mirror of
https://github.com/klzgrad/naiveproxy.git
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931 lines
28 KiB
C++
931 lines
28 KiB
C++
// Copyright (c) 2012 The Chromium Authors. All rights reserved.
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// Use of this source code is governed by a BSD-style license that can be
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// found in the LICENSE file.
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#include "net/disk_cache/blockfile/rankings.h"
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#include <stdint.h>
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#include <limits>
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#include "base/macros.h"
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#include "net/base/net_export.h"
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#include "net/disk_cache/blockfile/backend_impl.h"
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#include "net/disk_cache/blockfile/disk_format.h"
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#include "net/disk_cache/blockfile/entry_impl.h"
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#include "net/disk_cache/blockfile/errors.h"
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#include "net/disk_cache/blockfile/histogram_macros.h"
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#include "net/disk_cache/blockfile/stress_support.h"
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// Provide a BackendImpl object to macros from histogram_macros.h.
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#define CACHE_UMA_BACKEND_IMPL_OBJ backend_
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using base::Time;
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using base::TimeTicks;
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namespace disk_cache {
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// This is used by crash_cache.exe to generate unit test files.
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NET_EXPORT_PRIVATE RankCrashes g_rankings_crash = NO_CRASH;
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}
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namespace {
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enum Operation {
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INSERT = 1,
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REMOVE
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};
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// This class provides a simple lock for the LRU list of rankings. Whenever an
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// entry is to be inserted or removed from the list, a transaction object should
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// be created to keep track of the operation. If the process crashes before
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// finishing the operation, the transaction record (stored as part of the user
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// data on the file header) can be used to finish the operation.
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class Transaction {
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public:
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// addr is the cache addres of the node being inserted or removed. We want to
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// avoid having the compiler doing optimizations on when to read or write
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// from user_data because it is the basis of the crash detection. Maybe
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// volatile is not enough for that, but it should be a good hint.
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Transaction(volatile disk_cache::LruData* data, disk_cache::Addr addr,
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Operation op, int list);
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~Transaction();
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private:
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volatile disk_cache::LruData* data_;
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DISALLOW_COPY_AND_ASSIGN(Transaction);
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};
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Transaction::Transaction(volatile disk_cache::LruData* data,
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disk_cache::Addr addr, Operation op, int list)
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: data_(data) {
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DCHECK(!data_->transaction);
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DCHECK(addr.is_initialized());
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data_->operation = op;
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data_->operation_list = list;
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data_->transaction = addr.value();
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}
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Transaction::~Transaction() {
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DCHECK(data_->transaction);
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data_->transaction = 0;
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data_->operation = 0;
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data_->operation_list = 0;
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}
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// Code locations that can generate crashes.
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enum CrashLocation {
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ON_INSERT_1, ON_INSERT_2, ON_INSERT_3, ON_INSERT_4, ON_REMOVE_1, ON_REMOVE_2,
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ON_REMOVE_3, ON_REMOVE_4, ON_REMOVE_5, ON_REMOVE_6, ON_REMOVE_7, ON_REMOVE_8
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};
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#ifndef NDEBUG
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void TerminateSelf() {
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#if defined(OS_WIN)
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// Windows does more work on _exit() than we would like, so we force exit.
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TerminateProcess(GetCurrentProcess(), 0);
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#elif defined(OS_POSIX)
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// On POSIX, _exit() will terminate the process with minimal cleanup,
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// and it is cleaner than killing.
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_exit(0);
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#endif
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}
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#endif // NDEBUG
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// Generates a crash on debug builds, acording to the value of g_rankings_crash.
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// This used by crash_cache.exe to generate unit-test files.
