mirror of
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186 lines
8.4 KiB
Plaintext
186 lines
8.4 KiB
Plaintext
// Copyright 2018 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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module chromeos.secure_channel.mojom;
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import "chromeos/services/device_sync/public/mojom/device_sync.mojom";
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enum ConnectionAttemptFailureReason {
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// The local device could not authenticate with the remote device. This likely
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// means that one (or both) devices have not synced their keys recently.
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AUTHENTICATION_ERROR,
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// An advertisement could not be generated for this connection. This likely
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// means that one (or both) devices have not synced ntheir BeaconSeeds
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// recently.
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COULD_NOT_GENERATE_ADVERTISEMENT,
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// GATT connections were attempted, but they failed. This could be caused by
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// errors creating GATT connections, dropped GATT connections, or an issue
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// relating to GATT services being unavailable.
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GATT_CONNECTION_ERROR,
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// The provided local device does not have a public key set.
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LOCAL_DEVICE_INVALID_PUBLIC_KEY,
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// The provided local device does not have a persistent symmetric key set.
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LOCAL_DEVICE_INVALID_PSK,
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// The provided remote device does not have a public key set.
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REMOTE_DEVICE_INVALID_PUBLIC_KEY,
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// The provided remote device does not have a persistent symmetric key set.
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REMOTE_DEVICE_INVALID_PSK,
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// Timeouts occurred trying to contact the remote device.
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TIMEOUT_FINDING_DEVICE
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};
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enum ConnectionCreationDetail {
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REMOTE_DEVICE_USED_BACKGROUND_BLE_ADVERTISING,
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REMOTE_DEVICE_USED_FOREGROUND_BLE_ADVERTISING
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};
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// Determines the order in which connections are attempted when system resources
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// must be shared. For example, a device can only register a limited number of
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// BLE advertisements at a given time due to hardware constraints; in this
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// situation, a connection attempt with a higher priority will be allowed to
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// register an advertisement before an attempt with a lower priority.
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//
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// For connection mediums which do not require use of limited system resources,
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// ConnectionPriority is ignored.
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enum ConnectionPriority {
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// Should be used for connection attempts which do not have latency
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// requirements (e.g., background scans for nearby devices).
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LOW,
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// Should be used when the connection attempt should complete in a reasonable
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// amount of time but is not urgent (e.g., heartbeat/keep-alive messages).
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MEDIUM,
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// Should be used when the user is directly waiting on the result of the
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// connection (e.g., the user clicks a button and sees a spinner in the UI
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// until the connection succeeds).
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HIGH
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};
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struct BluetoothConnectionMetadata {
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// RSSI at the exact time that this metadata was requested. Note that RSSI
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// may change drastically in a short period; this is only a snapshot.
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int32 current_rssi;
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};
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struct ConnectionMetadata {
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// Details which describe how the connection was created. If no
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// ConnectionCreationDetails apply to this connection, the array is empty.
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array<ConnectionCreationDetail> creation_details;
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// Only available for connections over Bluetooth.
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BluetoothConnectionMetadata? bluetooth_connection_metadata;
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// The responder auth message returned by the other device during the
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// cryptographic handshake that established the channel. These are serialized
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// bytes of a proto which contains an encrypted message, returned by the
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// remote device in the last step of a 3-step cryptographic handshake. These
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// bytes were publicly visible over BLE when the connection with the remote
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// device was being established. It is used by some clients for further
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// cryptographic communication.
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// Defined by //components/cryptauth/proto/securemessage.proto.
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string channel_binding_data;
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};
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interface Channel {
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// If the connection is dropped (e.g., by the remote device or due to
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// connection instability), this reason is supplied to the
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// connection_error_with_reason_handler.
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const int32 kConnectionDroppedReason = 1;
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// Sends an encrypted message over the connection. The message is sent
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// along with metadata indicating the feature used to create this
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// connection. The callback is invoked when the message has been sent
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// successfully. If the message fails to be sent, the entire Channel is
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// disconnected with reason |kConnectionDroppedReason|, and the SendMessage()
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// callback is never invoked.
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SendMessage(string message) => ();
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GetConnectionMetadata() => (ConnectionMetadata metadata);
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};
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interface MessageReceiver {
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// Invoked when a message is received over the connection. Only messages
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// corresponding to the feature used when creating the connection are
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// passed to this callback.
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OnMessageReceived(string message);
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};
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// Delegate interface used to handle connection attempt successes/failures. Note
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// that this interface is intended to be implemented by clients of the
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// DeviceSync service.
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interface ConnectionDelegate {
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// Invoked when a connection attempt failed (i.e., the failure occurred before
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// a connection could be established).
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OnConnectionAttemptFailure(ConnectionAttemptFailureReason reason);
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// Invoked when a connection is established. The channel is authenticated
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// with account credentials, and all messages sent over the channel are
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// encrypted. Client should set a connection_error_with_reason_handler on
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// |channel| to be notified when it has been invalidated due to a dropped
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// connection. Note that clients are expected to hold the reference to
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// |channel| until they are done using the connection.
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OnConnection(Channel channel, MessageReceiver& message_receiver);
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};
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// Brokers connections between the current Chromebook and remote devices,
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// allowing the sending/receiving of messages. All channels created via this API
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// are authenticated and all messages sent are encrypted via account-specific
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// keys.
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//
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// If multiple connections are requested to the same device, this service
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// creates only one connection and shares it among all clients; likewise, if
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// multiple clients are sharing a single connection and one client drops its
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// reference to the connection, the connection will stay active until each
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// client has invalidated its reference to the channel.
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//
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// All connections require metadata about the local device (i.e., the device on
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// which this code is running) in order to perform a cryptographic handshake
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// which ensures that both devices are owned by the same underlying account.
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// Note that each logged-in user on Chrome OS has its own set of keys; thus, the
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// provided local device is not the same each time the call is made. For
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// instance, at the sign-in (i.e., account-choosing) screen, EasyUnlock tries to
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// establish connections to phones belonging to each account on the device, so
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// each of these connection attempts uses a different local device.
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//
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// Note: Each API function results in either one connection (success case)
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// or zero connections (failure case). Clients wishing to initiate another
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// connection after the first one has completed should invoke the API again.
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interface SecureChannel {
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// Starts listening for an incoming connection attempt from |device|.
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// This function listens indefinitely until a connection is formed, at
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// which time |delegate|'s OnConnection() is invoked. |delegate|'s
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// OnConnectionFailure() is only invoked if the connection could not be
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// attempted at all (e.g., if |device| did not contain valid metadata). To
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// cancel a connection attempt (i.e., to stop listening for incoming
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// connections), disconnect |delegate|.
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ListenForConnectionFromDevice(
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chromeos.device_sync.mojom.RemoteDevice device_to_connect,
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chromeos.device_sync.mojom.RemoteDevice local_device,
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string feature,
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ConnectionPriority connection_priority,
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ConnectionDelegate delegate);
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// Initiates a connection to |device|, which is presumed to be listening
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// for incoming connections. This function attempts to create a connection
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// until it has succeeded or until it has failed several attempts.
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// |delegate|'s OnConnection() is called in the success case, and
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// OnConnectionFailure() is called if a connection could not be attempted or
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// if a connection was attempted and failed several retry attempts. To cancel
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// the connection attempt, disconnect |delegate|.
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InitiateConnectionToDevice(
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chromeos.device_sync.mojom.RemoteDevice device_to_connect,
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chromeos.device_sync.mojom.RemoteDevice local_device,
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string feature,
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ConnectionPriority connection_priority,
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ConnectionDelegate delegate);
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};
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