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173 lines
6.3 KiB
C++
173 lines
6.3 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#ifndef NET_QUIC_TEST_TOOLS_SIMULATOR_QUIC_ENDPOINT_H_
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#define NET_QUIC_TEST_TOOLS_SIMULATOR_QUIC_ENDPOINT_H_
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#include "net/quic/core/crypto/null_decrypter.h"
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#include "net/quic/core/crypto/null_encrypter.h"
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#include "net/quic/core/quic_connection.h"
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#include "net/quic/core/quic_packets.h"
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#include "net/quic/platform/api/quic_containers.h"
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#include "net/quic/test_tools/simulator/link.h"
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#include "net/quic/test_tools/simulator/queue.h"
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#include "net/tools/quic/quic_default_packet_writer.h"
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namespace net {
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namespace simulator {
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// Size of the TX queue used by the kernel/NIC. 1000 is the Linux
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// kernel default.
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const QuicByteCount kTxQueueSize = 1000;
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// Generate a random local network host-port tuple based on the name of the
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// endpoint.
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QuicSocketAddress GetAddressFromName(std::string name);
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// A QUIC connection endpoint. Wraps around QuicConnection. In order to
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// initiate a transfer, the caller has to call AddBytesToTransfer(). The data
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// transferred is always the same and is always transferred on a single stream.
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// The endpoint receives all packets addressed to it, and verifies that the data
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// received is what it's supposed to be.
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class QuicEndpoint : public Endpoint,
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public UnconstrainedPortInterface,
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public Queue::ListenerInterface,
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public QuicConnectionVisitorInterface {
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public:
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QuicEndpoint(Simulator* simulator,
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std::string name,
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std::string peer_name,
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Perspective perspective,
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QuicConnectionId connection_id);
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~QuicEndpoint() override;
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inline QuicConnection* connection() { return &connection_; }
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inline QuicByteCount bytes_to_transfer() const { return bytes_to_transfer_; }
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inline QuicByteCount bytes_transferred() const { return bytes_transferred_; }
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inline QuicByteCount bytes_received() {
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return connection_.GetStats().stream_bytes_received;
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}
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inline size_t write_blocked_count() { return write_blocked_count_; }
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inline bool wrong_data_received() const { return wrong_data_received_; }
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// Send |bytes| bytes. Initiates the transfer if one is not already in
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// progress.
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void AddBytesToTransfer(QuicByteCount bytes);
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// UnconstrainedPortInterface method. Called whenever the endpoint receives a
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// packet.
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void AcceptPacket(std::unique_ptr<Packet> packet) override;
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// Begin Endpoint implementation.
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UnconstrainedPortInterface* GetRxPort() override;
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void SetTxPort(ConstrainedPortInterface* port) override;
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// End Endpoint implementation.
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// Actor method.
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void Act() override {}
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// Queue::ListenerInterface method.
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void OnPacketDequeued() override;
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// Begin QuicConnectionVisitorInterface implementation.
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void OnStreamFrame(const QuicStreamFrame& frame) override;
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void OnCanWrite() override;
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bool WillingAndAbleToWrite() const override;
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bool HasPendingHandshake() const override;
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bool HasOpenDynamicStreams() const override;
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void OnWindowUpdateFrame(const QuicWindowUpdateFrame& frame) override {}
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void OnBlockedFrame(const QuicBlockedFrame& frame) override {}
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void OnRstStream(const QuicRstStreamFrame& frame) override {}
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void OnGoAway(const QuicGoAwayFrame& frame) override {}
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void OnConnectionClosed(QuicErrorCode error,
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const std::string& error_details,
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ConnectionCloseSource source) override {}
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void OnWriteBlocked() override {}
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void OnSuccessfulVersionNegotiation(
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const QuicTransportVersion& version) override {}
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void OnCongestionWindowChange(QuicTime now) override {}
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void OnConnectionMigration(PeerAddressChangeType type) override {}
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void OnPathDegrading() override {}
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void PostProcessAfterData() override {}
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void OnAckNeedsRetransmittableFrame() override {}
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// End QuicConnectionVisitorInterface implementation.
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private:
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// A Writer object that writes into the |nic_tx_queue_|.
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class Writer : public QuicPacketWriter {
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public:
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explicit Writer(QuicEndpoint* endpoint);
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~Writer() override;
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WriteResult WritePacket(const char* buffer,
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size_t buf_len,
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const QuicIpAddress& self_address,
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const QuicSocketAddress& peer_address,
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PerPacketOptions* options) override;
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bool IsWriteBlockedDataBuffered() const override;
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bool IsWriteBlocked() const override;
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void SetWritable() override;
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QuicByteCount GetMaxPacketSize(
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const QuicSocketAddress& peer_address) const override;
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private:
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QuicEndpoint* endpoint_;
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bool is_blocked_;
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};
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// Write stream data until |bytes_to_transfer_| is zero or the connection is
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// write-blocked.
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void WriteStreamData();
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std::string peer_name_;
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Writer writer_;
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// The queue for the outgoing packets. In reality, this might be either on
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// the network card, or in the kernel, but for concreteness we assume it's on
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// the network card.
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Queue nic_tx_queue_;
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QuicConnection connection_;
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QuicByteCount bytes_to_transfer_;
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QuicByteCount bytes_transferred_;
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// Counts the number of times the writer became write-blocked.
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size_t write_blocked_count_;
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// Set to true if the endpoint receives stream data different from what it
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// expects.
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bool wrong_data_received_;
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std::unique_ptr<char[]> transmission_buffer_;
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};
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// Multiplexes multiple connections at the same host on the network.
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class QuicEndpointMultiplexer : public Endpoint,
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public UnconstrainedPortInterface {
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public:
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QuicEndpointMultiplexer(std::string name,
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std::initializer_list<QuicEndpoint*> endpoints);
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~QuicEndpointMultiplexer() override;
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// Receives a packet and passes it to the specified endpoint if that endpoint
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// is one of the endpoints being multiplexed, otherwise ignores the packet.
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void AcceptPacket(std::unique_ptr<Packet> packet) override;
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UnconstrainedPortInterface* GetRxPort() override;
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// Sets the egress port for all the endpoints being multiplexed.
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void SetTxPort(ConstrainedPortInterface* port) override;
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void Act() override {}
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private:
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QuicUnorderedMap<std::string, QuicEndpoint*> mapping_;
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};
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} // namespace simulator
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} // namespace net
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#endif // NET_QUIC_TEST_TOOLS_SIMULATOR_QUIC_ENDPOINT_H_
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