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193 lines
6.1 KiB
C++
193 lines
6.1 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_DNS_DNS_CONFIG_SERVICE_H_
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#define NET_DNS_DNS_CONFIG_SERVICE_H_
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#include <map>
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#include <memory>
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#include <string>
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#include <vector>
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#include "base/macros.h"
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#include "base/threading/thread_checker.h"
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#include "base/time/time.h"
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#include "base/timer/timer.h"
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// Needed on shared build with MSVS2010 to avoid multiple definitions of
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// std::vector<IPEndPoint>.
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#include "net/base/address_list.h"
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#include "net/base/ip_endpoint.h" // win requires size of IPEndPoint
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#include "net/base/net_export.h"
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#include "net/dns/dns_hosts.h"
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#include "url/gurl.h"
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namespace base {
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class Value;
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}
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namespace net {
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// Default to 1 second timeout (before exponential backoff).
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const int64_t kDnsDefaultTimeoutMs = 1000;
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// DnsConfig stores configuration of the system resolver.
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struct NET_EXPORT DnsConfig {
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DnsConfig();
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DnsConfig(const DnsConfig& other);
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~DnsConfig();
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bool Equals(const DnsConfig& d) const;
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bool EqualsIgnoreHosts(const DnsConfig& d) const;
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void CopyIgnoreHosts(const DnsConfig& src);
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// Returns a Value representation of |this|. For performance reasons, the
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// Value only contains the number of hosts rather than the full list.
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std::unique_ptr<base::Value> ToValue() const;
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bool IsValid() const {
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return !nameservers.empty();
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}
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struct NET_EXPORT DnsOverHttpsServerConfig {
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DnsOverHttpsServerConfig(const std::string& server_template, bool use_post);
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std::string server_template;
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bool use_post;
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};
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// List of name server addresses.
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std::vector<IPEndPoint> nameservers;
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// Suffix search list; used on first lookup when number of dots in given name
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// is less than |ndots|.
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std::vector<std::string> search;
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DnsHosts hosts;
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// True if there are options set in the system configuration that are not yet
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// supported by DnsClient.
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bool unhandled_options;
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// AppendToMultiLabelName: is suffix search performed for multi-label names?
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// True, except on Windows where it can be configured.
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bool append_to_multi_label_name;
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// Indicates that source port randomization is required. This uses additional
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// resources on some platforms.
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bool randomize_ports;
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// Resolver options; see man resolv.conf.
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// Minimum number of dots before global resolution precedes |search|.
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int ndots;
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// Time between retransmissions, see res_state.retrans.
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base::TimeDelta timeout;
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// Maximum number of attempts, see res_state.retry.
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int attempts;
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// Round robin entries in |nameservers| for subsequent requests.
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bool rotate;
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// Indicates system configuration uses local IPv6 connectivity, e.g.,
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// DirectAccess. This is exposed for HostResolver to skip IPv6 probes,
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// as it may cause them to return incorrect results.
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bool use_local_ipv6;
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// List of servers to query over HTTPS, queried in order
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// (https://tools.ietf.org/id/draft-ietf-doh-dns-over-https-12.txt).
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std::vector<DnsOverHttpsServerConfig> dns_over_https_servers;
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};
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// Service for reading system DNS settings, on demand or when signalled by
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// internal watchers and NetworkChangeNotifier.
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class NET_EXPORT_PRIVATE DnsConfigService {
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public:
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// Callback interface for the client, called on the same thread as
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// ReadConfig() and WatchConfig().
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typedef base::Callback<void(const DnsConfig& config)> CallbackType;
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// Creates the platform-specific DnsConfigService.
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static std::unique_ptr<DnsConfigService> CreateSystemService();
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DnsConfigService();
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virtual ~DnsConfigService();
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// Attempts to read the configuration. Will run |callback| when succeeded.
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// Can be called at most once.
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void ReadConfig(const CallbackType& callback);
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// Registers systems watchers. Will attempt to read config after watch starts,
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// but only if watchers started successfully. Will run |callback| iff config
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// changes from last call or has to be withdrawn. Can be called at most once.
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// Might require MessageLoopForIO.
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void WatchConfig(const CallbackType& callback);
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protected:
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enum WatchStatus {
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DNS_CONFIG_WATCH_STARTED = 0,
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DNS_CONFIG_WATCH_FAILED_TO_START_CONFIG,
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DNS_CONFIG_WATCH_FAILED_TO_START_HOSTS,
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DNS_CONFIG_WATCH_FAILED_CONFIG,
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DNS_CONFIG_WATCH_FAILED_HOSTS,
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DNS_CONFIG_WATCH_MAX,
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};
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// Immediately attempts to read the current configuration.
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virtual void ReadNow() = 0;
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// Registers system watchers. Returns true iff succeeds.
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virtual bool StartWatching() = 0;
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// Called when the current config (except hosts) has changed.
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void InvalidateConfig();
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// Called when the current hosts have changed.
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void InvalidateHosts();
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// Called with new config. |config|.hosts is ignored.
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void OnConfigRead(const DnsConfig& config);
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// Called with new hosts. Rest of the config is assumed unchanged.
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void OnHostsRead(const DnsHosts& hosts);
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void set_watch_failed(bool value) { watch_failed_ = value; }
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THREAD_CHECKER(thread_checker_);
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private:
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// The timer counts from the last Invalidate* until complete config is read.
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void StartTimer();
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void OnTimeout();
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// Called when the config becomes complete. Stops the timer.
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void OnCompleteConfig();
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CallbackType callback_;
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DnsConfig dns_config_;
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// True if any of the necessary watchers failed. In that case, the service
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// will communicate changes via OnTimeout, but will only send empty DnsConfig.
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bool watch_failed_;
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// True after On*Read, before Invalidate*. Tells if the config is complete.
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bool have_config_;
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bool have_hosts_;
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// True if receiver needs to be updated when the config becomes complete.
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bool need_update_;
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// True if the last config sent was empty (instead of |dns_config_|).
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// Set when |timer_| expires.
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bool last_sent_empty_;
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// Initialized and updated on Invalidate* call.
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base::TimeTicks last_invalidate_config_time_;
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base::TimeTicks last_invalidate_hosts_time_;
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// Initialized and updated when |timer_| expires.
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base::TimeTicks last_sent_empty_time_;
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// Started in Invalidate*, cleared in On*Read.
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base::OneShotTimer timer_;
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DISALLOW_COPY_AND_ASSIGN(DnsConfigService);
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};
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} // namespace net
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#endif // NET_DNS_DNS_CONFIG_SERVICE_H_
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