mirror of
https://github.com/klzgrad/naiveproxy.git
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1070 lines
39 KiB
C++
1070 lines
39 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/tools/quic/quic_dispatcher.h"
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#include <utility>
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#include "base/macros.h"
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#include "net/quic/core/crypto/crypto_protocol.h"
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#include "net/quic/core/crypto/quic_random.h"
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#include "net/quic/core/quic_utils.h"
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#include "net/quic/platform/api/quic_bug_tracker.h"
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#include "net/quic/platform/api/quic_flag_utils.h"
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#include "net/quic/platform/api/quic_flags.h"
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#include "net/quic/platform/api/quic_logging.h"
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#include "net/quic/platform/api/quic_ptr_util.h"
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#include "net/quic/platform/api/quic_stack_trace.h"
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#include "net/quic/platform/api/quic_string_piece.h"
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#include "net/tools/quic/chlo_extractor.h"
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#include "net/tools/quic/quic_per_connection_packet_writer.h"
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#include "net/tools/quic/quic_simple_server_session.h"
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#include "net/tools/quic/quic_time_wait_list_manager.h"
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#include "net/tools/quic/stateless_rejector.h"
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using std::string;
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namespace net {
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typedef QuicBufferedPacketStore::BufferedPacket BufferedPacket;
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typedef QuicBufferedPacketStore::BufferedPacketList BufferedPacketList;
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typedef QuicBufferedPacketStore::EnqueuePacketResult EnqueuePacketResult;
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namespace {
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// An alarm that informs the QuicDispatcher to delete old sessions.
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class DeleteSessionsAlarm : public QuicAlarm::Delegate {
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public:
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explicit DeleteSessionsAlarm(QuicDispatcher* dispatcher)
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: dispatcher_(dispatcher) {}
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void OnAlarm() override { dispatcher_->DeleteSessions(); }
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private:
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// Not owned.
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QuicDispatcher* dispatcher_;
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DISALLOW_COPY_AND_ASSIGN(DeleteSessionsAlarm);
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};
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// Collects packets serialized by a QuicPacketCreator in order
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// to be handed off to the time wait list manager.
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class PacketCollector : public QuicPacketCreator::DelegateInterface,
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public QuicStreamFrameDataProducer {
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public:
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explicit PacketCollector(QuicBufferAllocator* allocator)
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: send_buffer_(allocator) {}
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~PacketCollector() override {}
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// QuicPacketCreator::DelegateInterface methods:
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void OnSerializedPacket(SerializedPacket* serialized_packet) override {
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// Make a copy of the serialized packet to send later.
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packets_.push_back(std::unique_ptr<QuicEncryptedPacket>(
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new QuicEncryptedPacket(CopyBuffer(*serialized_packet),
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serialized_packet->encrypted_length, true)));
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serialized_packet->encrypted_buffer = nullptr;
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DeleteFrames(&(serialized_packet->retransmittable_frames));
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serialized_packet->retransmittable_frames.clear();
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}
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void OnUnrecoverableError(QuicErrorCode error,
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const string& error_details,
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ConnectionCloseSource source) override {}
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void SaveStatelessRejectFrameData(QuicIOVector iov,
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size_t iov_offset,
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QuicByteCount data_length) {
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send_buffer_.SaveStreamData(iov, iov_offset, data_length);
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}
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// QuicStreamFrameDataProducer
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bool WriteStreamData(QuicStreamId id,
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QuicStreamOffset offset,
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QuicByteCount data_length,
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QuicDataWriter* writer) override {
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DCHECK_EQ(kCryptoStreamId, id);
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return send_buffer_.WriteStreamData(offset, data_length, writer);
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}
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std::vector<std::unique_ptr<QuicEncryptedPacket>>* packets() {
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return &packets_;
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}
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private:
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std::vector<std::unique_ptr<QuicEncryptedPacket>> packets_;
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// This is only needed until the packets are encrypted. Once packets are
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// encrypted, the stream data is no longer required.
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QuicStreamSendBuffer send_buffer_;
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};
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// Helper for statelessly closing connections by generating the
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// correct termination packets and adding the connection to the time wait
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// list manager.
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class StatelessConnectionTerminator {
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public:
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StatelessConnectionTerminator(QuicConnectionId connection_id,
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QuicFramer* framer,
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QuicConnectionHelperInterface* helper,
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QuicTimeWaitListManager* time_wait_list_manager)
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: connection_id_(connection_id),
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framer_(framer),
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collector_(helper->GetStreamSendBufferAllocator()),
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creator_(connection_id,
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framer,
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helper->GetStreamFrameBufferAllocator(),
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&collector_),
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time_wait_list_manager_(time_wait_list_manager) {
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framer_->set_data_producer(&collector_);
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}
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~StatelessConnectionTerminator() {
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if (framer_->HasDataProducer()) {
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// Clear framer's producer.
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framer_->set_data_producer(nullptr);
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}
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}
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// Generates a packet containing a CONNECTION_CLOSE frame specifying
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// |error_code| and |error_details| and add the connection to time wait.
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void CloseConnection(QuicErrorCode error_code,
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const std::string& error_details) {
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QuicConnectionCloseFrame* frame = new QuicConnectionCloseFrame;
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frame->error_code = error_code;
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frame->error_details = error_details;
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if (!creator_.AddSavedFrame(QuicFrame(frame))) {
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QUIC_BUG << "Unable to add frame to an empty packet";
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delete frame;
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return;
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}
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creator_.Flush();
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DCHECK_EQ(1u, collector_.packets()->size());
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time_wait_list_manager_->AddConnectionIdToTimeWait(
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connection_id_, framer_->transport_version(),
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/*connection_rejected_statelessly=*/false, collector_.packets());
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}
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// Generates a series of termination packets containing the crypto handshake
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// message |reject|. Adds the connection to time wait list with the
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// generated packets.
