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336 lines
10 KiB
C++
336 lines
10 KiB
C++
// Copyright 2013 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_DNS_MDNS_CLIENT_IMPL_H_
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#define NET_DNS_MDNS_CLIENT_IMPL_H_
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#include <stdint.h>
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#include <map>
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#include <memory>
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#include <string>
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#include <utility>
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#include <vector>
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#include "base/cancelable_callback.h"
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#include "base/containers/queue.h"
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#include "base/gtest_prod_util.h"
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#include "base/macros.h"
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#include "base/observer_list.h"
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#include "net/base/io_buffer.h"
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#include "net/base/ip_endpoint.h"
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#include "net/base/net_export.h"
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#include "net/dns/mdns_cache.h"
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#include "net/dns/mdns_client.h"
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#include "net/socket/datagram_server_socket.h"
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#include "net/socket/udp_server_socket.h"
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#include "net/socket/udp_socket.h"
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namespace base {
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class Clock;
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class OneShotTimer;
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} // namespace base
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namespace net {
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class MDnsSocketFactoryImpl : public MDnsSocketFactory {
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public:
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MDnsSocketFactoryImpl() {}
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~MDnsSocketFactoryImpl() override {}
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void CreateSockets(
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std::vector<std::unique_ptr<DatagramServerSocket>>* sockets) override;
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private:
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DISALLOW_COPY_AND_ASSIGN(MDnsSocketFactoryImpl);
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};
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// A connection to the network for multicast DNS clients. It reads data into
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// DnsResponse objects and alerts the delegate that a packet has been received.
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class NET_EXPORT_PRIVATE MDnsConnection {
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public:
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class Delegate {
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public:
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// Handle an mDNS packet buffered in |response| with a size of |bytes_read|.
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virtual void HandlePacket(DnsResponse* response, int bytes_read) = 0;
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virtual void OnConnectionError(int error) = 0;
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virtual ~Delegate() {}
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};
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explicit MDnsConnection(MDnsConnection::Delegate* delegate);
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virtual ~MDnsConnection();
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// Both methods return true if at least one of the socket handlers succeeded.
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bool Init(MDnsSocketFactory* socket_factory);
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void Send(const scoped_refptr<IOBuffer>& buffer, unsigned size);
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private:
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class SocketHandler {
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public:
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SocketHandler(std::unique_ptr<DatagramServerSocket> socket,
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MDnsConnection* connection);
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~SocketHandler();
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int Start();
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void Send(const scoped_refptr<IOBuffer>& buffer, unsigned size);
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private:
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int DoLoop(int rv);
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void OnDatagramReceived(int rv);
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// Callback for when sending a query has finished.
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void SendDone(int rv);
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std::unique_ptr<DatagramServerSocket> socket_;
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MDnsConnection* connection_;
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IPEndPoint recv_addr_;
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DnsResponse response_;
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IPEndPoint multicast_addr_;
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bool send_in_progress_;
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base::queue<std::pair<scoped_refptr<IOBuffer>, unsigned>> send_queue_;
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DISALLOW_COPY_AND_ASSIGN(SocketHandler);
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};
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// Callback for handling a datagram being received on either ipv4 or ipv6.
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void OnDatagramReceived(DnsResponse* response,
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const IPEndPoint& recv_addr,
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int bytes_read);
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void PostOnError(SocketHandler* loop, int rv);
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void OnError(int rv);
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// Only socket handlers which successfully bound and started are kept.
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std::vector<std::unique_ptr<SocketHandler>> socket_handlers_;
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Delegate* delegate_;
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base::WeakPtrFactory<MDnsConnection> weak_ptr_factory_;
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DISALLOW_COPY_AND_ASSIGN(MDnsConnection);
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};
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class MDnsListenerImpl;
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class NET_EXPORT_PRIVATE MDnsClientImpl : public MDnsClient {
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public:
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// The core object exists while the MDnsClient is listening, and is deleted
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// whenever the number of listeners reaches zero. The deletion happens
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// asychronously, so destroying the last listener does not immediately
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// invalidate the core.
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class Core : public base::SupportsWeakPtr<Core>, MDnsConnection::Delegate {
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public:
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Core(base::Clock* clock, base::OneShotTimer* timer);
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~Core() override;
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// Initialize the core. Returns true on success.
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bool Init(MDnsSocketFactory* socket_factory);
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// Send a query with a specific rrtype and name. Returns true on success.
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bool SendQuery(uint16_t rrtype, const std::string& name);
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// Add/remove a listener to the list of listeners.
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void AddListener(MDnsListenerImpl* listener);
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void RemoveListener(MDnsListenerImpl* listener);
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// Query the cache for records of a specific type and name.
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void QueryCache(uint16_t rrtype,
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const std::string& name,
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std::vector<const RecordParsed*>* records) const;
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// Parse the response and alert relevant listeners.
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void HandlePacket(DnsResponse* response, int bytes_read) override;
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void OnConnectionError(int error) override;
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private:
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FRIEND_TEST_ALL_PREFIXES(MDnsTest, CacheCleanupWithShortTTL);
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typedef std::pair<std::string, uint16_t> ListenerKey;
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typedef base::ObserverList<MDnsListenerImpl>::Unchecked ObserverListType;
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typedef std::map<ListenerKey, std::unique_ptr<ObserverListType>>
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ListenerMap;
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// Alert listeners of an update to the cache.
