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402 lines
20 KiB
C++
402 lines
20 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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// Defines the public interface of the disk cache. For more details see
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// http://dev.chromium.org/developers/design-documents/network-stack/disk-cache
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#ifndef NET_DISK_CACHE_DISK_CACHE_H_
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#define NET_DISK_CACHE_DISK_CACHE_H_
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#include <stdint.h>
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#include <memory>
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#include <string>
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#include <vector>
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#include "base/memory/ref_counted.h"
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#include "base/strings/string_split.h"
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#include "base/time/time.h"
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#include "net/base/cache_type.h"
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#include "net/base/completion_callback.h"
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#include "net/base/net_errors.h"
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#include "net/base/net_export.h"
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namespace base {
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class FilePath;
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namespace trace_event {
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class ProcessMemoryDump;
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}
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} // namespace base
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namespace net {
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class IOBuffer;
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class NetLog;
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}
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namespace disk_cache {
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class Entry;
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class Backend;
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// Returns an instance of a Backend of the given |type|. |path| points to a
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// folder where the cached data will be stored (if appropriate). This cache
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// instance must be the only object that will be reading or writing files to
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// that folder (if another one exists, and |type| is not net::DISK_CACHE or
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// net::MEDIA_CACHE, this operation will not complete until the previous
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// duplicate gets destroyed and finishes all I/O).
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//
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// The returned object should be deleted when not needed anymore.
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// If |force| is true, and there is a problem with the cache initialization, the
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// files will be deleted and a new set will be created. |max_bytes| is the
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// maximum size the cache can grow to. If zero is passed in as |max_bytes|, the
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// cache will determine the value to use. The returned pointer can be
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// NULL if a fatal error is found. The actual return value of the function is a
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// net error code. If this function returns ERR_IO_PENDING, the |callback| will
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// be invoked when a backend is available or a fatal error condition is reached.
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// The pointer to receive the |backend| must remain valid until the operation
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// completes (the callback is notified).
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NET_EXPORT int CreateCacheBackend(net::CacheType type,
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net::BackendType backend_type,
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const base::FilePath& path,
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int max_bytes,
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bool force,
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net::NetLog* net_log,
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std::unique_ptr<Backend>* backend,
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const net::CompletionCallback& callback);
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// Variant of the above that calls |post_cleanup_callback| once all the I/O
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// that was in flight has completed post-destruction. |post_cleanup_callback|
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// will get invoked even if the creation fails. The invocation will always be
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// via the event loop, and never direct.
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//
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// This is currently unsupported for |type| == net::DISK_CACHE or
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// net::MEDIA_CACHE.
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//
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// Note that this will not wait for |post_cleanup_callback| of a previous
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// instance for |path| to run.
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NET_EXPORT int CreateCacheBackend(net::CacheType type,
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net::BackendType backend_type,
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const base::FilePath& path,
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int max_bytes,
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bool force,
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net::NetLog* net_log,
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std::unique_ptr<Backend>* backend,
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base::OnceClosure post_cleanup_callback,
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const net::CompletionCallback& callback);
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// This will flush any internal threads used by backends created w/o an
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// externally injected thread specified, so tests can be sure that all I/O
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// has finished before inspecting the world.
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NET_EXPORT void FlushCacheThreadForTesting();
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// The root interface for a disk cache instance.
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class NET_EXPORT Backend {
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public:
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typedef net::CompletionCallback CompletionCallback;
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class Iterator {
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public:
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virtual ~Iterator() {}
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// OpenNextEntry returns |net::OK| and provides |next_entry| if there is an
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// entry to enumerate. It returns |net::ERR_FAILED| at the end of
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// enumeration. If the function returns |net::ERR_IO_PENDING|, then the
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// final result will be passed to the provided |callback|, otherwise
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// |callback| will not be called. If any entry in the cache is modified
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// during iteration, the result of this function is thereafter undefined.
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//
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// Calling OpenNextEntry after the backend which created it is destroyed
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// may fail with |net::ERR_FAILED|; however it should not crash.
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//
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// Some cache backends make stronger guarantees about mutation during
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// iteration, see top comment in simple_backend_impl.h for details.