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void RejectConnection(QuicStringPiece reject) {
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struct iovec iovec;
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iovec.iov_base = const_cast<char*>(reject.data());
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iovec.iov_len = reject.length();
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QuicIOVector iov(&iovec, 1, iovec.iov_len);
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QuicStreamOffset offset = 0;
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if (framer_->HasDataProducer()) {
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collector_.SaveStatelessRejectFrameData(iov, 0, reject.length());
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}
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while (offset < iovec.iov_len) {
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QuicFrame frame;
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UniqueStreamBuffer data;
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if (!creator_.ConsumeData(kCryptoStreamId, iov, offset, offset,
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/*fin=*/false,
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/*needs_full_padding=*/true, &frame)) {
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QUIC_BUG << "Unable to consume data into an empty packet.";
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return;
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}
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offset += frame.stream_frame->data_length;
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if (offset < iovec.iov_len) {
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DCHECK(!creator_.HasRoomForStreamFrame(kCryptoStreamId, offset));
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}
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creator_.Flush();
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}
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time_wait_list_manager_->AddConnectionIdToTimeWait(
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connection_id_, framer_->transport_version(),
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/*connection_rejected_statelessly=*/true, collector_.packets());
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DCHECK(time_wait_list_manager_->IsConnectionIdInTimeWait(connection_id_));
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}
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private:
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QuicConnectionId connection_id_;
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QuicFramer* framer_; // Unowned.
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// Set as the visitor of |creator_| to collect any generated packets.
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PacketCollector collector_;
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QuicPacketCreator creator_;
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QuicTimeWaitListManager* time_wait_list_manager_;
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};
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// Class which extracts the ALPN from a CHLO packet.
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class ChloAlpnExtractor : public ChloExtractor::Delegate {
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public:
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void OnChlo(QuicTransportVersion version,
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QuicConnectionId connection_id,
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const CryptoHandshakeMessage& chlo) override {
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QuicStringPiece alpn_value;
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if (chlo.GetStringPiece(kALPN, &alpn_value)) {
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alpn_ = string(alpn_value);
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}
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}
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string&& ConsumeAlpn() { return std::move(alpn_); }
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private:
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string alpn_;
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};
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// Class which sits between the ChloExtractor and the StatelessRejector
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// to give the QuicDispatcher a chance to apply policy checks to the CHLO.
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class ChloValidator : public ChloAlpnExtractor {
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public:
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ChloValidator(QuicCryptoServerStream::Helper* helper,
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QuicSocketAddress self_address,
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StatelessRejector* rejector)
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: helper_(helper),
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self_address_(self_address),
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rejector_(rejector),
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can_accept_(false) {}
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// ChloExtractor::Delegate implementation.
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void OnChlo(QuicTransportVersion version,
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QuicConnectionId connection_id,
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const CryptoHandshakeMessage& chlo) override {
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// Extract the ALPN
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ChloAlpnExtractor::OnChlo(version, connection_id, chlo);
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if (helper_->CanAcceptClientHello(chlo, self_address_, &error_details_)) {
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can_accept_ = true;
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rejector_->OnChlo(version, connection_id,
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helper_->GenerateConnectionIdForReject(connection_id),
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chlo);
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}
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}
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bool can_accept() const { return can_accept_; }
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const string& error_details() const { return error_details_; }
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private:
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QuicCryptoServerStream::Helper* helper_; // Unowned.
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QuicSocketAddress self_address_;
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StatelessRejector* rejector_; // Unowned.
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bool can_accept_;
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string error_details_;
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};
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} // namespace
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QuicDispatcher::QuicDispatcher(
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const QuicConfig& config,
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const QuicCryptoServerConfig* crypto_config,
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QuicVersionManager* version_manager,
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std::unique_ptr<QuicConnectionHelperInterface> helper,
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std::unique_ptr<QuicCryptoServerStream::Helper> session_helper,
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std::unique_ptr<QuicAlarmFactory> alarm_factory)
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: config_(config),
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crypto_config_(crypto_config),
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compressed_certs_cache_(
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QuicCompressedCertsCache::kQuicCompressedCertsCacheSize),
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helper_(std::move(helper)),
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session_helper_(std::move(session_helper)),
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alarm_factory_(std::move(alarm_factory)),
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delete_sessions_alarm_(
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alarm_factory_->CreateAlarm(new DeleteSessionsAlarm(this))),
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buffered_packets_(this, helper_->GetClock(), alarm_factory_.get()),
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current_packet_(nullptr),
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version_manager_(version_manager),
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framer_(GetSupportedTransportVersions(),
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/*unused*/ QuicTime::Zero(),
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Perspective::IS_SERVER),
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last_error_(QUIC_NO_ERROR),
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new_sessions_allowed_per_event_loop_(0u),
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accept_new_connections_(true) {
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framer_.set_visitor(this);
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}
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QuicDispatcher::~QuicDispatcher() {
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session_map_.clear();
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closed_session_list_.clear();
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}
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void QuicDispatcher::InitializeWithWriter(QuicPacketWriter* writer) {
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DCHECK(writer_ == nullptr);
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writer_.reset(writer);
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time_wait_list_manager_.reset(CreateQuicTimeWaitListManager());
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}
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void QuicDispatcher::ProcessPacket(const QuicSocketAddress& server_address,
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const QuicSocketAddress& client_address,
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const QuicReceivedPacket& packet) {
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current_server_address_ = server_address;
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current_client_address_ = client_address;
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current_packet_ = &packet;
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// ProcessPacket will cause the packet to be dispatched in
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// OnUnauthenticatedPublicHeader, or sent to the time wait list manager
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// in OnUnauthenticatedHeader.