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void GenerateCrash(CrashLocation location) {
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#ifndef NDEBUG
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if (disk_cache::NO_CRASH == disk_cache::g_rankings_crash)
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return;
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switch (location) {
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case ON_INSERT_1:
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switch (disk_cache::g_rankings_crash) {
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case disk_cache::INSERT_ONE_1:
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case disk_cache::INSERT_LOAD_1:
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TerminateSelf();
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default:
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break;
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}
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break;
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case ON_INSERT_2:
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if (disk_cache::INSERT_EMPTY_1 == disk_cache::g_rankings_crash)
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TerminateSelf();
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break;
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case ON_INSERT_3:
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switch (disk_cache::g_rankings_crash) {
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case disk_cache::INSERT_EMPTY_2:
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case disk_cache::INSERT_ONE_2:
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case disk_cache::INSERT_LOAD_2:
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TerminateSelf();
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default:
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break;
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}
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break;
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case ON_INSERT_4:
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switch (disk_cache::g_rankings_crash) {
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case disk_cache::INSERT_EMPTY_3:
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case disk_cache::INSERT_ONE_3:
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TerminateSelf();
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default:
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break;
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}
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break;
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case ON_REMOVE_1:
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switch (disk_cache::g_rankings_crash) {
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case disk_cache::REMOVE_ONE_1:
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case disk_cache::REMOVE_HEAD_1:
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case disk_cache::REMOVE_TAIL_1:
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case disk_cache::REMOVE_LOAD_1:
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TerminateSelf();
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default:
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break;
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}
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break;
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case ON_REMOVE_2:
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if (disk_cache::REMOVE_ONE_2 == disk_cache::g_rankings_crash)
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TerminateSelf();
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break;
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case ON_REMOVE_3:
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if (disk_cache::REMOVE_ONE_3 == disk_cache::g_rankings_crash)
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TerminateSelf();
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break;
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case ON_REMOVE_4:
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if (disk_cache::REMOVE_HEAD_2 == disk_cache::g_rankings_crash)
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TerminateSelf();
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break;
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case ON_REMOVE_5:
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if (disk_cache::REMOVE_TAIL_2 == disk_cache::g_rankings_crash)
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TerminateSelf();
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break;
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case ON_REMOVE_6:
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if (disk_cache::REMOVE_TAIL_3 == disk_cache::g_rankings_crash)
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TerminateSelf();
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break;
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case ON_REMOVE_7:
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switch (disk_cache::g_rankings_crash) {
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case disk_cache::REMOVE_ONE_4:
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case disk_cache::REMOVE_LOAD_2:
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case disk_cache::REMOVE_HEAD_3:
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TerminateSelf();
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default:
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break;
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}
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break;
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case ON_REMOVE_8:
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switch (disk_cache::g_rankings_crash) {
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case disk_cache::REMOVE_HEAD_4:
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case disk_cache::REMOVE_LOAD_3:
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TerminateSelf();
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default:
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break;
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}
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break;
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default:
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NOTREACHED();
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return;
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}
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#endif // NDEBUG
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}
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// Update the timestamp fields of |node|.
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void UpdateTimes(disk_cache::CacheRankingsBlock* node, bool modified) {
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base::Time now = base::Time::Now();
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node->Data()->last_used = now.ToInternalValue();
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if (modified)
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node->Data()->last_modified = now.ToInternalValue();
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}
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} // namespace
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namespace disk_cache {
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Rankings::ScopedRankingsBlock::ScopedRankingsBlock() : rankings_(NULL) {}
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Rankings::ScopedRankingsBlock::ScopedRankingsBlock(Rankings* rankings)
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: rankings_(rankings) {}
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Rankings::ScopedRankingsBlock::ScopedRankingsBlock(Rankings* rankings,
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CacheRankingsBlock* node)
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: std::unique_ptr<CacheRankingsBlock>(node), rankings_(rankings) {}
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Rankings::Iterator::Iterator() {
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memset(this, 0, sizeof(Iterator));
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}
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void Rankings::Iterator::Reset() {
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if (my_rankings) {
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for (int i = 0; i < 3; i++)
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ScopedRankingsBlock(my_rankings, nodes[i]);
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}
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memset(this, 0, sizeof(Iterator));
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}
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Rankings::Rankings() : init_(false) {}
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Rankings::~Rankings() {}
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bool Rankings::Init(BackendImpl* backend, bool count_lists) {
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DCHECK(!init_);
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if (init_)
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return false;
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backend_ = backend;
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control_data_ = backend_->GetLruData();
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count_lists_ = count_lists;
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ReadHeads();
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ReadTails();
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if (control_data_->transaction)
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CompleteTransaction();
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init_ = true;
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return true;
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}
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void Rankings::Reset() {
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init_ = false;
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for (int i = 0; i < LAST_ELEMENT; i++) {
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heads_[i].set_value(0);
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tails_[i].set_value(0);
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}
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control_data_ = NULL;
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}
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void Rankings::Insert(CacheRankingsBlock* node, bool modified, List list) {
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Trace("Insert 0x%x l %d", node->address().value(), list);
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DCHECK(node->HasData());
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Addr& my_head = heads_[list];
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Addr& my_tail = tails_[list];
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Transaction lock(control_data_, node->address(), INSERT, list);
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CacheRankingsBlock head(backend_->File(my_head), my_head);
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if (my_head.is_initialized()) {
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if (!GetRanking(&head))
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return;
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if (head.Data()->prev != my_head.value() && // Normal path.