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virtual int OpenNextEntry(Entry** next_entry,
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const CompletionCallback& callback) = 0;
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};
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// If the backend is destroyed when there are operations in progress (any
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// callback that has not been invoked yet), this method cancels said
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// operations so the callbacks are not invoked, possibly leaving the work
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// half way (for instance, dooming just a few entries). Note that pending IO
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// for a given Entry (as opposed to the Backend) will still generate a
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// callback from within this method.
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virtual ~Backend() {}
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// Returns the type of this cache.
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virtual net::CacheType GetCacheType() const = 0;
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// Returns the number of entries in the cache.
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virtual int32_t GetEntryCount() const = 0;
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// Opens an existing entry. Upon success, |entry| holds a pointer to an Entry
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// object representing the specified disk cache entry. When the entry pointer
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// is no longer needed, its Close method should be called. The return value is
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// a net error code. If this method returns ERR_IO_PENDING, the |callback|
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// will be invoked when the entry is available. The pointer to receive the
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// |entry| must remain valid until the operation completes.
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virtual int OpenEntry(const std::string& key, Entry** entry,
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const CompletionCallback& callback) = 0;
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// Creates a new entry. Upon success, the out param holds a pointer to an
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// Entry object representing the newly created disk cache entry. When the
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// entry pointer is no longer needed, its Close method should be called. The
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// return value is a net error code. If this method returns ERR_IO_PENDING,
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// the |callback| will be invoked when the entry is available. The pointer to
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// receive the |entry| must remain valid until the operation completes.
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virtual int CreateEntry(const std::string& key, Entry** entry,
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const CompletionCallback& callback) = 0;
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// Marks the entry, specified by the given key, for deletion. The return value
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// is a net error code. If this method returns ERR_IO_PENDING, the |callback|
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// will be invoked after the entry is doomed.
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virtual int DoomEntry(const std::string& key,
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const CompletionCallback& callback) = 0;
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// Marks all entries for deletion. The return value is a net error code. If
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// this method returns ERR_IO_PENDING, the |callback| will be invoked when the
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// operation completes.
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virtual int DoomAllEntries(const CompletionCallback& callback) = 0;
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// Marks a range of entries for deletion. This supports unbounded deletes in
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// either direction by using null Time values for either argument. The return
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// value is a net error code. If this method returns ERR_IO_PENDING, the
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// |callback| will be invoked when the operation completes.
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// Entries with |initial_time| <= access time < |end_time| are deleted.
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virtual int DoomEntriesBetween(base::Time initial_time,
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base::Time end_time,
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const CompletionCallback& callback) = 0;
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// Marks all entries accessed since |initial_time| for deletion. The return
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// value is a net error code. If this method returns ERR_IO_PENDING, the
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// |callback| will be invoked when the operation completes.
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// Entries with |initial_time| <= access time are deleted.
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virtual int DoomEntriesSince(base::Time initial_time,
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const CompletionCallback& callback) = 0;
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// Calculate the total size of the cache. The return value is the size in
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// bytes or a net error code. If this method returns ERR_IO_PENDING,
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// the |callback| will be invoked when the operation completes.
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virtual int CalculateSizeOfAllEntries(const CompletionCallback& callback) = 0;
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// Calculate the size of all cache entries accessed between |initial_time| and
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// |end_time|.
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// The return value is the size in bytes or a net error code. The default
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// implementation returns ERR_NOT_IMPLEMENTED and should only be overwritten
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// if there is an efficient way for the backend to determine the size for a
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// subset of the cache without reading the whole cache from disk.
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// If this method returns ERR_IO_PENDING, the |callback| will be invoked when
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// the operation completes.
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virtual int CalculateSizeOfEntriesBetween(base::Time initial_time,
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base::Time end_time,
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const CompletionCallback& callback);
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// Returns an iterator which will enumerate all entries of the cache in an
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// undefined order.
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virtual std::unique_ptr<Iterator> CreateIterator() = 0;
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// Return a list of cache statistics.
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virtual void GetStats(base::StringPairs* stats) = 0;
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// Called whenever an external cache in the system reuses the resource
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// referred to by |key|.
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virtual void OnExternalCacheHit(const std::string& key) = 0;
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// Returns the estimate of dynamically allocated memory in bytes.
