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157 lines
6.5 KiB
C++
157 lines
6.5 KiB
C++
// Copyright (c) 2011 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// The cache is stored on disk as a collection of block-files, plus an index
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// file plus a collection of external files.
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//
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// Any data blob bigger than kMaxBlockSize (disk_cache/addr.h) will be stored in
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// a separate file named f_xxx where x is a hexadecimal number. Shorter data
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// will be stored as a series of blocks on a block-file. In any case, CacheAddr
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// represents the address of the data inside the cache.
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//
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// The index file is just a simple hash table that maps a particular entry to
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// a CacheAddr value. Linking for a given hash bucket is handled internally
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// by the cache entry.
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//
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// The last element of the cache is the block-file. A block file is a file
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// designed to store blocks of data of a given size. For more details see
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// disk_cache/disk_format_base.h
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//
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// A new cache is initialized with four block files (named data_0 through
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// data_3), each one dedicated to store blocks of a given size. The number at
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// the end of the file name is the block file number (in decimal).
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//
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// There are two "special" types of blocks: an entry and a rankings node. An
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// entry keeps track of all the information related to the same cache entry,
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// such as the key, hash value, data pointers etc. A rankings node keeps track
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// of the information that is updated frequently for a given entry, such as its
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// location on the LRU lists, last access time etc.
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//
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// The files that store internal information for the cache (blocks and index)
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// are at least partially memory mapped. They have a location that is signaled
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// every time the internal structures are modified, so it is possible to detect
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// (most of the time) when the process dies in the middle of an update.
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//
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// In order to prevent dirty data to be used as valid (after a crash), every
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// cache entry has a dirty identifier. Each running instance of the cache keeps
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// a separate identifier (maintained on the "this_id" header field) that is used
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// to mark every entry that is created or modified. When the entry is closed,
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// and all the data can be trusted, the dirty flag is cleared from the entry.
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// When the cache encounters an entry whose identifier is different than the one
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// being currently used, it means that the entry was not properly closed on a
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// previous run, so it is discarded.
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#ifndef NET_DISK_CACHE_BLOCKFILE_DISK_FORMAT_H_
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#define NET_DISK_CACHE_BLOCKFILE_DISK_FORMAT_H_
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#include <stddef.h>
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#include <stdint.h>
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#include <string.h>
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#include "net/base/net_export.h"
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#include "net/disk_cache/blockfile/disk_format_base.h"
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namespace disk_cache {
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const int kIndexTablesize = 0x10000;
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const uint32_t kIndexMagic = 0xC103CAC3;
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const uint32_t kCurrentVersion = 0x20000; // Version 2.0.
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struct LruData {
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int32_t pad1[2];
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int32_t filled; // Flag to tell when we filled the cache.
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int32_t sizes[5];
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CacheAddr heads[5];
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CacheAddr tails[5];
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CacheAddr transaction; // In-flight operation target.
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int32_t operation; // Actual in-flight operation.
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int32_t operation_list; // In-flight operation list.
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int32_t pad2[7];
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};
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// Header for the master index file.
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struct NET_EXPORT_PRIVATE IndexHeader {
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IndexHeader();
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uint32_t magic;
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uint32_t version;
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int32_t num_entries; // Number of entries currently stored.
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int32_t num_bytes; // Total size of the stored data.
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int32_t last_file; // Last external file created.
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int32_t this_id; // Id for all entries being changed (dirty flag).
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CacheAddr stats; // Storage for usage data.
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int32_t table_len; // Actual size of the table (0 == kIndexTablesize).
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int32_t crash; // Signals a previous crash.
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int32_t experiment; // Id of an ongoing test.
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uint64_t create_time; // Creation time for this set of files.
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int32_t pad[52];
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LruData lru; // Eviction control data.
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};
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// The structure of the whole index file.
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struct Index {
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IndexHeader header;
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CacheAddr table[kIndexTablesize]; // Default size. Actual size controlled
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// by header.table_len.
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};
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// Main structure for an entry on the backing storage. If the key is longer than
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// what can be stored on this structure, it will be extended on consecutive
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// blocks (adding 256 bytes each time), up to 4 blocks (1024 - 32 - 1 chars).
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// After that point, the whole key will be stored as a data block or external
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// file.
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struct EntryStore {
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uint32_t hash; // Full hash of the key.
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CacheAddr next; // Next entry with the same hash or bucket.
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CacheAddr rankings_node; // Rankings node for this entry.
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int32_t reuse_count; // How often is this entry used.
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int32_t refetch_count; // How often is this fetched from the net.
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int32_t state; // Current state.
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uint64_t creation_time;
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int32_t key_len;
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CacheAddr long_key; // Optional address of a long key.
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int32_t data_size[4]; // We can store up to 4 data streams for each
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CacheAddr data_addr[4]; // entry.
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uint32_t flags; // Any combination of EntryFlags.
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int32_t pad[4];
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uint32_t self_hash; // The hash of EntryStore up to this point.
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char key[256 - 24 * 4]; // null terminated
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};
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static_assert(sizeof(EntryStore) == 256, "bad EntryStore");
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const int kMaxInternalKeyLength = 4 * sizeof(EntryStore) -
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offsetof(EntryStore, key) - 1;
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// Possible states for a given entry.
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enum EntryState {
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ENTRY_NORMAL = 0,
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ENTRY_EVICTED, // The entry was recently evicted from the cache.
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ENTRY_DOOMED // The entry was doomed.
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};
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// Flags that can be applied to an entry.
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enum EntryFlags {
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PARENT_ENTRY = 1, // This entry has children (sparse) entries.
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CHILD_ENTRY = 1 << 1 // Child entry that stores sparse data.
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};
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#pragma pack(push, 4)
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// Rankings information for a given entry.
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struct RankingsNode {
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uint64_t last_used; // LRU info.
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uint64_t last_modified; // LRU info.
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CacheAddr next; // LRU list.
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CacheAddr prev; // LRU list.
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CacheAddr contents; // Address of the EntryStore.
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int32_t dirty; // The entry is being modifyied.
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uint32_t self_hash; // RankingsNode's hash.
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};
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#pragma pack(pop)
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static_assert(sizeof(RankingsNode) == 36, "bad RankingsNode");
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} // namespace disk_cache
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#endif // NET_DISK_CACHE_BLOCKFILE_DISK_FORMAT_H_
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