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574 lines
28 KiB
Plaintext
574 lines
28 KiB
Plaintext
// Copyright 2014 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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module ui.mojom;
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import "mojo/common/unguessable_token.mojom";
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import "services/ui/public/interfaces/cursor/cursor.mojom";
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import "services/ui/public/interfaces/event_matcher.mojom";
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import "services/ui/public/interfaces/mus_constants.mojom";
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import "services/ui/public/interfaces/window_manager.mojom";
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import "services/ui/public/interfaces/window_manager_constants.mojom";
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import "services/ui/public/interfaces/window_tree_constants.mojom";
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import "services/viz/public/interfaces/compositing/compositor_frame_sink.mojom";
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import "services/viz/public/interfaces/compositing/frame_sink_id.mojom";
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import "services/viz/public/interfaces/compositing/local_surface_id.mojom";
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import "services/viz/public/interfaces/compositing/surface_info.mojom";
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import "skia/public/interfaces/bitmap.mojom";
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import "ui/base/mojo/ui_base_types.mojom";
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import "ui/events/mojo/event.mojom";
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import "ui/events/mojo/event_constants.mojom";
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import "ui/gfx/geometry/mojo/geometry.mojom";
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import "ui/gfx/mojo/transform.mojom";
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import "ui/platform_window/mojo/text_input_state.mojom";
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// Windows are identified by a uint32. The upper 16 bits are the connection id,
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// and the lower 16 the id assigned by the client. If it's a window created by
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// the client this WindowTree is associated with, the upper 16 bits are 0;
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// otherwise the upper 16 bits are the id of the WindowTree associated with the
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// other client that created this window.
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//
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// The root window is identified with a connection id of 0, and value of 1.
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//
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// Most functions to the WindowTree take a change_id parameter. When
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// WindowTree completes processing of a function WindowTree calls
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// WindowTreeClient::OnChangeCompleted() with the change_id supplied by the
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// client and the result of the function. This allows the client to track
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// whether the call succeeded or not. Calls are done via the client interface
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// rather than a callback to ensure ordering. The server does not interpret the
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// change id in anyway, it is up to the client to assign a value and use it.
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// Generally the change id is an ever increasing integer.
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//
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// Event processing happens in the following order:
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// . The event is sent to the accelerator registered for the PRE_TARGET. If
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// the client consumes the event, matching pointer watchers are notified and
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// processing stops. If the client does not consume the event processing
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// continues.
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// . Target window (lookup of the target window depends upon the event type) and
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// matching pointer watchers are notified at the same time. The target is only
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// notified once, even if it has a matching pointer watcher registered. If the
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// target consumes the event, processing stops.
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// . Accelerator registered for POST_TARGET. No response is expected from the
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// client for the POST_TARGET and processing of the next continues
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// immediately.
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interface WindowTree {
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// Creates a new window with the specified id. It is up to the client to
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// ensure the id is unique to the connection (the id need not be globally
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// unique). Additionally the connection id (embedded in |window_id|) must
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// match that of the connection.
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// Errors:
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// ERROR_CODE_VALUE_IN_USE: a window already exists with the specified id.
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// ERROR_CODE_ILLEGAL_ARGUMENT: The connection part of |window_id| does not
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// match the connection id of the client.
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NewWindow(uint32 change_id,
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uint32 window_id,
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map<string, array<uint8>>? properties);
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// Requests the WindowManager to create a new top level window. On success
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// OnTopLevelCreated() is called with the WindowData for the new window. On
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// failure OnChangeCompleted() is called.
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// TODO(sky): this likely needs context, maybe in |properties|.
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NewTopLevelWindow(uint32 change_id,
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uint32 window_id,
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map<string, array<uint8>> properties);
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// Deletes a window. This does not recurse. No hierarchy change notifications
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// are sent as a result of this. Only the connection that created the window
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// can delete it. DeleteWindow() may also be used to remove a window as an
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// embed root from the client. When DeleteWindow() is used to remove an embed
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// root, the client no longer has access to the embed root. The embedder of
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// the root is notified of the change via OnEmbeddedAppDisconnected().
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DeleteWindow(uint32 change_id, uint32 window_id);
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// Requests input event capture for the given |window_id|. Capture is only
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// allowed if the window is processing an event. When a window gains capture,
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// current input events are canceled. The given window will receive all
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// subsequent input until an alternate window is set via SetCapture, or
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// ReleaseCapture is called for |window_id|. OnCaptureChanged() is called to
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// notify of capture changing (as long as the client did not initiate the
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// change).