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virtual size_t DumpMemoryStats(
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base::trace_event::ProcessMemoryDump* pmd,
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const std::string& parent_absolute_name) const = 0;
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// Backends can optionally permit one to store, probabilistically, up to a
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// byte associated with a key of an existing entry in memory.
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// GetEntryInMemoryData has the following behavior:
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// - If the data is not available at this time for any reason, returns 0.
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// - Otherwise, returns a value that was with very high probability
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// given to SetEntryInMemoryData(|key|) (and with a very low probability
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// to a different key that collides in the in-memory index).
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//
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// Due to the probability of collisions, including those that can be induced
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// by hostile 3rd parties, this interface should not be used to make decisions
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// that affect correctness (especially security).
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virtual uint8_t GetEntryInMemoryData(const std::string& key);
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virtual void SetEntryInMemoryData(const std::string& key, uint8_t data);
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};
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// This interface represents an entry in the disk cache.
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class NET_EXPORT Entry {
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public:
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typedef net::CompletionCallback CompletionCallback;
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typedef net::IOBuffer IOBuffer;
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// Marks this cache entry for deletion.
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virtual void Doom() = 0;
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// Releases this entry. Calling this method does not cancel pending IO
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// operations on this entry. Even after the last reference to this object has
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// been released, pending completion callbacks may be invoked.
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virtual void Close() = 0;
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// Returns the key associated with this cache entry.
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virtual std::string GetKey() const = 0;
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// Returns the time when this cache entry was last used.
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virtual base::Time GetLastUsed() const = 0;
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// Returns the time when this cache entry was last modified.
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virtual base::Time GetLastModified() const = 0;
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// Returns the size of the cache data with the given index.
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virtual int32_t GetDataSize(int index) const = 0;
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// Copies cached data into the given buffer of length |buf_len|. Returns the
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// number of bytes read or a network error code. If this function returns
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// ERR_IO_PENDING, the completion callback will be called on the current
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// thread when the operation completes, and a reference to |buf| will be
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// retained until the callback is called. Note that as long as the function
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// does not complete immediately, the callback will always be invoked, even
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// after Close has been called; in other words, the caller may close this
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// entry without having to wait for all the callbacks, and still rely on the
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// cleanup performed from the callback code.
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virtual int ReadData(int index, int offset, IOBuffer* buf, int buf_len,
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const CompletionCallback& callback) = 0;
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// Copies data from the given buffer of length |buf_len| into the cache.
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// Returns the number of bytes written or a network error code. If this
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// function returns ERR_IO_PENDING, the completion callback will be called
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// on the current thread when the operation completes, and a reference to
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// |buf| will be retained until the callback is called. Note that as long as
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// the function does not complete immediately, the callback will always be
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// invoked, even after Close has been called; in other words, the caller may
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// close this entry without having to wait for all the callbacks, and still
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// rely on the cleanup performed from the callback code.
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// If truncate is true, this call will truncate the stored data at the end of
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// what we are writing here.
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virtual int WriteData(int index, int offset, IOBuffer* buf, int buf_len,
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const CompletionCallback& callback,
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bool truncate) = 0;
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// Sparse entries support:
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//
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// A Backend implementation can support sparse entries, so the cache keeps
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// track of which parts of the entry have been written before. The backend
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// will never return data that was not written previously, so reading from
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// such region will return 0 bytes read (or actually the number of bytes read
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// before reaching that region).
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//
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// There are only two streams for sparse entries: a regular control stream
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// (index 0) that must be accessed through the regular API (ReadData and
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// WriteData), and one sparse stream that must me accessed through the sparse-
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// aware API that follows. Calling a non-sparse aware method with an index
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// argument other than 0 is a mistake that results in implementation specific
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// behavior. Using a sparse-aware method with an entry that was not stored
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// using the same API, or with a backend that doesn't support sparse entries
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// will return ERR_CACHE_OPERATION_NOT_SUPPORTED.
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//
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// The storage granularity of the implementation should be at least 1 KB. In
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// other words, storing less than 1 KB may result in an implementation
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// dropping the data completely, and writing at offsets not aligned with 1 KB,
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// or with lengths not a multiple of 1 KB may result in the first or last part
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// of the data being discarded. However, two consecutive writes should not
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// result in a hole in between the two parts as long as they are sequential
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// (the second one starts where the first one ended), and there is no other
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// write between them.