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head.Data()->prev != node->address().value()) { // FinishInsert().
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backend_->CriticalError(ERR_INVALID_LINKS);
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return;
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}
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head.Data()->prev = node->address().value();
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head.Store();
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GenerateCrash(ON_INSERT_1);
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UpdateIterators(&head);
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}
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node->Data()->next = my_head.value();
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node->Data()->prev = node->address().value();
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my_head.set_value(node->address().value());
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if (!my_tail.is_initialized() || my_tail.value() == node->address().value()) {
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my_tail.set_value(node->address().value());
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node->Data()->next = my_tail.value();
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WriteTail(list);
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GenerateCrash(ON_INSERT_2);
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}
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UpdateTimes(node, modified);
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node->Store();
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GenerateCrash(ON_INSERT_3);
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// The last thing to do is move our head to point to a node already stored.
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WriteHead(list);
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IncrementCounter(list);
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GenerateCrash(ON_INSERT_4);
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backend_->FlushIndex();
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}
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// If a, b and r are elements on the list, and we want to remove r, the possible
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// states for the objects if a crash happens are (where y(x, z) means for object
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// y, prev is x and next is z):
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// A. One element:
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// 1. r(r, r), head(r), tail(r) initial state
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// 2. r(r, r), head(0), tail(r) WriteHead()
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// 3. r(r, r), head(0), tail(0) WriteTail()
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// 4. r(0, 0), head(0), tail(0) next.Store()
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//
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// B. Remove a random element:
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// 1. a(x, r), r(a, b), b(r, y), head(x), tail(y) initial state
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// 2. a(x, r), r(a, b), b(a, y), head(x), tail(y) next.Store()
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// 3. a(x, b), r(a, b), b(a, y), head(x), tail(y) prev.Store()
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// 4. a(x, b), r(0, 0), b(a, y), head(x), tail(y) node.Store()
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//
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// C. Remove head:
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// 1. r(r, b), b(r, y), head(r), tail(y) initial state
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// 2. r(r, b), b(r, y), head(b), tail(y) WriteHead()
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// 3. r(r, b), b(b, y), head(b), tail(y) next.Store()
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// 4. r(0, 0), b(b, y), head(b), tail(y) prev.Store()
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//
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// D. Remove tail:
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// 1. a(x, r), r(a, r), head(x), tail(r) initial state
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// 2. a(x, r), r(a, r), head(x), tail(a) WriteTail()
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// 3. a(x, a), r(a, r), head(x), tail(a) prev.Store()
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// 4. a(x, a), r(0, 0), head(x), tail(a) next.Store()
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void Rankings::Remove(CacheRankingsBlock* node, List list, bool strict) {
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Trace("Remove 0x%x (0x%x 0x%x) l %d", node->address().value(),
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node->Data()->next, node->Data()->prev, list);
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DCHECK(node->HasData());
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if (strict)
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InvalidateIterators(node);
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Addr next_addr(node->Data()->next);
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Addr prev_addr(node->Data()->prev);
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if (!next_addr.is_initialized() || next_addr.is_separate_file() ||
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!prev_addr.is_initialized() || prev_addr.is_separate_file()) {
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if (next_addr.is_initialized() || prev_addr.is_initialized()) {
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LOG(ERROR) << "Invalid rankings info.";
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STRESS_NOTREACHED();
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}
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return;
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}
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CacheRankingsBlock next(backend_->File(next_addr), next_addr);
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CacheRankingsBlock prev(backend_->File(prev_addr), prev_addr);
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if (!GetRanking(&next) || !GetRanking(&prev)) {
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STRESS_NOTREACHED();
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return;
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}
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if (!CheckLinks(node, &prev, &next, &list))
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return;
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Transaction lock(control_data_, node->address(), REMOVE, list);
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prev.Data()->next = next.address().value();
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next.Data()->prev = prev.address().value();
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GenerateCrash(ON_REMOVE_1);
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CacheAddr node_value = node->address().value();
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Addr& my_head = heads_[list];
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Addr& my_tail = tails_[list];
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if (node_value == my_head.value() || node_value == my_tail.value()) {
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if (my_head.value() == my_tail.value()) {
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my_head.set_value(0);
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my_tail.set_value(0);
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WriteHead(list);
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GenerateCrash(ON_REMOVE_2);
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WriteTail(list);
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GenerateCrash(ON_REMOVE_3);
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} else if (node_value == my_head.value()) {
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my_head.set_value(next.address().value());
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next.Data()->prev = next.address().value();
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WriteHead(list);
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GenerateCrash(ON_REMOVE_4);
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} else if (node_value == my_tail.value()) {
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my_tail.set_value(prev.address().value());
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prev.Data()->next = prev.address().value();
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WriteTail(list);
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GenerateCrash(ON_REMOVE_5);
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// Store the new tail to make sure we can undo the operation if we crash.