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framer_.ProcessPacket(packet);
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// TODO(rjshade): Return a status describing if/why a packet was dropped,
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// and log somehow. Maybe expose as a varz.
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}
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bool QuicDispatcher::OnUnauthenticatedPublicHeader(
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const QuicPacketPublicHeader& header) {
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current_connection_id_ = header.connection_id;
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// Port zero is only allowed for unidirectional UDP, so is disallowed by QUIC.
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// Given that we can't even send a reply rejecting the packet, just drop the
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// packet.
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if (current_client_address_.port() == 0) {
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return false;
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}
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// Stopgap test: The code does not construct full-length connection IDs
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// correctly from truncated connection ID fields. Prevent this from causing
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// the connection ID lookup to error by dropping any packet with a short
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// connection ID.
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if (header.connection_id_length != PACKET_8BYTE_CONNECTION_ID) {
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return false;
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}
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// Packets with connection IDs for active connections are processed
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// immediately.
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QuicConnectionId connection_id = header.connection_id;
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SessionMap::iterator it = session_map_.find(connection_id);
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if (it != session_map_.end()) {
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DCHECK(!buffered_packets_.HasBufferedPackets(connection_id));
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it->second->ProcessUdpPacket(current_server_address_,
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current_client_address_, *current_packet_);
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return false;
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}
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if (buffered_packets_.HasChloForConnection(connection_id)) {
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BufferEarlyPacket(connection_id);
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return false;
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}
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// Check if we are buffering packets for this connection ID
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if (temporarily_buffered_connections_.find(connection_id) !=
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temporarily_buffered_connections_.end()) {
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// This packet was received while the a CHLO for the same connection ID was
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// being processed. Buffer it.
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BufferEarlyPacket(connection_id);
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return false;
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}
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if (!OnUnauthenticatedUnknownPublicHeader(header)) {
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return false;
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}
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// If the packet is a public reset for a connection ID that is not active,
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// there is nothing we must do or can do.
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if (header.reset_flag) {
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return false;
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}
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if (time_wait_list_manager_->IsConnectionIdInTimeWait(connection_id)) {
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// Set the framer's version based on the recorded version for this
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// connection and continue processing for non-public-reset packets.
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return HandlePacketForTimeWait(header);
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}
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// The packet has an unknown connection ID.
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// Unless the packet provides a version, assume that we can continue
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// processing using our preferred version.
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QuicTransportVersion version = GetSupportedTransportVersions().front();
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if (header.version_flag) {
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QuicTransportVersion packet_version = header.versions.front();
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if (framer_.supported_versions() != GetSupportedTransportVersions()) {
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// Reset framer's version if version flags change in flight.
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framer_.SetSupportedTransportVersions(GetSupportedTransportVersions());
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}
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if (!framer_.IsSupportedVersion(packet_version)) {
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if (ShouldCreateSessionForUnknownVersion(framer_.last_version_label())) {
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return true;
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}
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// Since the version is not supported, send a version negotiation
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// packet and stop processing the current packet.
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time_wait_list_manager()->SendVersionNegotiationPacket(
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connection_id, GetSupportedTransportVersions(),
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current_server_address_, current_client_address_);
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return false;
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}
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version = packet_version;
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}
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// Set the framer's version and continue processing.
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framer_.set_version(version);
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return true;
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}
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bool QuicDispatcher::OnUnauthenticatedHeader(const QuicPacketHeader& header) {
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QuicConnectionId connection_id = header.public_header.connection_id;
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if (time_wait_list_manager_->IsConnectionIdInTimeWait(
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header.public_header.connection_id)) {
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// This connection ID is already in time-wait state.
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time_wait_list_manager_->ProcessPacket(current_server_address_,
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current_client_address_,
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header.public_header.connection_id);
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return false;
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}
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// Packet's connection ID is unknown. Apply the validity checks.
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QuicPacketFate fate = ValidityChecks(header);
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if (fate == kFateProcess) {
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// Execute stateless rejection logic to determine the packet fate, then
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// invoke ProcessUnauthenticatedHeaderFate.
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MaybeRejectStatelessly(connection_id,
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header.public_header.versions.front());
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} else {
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// If the fate is already known, process it without executing stateless
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// rejection logic.
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ProcessUnauthenticatedHeaderFate(fate, connection_id);
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}
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return false;
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}
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void QuicDispatcher::ProcessUnauthenticatedHeaderFate(
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QuicPacketFate fate,
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QuicConnectionId connection_id) {
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switch (fate) {
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case kFateProcess: {
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ProcessChlo();
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break;
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}
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case kFateTimeWait:
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// MaybeRejectStatelessly or OnExpiredPackets might have already added the
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// connection to time wait, in which case it should not be added again.
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if (!FLAGS_quic_reloadable_flag_quic_use_cheap_stateless_rejects ||
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!time_wait_list_manager_->IsConnectionIdInTimeWait(connection_id)) {
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// Add this connection_id to the time-wait state, to safely reject
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// future packets.
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QUIC_DLOG(INFO) << "Adding connection ID " << connection_id
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<< "to time-wait list.";
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time_wait_list_manager_->AddConnectionIdToTimeWait(
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connection_id, framer_.transport_version(),
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/*connection_rejected_statelessly=*/false, nullptr);
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}
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DCHECK(time_wait_list_manager_->IsConnectionIdInTimeWait(connection_id));
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time_wait_list_manager_->ProcessPacket(
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current_server_address_, current_client_address_, connection_id);
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// Any packets which were buffered while the stateless rejector logic was
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// running should be discarded. Do not inform the time wait list manager,
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// which should already have a made a decision about sending a reject
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// based on the CHLO alone.
