mirror of
https://github.com/klzgrad/naiveproxy.git
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352 lines
9.8 KiB
C++
352 lines
9.8 KiB
C++
// Copyright 2017 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/test/tcp_socket_proxy.h"
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#include <memory>
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#include <vector>
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#include "base/callback.h"
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#include "base/memory/weak_ptr.h"
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#include "base/single_thread_task_runner.h"
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#include "base/synchronization/waitable_event.h"
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#include "base/threading/thread_checker.h"
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#include "net/base/io_buffer.h"
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#include "net/base/net_errors.h"
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#include "net/socket/stream_socket.h"
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#include "net/socket/tcp_client_socket.h"
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#include "net/socket/tcp_server_socket.h"
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#include "net/traffic_annotation/network_traffic_annotation_test_helper.h"
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namespace net {
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namespace {
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const int kBufferSize = 1024;
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// Helper that reads data from one socket and then forwards to another socket.
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class SocketDataPump {
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public:
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SocketDataPump(StreamSocket* from_socket,
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StreamSocket* to_socket,
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base::OnceClosure on_done_callback)
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: from_socket_(from_socket),
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to_socket_(to_socket),
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on_done_callback_(std::move(on_done_callback)) {
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read_buffer_ = new IOBuffer(kBufferSize);
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}
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~SocketDataPump() { DCHECK_CALLED_ON_VALID_THREAD(thread_checker_); }
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void Start() { Read(); }
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private:
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void Read() {
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DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
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DCHECK(!write_buffer_);
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int result = from_socket_->Read(
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read_buffer_.get(), kBufferSize,
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base::Bind(&SocketDataPump::HandleReadResult, base::Unretained(this)));
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if (result != ERR_IO_PENDING)
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HandleReadResult(result);
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}
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void HandleReadResult(int result) {
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DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
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if (result <= 0) {
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std::move(on_done_callback_).Run();
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return;
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}
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write_buffer_ = new DrainableIOBuffer(read_buffer_.get(), result);
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Write();
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}
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void Write() {
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DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
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DCHECK(write_buffer_);
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int result = to_socket_->Write(
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write_buffer_.get(), write_buffer_->BytesRemaining(),
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base::Bind(&SocketDataPump::HandleWriteResult, base::Unretained(this)),
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TRAFFIC_ANNOTATION_FOR_TESTS);
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if (result != ERR_IO_PENDING)
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HandleWriteResult(result);
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}
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void HandleWriteResult(int result) {
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DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
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if (result <= 0) {
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std::move(on_done_callback_).Run();
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return;
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}
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write_buffer_->DidConsume(result);
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if (write_buffer_->BytesRemaining()) {
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Write();
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} else {
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write_buffer_ = nullptr;
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Read();
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}
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}
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StreamSocket* from_socket_;
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StreamSocket* to_socket_;
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scoped_refptr<IOBuffer> read_buffer_;
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scoped_refptr<DrainableIOBuffer> write_buffer_;
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base::OnceClosure on_done_callback_;
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THREAD_CHECKER(thread_checker_);
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DISALLOW_COPY_AND_ASSIGN(SocketDataPump);
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};
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// ConnectionProxy is responsible for proxying one connection to a remote
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// address.
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class ConnectionProxy {
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public:
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explicit ConnectionProxy(std::unique_ptr<StreamSocket> local_socket);
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~ConnectionProxy();
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void Start(const IPEndPoint& remote_endpoint,
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base::OnceClosure on_done_callback);
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private:
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void Close();
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void HandleConnectResult(const IPEndPoint& remote_endpoint, int result);
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base::OnceClosure on_done_callback_;
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std::unique_ptr<StreamSocket> local_socket_;
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std::unique_ptr<StreamSocket> remote_socket_;
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std::unique_ptr<SocketDataPump> incoming_pump_;
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std::unique_ptr<SocketDataPump> outgoing_pump_;
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THREAD_CHECKER(thread_checker_);
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base::WeakPtrFactory<ConnectionProxy> weak_factory_;
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DISALLOW_COPY_AND_ASSIGN(ConnectionProxy);
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};
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ConnectionProxy::ConnectionProxy(std::unique_ptr<StreamSocket> local_socket)
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: local_socket_(std::move(local_socket)), weak_factory_(this) {}
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ConnectionProxy::~ConnectionProxy() {
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DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
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}
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void ConnectionProxy::Start(const IPEndPoint& remote_endpoint,
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base::OnceClosure on_done_callback) {
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DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
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on_done_callback_ = std::move(on_done_callback);
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remote_socket_ = std::make_unique<TCPClientSocket>(
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AddressList(remote_endpoint), nullptr, nullptr, NetLogSource());
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int result = remote_socket_->Connect(
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base::Bind(&ConnectionProxy::HandleConnectResult, base::Unretained(this),
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remote_endpoint));
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if (result != ERR_IO_PENDING)
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HandleConnectResult(remote_endpoint, result);
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}
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void ConnectionProxy::HandleConnectResult(const IPEndPoint& remote_endpoint,
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int result) {
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DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
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DCHECK(!incoming_pump_);
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DCHECK(!outgoing_pump_);
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if (result < 0) {
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LOG(ERROR) << "Connection to " << remote_endpoint.ToString()
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<< " failed: " << ErrorToString(result);
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Close();
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return;
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}
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incoming_pump_ = std::make_unique<SocketDataPump>(
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remote_socket_.get(), local_socket_.get(),
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base::BindOnce(&ConnectionProxy::Close, base::Unretained(this)));
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outgoing_pump_ = std::make_unique<SocketDataPump>(
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local_socket_.get(), remote_socket_.get(),
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base::BindOnce(&ConnectionProxy::Close, base::Unretained(this)));
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auto self = weak_factory_.GetWeakPtr();
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incoming_pump_->Start();
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if (!self)
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return;
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outgoing_pump_->Start();
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}
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void ConnectionProxy::Close() {
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DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
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local_socket_.reset();
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remote_socket_.reset();
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std::move(on_done_callback_).Run();
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}
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} // namespace
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// TcpSocketProxy implementation that runs on a background IO thread.