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prev.Store();
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GenerateCrash(ON_REMOVE_6);
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}
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}
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// Nodes out of the list can be identified by invalid pointers.
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node->Data()->next = 0;
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node->Data()->prev = 0;
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// The last thing to get to disk is the node itself, so before that there is
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// enough info to recover.
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next.Store();
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GenerateCrash(ON_REMOVE_7);
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prev.Store();
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GenerateCrash(ON_REMOVE_8);
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node->Store();
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DecrementCounter(list);
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UpdateIterators(&next);
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UpdateIterators(&prev);
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backend_->FlushIndex();
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}
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// A crash in between Remove and Insert will lead to a dirty entry not on the
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// list. We want to avoid that case as much as we can (as while waiting for IO),
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// but the net effect is just an assert on debug when attempting to remove the
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// entry. Otherwise we'll need reentrant transactions, which is an overkill.
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void Rankings::UpdateRank(CacheRankingsBlock* node, bool modified, List list) {
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Addr& my_head = heads_[list];
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if (my_head.value() == node->address().value()) {
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UpdateTimes(node, modified);
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node->set_modified();
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return;
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}
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TimeTicks start = TimeTicks::Now();
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Remove(node, list, true);
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Insert(node, modified, list);
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CACHE_UMA(AGE_MS, "UpdateRank", 0, start);
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}
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CacheRankingsBlock* Rankings::GetNext(CacheRankingsBlock* node, List list) {
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ScopedRankingsBlock next(this);
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if (!node) {
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Addr& my_head = heads_[list];
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if (!my_head.is_initialized())
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return NULL;
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next.reset(new CacheRankingsBlock(backend_->File(my_head), my_head));
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} else {
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if (!node->HasData())
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node->Load();
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Addr& my_tail = tails_[list];
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if (!my_tail.is_initialized())
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return NULL;
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if (my_tail.value() == node->address().value())
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return NULL;
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Addr address(node->Data()->next);
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if (address.value() == node->address().value())
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return NULL; // Another tail? fail it.
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next.reset(new CacheRankingsBlock(backend_->File(address), address));
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}
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TrackRankingsBlock(next.get(), true);
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if (!GetRanking(next.get()))
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return NULL;
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ConvertToLongLived(next.get());
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if (node && !CheckSingleLink(node, next.get()))
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return NULL;
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return next.release();
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}
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CacheRankingsBlock* Rankings::GetPrev(CacheRankingsBlock* node, List list) {
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ScopedRankingsBlock prev(this);
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if (!node) {
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Addr& my_tail = tails_[list];
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if (!my_tail.is_initialized())
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return NULL;
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prev.reset(new CacheRankingsBlock(backend_->File(my_tail), my_tail));
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} else {
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if (!node->HasData())
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node->Load();
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Addr& my_head = heads_[list];
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if (!my_head.is_initialized())
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return NULL;
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if (my_head.value() == node->address().value())
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return NULL;
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Addr address(node->Data()->prev);
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if (address.value() == node->address().value())
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return NULL; // Another head? fail it.