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buffered_packets_.DiscardPackets(connection_id);
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break;
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case kFateBuffer:
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// This packet is a non-CHLO packet which has arrived before the
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// corresponding CHLO, *or* this packet was received while the
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// corresponding CHLO was being processed. Buffer it.
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BufferEarlyPacket(connection_id);
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break;
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case kFateDrop:
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// Do nothing with the packet.
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break;
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}
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}
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QuicDispatcher::QuicPacketFate QuicDispatcher::ValidityChecks(
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const QuicPacketHeader& header) {
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// To have all the checks work properly without tears, insert any new check
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// into the framework of this method in the section for checks that return the
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// check's fate value. The sections for checks must be ordered with the
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// highest priority fate first.
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// Checks that return kFateDrop.
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// Checks that return kFateTimeWait.
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// All packets within a connection sent by a client before receiving a
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// response from the server are required to have the version negotiation flag
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// set. Since this may be a client continuing a connection we lost track of
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// via server restart, send a rejection to fast-fail the connection.
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if (!header.public_header.version_flag) {
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QUIC_DLOG(INFO)
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<< "Packet without version arrived for unknown connection ID "
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<< header.public_header.connection_id;
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return kFateTimeWait;
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}
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// initial packet number of 0 is always invalid.
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const int kInvalidPacketNumber = 0;
|
|
if (header.packet_number == kInvalidPacketNumber) {
|
|
return kFateTimeWait;
|
|
}
|
|
if (FLAGS_quic_restart_flag_quic_enable_accept_random_ipn) {
|
|
QUIC_FLAG_COUNT_N(quic_restart_flag_quic_enable_accept_random_ipn, 1, 2);
|
|
// Accepting Initial Packet Numbers in 1...((2^31)-1) range... check
|
|
// maximum accordingly.
|
|
if (header.packet_number > kMaxRandomInitialPacketNumber) {
|
|
return kFateTimeWait;
|
|
}
|
|
} else {
|
|
// Count those that would have been accepted if FLAGS..random_ipn
|
|
// were true -- to detect/diagnose potential issues prior to
|
|
// enabling the flag.
|
|
if ((header.packet_number > kMaxReasonableInitialPacketNumber) &&
|
|
(header.packet_number <= kMaxRandomInitialPacketNumber)) {
|
|
QUIC_CODE_COUNT_N(had_possibly_random_ipn, 1, 2);
|
|
}
|
|
// Check that the sequence number is within the range that the client is
|
|
// expected to send before receiving a response from the server.
|
|
if (header.packet_number > kMaxReasonableInitialPacketNumber) {
|
|
return kFateTimeWait;
|
|
}
|
|
}
|
|
return kFateProcess;
|
|
}
|
|
|
|
void QuicDispatcher::CleanUpSession(SessionMap::iterator it,
|
|
QuicConnection* connection,
|
|
bool should_close_statelessly) {
|
|
write_blocked_list_.erase(connection);
|
|
if (should_close_statelessly) {
|
|
DCHECK(connection->termination_packets() != nullptr &&
|
|
!connection->termination_packets()->empty());
|
|
}
|
|
time_wait_list_manager_->AddConnectionIdToTimeWait(
|
|
it->first, connection->transport_version(), should_close_statelessly,
|
|
connection->termination_packets());
|
|
session_map_.erase(it);
|
|
}
|
|
|
|
void QuicDispatcher::StopAcceptingNewConnections() {
|
|
accept_new_connections_ = false;
|
|
}
|
|
|
|
bool QuicDispatcher::ShouldAddToBlockedList() {
|
|
return writer_->IsWriteBlocked();
|
|
}
|
|
|
|
void QuicDispatcher::DeleteSessions() {
|
|
closed_session_list_.clear();
|
|
}
|
|
|
|
void QuicDispatcher::OnCanWrite() {
|
|
// The socket is now writable.
|
|
writer_->SetWritable();
|
|
|
|
// Give all the blocked writers one chance to write, until we're blocked again
|
|
// or there's no work left.
|
|
while (!write_blocked_list_.empty() && !writer_->IsWriteBlocked()) {
|
|
QuicBlockedWriterInterface* blocked_writer =
|
|
write_blocked_list_.begin()->first;
|
|
write_blocked_list_.erase(write_blocked_list_.begin());
|
|
blocked_writer->OnBlockedWriterCanWrite();
|
|
}
|
|
}
|
|
|
|
bool QuicDispatcher::HasPendingWrites() const {
|
|
return !write_blocked_list_.empty();
|
|
}
|
|
|
|
void QuicDispatcher::Shutdown() {
|
|
while (!session_map_.empty()) {
|
|
QuicSession* session = session_map_.begin()->second.get();
|
|
session->connection()->CloseConnection(
|
|
QUIC_PEER_GOING_AWAY, "Server shutdown imminent",
|
|
ConnectionCloseBehavior::SEND_CONNECTION_CLOSE_PACKET);
|
|
// Validate that the session removes itself from the session map on close.