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SetCapture(uint32 change_id, uint32 window_id);
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// Releases input event capture for the given |window_id|. This does nothing
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// if |window_id| does not currently have capture.
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ReleaseCapture(uint32 change_id, uint32 window_id);
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// Starts the pointer watcher that monitors pointer events (up/down events if
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// |wants_moves| is false, up/down and move if |wants_moves| is true), even if
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// they are not targeted at a window in this tree. For pointer events that
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// would normally be sent to the requesting client (if the event target is
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// this window tree) OnWindowInputEvent() is called, all other matching
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// pointer events (if the target is another tree) result in
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// OnPointerEventObserved(). There is only ever one pointer watcher active at
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// a given time. The client should prefer |want_moves| to be false, as there's
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// a system-wide performance/battery penalty for listening to moves.
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//
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// See class description for details on event delivery.
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StartPointerWatcher(bool want_moves);
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// Stops the pointer watcher for all events.
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StopPointerWatcher();
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// Sets the specified bounds of the specified window. The window will paint
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// the frame in the provided |local_frame_id|, if any.
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SetWindowBounds(uint32 change_id, uint32 window_id, gfx.mojom.Rect bounds,
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viz.mojom.LocalSurfaceId? local_surface_id);
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SetWindowTransform(uint32 change_id,
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uint32 window_id,
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gfx.mojom.Transform transform);
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// Sets the client area of the specified window. The client area is specified
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// by way of insets. Everything outside of the insets, and not in
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// |additional_client_areas| is considered non-client area.
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// TODO(sky): convert additional_client_areas to a path.
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SetClientArea(uint32 window_id,
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gfx.mojom.Insets insets,
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array<gfx.mojom.Rect>? additional_client_areas);
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// Mouse events outside a hit test mask do not hit the window. The |mask| is
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// in window local coordinates. Pass null to clear the mask.
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// TODO(jamescook): Convert |mask| to a path. http://crbug.com/613210
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SetHitTestMask(uint32 window_id, gfx.mojom.Rect? mask);
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// Called by clients that want to accept drag and drops. Windows default to
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// this being disabled; a window must actively opt-in to receiving OnDrag*()
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// calls.
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SetCanAcceptDrops(uint32 window_id, bool accepts_drops);
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// Sets the visibility of the specified window to |visible|. Connections are
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// allowed to change the visibility of any window they have created, as well
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// as any of their roots.
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SetWindowVisibility(uint32 change_id, uint32 window_id, bool visible);
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// Sets an individual named property. Setting an individual property to null
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// deletes the property.
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SetWindowProperty(uint32 change_id,
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uint32 window_id,
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string name,
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array<uint8>? value);
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// Sets the opacity of the specified window to |opacity|.
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SetWindowOpacity(uint32 change_id, uint32 window_id, float opacity);
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// Attaches a CompositorFrameSink to a particular window.
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AttachCompositorFrameSink(
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uint32 window_id,
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viz.mojom.CompositorFrameSink& compositor_frame_sink,
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viz.mojom.CompositorFrameSinkClient client);
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// Reparents a window.
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// This fails for any of the following reasons:
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// . |parent| or |child| does not identify a valid window.
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// . |child| is an ancestor of |parent|.
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// . |child| is already a child of |parent|.
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//
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// This may result in a connection getting OnWindowDeleted(). See
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// RemoveWindowFromParent for details.
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AddWindow(uint32 change_id, uint32 parent, uint32 child);
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// Removes a window from its current parent. This fails if the window is not
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// valid or the window already has no parent.
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//
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// Removing a window from a parent may result in OnWindowDeleted() being sent
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// to other connections. For example, connection A has windows 1 and 2, with 2
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// a child of 1. Connection B has a root 1. If 2 is removed from 1 then B gets
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// OnWindowDeleted(). This is done as window 2 is effectively no longer
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// visible to connection B.
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RemoveWindowFromParent(uint32 change_id, uint32 window_id);
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// Ties the lifetime of |transient_window_id| to the lifetime of |window_id|.
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// This also places |transient_window_id| on top of |window_id|.
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// This fails for any of the following reasons:
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// . |window_id| or |transient_window_id| does not identify a valid window.
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// . |transient_window_id| is an ancestor of |window_id|.
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// . |transient_window_id| is modal to system.
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AddTransientWindow(uint32 change_id,
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uint32 window_id,
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uint32 transient_window_id);
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// Decouples the lifetime of |transient_window_id| from its transient parent.
