdk_result.machine_os_build
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if (use_ios_simulator) {
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# This is weird, but Xcode sets DTPlatformBuild to an empty field for
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# simulator builds.
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ios_platform_build = ""
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} else {
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ios_platform_build = ios_sdk_build
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}
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}
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if (ios_enable_code_signing && !use_ios_simulator) {
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find_signing_identity_args = [
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"--identity-description",
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ios_code_signing_identity_description,
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]
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if (!use_system_xcode) {
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find_signing_identity_args += [
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"--developer_dir",
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hermetic_xcode_path,
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]
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}
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# If an identity is not provided, look for one on the host
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if (ios_code_signing_identity == "") {
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_ios_identities = exec_script("find_signing_identity.py",
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find_signing_identity_args,
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"list lines")
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if (_ios_identities == []) {
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print("Tried to prepare a device build without specifying a code signing")
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print("identity and could not detect one automatically either.")
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print("TIP: Simulator builds don't require code signing...")
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assert(false)
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} else {
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_ios_identities_len = 0
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foreach(_, _ios_identities) {
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_ios_identities_len += 1
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}
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ios_code_signing_identity = _ios_identities[0]
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if (_ios_identities_len != 1) {
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print("Warning: Multiple codesigning identities match " +
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"\"$ios_code_signing_identity_description\"")
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foreach(_ios_identity, _ios_identities) {
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_selected = ""
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if (ios_code_signing_identity == _ios_identity) {
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_selected = " (selected)"
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}
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print("Warning: - $_ios_identity$_selected")
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}
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print("Warning: Please use either ios_code_signing_identity or ")
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print("Warning: ios_code_signing_identity_description variable to ")
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print("Warning: control which identity is selected.")
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print()
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}
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}
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}
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}
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