|
|
DCHECK(session_map_.empty() ||
|
|
session_map_.begin()->second.get() != session);
|
|
}
|
|
DeleteSessions();
|
|
}
|
|
|
|
void QuicDispatcher::OnConnectionClosed(QuicConnectionId connection_id,
|
|
QuicErrorCode error,
|
|
const string& error_details) {
|
|
SessionMap::iterator it = session_map_.find(connection_id);
|
|
if (it == session_map_.end()) {
|
|
QUIC_BUG << "ConnectionId " << connection_id
|
|
<< " does not exist in the session map. Error: "
|
|
<< QuicErrorCodeToString(error);
|
|
QUIC_BUG << QuicStackTrace();
|
|
return;
|
|
}
|
|
|
|
QUIC_DLOG_IF(INFO, error != QUIC_NO_ERROR)
|
|
<< "Closing connection (" << connection_id
|
|
<< ") due to error: " << QuicErrorCodeToString(error)
|
|
<< ", with details: " << error_details;
|
|
|
|
if (closed_session_list_.empty()) {
|
|
delete_sessions_alarm_->Update(helper()->GetClock()->ApproximateNow(),
|
|
QuicTime::Delta::Zero());
|
|
}
|
|
QuicConnection* connection = it->second->connection();
|
|
closed_session_list_.push_back(std::move(it->second));
|
|
const bool should_close_statelessly =
|
|
(error == QUIC_CRYPTO_HANDSHAKE_STATELESS_REJECT);
|
|
CleanUpSession(it, connection, should_close_statelessly);
|
|
}
|
|
|
|
void QuicDispatcher::OnWriteBlocked(
|
|
QuicBlockedWriterInterface* blocked_writer) {
|
|
if (!ShouldAddToBlockedList()) {
|
|
QUIC_BUG
|
|
<< "Tried to add writer into blocked list when it shouldn't be added";
|
|
// Return without adding the connection to the blocked list, to avoid
|
|
// infinite loops in OnCanWrite.
|
|
return;
|
|
}
|
|
write_blocked_list_.insert(std::make_pair(blocked_writer, true));
|
|
}
|
|
|
|
void QuicDispatcher::OnRstStreamReceived(const QuicRstStreamFrame& frame) {}
|
|
|
|
void QuicDispatcher::OnConnectionAddedToTimeWaitList(
|
|
QuicConnectionId connection_id) {
|
|
QUIC_DLOG(INFO) << "Connection " << connection_id
|
|
<< " added to time wait list.";
|
|
}
|
|
|
|
void QuicDispatcher::OnPacket() {}
|
|
|
|
void QuicDispatcher::OnError(QuicFramer* framer) {
|
|
QuicErrorCode error = framer->error();
|
|
SetLastError(error);
|
|
QUIC_DLOG(INFO) << QuicErrorCodeToString(error);
|
|
}
|
|
|
|
bool QuicDispatcher::ShouldCreateSessionForUnknownVersion(
|
|
QuicVersionLabel /*version_label*/) {
|
|
return false;
|
|
}
|
|
|
|
bool QuicDispatcher::OnProtocolVersionMismatch(
|
|
QuicTransportVersion /*received_version*/) {
|
|
QUIC_BUG_IF(
|
|
!time_wait_list_manager_->IsConnectionIdInTimeWait(
|
|
current_connection_id_) &&
|
|
!ShouldCreateSessionForUnknownVersion(framer_.last_version_label()))
|
|
<< "Unexpected version mismatch: "
|
|
<< QuicVersionLabelToString(framer_.last_version_label());
|
|
|
|
// Keep processing after protocol mismatch - this will be dealt with by the
|
|
// time wait list or connection that we will create.
|
|
return true;
|
|
}
|
|
|
|
void QuicDispatcher::OnPublicResetPacket(
|
|
const QuicPublicResetPacket& /*packet*/) {
|
|
DCHECK(false);
|
|
}
|
|
|
|
void QuicDispatcher::OnVersionNegotiationPacket(
|
|
const QuicVersionNegotiationPacket& /*packet*/) {
|
|
DCHECK(false);
|
|
}
|
|
|
|
void QuicDispatcher::OnDecryptedPacket(EncryptionLevel level) {
|
|
DCHECK(false);
|
|
}
|
|
|
|
bool QuicDispatcher::OnPacketHeader(const QuicPacketHeader& /*header*/) {
|
|
DCHECK(false);
|
|
return false;
|
|
}
|
|
|
|
bool QuicDispatcher::OnStreamFrame(const QuicStreamFrame& /*frame*/) {
|
|
DCHECK(false);
|
|
return false;
|
|
}
|
|
|
|
bool QuicDispatcher::OnAckFrame(const QuicAckFrame& /*frame*/) {
|
|
DCHECK(false);
|
|
return false;
|
|
}
|
|
|
|
bool QuicDispatcher::OnStopWaitingFrame(const QuicStopWaitingFrame& /*frame*/) {
|
|
DCHECK(false);
|
|
return false;
|
|
}
|
|
|
|
bool QuicDispatcher::OnPaddingFrame(const QuicPaddingFrame& /*frame*/) {
|
|
DCHECK(false);
|
|
return false;
|
|
}
|
|
|
|
bool QuicDispatcher::OnPingFrame(const QuicPingFrame& /*frame*/) {
|
|
DCHECK(false);
|
|
return false;
|
|
}
|
|
|
|
bool QuicDispatcher::OnRstStreamFrame(const QuicRstStreamFrame& /*frame*/) {
|
|
DCHECK(false);
|
|
return false;
|
|
}
|
|
|
|
bool QuicDispatcher::OnConnectionCloseFrame(
|
|
const QuicConnectionCloseFrame& /*frame*/) {
|
|
DCHECK(false);
|
|
return false;
|
|
}
|
|
|
|
bool QuicDispatcher::OnGoAwayFrame(const QuicGoAwayFrame& /*frame*/) {
|
|
DCHECK(false);
|
|
return false;
|
|
}
|
|
|
|
bool QuicDispatcher::OnWindowUpdateFrame(
|
|
const QuicWindowUpdateFrame& /*frame*/) {
|
|
DCHECK(false);
|
|
return false;
|
|
}
|
|
|
|
bool QuicDispatcher::OnBlockedFrame(const QuicBlockedFrame& frame) {
|
|
DCHECK(false);
|
|
return false;
|
|
}
|
|
|
|
void QuicDispatcher::OnPacketComplete() {
|
|
DCHECK(false);
|
|
}
|
|
|
|
void QuicDispatcher::OnExpiredPackets(
|
|
QuicConnectionId connection_id,
|
|
BufferedPacketList early_arrived_packets) {
|
|
time_wait_list_manager_->AddConnectionIdToTimeWait(
|
|
connection_id, framer_.transport_version(), false, nullptr);
|
|
}
|
|
|
|
void QuicDispatcher::ProcessBufferedChlos(size_t max_connections_to_create) {
|
|
// Reset the counter before starting creating connections.