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// This does not change transient window's position in the window hierarchy.
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RemoveTransientWindowFromParent(uint32 change_id, uint32 transient_window_id);
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// Changes modality type of |window_id|. This releases capture if necessary.
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// This fails for any of the following reasons:
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// . |window_id| does not identify a valid window.
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// . Client does not have a valid user id (i.e., it is an embedded app).
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SetModalType(uint32 change_id, uint32 window_id, ModalType type);
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// Sets the modal parent of a CHILD_MODAL window. This is the modal parent of
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// the window, which is not necessarily the same as the parent of the window.
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SetChildModalParent(uint32 change_id,
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uint32 window_id,
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uint32 parent_window_id);
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// Reorders a window in its parent, relative to |relative_window_id| according
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// to |direction|. Only the connection that created the window's parent can
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// reorder its children.
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ReorderWindow(uint32 change_id,
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uint32 window_id,
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uint32 relative_window_id,
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OrderDirection direction);
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// Returns the windows comprising the tree starting at |window_id|.
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// |window_id| is the first result in the return value, unless |window_id| is
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// invalid, in which case an empty vector is returned. The windows are visited
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// using a depth first search (pre-order).
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GetWindowTree(uint32 window_id) => (array<WindowData> windows);
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// A connection may grant access to another connection by way of Embed().
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// Embed() results in the supplied WindowTreeClient being configured with a
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// root window of |window_id|. The supplied WindowTreeClient may create child
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// windows and do other various tree operations (including Embed()), but does
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// not see nor have access to any of the windows above the embed point.
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//
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// The caller must have created |window_id|. If not the request fails and the
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// response is false.
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//
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// The embedder can dictate the behaviour of the embedded client by setting
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// the appropriate embed flags (e.g. kEmbedFlagEmbedderInterceptsEvents).
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//
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// When a connection embeds a WindowTreeClient the originating connection no
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// longer has privileges to access or see any of the children of the window.
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// If the window had existing children the children are removed. The
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// WindowManager gets to see the whole tree.
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//
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// A window may only have one embedding in it at a time. Subsequent calls to
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// Embed() for the same window result in the currently embedded
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// WindowTreeClient being removed. The embedded app is told this by way of
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// OnUnembed(), which is followed by OnWindowDeleted() (as the connection no
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// longer has access to the window).
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//
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// The embedder can detect when the embedded app disconnects by way of
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// OnEmbeddedAppDisconnected().
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//
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// The callback returns whether the embedding was successful.
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Embed(uint32 window_id, WindowTreeClient client, uint32 embed_flags)
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=> (bool success);
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// Schedules a future call to Embed() using the returned token. This is used
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// when two clients need to work together to complete an embedding without
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// passing the WindowTreeClient between the two. This ensures a client isn't
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// able to spoof another client (say by directly passing events to the
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// client).
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//
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// For example, client A embeds client B in a window. Client A wants client B
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// to embed a WindowTreeClient in a window created by client B. This can be
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// accomplished by client A calling ScheduleEmbed() and then passing the
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// token returned from ScheduleEmbed() to client B (using a separate pipe) so
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// that client B may call EmbedUsingToken().
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ScheduleEmbed(WindowTreeClient client)
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=> (mojo.common.mojom.UnguessableToken token);
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EmbedUsingToken(uint32 window_id,
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mojo.common.mojom.UnguessableToken token,
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uint32 embed_flags)
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=> (bool success);
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// Sets focus to the specified window, use 0 to clear focus. For a window to
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// get focus the following has to happen: the window is drawn, the window has
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// been marked as focusable (see SetCanFocus()) and the window is in a
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// container the WindowManager has identified as allowing activation
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// (see WindowManagerClient::AddActivationParent()).
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SetFocus(uint32 change_id, uint32 window_id);
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// Marks the specified window as being able to receive focus.
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SetCanFocus(uint32 window_id, bool can_focus);
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// Sets the cursor when the pointer is inside |window_id|.
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SetCursor(uint32 change_id, uint32 window_id, CursorData cursor);
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// TODO(erg): Additional cursor methods. Visibility, and cursor locking.
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// Set text input state for the given window.
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SetWindowTextInputState(uint32 window_id, mojo.TextInputState state);
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// Set the input method editor UI (software keyboard, etc) visibility.
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// If state is non-null, the specified window's text input state is updated.
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// Otherwise the existing state is used.