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prev.reset(new CacheRankingsBlock(backend_->File(address), address));
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}
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TrackRankingsBlock(prev.get(), true);
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if (!GetRanking(prev.get()))
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return NULL;
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ConvertToLongLived(prev.get());
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if (node && !CheckSingleLink(prev.get(), node))
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return NULL;
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return prev.release();
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}
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void Rankings::FreeRankingsBlock(CacheRankingsBlock* node) {
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TrackRankingsBlock(node, false);
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}
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void Rankings::TrackRankingsBlock(CacheRankingsBlock* node,
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bool start_tracking) {
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if (!node)
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return;
|
|
|
|
IteratorPair current(node->address().value(), node);
|
|
|
|
if (start_tracking)
|
|
iterators_.push_back(current);
|
|
else
|
|
iterators_.remove(current);
|
|
}
|
|
|
|
int Rankings::SelfCheck() {
|
|
int total = 0;
|
|
int error = 0;
|
|
for (int i = 0; i < LAST_ELEMENT; i++) {
|
|
int partial = CheckList(static_cast<List>(i));
|
|
if (partial < 0 && !error)
|
|
error = partial;
|
|
else if (partial > 0)
|
|
total += partial;
|
|
}
|
|
|
|
return error ? error : total;
|
|
}
|
|
|
|
bool Rankings::SanityCheck(CacheRankingsBlock* node, bool from_list) const {
|
|
if (!node->VerifyHash())
|
|
return false;
|
|
|
|
const RankingsNode* data = node->Data();
|
|
|
|
if ((!data->next && data->prev) || (data->next && !data->prev))
|
|
return false;
|
|
|
|
// Both pointers on zero is a node out of the list.
|
|
if (!data->next && !data->prev && from_list)
|
|
return false;
|
|
|
|
List list = NO_USE; // Initialize it to something.
|
|
if ((node->address().value() == data->prev) && !IsHead(data->prev, &list))
|
|
return false;
|
|
|
|
if ((node->address().value() == data->next) && !IsTail(data->next, &list))
|
|
return false;
|
|
|
|
if (!data->next && !data->prev)
|
|
return true;
|
|
|
|
Addr next_addr(data->next);
|
|
Addr prev_addr(data->prev);
|
|
if (!next_addr.SanityCheck() || next_addr.file_type() != RANKINGS ||
|
|
!prev_addr.SanityCheck() || prev_addr.file_type() != RANKINGS)
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
bool Rankings::DataSanityCheck(CacheRankingsBlock* node, bool from_list) const {
|
|
const RankingsNode* data = node->Data();
|
|
if (!data->contents)
|
|
return false;
|
|
|
|
// It may have never been inserted.
|
|
if (from_list && (!data->last_used || !data->last_modified))
|
|
return false;
|
|
|
|
return true;
|
|
}
|
|
|
|
void Rankings::SetContents(CacheRankingsBlock* node, CacheAddr address) {
|
|
node->Data()->contents = address;
|
|
node->Store();
|
|
}
|
|
|
|
void Rankings::ReadHeads() {
|
|
for (int i = 0; i < LAST_ELEMENT; i++)
|
|
heads_[i] = Addr(control_data_->heads[i]);
|
|
}
|
|
|
|
void Rankings::ReadTails() {
|
|
for (int i = 0; i < LAST_ELEMENT; i++)
|
|
tails_[i] = Addr(control_data_->tails[i]);
|
|
}
|
|
|
|
void Rankings::WriteHead(List list) {
|
|
control_data_->heads[list] = heads_[list].value();
|
|
}
|
|
|
|
void Rankings::WriteTail(List list) {
|
|
control_data_->tails[list] = tails_[list].value();
|
|
}
|
|
|
|
bool Rankings::GetRanking(CacheRankingsBlock* rankings) {
|
|
if (!rankings->address().is_initialized())
|
|
return false;
|
|
|
|
TimeTicks start = TimeTicks::Now();
|
|
if (!rankings->Load())
|
|
return false;
|
|
|
|
if (!SanityCheck(rankings, true)) {
|
|
backend_->CriticalError(ERR_INVALID_LINKS);
|
|
return false;
|
|
}
|
|
|
|
backend_->OnEvent(Stats::OPEN_RANKINGS);
|
|
|
|
// Note that if the cache is in read_only mode, open entries are not marked
|
|
// as dirty, except when an entry is doomed. We have to look for open entries.
|
|
if (!backend_->read_only() && !rankings->Data()->dirty)
|
|
return true;
|
|
|
|
EntryImpl* entry = backend_->GetOpenEntry(rankings);
|
|
if (!entry) {
|
|
if (backend_->read_only())
|
|
return true;
|
|
|
|
// We cannot trust this entry, but we cannot initiate a cleanup from this
|
|
// point (we may be in the middle of a cleanup already). The entry will be
|
|
// deleted when detected from a regular open/create path.