|
|
new_sessions_allowed_per_event_loop_ = max_connections_to_create;
|
|
for (; new_sessions_allowed_per_event_loop_ > 0;
|
|
--new_sessions_allowed_per_event_loop_) {
|
|
QuicConnectionId connection_id;
|
|
BufferedPacketList packet_list =
|
|
buffered_packets_.DeliverPacketsForNextConnection(&connection_id);
|
|
const std::list<BufferedPacket>& packets = packet_list.buffered_packets;
|
|
if (packets.empty()) {
|
|
return;
|
|
}
|
|
QuicSession* session = CreateQuicSession(
|
|
connection_id, packets.front().client_address, packet_list.alpn);
|
|
QUIC_DLOG(INFO) << "Created new session for " << connection_id;
|
|
session_map_.insert(std::make_pair(connection_id, QuicWrapUnique(session)));
|
|
DeliverPacketsToSession(packets, session);
|
|
}
|
|
}
|
|
|
|
bool QuicDispatcher::HasChlosBuffered() const {
|
|
return buffered_packets_.HasChlosBuffered();
|
|
}
|
|
|
|
bool QuicDispatcher::ShouldCreateOrBufferPacketForConnection(
|
|
QuicConnectionId connection_id) {
|
|
VLOG(1) << "Received packet from new connection " << connection_id;
|
|
return true;
|
|
}
|
|
|
|
// Return true if there is any packet buffered in the store.
|
|
bool QuicDispatcher::HasBufferedPackets(QuicConnectionId connection_id) {
|
|
return buffered_packets_.HasBufferedPackets(connection_id);
|
|
}
|
|
|
|
void QuicDispatcher::OnBufferPacketFailure(EnqueuePacketResult result,
|
|
QuicConnectionId connection_id) {
|
|
QUIC_DLOG(INFO) << "Fail to buffer packet on connection " << connection_id
|
|
<< " because of " << result;
|
|
}
|
|
|
|
void QuicDispatcher::OnConnectionRejectedStatelessly() {}
|
|
|
|
void QuicDispatcher::OnConnectionClosedStatelessly(QuicErrorCode error) {}
|
|
|
|
bool QuicDispatcher::ShouldAttemptCheapStatelessRejection() {
|
|
return true;
|
|
}
|
|
|
|
QuicTimeWaitListManager* QuicDispatcher::CreateQuicTimeWaitListManager() {
|
|
return new QuicTimeWaitListManager(writer_.get(), this, helper_.get(),
|
|
alarm_factory_.get());
|
|
}
|
|
|
|
void QuicDispatcher::BufferEarlyPacket(QuicConnectionId connection_id) {
|
|
bool is_new_connection = !buffered_packets_.HasBufferedPackets(connection_id);
|
|
if (is_new_connection &&
|
|
!ShouldCreateOrBufferPacketForConnection(connection_id)) {
|
|
return;
|
|
}
|
|
EnqueuePacketResult rs = buffered_packets_.EnqueuePacket(
|
|
connection_id, *current_packet_, current_server_address_,
|
|
current_client_address_, /*is_chlo=*/false, /*alpn=*/"");
|
|
if (rs != EnqueuePacketResult::SUCCESS) {
|
|
OnBufferPacketFailure(rs, connection_id);
|
|
}
|
|
}
|
|
|
|
void QuicDispatcher::ProcessChlo() {
|
|
if (!accept_new_connections_) {
|
|
// Don't any create new connection.
|
|
time_wait_list_manager()->AddConnectionIdToTimeWait(
|
|
current_connection_id(), framer()->transport_version(),
|
|
/*connection_rejected_statelessly=*/false,
|
|
/*termination_packets=*/nullptr);
|
|
// This will trigger sending Public Reset packet.
|
|
time_wait_list_manager()->ProcessPacket(current_server_address(),
|
|
current_client_address(),
|
|
current_connection_id());
|
|
return;
|
|
}
|
|
if (!buffered_packets_.HasBufferedPackets(current_connection_id_) &&
|
|
!ShouldCreateOrBufferPacketForConnection(current_connection_id_)) {
|
|
return;
|
|
}
|
|
if (FLAGS_quic_allow_chlo_buffering &&
|
|
new_sessions_allowed_per_event_loop_ <= 0) {
|
|
// Can't create new session any more. Wait till next event loop.
|
|
QUIC_BUG_IF(buffered_packets_.HasChloForConnection(current_connection_id_));
|
|
EnqueuePacketResult rs = buffered_packets_.EnqueuePacket(
|
|
current_connection_id_, *current_packet_, current_server_address_,
|
|
current_client_address_, /*is_chlo=*/true, current_alpn_);
|
|
if (rs != EnqueuePacketResult::SUCCESS) {
|
|
OnBufferPacketFailure(rs, current_connection_id_);
|
|
}
|
|
return;
|
|
}
|
|
// Creates a new session and process all buffered packets for this connection.
