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130 lines
3.9 KiB
C++
130 lines
3.9 KiB
C++
// Copyright 2017 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "base/android/android_hardware_buffer_compat.h"
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#include "base/android/build_info.h"
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#include "base/lazy_instance.h"
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#include "base/logging.h"
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#include <dlfcn.h>
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namespace base {
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namespace {
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static base::LazyInstance<AndroidHardwareBufferCompat>::Leaky g_compat =
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LAZY_INSTANCE_INITIALIZER;
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} // namespace
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AndroidHardwareBufferCompat::AndroidHardwareBufferCompat() {
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DCHECK(IsSupportAvailable());
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// TODO(klausw): If the Chromium build requires __ANDROID_API__ >= 26 at some
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// point in the future, we could directly use the global functions instead of
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// dynamic loading. However, since this would be incompatible with pre-Oreo
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// devices, this is unlikely to happen in the foreseeable future, so just
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// unconditionally use dynamic loading.
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// cf. base/android/linker/modern_linker_jni.cc
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void* main_dl_handle = dlopen(nullptr, RTLD_NOW);
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*reinterpret_cast<void**>(&allocate_) =
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dlsym(main_dl_handle, "AHardwareBuffer_allocate");
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DCHECK(allocate_);
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*reinterpret_cast<void**>(&acquire_) =
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dlsym(main_dl_handle, "AHardwareBuffer_acquire");
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DCHECK(acquire_);
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*reinterpret_cast<void**>(&describe_) =
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dlsym(main_dl_handle, "AHardwareBuffer_describe");
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DCHECK(describe_);
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*reinterpret_cast<void**>(&lock_) =
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dlsym(main_dl_handle, "AHardwareBuffer_lock");
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DCHECK(lock_);
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*reinterpret_cast<void**>(&recv_handle_) =
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dlsym(main_dl_handle, "AHardwareBuffer_recvHandleFromUnixSocket");
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DCHECK(recv_handle_);
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*reinterpret_cast<void**>(&release_) =
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dlsym(main_dl_handle, "AHardwareBuffer_release");
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DCHECK(release_);
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*reinterpret_cast<void**>(&send_handle_) =
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dlsym(main_dl_handle, "AHardwareBuffer_sendHandleToUnixSocket");
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DCHECK(send_handle_);
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*reinterpret_cast<void**>(&unlock_) =
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dlsym(main_dl_handle, "AHardwareBuffer_unlock");
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DCHECK(unlock_);
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}
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// static
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bool AndroidHardwareBufferCompat::IsSupportAvailable() {
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return base::android::BuildInfo::GetInstance()->sdk_int() >=
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base::android::SDK_VERSION_OREO;
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}
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// static
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AndroidHardwareBufferCompat AndroidHardwareBufferCompat::GetInstance() {
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return g_compat.Get();
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}
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void AndroidHardwareBufferCompat::Allocate(const AHardwareBuffer_Desc* desc,
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AHardwareBuffer** out_buffer) {
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DCHECK(IsSupportAvailable());
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allocate_(desc, out_buffer);
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}
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void AndroidHardwareBufferCompat::Acquire(AHardwareBuffer* buffer) {
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DCHECK(IsSupportAvailable());
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acquire_(buffer);
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}
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void AndroidHardwareBufferCompat::Describe(const AHardwareBuffer* buffer,
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AHardwareBuffer_Desc* out_desc) {
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DCHECK(IsSupportAvailable());
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describe_(buffer, out_desc);
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}
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int AndroidHardwareBufferCompat::Lock(AHardwareBuffer* buffer,
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uint64_t usage,
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int32_t fence,
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const ARect* rect,
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void** out_virtual_address) {
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DCHECK(IsSupportAvailable());
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return lock_(buffer, usage, fence, rect, out_virtual_address);
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}
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int AndroidHardwareBufferCompat::RecvHandleFromUnixSocket(
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int socket_fd,
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AHardwareBuffer** out_buffer) {
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DCHECK(IsSupportAvailable());
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return recv_handle_(socket_fd, out_buffer);
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}
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void AndroidHardwareBufferCompat::Release(AHardwareBuffer* buffer) {
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DCHECK(IsSupportAvailable());
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release_(buffer);
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}
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int AndroidHardwareBufferCompat::SendHandleToUnixSocket(
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const AHardwareBuffer* buffer,
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int socket_fd) {
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DCHECK(IsSupportAvailable());
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return send_handle_(buffer, socket_fd);
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}
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int AndroidHardwareBufferCompat::Unlock(AHardwareBuffer* buffer,
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int32_t* fence) {
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DCHECK(IsSupportAvailable());
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return unlock_(buffer, fence);
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}
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} // namespace base
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