|
|
rankings->Data()->dirty = backend_->GetCurrentEntryId() - 1;
|
|
if (!rankings->Data()->dirty)
|
|
rankings->Data()->dirty--;
|
|
return true;
|
|
}
|
|
|
|
// Note that we should not leave this module without deleting rankings first.
|
|
rankings->SetData(entry->rankings()->Data());
|
|
|
|
CACHE_UMA(AGE_MS, "GetRankings", 0, start);
|
|
return true;
|
|
}
|
|
|
|
void Rankings::ConvertToLongLived(CacheRankingsBlock* rankings) {
|
|
if (rankings->own_data())
|
|
return;
|
|
|
|
// We cannot return a shared node because we are not keeping a reference
|
|
// to the entry that owns the buffer. Make this node a copy of the one that
|
|
// we have, and let the iterator logic update it when the entry changes.
|
|
CacheRankingsBlock temp(NULL, Addr(0));
|
|
*temp.Data() = *rankings->Data();
|
|
rankings->StopSharingData();
|
|
*rankings->Data() = *temp.Data();
|
|
}
|
|
|
|
void Rankings::CompleteTransaction() {
|
|
Addr node_addr(static_cast<CacheAddr>(control_data_->transaction));
|
|
if (!node_addr.is_initialized() || node_addr.is_separate_file()) {
|
|
NOTREACHED();
|
|
LOG(ERROR) << "Invalid rankings info.";
|
|
return;
|
|
}
|
|
|
|
Trace("CompleteTransaction 0x%x", node_addr.value());
|
|
|
|
CacheRankingsBlock node(backend_->File(node_addr), node_addr);
|
|
if (!node.Load())
|
|
return;
|
|
|
|
node.Store();
|
|
|
|
Addr& my_head = heads_[control_data_->operation_list];
|
|
Addr& my_tail = tails_[control_data_->operation_list];
|
|
|
|
// We want to leave the node inside the list. The entry must me marked as
|
|
// dirty, and will be removed later. Otherwise, we'll get assertions when
|
|
// attempting to remove the dirty entry.
|
|
if (INSERT == control_data_->operation) {
|
|
Trace("FinishInsert h:0x%x t:0x%x", my_head.value(), my_tail.value());
|
|
FinishInsert(&node);
|
|
} else if (REMOVE == control_data_->operation) {
|
|
Trace("RevertRemove h:0x%x t:0x%x", my_head.value(), my_tail.value());
|
|
RevertRemove(&node);
|
|
} else {
|
|
NOTREACHED();
|
|
LOG(ERROR) << "Invalid operation to recover.";
|
|
}
|
|
}
|
|
|
|
void Rankings::FinishInsert(CacheRankingsBlock* node) {
|
|
control_data_->transaction = 0;
|
|
control_data_->operation = 0;
|
|
Addr& my_head = heads_[control_data_->operation_list];
|
|
Addr& my_tail = tails_[control_data_->operation_list];
|
|
if (my_head.value() != node->address().value()) {
|
|
if (my_tail.value() == node->address().value()) {
|
|
// This part will be skipped by the logic of Insert.
|
|
node->Data()->next = my_tail.value();
|
|
}
|
|
|
|
Insert(node, true, static_cast<List>(control_data_->operation_list));
|
|
}
|
|
|
|
// Tell the backend about this entry.
|
|
backend_->RecoveredEntry(node);
|
|
}
|
|
|
|
void Rankings::RevertRemove(CacheRankingsBlock* node) {
|
|
Addr next_addr(node->Data()->next);
|
|
Addr prev_addr(node->Data()->prev);
|
|
if (!next_addr.is_initialized() || !prev_addr.is_initialized()) {
|
|
// The operation actually finished. Nothing to do.