|
|
QuicSession* session = CreateQuicSession(
|
|
current_connection_id_, current_client_address_, current_alpn_);
|
|
QUIC_DLOG(INFO) << "Created new session for " << current_connection_id_;
|
|
session_map_.insert(
|
|
std::make_pair(current_connection_id_, QuicWrapUnique(session)));
|
|
std::list<BufferedPacket> packets =
|
|
buffered_packets_.DeliverPackets(current_connection_id_).buffered_packets;
|
|
|
|
// Process CHLO at first.
|
|
session->ProcessUdpPacket(current_server_address_, current_client_address_,
|
|
*current_packet_);
|
|
// Deliver queued-up packets in the same order as they arrived.
|
|
// Do this even when flag is off because there might be still some packets
|
|
// buffered in the store before flag is turned off.
|
|
DeliverPacketsToSession(packets, session);
|
|
--new_sessions_allowed_per_event_loop_;
|
|
}
|
|
|
|
const QuicSocketAddress QuicDispatcher::GetClientAddress() const {
|
|
return current_client_address_;
|
|
}
|
|
|
|
bool QuicDispatcher::HandlePacketForTimeWait(
|
|
const QuicPacketPublicHeader& header) {
|
|
if (header.reset_flag) {
|
|
// Public reset packets do not have packet numbers, so ignore the packet.
|
|
return false;
|
|
}
|
|
|
|
// Switch the framer to the correct version, so that the packet number can
|
|
// be parsed correctly.
|
|
framer_.set_version(time_wait_list_manager_->GetQuicVersionFromConnectionId(
|
|
header.connection_id));
|
|
|
|
// Continue parsing the packet to extract the packet number. Then
|
|
// send it to the time wait manager in OnUnathenticatedHeader.
|
|
return true;
|
|
}
|
|
|
|
QuicPacketWriter* QuicDispatcher::CreatePerConnectionWriter() {
|
|
return new QuicPerConnectionPacketWriter(writer_.get());
|
|
}
|
|
|
|
void QuicDispatcher::SetLastError(QuicErrorCode error) {
|
|
last_error_ = error;
|
|
}
|
|
|
|
bool QuicDispatcher::OnUnauthenticatedUnknownPublicHeader(
|
|
const QuicPacketPublicHeader& header) {
|
|
return true;
|
|
}
|
|
|
|
class StatelessRejectorProcessDoneCallback
|
|
: public StatelessRejector::ProcessDoneCallback {
|
|
public:
|
|
StatelessRejectorProcessDoneCallback(QuicDispatcher* dispatcher,
|
|
QuicTransportVersion first_version)
|
|
: dispatcher_(dispatcher),
|
|
current_client_address_(dispatcher->current_client_address_),
|
|
current_server_address_(dispatcher->current_server_address_),
|
|
current_packet_(
|
|
dispatcher->current_packet_->Clone()), // Note: copies the packet
|
|
first_version_(first_version) {}
|
|
|
|
void Run(std::unique_ptr<StatelessRejector> rejector) override {
|
|
dispatcher_->OnStatelessRejectorProcessDone(
|
|
std::move(rejector), current_client_address_, current_server_address_,
|
|
std::move(current_packet_), first_version_);
|
|
}
|
|
|
|
private:
|
|
QuicDispatcher* dispatcher_;
|
|
QuicSocketAddress current_client_address_;
|
|
QuicSocketAddress current_server_address_;
|
|
std::unique_ptr<QuicReceivedPacket> current_packet_;
|
|
QuicTransportVersion first_version_;
|
|
};
|
|
|
|
void QuicDispatcher::MaybeRejectStatelessly(QuicConnectionId connection_id,
|
|
QuicTransportVersion version) {
|
|
// TODO(rch): This logic should probably live completely inside the rejector.
|
|
if (!FLAGS_quic_allow_chlo_buffering ||
|
|
!FLAGS_quic_reloadable_flag_quic_use_cheap_stateless_rejects ||
|
|
!FLAGS_quic_reloadable_flag_enable_quic_stateless_reject_support ||
|
|
!ShouldAttemptCheapStatelessRejection()) {
|
|
// Not use cheap stateless reject.
|
|
ChloAlpnExtractor alpn_extractor;
|
|
if (FLAGS_quic_allow_chlo_buffering &&
|
|
!ChloExtractor::Extract(*current_packet_,
|
|
GetSupportedTransportVersions(),
|
|
&alpn_extractor)) {
|
|
// Buffer non-CHLO packets.
|
|
ProcessUnauthenticatedHeaderFate(kFateBuffer, connection_id);
|
|
return;
|
|
}
|
|
current_alpn_ = alpn_extractor.ConsumeAlpn();
|
|
ProcessUnauthenticatedHeaderFate(kFateProcess, connection_id);
|
|
return;
|
|
}
|
|
|
|
std::unique_ptr<StatelessRejector> rejector(new StatelessRejector(
|
|
version, GetSupportedTransportVersions(), crypto_config_,
|
|
&compressed_certs_cache_, helper()->GetClock(),
|
|
helper()->GetRandomGenerator(), current_packet_->length(),
|
|
GetClientAddress(), current_server_address_));
|
|
ChloValidator validator(session_helper_.get(), current_server_address_,
|
|
rejector.get());
|
|
if (!ChloExtractor::Extract(*current_packet_, GetSupportedTransportVersions(),
|
|
&validator)) {
|
|
ProcessUnauthenticatedHeaderFate(kFateBuffer, connection_id);
|
|
return;
|
|
}
|
|
current_alpn_ = validator.ConsumeAlpn();
|
|
|
|
if (!validator.can_accept()) {
|
|
// This CHLO is prohibited by policy.