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class TcpSocketProxy::Core {
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public:
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Core();
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~Core();
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void Initialize(int local_port, base::WaitableEvent* initialized_event);
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void Start(const IPEndPoint& remote_endpoint);
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uint16_t local_port() const { return local_port_; }
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private:
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void DoAcceptLoop();
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void OnAcceptResult(int result);
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void HandleAcceptResult(int result);
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void OnConnectionClosed(ConnectionProxy* connection);
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IPEndPoint remote_endpoint_;
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std::unique_ptr<TCPServerSocket> socket_;
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uint16_t local_port_ = 0;
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std::vector<std::unique_ptr<ConnectionProxy>> connections_;
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std::unique_ptr<StreamSocket> accepted_socket_;
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DISALLOW_COPY_AND_ASSIGN(Core);
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};
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TcpSocketProxy::Core::Core() {}
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void TcpSocketProxy::Core::Initialize(int local_port,
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base::WaitableEvent* initialized_event) {
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DCHECK(!socket_);
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local_port_ = 0;
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socket_ = std::make_unique<TCPServerSocket>(nullptr, net::NetLogSource());
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int result =
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socket_->Listen(IPEndPoint(IPAddress::IPv4Localhost(), local_port), 5);
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if (result != OK) {
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LOG(ERROR) << "TcpServerSocket::Listen() returned "
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<< ErrorToString(result);
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} else {
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// Get local port number.
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IPEndPoint address;
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result = socket_->GetLocalAddress(&address);
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if (result != OK) {
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LOG(ERROR) << "TcpServerSocket::GetLocalAddress() returned "
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<< ErrorToString(result);
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} else {
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local_port_ = address.port();
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}
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}
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if (initialized_event)
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initialized_event->Signal();
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}
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void TcpSocketProxy::Core::Start(const IPEndPoint& remote_endpoint) {
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DCHECK(socket_);
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remote_endpoint_ = remote_endpoint;
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DoAcceptLoop();
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}
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TcpSocketProxy::Core::~Core() {}
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void TcpSocketProxy::Core::DoAcceptLoop() {
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int result = OK;
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while (result == OK) {
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result = socket_->Accept(
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&accepted_socket_,
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base::Bind(&Core::OnAcceptResult, base::Unretained(this)));
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if (result != ERR_IO_PENDING)
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HandleAcceptResult(result);
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}
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}
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void TcpSocketProxy::Core::OnAcceptResult(int result) {
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HandleAcceptResult(result);
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if (result == OK)
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DoAcceptLoop();
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}
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void TcpSocketProxy::Core::HandleAcceptResult(int result) {
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DCHECK_NE(result, ERR_IO_PENDING);
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if (result < 0) {
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LOG(ERROR) << "Error when accepting a connection: "
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<< ErrorToString(result);
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return;
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}
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std::unique_ptr<ConnectionProxy> connection_proxy =
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std::make_unique<ConnectionProxy>(std::move(accepted_socket_));
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ConnectionProxy* connection_proxy_ptr = connection_proxy.get();
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connections_.push_back(std::move(connection_proxy));
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// Start() may invoke the callback so it needs to be called after the
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// connection is pushed to connections_.
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connection_proxy_ptr->Start(
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remote_endpoint_,
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base::BindOnce(&Core::OnConnectionClosed, base::Unretained(this),
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connection_proxy_ptr));
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}
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void TcpSocketProxy::Core::OnConnectionClosed(ConnectionProxy* connection) {
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for (auto it = connections_.begin(); it != connections_.end(); ++it) {
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if (it->get() == connection) {
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connections_.erase(it);
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return;
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}
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}
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NOTREACHED();
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}
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TcpSocketProxy::TcpSocketProxy(
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scoped_refptr<base::SingleThreadTaskRunner> io_task_runner)
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: io_task_runner_(io_task_runner), core_(std::make_unique<Core>()) {}
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bool TcpSocketProxy::Initialize(int local_port) {
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DCHECK(!local_port_);
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if (io_task_runner_->BelongsToCurrentThread()) {
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core_->Initialize(local_port, nullptr);
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} else {
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base::WaitableEvent initialized_event(
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base::WaitableEvent::ResetPolicy::MANUAL,
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base::WaitableEvent::InitialState::NOT_SIGNALED);
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io_task_runner_->PostTask(
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FROM_HERE,
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base::BindOnce(&Core::Initialize, base::Unretained(core_.get()),
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local_port, &initialized_event));
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initialized_event.Wait();
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}
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local_port_ = core_->local_port();
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return local_port_ != 0;
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}
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TcpSocketProxy::~TcpSocketProxy() {
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DCHECK_CALLED_ON_VALID_THREAD(thread_checker_);
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io_task_runner_->DeleteSoon(FROM_HERE, std::move(core_));
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}
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void TcpSocketProxy::Start(const IPEndPoint& remote_endpoint) {
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io_task_runner_->PostTask(
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FROM_HERE, base::BindOnce(&Core::Start, base::Unretained(core_.get()),
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remote_endpoint));
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}
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} // namespace net
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