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SetImeVisibility(uint32 window_id, bool visible, mojo.TextInputState? state);
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// Sets the EventTargetingPolicy. See EventTargetingPolicy for details.
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SetEventTargetingPolicy(uint32 window_id, EventTargetingPolicy policy);
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// See documentation for WindowTreeClient::OnWindowInputEvent().
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OnWindowInputEventAck(uint32 event_id, EventResult result);
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// If the current focus is (or is a child of) |window_id|, requests that the
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// window manager change the focus to the next activatable window.
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DeactivateWindow(uint32 window_id);
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// Stacks the window |above_id| above |below_id|. These two windows must
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// share the same parent.
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StackAbove(uint32 change_id, uint32 above_id, uint32 below_id);
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// Stacks the window above all sibling windows.
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StackAtTop(uint32 change_id, uint32 window_id);
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// See description of WindowManager for details.
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GetWindowManagerClient(associated WindowManagerClient& internal);
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// Returns a shared memory segment that contains two 16-bit ints packed into a
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// single Atomic32, which represent the current location of the mouse cursor
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// where the location is (x << 16) | y.
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GetCursorLocationMemory() => (handle<shared_buffer> cursor_buffer);
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// Tells the window manager to start moving the window. OnChangeCompleted is
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// called on whether the move was canceled. Because there's a delay between
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// when a client sends this message and when the window manager starts acting
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// on it, pass the cursor location at the start of the move.
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PerformWindowMove(uint32 change_id, uint32 window_id, MoveLoopSource source,
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gfx.mojom.Point cursor);
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// Tells the window manager to cancel any in progress window move started with
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// StartWindowMove() and to revert the window bounds to how they were.
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CancelWindowMove(uint32 window_id);
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// Called by the client to start a drag operation. |source_window_id| is the
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// source window, |screen_location| is what the source thinks their location
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// of the pointer which started the drag is, |drag_data| is the entire set of
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// mime to raw data mapping. |drag_image| and |drag_image_offset| describe
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// an image to hold behind the cursor which represents the data on the
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// clipboard. We send this during the start of the drag because most views
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// clients will try to read all this data on first entry.
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//
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// TODO(erg): SkBitmap is the wrong data type for the drag image; we should
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// be passing ImageSkias once http://crbug.com/655874 is implemented.
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PerformDragDrop(uint32 change_id,
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uint32 source_window_id,
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gfx.mojom.Point screen_location,
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map<string, array<uint8>> drag_data,
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skia.mojom.Bitmap? drag_image,
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gfx.mojom.Vector2d drag_image_offset,
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uint32 drag_operation,
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PointerKind source);
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// Called by the client to cancel any in progress drag drop operation. This
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// will result in a change completed for the underlying change.
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CancelDragDrop(uint32 window_id);
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};
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// Changes to windows are not sent to the connection that originated the
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// change. For example, if connection 1 changes the bounds of a window by
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// calling SetWindowBounds(), connection 1 does not receive
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// OnWindowBoundsChanged().
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interface WindowTreeClient {
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// Invoked when the client application has been embedded at |root|.
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// See Embed() on WindowTree for more details. |tree| will be a handle back to
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// the window manager service, unless the connection is to the root connection
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// in which case it will be null. |parent_drawn| is true if roots parent is
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// drawn, see OnParentDrawnStateChanged() for details. |display_id| identifies
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// the display this root window is on. If the embedded window has a size,
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// |local_surface_id| identifies the ID to use to submit CompositorFrames.
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OnEmbed(WindowData root,
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WindowTree? tree,
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int64 display_id,
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uint32 focused_window,
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bool parent_drawn,
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viz.mojom.LocalSurfaceId? local_surface_id);
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// Invoked when the application embedded at |window| is disconnected. In other
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// words the embedded app closes the connection to the server. This is called
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// on the connection that created |window| as well as any ancestors that have
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// the embed root policy.
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OnEmbeddedAppDisconnected(uint32 window);
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// Sent when another connection is embedded in the Window this connection was
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// previously embedded in. See Embed() for more information.
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OnUnembed(uint32 window);
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// Sent when capture changes. This is not sent if the client initiated the
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// change.
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OnCaptureChanged(uint32 new_capture, uint32 old_capture);
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// This is called on the owner of a window when it embeds a client in it,
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// which includes the window manager creating a new window at the request of
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// another client.
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OnFrameSinkIdAllocated(uint32 window, viz.mojom.FrameSinkId frame_sink_id);
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// Called in response to NewTopLevelWindow() successfully completing.