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void AlertListeners(MDnsCache::UpdateType update_type,
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const ListenerKey& key, const RecordParsed* record);
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// Schedule a cache cleanup to a specific time, cancelling other cleanups.
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void ScheduleCleanup(base::Time cleanup);
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// Clean up the cache and schedule a new cleanup.
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void DoCleanup();
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// Callback for when a record is removed from the cache.
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void OnRecordRemoved(const RecordParsed* record);
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void NotifyNsecRecord(const RecordParsed* record);
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// Delete and erase the observer list for |key|. Only deletes the observer
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// list if is empty.
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void CleanupObserverList(const ListenerKey& key);
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ListenerMap listeners_;
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MDnsCache cache_;
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base::Clock* clock_;
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base::OneShotTimer* cleanup_timer_;
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base::Time scheduled_cleanup_;
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std::unique_ptr<MDnsConnection> connection_;
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DISALLOW_COPY_AND_ASSIGN(Core);
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};
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MDnsClientImpl();
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~MDnsClientImpl() override;
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// MDnsClient implementation:
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std::unique_ptr<MDnsListener> CreateListener(
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uint16_t rrtype,
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const std::string& name,
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MDnsListener::Delegate* delegate) override;
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std::unique_ptr<MDnsTransaction> CreateTransaction(
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uint16_t rrtype,
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const std::string& name,
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int flags,
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const MDnsTransaction::ResultCallback& callback) override;
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bool StartListening(MDnsSocketFactory* socket_factory) override;
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void StopListening() override;
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bool IsListening() const override;
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Core* core() { return core_.get(); }
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private:
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FRIEND_TEST_ALL_PREFIXES(MDnsTest, CacheCleanupWithShortTTL);
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// Test constructor, takes a mock clock and mock timer.
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MDnsClientImpl(base::Clock* clock,
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std::unique_ptr<base::OneShotTimer> cleanup_timer);
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std::unique_ptr<Core> core_;
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base::Clock* clock_;
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std::unique_ptr<base::OneShotTimer> cleanup_timer_;
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DISALLOW_COPY_AND_ASSIGN(MDnsClientImpl);
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};
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class MDnsListenerImpl : public MDnsListener,
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public base::SupportsWeakPtr<MDnsListenerImpl> {
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public:
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MDnsListenerImpl(uint16_t rrtype,
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const std::string& name,
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base::Clock* clock,
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MDnsListener::Delegate* delegate,
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MDnsClientImpl* client);
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~MDnsListenerImpl() override;
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// MDnsListener implementation:
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bool Start() override;
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// Actively refresh any received records.
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void SetActiveRefresh(bool active_refresh) override;
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const std::string& GetName() const override;
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uint16_t GetType() const override;
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MDnsListener::Delegate* delegate() { return delegate_; }
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// Alert the delegate of a record update.
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void HandleRecordUpdate(MDnsCache::UpdateType update_type,
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const RecordParsed* record_parsed);
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// Alert the delegate of the existence of an Nsec record.
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void AlertNsecRecord();
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private:
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void ScheduleNextRefresh();
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void DoRefresh();
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uint16_t rrtype_;
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std::string name_;
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base::Clock* clock_;
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MDnsClientImpl* client_;
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MDnsListener::Delegate* delegate_;
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base::Time last_update_;
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uint32_t ttl_;
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bool started_;
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bool active_refresh_;
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base::CancelableClosure next_refresh_;
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DISALLOW_COPY_AND_ASSIGN(MDnsListenerImpl);
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};
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class MDnsTransactionImpl : public base::SupportsWeakPtr<MDnsTransactionImpl>,
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public MDnsTransaction,
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public MDnsListener::Delegate {
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public:
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MDnsTransactionImpl(uint16_t rrtype,
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const std::string& name,
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int flags,
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const MDnsTransaction::ResultCallback& callback,
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MDnsClientImpl* client);
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~MDnsTransactionImpl() override;
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// MDnsTransaction implementation:
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bool Start() override;
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const std::string& GetName() const override;
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uint16_t GetType() const override;
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// MDnsListener::Delegate implementation:
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void OnRecordUpdate(MDnsListener::UpdateType update,
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const RecordParsed* record) override;
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void OnNsecRecord(const std::string& name, unsigned type) override;
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void OnCachePurged() override;
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private:
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bool is_active() { return !callback_.is_null(); }
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void Reset();
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// Trigger the callback and reset all related variables.
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void TriggerCallback(MDnsTransaction::Result result,
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const RecordParsed* record);
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// Internal callback for when a cache record is found.
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void CacheRecordFound(const RecordParsed* record);
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// Signal the transactionis over and release all related resources.
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void SignalTransactionOver();
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// Reads records from the cache and calls the callback for every
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// record read.
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void ServeRecordsFromCache();
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// Send a query to the network and set up a timeout to time out the
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// transaction. Returns false if it fails to start listening on the network
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// or if it fails to send a query.
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bool QueryAndListen();
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uint16_t rrtype_;
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std::string name_;
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MDnsTransaction::ResultCallback callback_;
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std::unique_ptr<MDnsListener> listener_;
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base::CancelableCallback<void()> timeout_;
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MDnsClientImpl* client_;
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bool started_;
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int flags_;
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DISALLOW_COPY_AND_ASSIGN(MDnsTransactionImpl);
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};
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} // namespace net
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#endif // NET_DNS_MDNS_CLIENT_IMPL_H_
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