|
|
control_data_->transaction = 0;
|
|
return;
|
|
}
|
|
if (next_addr.is_separate_file() || prev_addr.is_separate_file()) {
|
|
NOTREACHED();
|
|
LOG(WARNING) << "Invalid rankings info.";
|
|
control_data_->transaction = 0;
|
|
return;
|
|
}
|
|
|
|
CacheRankingsBlock next(backend_->File(next_addr), next_addr);
|
|
CacheRankingsBlock prev(backend_->File(prev_addr), prev_addr);
|
|
if (!next.Load() || !prev.Load())
|
|
return;
|
|
|
|
CacheAddr node_value = node->address().value();
|
|
DCHECK(prev.Data()->next == node_value ||
|
|
prev.Data()->next == prev_addr.value() ||
|
|
prev.Data()->next == next.address().value());
|
|
DCHECK(next.Data()->prev == node_value ||
|
|
next.Data()->prev == next_addr.value() ||
|
|
next.Data()->prev == prev.address().value());
|
|
|
|
if (node_value != prev_addr.value())
|
|
prev.Data()->next = node_value;
|
|
if (node_value != next_addr.value())
|
|
next.Data()->prev = node_value;
|
|
|
|
List my_list = static_cast<List>(control_data_->operation_list);
|
|
Addr& my_head = heads_[my_list];
|
|
Addr& my_tail = tails_[my_list];
|
|
if (!my_head.is_initialized() || !my_tail.is_initialized()) {
|
|
my_head.set_value(node_value);
|
|
my_tail.set_value(node_value);
|
|
WriteHead(my_list);
|
|
WriteTail(my_list);
|
|
} else if (my_head.value() == next.address().value()) {
|
|
my_head.set_value(node_value);
|
|
prev.Data()->next = next.address().value();
|
|
WriteHead(my_list);
|
|
} else if (my_tail.value() == prev.address().value()) {
|
|
my_tail.set_value(node_value);
|
|
next.Data()->prev = prev.address().value();
|
|
WriteTail(my_list);
|
|
}
|
|
|
|
next.Store();
|
|
prev.Store();
|
|
control_data_->transaction = 0;
|
|
control_data_->operation = 0;
|
|
backend_->FlushIndex();
|
|
}
|
|
|
|
bool Rankings::CheckLinks(CacheRankingsBlock* node, CacheRankingsBlock* prev,
|
|
CacheRankingsBlock* next, List* list) {
|
|
CacheAddr node_addr = node->address().value();
|
|
if (prev->Data()->next == node_addr &&
|
|
next->Data()->prev == node_addr) {
|
|
// A regular linked node.
|
|
return true;
|
|
}
|
|
|
|
Trace("CheckLinks 0x%x (0x%x 0x%x)", node_addr,
|
|
prev->Data()->next, next->Data()->prev);
|
|
|
|
if (node_addr != prev->address().value() &&
|
|
node_addr != next->address().value() &&
|
|
prev->Data()->next == next->address().value() &&
|
|
next->Data()->prev == prev->address().value()) {
|
|
// The list is actually ok, node is wrong.
|
|
Trace("node 0x%x out of list %d", node_addr, list);
|
|
node->Data()->next = 0;
|
|
node->Data()->prev = 0;
|
|
node->Store();
|
|
return false;
|
|
}
|
|
|
|
if (prev->Data()->next == node_addr ||
|
|
next->Data()->prev == node_addr) {
|
|
// Only one link is weird, lets double check.
|
|
if (prev->Data()->next != node_addr && IsHead(node_addr, list))
|
|
return true;
|
|
|
|
if (next->Data()->prev != node_addr && IsTail(node_addr, list))
|
|
return true;
|
|
}
|
|
|
|
LOG(ERROR) << "Inconsistent LRU.";
|
|
STRESS_NOTREACHED();
|
|
|
|
backend_->CriticalError(ERR_INVALID_LINKS);
|
|
return false;
|
|
}
|
|
|
|
bool Rankings::CheckSingleLink(CacheRankingsBlock* prev,
|
|
CacheRankingsBlock* next) {
|
|
if (prev->Data()->next != next->address().value() ||
|
|
next->Data()->prev != prev->address().value()) {
|
|
LOG(ERROR) << "Inconsistent LRU.";
|
|
|
|
backend_->CriticalError(ERR_INVALID_LINKS);
|
|
return false;
|
|
}
|
|
|
|
return true;
|
|
}
|
|
|
|
int Rankings::CheckList(List list) {
|
|
Addr last1, last2;
|
|
int head_items;
|
|
int rv = CheckListSection(list, last1, last2, true, // Head to tail.
|
|
&last1, &last2, &head_items);
|
|
if (rv == ERR_NO_ERROR)
|
|
return head_items;
|
|
|
|
return rv;
|
|
}
|
|
|
|
// Note that the returned error codes assume a forward walk (from head to tail)
|
|
// so they have to be adjusted accordingly by the caller. We use two stop values
|
|
// to be able to detect a corrupt node at the end that is not linked going back.