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// |parent_drawn| is true if the parent of the window is drawn, see
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// OnDrawnStateChanged() for details. |display_id| identifies the display this
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// window is on. If the top level window has a size, |local_surface_id|
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// identifies the ID to use to submit CompositorFrames.
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OnTopLevelCreated(uint32 change_id,
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WindowData data,
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int64 display_id,
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bool parent_drawn,
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viz.mojom.LocalSurfaceId? local_surface_id);
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// Invoked when a window's bounds have changed. Only the client embedded in
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// |window| gets a non_empty |local_surface_id|.
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OnWindowBoundsChanged(uint32 window,
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gfx.mojom.Rect old_bounds,
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gfx.mojom.Rect new_bounds,
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viz.mojom.LocalSurfaceId? local_surface_id);
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OnWindowTransformChanged(uint32 window,
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gfx.mojom.Transform old_transform,
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gfx.mojom.Transform new_transform);
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OnClientAreaChanged(uint32 window_id,
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gfx.mojom.Insets new_client_area,
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array<gfx.mojom.Rect> new_additional_client_areas);
|
|
|
|
OnTransientWindowAdded(uint32 window_id,
|
|
uint32 transient_window_id);
|
|
|
|
OnTransientWindowRemoved(uint32 window_id,
|
|
uint32 transient_window_id);
|
|
|
|
// Invoked when a change is done to the hierarchy. A value of 0 is used to
|
|
// identify a null window. For example, if the old_parent is NULL, 0 is
|
|
// supplied.
|
|
// If |window| was not visible to this client, but is visible now because
|
|
// |new_parent| is visible to this client, then |windows| contains details
|
|
// about |window|, and all its descendants. |windows| includes any windows
|
|
// the client may already know about, but did not know the parent because
|
|
// the parent was previously not visible to this client.
|
|
// This is not sent for hierarchy changes of windows not known to this client
|
|
// or not attached to the tree.
|
|
OnWindowHierarchyChanged(uint32 window,
|
|
uint32 old_parent,
|
|
uint32 new_parent,
|
|
array<WindowData> windows);
|
|
|
|
// Invoked when the order of windows within a parent changes.
|
|
OnWindowReordered(uint32 window_id,
|
|
uint32 relative_window_id,
|
|
OrderDirection direction);
|
|
|
|
// Invoked when a window is deleted.
|
|
OnWindowDeleted(uint32 window);
|
|
|
|
// Invoked when the visibility of the specified window changes.
|
|
OnWindowVisibilityChanged(uint32 window, bool visible);
|
|
|
|
// Invoked when the opacity of the specified window has changed.
|
|
OnWindowOpacityChanged(uint32 window, float old_opacity, float new_opacity);
|
|
|
|
// Invoked when the drawn state of |window|'s parent changes. The drawn state
|
|
// is determined by the visibility of a Window and the Windows ancestors. A
|
|
// Window is drawn if all ancestors are visible, not drawn if any ancestor is
|
|
// hidden.
|
|
//
|
|
// The initial drawn state is communicated by way of OnTopLevelCreated() or
|
|
// OnEmbed().
|
|
//
|
|
// This function is only called for root Windows as the drawn state of all
|
|
// other windows can be determined from their parent.
|
|
OnWindowParentDrawnStateChanged(uint32 window, bool drawn);
|
|
|
|
// Invoked when a window property is changed. If this change is a removal,
|
|
// |new_data| is null.
|
|
OnWindowSharedPropertyChanged(uint32 window,
|
|
string name,
|
|
array<uint8>? new_data);
|
|
|
|
// Invoked when an event is targeted at the specified window. The client must
|
|
// call WindowTree::OnWindowInputEventAck() with the same |event_id| to notify
|
|
// that the event has been processed, and with an EventResult value to notify
|
|
// if the event was consumed. |matches_pointer_watcher| is true if the client
|
|
// has called StartPointerWatcher() and the event matches the type of events
|
|
// specified by StartPointerWatcher(). The client will not receive farther
|
|
// events until the event is ack'ed, regardless of the value of
|
|
// |matches_pointer_watcher|.
|
|
// TODO(sky): remove |event_location_in_screen_pixel_layout| temporary until
|
|
// http://crbug.com/747465 is fixed.