|
|
StatelessConnectionTerminator terminator(connection_id, &framer_, helper(),
|
|
time_wait_list_manager_.get());
|
|
terminator.CloseConnection(QUIC_HANDSHAKE_FAILED,
|
|
validator.error_details());
|
|
OnConnectionClosedStatelessly(QUIC_HANDSHAKE_FAILED);
|
|
ProcessUnauthenticatedHeaderFate(kFateTimeWait, connection_id);
|
|
return;
|
|
}
|
|
|
|
// If we were able to make a decision about this CHLO based purely on the
|
|
// information available in OnChlo, just invoke the done callback immediately.
|
|
if (rejector->state() != StatelessRejector::UNKNOWN) {
|
|
ProcessStatelessRejectorState(std::move(rejector), version);
|
|
return;
|
|
}
|
|
|
|
// Insert into set of connection IDs to buffer
|
|
const bool ok =
|
|
temporarily_buffered_connections_.insert(connection_id).second;
|
|
QUIC_BUG_IF(!ok)
|
|
<< "Processing multiple stateless rejections for connection ID "
|
|
<< connection_id;
|
|
|
|
// Continue stateless rejector processing
|
|
std::unique_ptr<StatelessRejectorProcessDoneCallback> cb(
|
|
new StatelessRejectorProcessDoneCallback(this, version));
|
|
StatelessRejector::Process(std::move(rejector), std::move(cb));
|
|
}
|
|
|
|
void QuicDispatcher::OnStatelessRejectorProcessDone(
|
|
std::unique_ptr<StatelessRejector> rejector,
|
|
const QuicSocketAddress& current_client_address,
|
|
const QuicSocketAddress& current_server_address,
|
|
std::unique_ptr<QuicReceivedPacket> current_packet,
|
|
QuicTransportVersion first_version) {
|
|
// Stop buffering packets on this connection
|
|
const auto num_erased =
|
|
temporarily_buffered_connections_.erase(rejector->connection_id());
|
|
QUIC_BUG_IF(num_erased != 1) << "Completing stateless rejection logic for "
|
|
"non-buffered connection ID "
|
|
<< rejector->connection_id();
|
|
|
|
// If this connection has gone into time-wait during the async processing,
|
|
// don't proceed.
|
|
if (time_wait_list_manager_->IsConnectionIdInTimeWait(
|
|
rejector->connection_id())) {
|
|
time_wait_list_manager_->ProcessPacket(current_server_address,
|
|
current_client_address,
|
|
rejector->connection_id());
|
|
return;
|
|
}
|
|
|
|
// Reset current_* to correspond to the packet which initiated the stateless
|
|
// reject logic.
|
|
current_client_address_ = current_client_address;
|
|
current_server_address_ = current_server_address;
|
|
current_packet_ = current_packet.get();
|
|
current_connection_id_ = rejector->connection_id();
|
|
if (FLAGS_quic_reloadable_flag_quic_set_version_on_async_get_proof_returns) {
|
|
QUIC_FLAG_COUNT(
|
|
quic_reloadable_flag_quic_set_version_on_async_get_proof_returns);
|
|
framer_.set_version(first_version);
|
|
}
|
|
|
|
ProcessStatelessRejectorState(std::move(rejector), first_version);
|
|
}
|
|
|
|
void QuicDispatcher::ProcessStatelessRejectorState(
|
|
std::unique_ptr<StatelessRejector> rejector,
|
|
QuicTransportVersion first_version) {
|
|
QuicPacketFate fate;
|
|
switch (rejector->state()) {
|
|
case StatelessRejector::FAILED: {
|
|
// There was an error processing the client hello.
|
|
StatelessConnectionTerminator terminator(rejector->connection_id(),
|
|
&framer_, helper(),
|
|
time_wait_list_manager_.get());
|
|
terminator.CloseConnection(rejector->error(), rejector->error_details());
|
|
fate = kFateTimeWait;
|
|
break;
|
|
}
|
|
|
|
case StatelessRejector::UNSUPPORTED:
|
|
// Cheap stateless rejects are not supported so process the packet.
|
|
fate = kFateProcess;
|
|
break;
|
|
|
|
case StatelessRejector::ACCEPTED:
|
|
// Contains a valid CHLO, so process the packet and create a connection.
|
|
fate = kFateProcess;
|
|
break;
|
|
|
|
case StatelessRejector::REJECTED: {
|
|
QUIC_BUG_IF(first_version != framer_.transport_version())
|
|
<< "SREJ: Client's version: " << QuicVersionToString(first_version)
|
|
<< " is different from current dispatcher framer's version: "
|
|
<< QuicVersionToString(framer_.transport_version());
|
|
StatelessConnectionTerminator terminator(rejector->connection_id(),
|
|
&framer_, helper(),
|
|
time_wait_list_manager_.get());
|
|
terminator.RejectConnection(rejector->reply()
|
|
.GetSerialized(Perspective::IS_SERVER)
|
|
.AsStringPiece());
|
|
OnConnectionRejectedStatelessly();
|
|
fate = kFateTimeWait;
|
|
break;
|
|
}
|
|
|
|
default:
|
|
QUIC_BUG << "Rejector has invalid state " << rejector->state();
|
|
fate = kFateDrop;
|
|
break;
|
|
}
|
|
ProcessUnauthenticatedHeaderFate(fate, rejector->connection_id());
|
|
}
|
|
|
|
const QuicTransportVersionVector&
|
|
QuicDispatcher::GetSupportedTransportVersions() {
|
|
return version_manager_->GetSupportedTransportVersions();
|
|
}
|
|
|
|
void QuicDispatcher::DeliverPacketsToSession(
|
|
const std::list<BufferedPacket>& packets,
|
|
QuicSession* session) {
|
|
for (const BufferedPacket& packet : packets) {
|
|
session->ProcessUdpPacket(packet.server_address, packet.client_address,
|
|
*(packet.packet));
|
|
}
|
|
}
|
|
|
|
} // namespace net
|