|
|
int Rankings::CheckListSection(List list, Addr end1, Addr end2, bool forward,
|
|
Addr* last, Addr* second_last, int* num_items) {
|
|
Addr current = forward ? heads_[list] : tails_[list];
|
|
*last = *second_last = current;
|
|
*num_items = 0;
|
|
if (!current.is_initialized())
|
|
return ERR_NO_ERROR;
|
|
|
|
if (!current.SanityCheckForRankings())
|
|
return ERR_INVALID_HEAD;
|
|
|
|
std::unique_ptr<CacheRankingsBlock> node;
|
|
Addr prev_addr(current);
|
|
do {
|
|
node.reset(new CacheRankingsBlock(backend_->File(current), current));
|
|
node->Load();
|
|
if (!SanityCheck(node.get(), true))
|
|
return ERR_INVALID_ENTRY;
|
|
|
|
CacheAddr next = forward ? node->Data()->next : node->Data()->prev;
|
|
CacheAddr prev = forward ? node->Data()->prev : node->Data()->next;
|
|
|
|
if (prev != prev_addr.value())
|
|
return ERR_INVALID_PREV;
|
|
|
|
Addr next_addr(next);
|
|
if (!next_addr.SanityCheckForRankings())
|
|
return ERR_INVALID_NEXT;
|
|
|
|
prev_addr = current;
|
|
current = next_addr;
|
|
*second_last = *last;
|
|
*last = current;
|
|
(*num_items)++;
|
|
|
|
if (next_addr == prev_addr) {
|
|
Addr last = forward ? tails_[list] : heads_[list];
|
|
if (next_addr == last)
|
|
return ERR_NO_ERROR;
|
|
return ERR_INVALID_TAIL;
|
|
}
|
|
} while (current != end1 && current != end2);
|
|
return ERR_NO_ERROR;
|
|
}
|
|
|
|
bool Rankings::IsHead(CacheAddr addr, List* list) const {
|
|
for (int i = 0; i < LAST_ELEMENT; i++) {
|
|
if (addr == heads_[i].value()) {
|
|
if (*list != i)
|
|
Trace("Changing list %d to %d", *list, i);
|
|
*list = static_cast<List>(i);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
bool Rankings::IsTail(CacheAddr addr, List* list) const {
|
|
for (int i = 0; i < LAST_ELEMENT; i++) {
|
|
if (addr == tails_[i].value()) {
|
|
if (*list != i)
|
|
Trace("Changing list %d to %d", *list, i);
|
|
*list = static_cast<List>(i);
|
|
return true;
|
|
}
|
|
}
|
|
return false;
|
|
}
|
|
|
|
// We expect to have just a few iterators at any given time, maybe two or three,
|
|
// But we could have more than one pointing at the same mode. We walk the list
|
|
// of cache iterators and update all that are pointing to the given node.
|
|
void Rankings::UpdateIterators(CacheRankingsBlock* node) {
|
|
CacheAddr address = node->address().value();
|
|
for (IteratorList::iterator it = iterators_.begin(); it != iterators_.end();
|
|
++it) {
|
|
if (it->first == address && it->second->HasData()) {
|
|
CacheRankingsBlock* other = it->second;
|
|
*other->Data() = *node->Data();
|
|
}
|
|
}
|
|
}
|
|
|
|
void Rankings::InvalidateIterators(CacheRankingsBlock* node) {
|
|
CacheAddr address = node->address().value();
|
|
for (IteratorList::iterator it = iterators_.begin(); it != iterators_.end();
|
|
++it) {
|
|
if (it->first == address)
|
|
it->second->Discard();
|
|
}
|
|
}
|
|
|
|
void Rankings::IncrementCounter(List list) {
|
|
if (!count_lists_)
|
|
return;
|
|
|
|
DCHECK(control_data_->sizes[list] < std::numeric_limits<int32_t>::max());
|
|
if (control_data_->sizes[list] < std::numeric_limits<int32_t>::max())
|
|
control_data_->sizes[list]++;
|
|
}
|
|
|
|
void Rankings::DecrementCounter(List list) {
|
|
if (!count_lists_)
|
|
return;
|
|
|
|
DCHECK(control_data_->sizes[list] > 0);
|
|
if (control_data_->sizes[list] > 0)
|
|
control_data_->sizes[list]--;
|
|
}
|
|
|
|
} // namespace disk_cache
|