|
|
OnWindowInputEvent(uint32 event_id,
|
|
uint32 window,
|
|
int64 display_id,
|
|
gfx.mojom.PointF event_location_in_screen_pixel_layout,
|
|
ui.mojom.Event event,
|
|
bool matches_pointer_watcher);
|
|
|
|
// Called when a pointer event that would not normally be targeted at this
|
|
// client is encountered and the client called StartPointerWatcher(). See
|
|
// StartPointerWatcher() for details. |window_id| is the window id of the
|
|
// event target, or 0 if the window is not known to this client. The
|
|
// client should not acknowledge these events.
|
|
OnPointerEventObserved(ui.mojom.Event event,
|
|
uint32 window_id,
|
|
int64 display_id);
|
|
|
|
// Called in two distinct cases: when a window known to the connection gains
|
|
// focus, or when focus moves from a window known to the connection to a
|
|
// window not known to the connection. In the later case |focused_window_id|
|
|
// is 0. As with other functions this is only called if the client did not
|
|
// initiate the change.
|
|
OnWindowFocused(uint32 focused_window_id);
|
|
|
|
OnWindowCursorChanged(uint32 window_id, CursorData cursor);
|
|
|
|
// Invoked when a client window submits a new surface ID. The surface ID and
|
|
// associated information is propagated to the parent connection. The parent
|
|
// compositor can take ownership of this surface ID and embed it along with
|
|
// frame_size and device_scale_factor in a layer.
|
|
// TODO(fsamuel): Surface IDs should be passed to parents directly instead of
|
|
// going through the window server. http://crbug.com/655231
|
|
OnWindowSurfaceChanged(uint32 window_id,
|
|
viz.mojom.SurfaceInfo surface_info);
|
|
|
|
// Called when the mouse cursor enters a window on this connection for the
|
|
// first time, providing a list of available mime types. We want to send this
|
|
// set of data only one time, so this isn't part of OnDragEnter(), which
|
|
// occurs every time the mouse enters a window.
|
|
OnDragDropStart(map<string, array<uint8>> drag_data);
|
|
|
|
// Called when the mouse cursor enters a window that has opted into
|
|
// accepting drags through SetAcceptsDrags(), providing a list
|
|
// of available mime types. Returns a bitmask of the supported
|
|
// operations. |screen_position| is in screen coordinates.
|
|
OnDragEnter(uint32 window,
|
|
uint32 key_state,
|
|
gfx.mojom.Point screen_position,
|
|
uint32 effect_bitmask) => (uint32 supported_op_bitmask);
|
|
|
|
// Called when the pointer moves over the window after the initial
|
|
// DragEnter. Returns a bitmask of the supported operations at this
|
|
// location. |screen_position| is in screen coordinates.
|
|
OnDragOver(uint32 window,
|
|
uint32 key_state,
|
|
gfx.mojom.Point screen_position,
|
|
uint32 effect_bitmask) => (uint32 supported_op_bitmask);
|
|
|
|
// Called when the pointer leaves a window or if the drop is
|
|
// canceled.
|
|
OnDragLeave(uint32 window);
|
|
|
|
// Called when the drop occurs on a window. Returns the action
|
|
// taken. |screen_position| is in screen coordinates.
|
|
OnCompleteDrop(uint32 window,
|
|
uint32 key_state,
|
|
gfx.mojom.Point screen_position,
|
|
uint32 effect_bitmask) => (uint32 action_taken);
|
|
|
|
// Called on the client that requested PerformDragDrop() to return which drag
|
|
// action was completed. This is called instead of OnChangeCompleted().
|
|
OnPerformDragDropCompleted(uint32 window, bool success, uint32 action_taken);
|
|
|
|
// Called after OnCompleteDrop completes for every connection which received
|
|
// an OnDragDropStart() message. This signals that a client can forget the
|
|
// |drag_data| passed in via the first message.
|
|
OnDragDropDone();
|
|
|
|
// A change initiated from the client has completed. See description of
|
|
// change ids for details.
|
|
OnChangeCompleted(uint32 change_id, bool success);
|
|
|
|
// The WindowManager is requesting the specified window to close. If the
|
|
// client allows the change it should delete the window.
|
|
RequestClose(uint32 window_id);
|
|
|
|
// See description of WindowManager for details.
|
|
GetWindowManager(associated WindowManager& internal);
|
|
};
|
|
|
|
// Mus provides this interface as a way for clients to connect and obtain a
|
|
// WindowTree handle with a supplied WindowTreeClient handle. The
|
|
// WindowTreeClient has no roots, use NewTopLevelWindow() to create one.
|
|
interface WindowTreeFactory {
|
|
CreateWindowTree(WindowTree& tree_request, WindowTreeClient client);
|
|
};
|