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//
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// The Backend implementation is free to evict any range from the cache at any
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// moment, so in practice, the previously stated granularity of 1 KB is not
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// as bad as it sounds.
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//
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// The sparse methods don't support multiple simultaneous IO operations to the
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// same physical entry, so in practice a single object should be instantiated
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// for a given key at any given time. Once an operation has been issued, the
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// caller should wait until it completes before starting another one. This
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// requirement includes the case when an entry is closed while some operation
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// is in progress and another object is instantiated; any IO operation will
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// fail while the previous operation is still in-flight. In order to deal with
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// this requirement, the caller could either wait until the operation
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// completes before closing the entry, or call CancelSparseIO() before closing
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// the entry, and call ReadyForSparseIO() on the new entry and wait for the
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// callback before issuing new operations.
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// Behaves like ReadData() except that this method is used to access sparse
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// entries.
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virtual int ReadSparseData(int64_t offset,
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IOBuffer* buf,
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int buf_len,
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const CompletionCallback& callback) = 0;
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// Behaves like WriteData() except that this method is used to access sparse
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// entries. |truncate| is not part of this interface because a sparse entry
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// is not expected to be reused with new data. To delete the old data and
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// start again, or to reduce the total size of the stream data (which implies
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// that the content has changed), the whole entry should be doomed and
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// re-created.
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virtual int WriteSparseData(int64_t offset,
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IOBuffer* buf,
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int buf_len,
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const CompletionCallback& callback) = 0;
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// Returns information about the currently stored portion of a sparse entry.
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// |offset| and |len| describe a particular range that should be scanned to
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// find out if it is stored or not. |start| will contain the offset of the
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// first byte that is stored within this range, and the return value is the
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// minimum number of consecutive stored bytes. Note that it is possible that
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// this entry has stored more than the returned value. This method returns a
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// net error code whenever the request cannot be completed successfully. If
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// this method returns ERR_IO_PENDING, the |callback| will be invoked when the
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// operation completes, and |start| must remain valid until that point.
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virtual int GetAvailableRange(int64_t offset,
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int len,
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int64_t* start,
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const CompletionCallback& callback) = 0;
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// Returns true if this entry could be a sparse entry or false otherwise. This
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// is a quick test that may return true even if the entry is not really
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// sparse. This method doesn't modify the state of this entry (it will not
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// create sparse tracking data). GetAvailableRange or ReadSparseData can be
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// used to perform a definitive test of whether an existing entry is sparse or
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// not, but that method may modify the current state of the entry (making it
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// sparse, for instance). The purpose of this method is to test an existing
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// entry, but without generating actual IO to perform a thorough check.
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virtual bool CouldBeSparse() const = 0;
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// Cancels any pending sparse IO operation (if any). The completion callback
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// of the operation in question will still be called when the operation
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// finishes, but the operation will finish sooner when this method is used.
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virtual void CancelSparseIO() = 0;
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// Returns OK if this entry can be used immediately. If that is not the
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// case, returns ERR_IO_PENDING and invokes the provided callback when this
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// entry is ready to use. This method always returns OK for non-sparse
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// entries, and returns ERR_IO_PENDING when a previous operation was cancelled
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// (by calling CancelSparseIO), but the cache is still busy with it. If there
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// is a pending operation that has not been cancelled, this method will return
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// OK although another IO operation cannot be issued at this time; in this
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// case the caller should just wait for the regular callback to be invoked
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// instead of using this method to provide another callback.
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//
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// Note that CancelSparseIO may have been called on another instance of this
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// object that refers to the same physical disk entry.
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// Note: This method is deprecated.
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virtual int ReadyForSparseIO(const CompletionCallback& callback) = 0;
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protected:
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virtual ~Entry() {}
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};
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struct EntryDeleter {
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void operator()(Entry* entry) {
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// Note that |entry| is ref-counted.
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entry->Close();
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}
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};
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// Automatically closes an entry when it goes out of scope.
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typedef std::unique_ptr<Entry, EntryDeleter> ScopedEntryPtr;
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} // namespace disk_cache
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#endif // NET_DISK_CACHE_DISK_CACHE_H_
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